Half-Orc

Aizel's page

89 posts. Alias of JonGarrett.


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Well, at least one of us can in invisibly. Aizel can open the door and tank it out a little while Enothai and Ganorok take advantage of being invisible.


Aizel shrugged. "Can we trust either of them unless they've been beaten into submission? I do think we should try and deal with them one at a time...can either of you use an Illusion of the Marijkal woman? Perhaps we could use that to lure one or the other out and ambush them?"


Grunting at another hit, Aizel attempted to tear the invisible creature in half.

Bite: 1d20 + 25 ⇒ (1) + 25 = 26
Damage: 1d8 + 18 ⇒ (8) + 18 = 26

Claw 1: 1d20 + 25 ⇒ (20) + 25 = 45
Damage: 1d10 + 18 ⇒ (8) + 18 = 26
Crit Confirm: 1d20 + 25 ⇒ (13) + 25 = 38
Crit Damage: 1d10 + 18 ⇒ (8) + 18 = 26

Claw 2: 1d20 + 25 ⇒ (9) + 25 = 34
Damage: 1d10 + 18 ⇒ (9) + 18 = 27


I assume one or more is within ranged of my attacks,if not ignore the bike and claw 2.

Aizel's feral assault continued unabated.

Bite: 1d20 + 25 ⇒ (19) + 25 = 44
Damage: 1d8 + 18 ⇒ (8) + 18 = 26

Claw 1: 1d20 + 25 ⇒ (4) + 25 = 29
Damage: 1d10 + 18 ⇒ (8) + 18 = 26

Claw 2: 1d20 + 25 ⇒ (18) + 25 = 43
Damage: 1d10 + 18 ⇒ (8) + 18 = 26


Aizel became large once more, Bloodraging to boost his strength, before heading towards the nearest glowing figure and attacking.

I assume I can't charge and none are within range, so just the one attack.

Attack: 1d20 + 25 ⇒ (5) + 25 = 30
Damage: 1d10 + 18 ⇒ (9) + 18 = 27


Initative: 1d20 + 4 ⇒ (5) + 4 = 9

Perception(Scent): 1d20 + 19 ⇒ (1) + 19 = 20


"And then we return it. One less person to help. We'll need to be prepared for his invisible tormentors, however." Aizer was fairly sure they wouldn't simply allow them to give the book back.


"A devil, certainly," Aizel mused. "Would you be willing to sign a contract with us? Essentially defining what you will do to aid us...and what you won't do once we have successfully escaped this place. I do not wish to see my future children fall victim to such things."


"Let us be clear, here," Aizel murmured softly. "You wish for us to defeat your master so that we may destroy the contract holding you to this place. In return, we can leave this realm ourselves via his circle...which I assume you can show us how to use, if we cannot operate it ourself?" Leaving out such a detail would be quite like a devil, after all.


Would killing her here actually kill her, or simply send her back to her own plane like most Outsiders not on there original plane? If it won't actually kill her we might as well make a deal.


Reigning in his rage, Aizel glanced at the book and over at Orion. "Then what is in our contract that allowed us to be held here, and how do we make sure there isn't a clause..." he glanced towards the book, "Such as that."


Since Aizel should be close enough to full attack after his movement last turn, as he has 40 feet of movement and should have been able to move 20ft with no issue...

The Berserker continued his relentless assault, ignoring the grasping tentacles as they tried to slow him down.

Bite: 1d20 + 25 ⇒ (14) + 25 = 39
Damage: 1d8 + 18 ⇒ (1) + 18 = 19

Claw 1: 1d20 + 25 ⇒ (5) + 25 = 30
Damage: 1d10 + 18 ⇒ (8) + 18 = 26

Claw 2: 1d20 + 25 ⇒ (19) + 25 = 44
Damage: 1d10 + 18 ⇒ (1) + 18 = 19


Claw Attack: 1d20 + 25 ⇒ (9) + 25 = 34
Damage: 1d10 + 18 ⇒ (9) + 18 = 27


Aizel roared as the woman attempted to escape, and charged after her.

CMD is currently 37 due to size and strength bonus. I assume charging means the tentacles get plenty of chances to try and grapple, so I'll roll attacks if I get there.


Sorry, I thought the grapple check was 32, and I have 33 CMD. I must have missed something. What's the actual grapple check? Or do Black Tentacles just auto-grapple the first turn they're cast?


With a roar Aizel grew larger, using his blood rager abilities to cast Long Arms on him self as he did. Rising in height, Aizel's arms also extended freakisly even as the huge claws and fangs grew in.

Both arms lashed out, slashing at the now terrifying looking creature.

Claw 1: 1d20 + 25 ⇒ (20) + 25 = 45
Damage: 1d10 + 18 ⇒ (4) + 18 = 22
Claw 1 Crit Confirm: 1d20 + 25 ⇒ (8) + 25 = 33
Crit Damage: 2d10 + 36 ⇒ (10, 10) + 36 = 56

Claw 2: 1d20 + 25 ⇒ (8) + 25 = 33
Damage: 1d10 + 18 ⇒ (4) + 18 = 22

Of course, when the spell was cast and Black Tentacles erupted, Khatul's own abilities activated. She followed the trail of magic back to it's caster with a Dweomer Leap, attempting to savage the demonic woman upon her return to real space.

Claw 1: 1d20 + 25 ⇒ (3) + 25 = 28
Damage: 1d6 + 8 ⇒ (4) + 8 = 12

Claw 1: 1d20 + 25 ⇒ (18) + 25 = 43
Damage: 1d4 + 8 ⇒ (1) + 8 = 9

Claw 2: 1d20 + 25 ⇒ (6) + 25 = 31
Damage: 1d4 + 8 ⇒ (2) + 8 = 10

I believe Long Arms + Large should put me within slashing distance?


"We aren't a group that has simply been cobbled together from those looking to survive," Aizel responded simply. "We know how to work together. You can kill one contestant. Maybe you can destroy four, or five, or six. But can you easily kill them when they are working as a unit? Why take the risk?"

Aizel took in a deep breath, looking through scent and sight to see if there was any sign of more invisible creatures.

Perception + Scent: 1d20 + 19 ⇒ (8) + 19 = 27


Aizel returned bow, Khatul mimicking the action as she hoped down. "Greetings Marjikal, Queen-Consort of this Realm. I am Aizel. My Companions and I wish to return home. This is our simple goal. If we can do this without additional violence then that is just as well. If we cannot...we have no wish to harm you, but we are not, exactly, normal contestants. We can, and will, defend ourselves, and I don't think you will find it at all a pleasant experience."

Diplomacy: 1d20 + 18 ⇒ (18) + 18 = 36


Thanks for the well wishes. I'm back, with the exception of a week on Monday.


Mostly.

The hulking Half-Orc nodded. Flexing his fingers he waited to see what was behind the door.


Appologies, I'll be spotty again for a little bit. The situation before was we thought my brother was dying, and I went to say goodbye to him. That has now happened, I'm afraid, and obviously RPing isn't really the first thing on my mind.


Barbed Devils are barbed for there pleasure - not yours.


The bulky half-orc nodded. "Two to one, then. Unless Orion wishes to keep her here, we can let her go." He glanced over at the woman. "Please bear in mind that we wish to help you, but don't know you well enough to trust you. You can take your equipment, of course, and come with us if you wish - but my friend here won't take any attempts at betrayal well." And I will rip your head off, he mentally added.


Aizel shakes his head. "We're not competing for a prize anymore, we're surviving. If we make money I consider it a bonus. I'm not going to leave someone behind if I can avoid it. And this place reeks of devils. I would not leave my worst enemy to there mercies." Aizel moved and examined the chain. "Can you deal with this, Ganorok?"


"Are you trapped here, in this room?" Aizel's anger rose in him and the bloodrager forced it back down. Soon, he thought to himself grimly, ready and willing to find what had done this and reduce it to meaty shreds.

As he glanced around he also sniffed, curious to see if there were more of the invisible monsters from the previous room responsible for this. This time he would attack.

Perception + Scent: 1d20 + 19 ⇒ (15) + 19 = 34


With a shrug Aizel moved over to the door next to the wizard's room, glancing at the south-facing door. "Ganorok? If you wouldn't mind?"


Aizel glanced at the man in concern as he followed the others. If this was what they had to look forward to...


Aizel once again inhaled deeply, searching the air for signs of anything untoward.

Scenty Perception: 1d20 + 19 ⇒ (17) + 19 = 36

Khatul also joined in, feline nose twitching.

Kitty Perception: 1d20 + 15 ⇒ (17) + 15 = 32


Yup, unless we have Fairy Fire or Glitterdust on our spell lists. I can sniff them out, though.


"Time is fickle on planes other than our home one," Aizel added, glancing around. If the man had attempted to deal with the Breaching Festival, he was powerful, and if he had survived 20 years on a plane with dangerous creatures..."We would appreciate any information you have on this place, in our attempt to go home. You are welcome to join us, of course." Aizel glanced at the man, wondering if he had really been here 20 years. If he has, then the people behind this will pay more than gold...


Well, it didn't quite explode, although it certainly felt like it for a moment. Essentially part of the bed that held the slats up shattered, dumping my wife and I on the floor. I just had to remove the broken wood, add three (much strong and thicker) new pieces from my wood scrap pile, screw it in with monster screws...and finally go to bed, since I work nights and the damn thing snapped before I could go to sleep.


Sorry, still dealing with those personal matters plus a work-based ass kicking. And my bed exploded this morning.


Aizel was vaguely surprised he hadn't been able to smell the man. Although he wasn't entirely sure it would work, Aizel held up his hands. "Peace, good sir! We're not demons or devils. We entered the Breaching Contest and found ourselves here, caught in this miserable trap."

Diplomacy: 1d20 + 18 ⇒ (2) + 18 = 20


Yeah, waiting works. Gives me a little time to sort a few other things out.


"I bet the contract will somehow allow this." Aizel sighed slightly. "Never deal with a contract done by mages in a former Cheliaxian colony. I really must learn." Considering, Aizel added, "I have some food in my pack. I don't suppose anyone else brought any? it might take a little time to work out a way out."

Kneeling, Aizel sniffed slowly to see if he could get any idea where people had gone from here. "Let's see if we can find anyone else." Survival (Scent): 1d20 + 8 ⇒ (19) + 8 = 27


Aizel nodded. "My assets are often most use up front, yes," the bloodrager replied with a small smile.


With an effort the bloodrager hauled back on his anger. Slowly he assumed his more normal form, shrinking down. Panting from the effort, Aizel shook his head. "I am fine, for the most part."

Thanks to Memetic weaponry, Aizel only took 11 points of damage. And lies works for me.


Then drop the bite and claw attacks. I think Aizel can still move around to get into position for a claw. If not, we'll kill it round 3.


As the creature attempted to fly away Aizel and Khatul attacked the monster. Aizel also felt the amulet he wore warm for a moment, although he didn't recall or especially care why it was doing so.

Aizel Claw AOO: 1d20 + 29 ⇒ (17) + 29 = 46
Damage: 1d8 + 18 ⇒ (5) + 18 = 23

Khatul Bite: 1d20 + 25 ⇒ (20) + 25 = 45
Damage: 1d6 + 8 ⇒ (1) + 8 = 9
Khatul Bite Crit: 1d20 + 25 ⇒ (9) + 25 = 34
Crit Damage: 1d6 + 8 ⇒ (6) + 8 = 14

Khatul lept as the enemy attempted fireball them, unleashing her full wrath on the creature as she did. She reapeared in the square facing north.

Khatul Bite: 1d20 + 25 ⇒ (4) + 25 = 29
Damage: 1d6 + 8 ⇒ (3) + 8 = 11
Khatul Claw 1: 1d20 + 25 ⇒ (8) + 25 = 33
Damage: 1d4 + 8 ⇒ (3) + 8 = 11
Khatul Claw 2: 1d20 + 25 ⇒ (2) + 25 = 27
Damage: 1d4 + 8 ⇒ (2) + 8 = 10

Aizel was still in the attack area for both attacks, and instictively tried to dodge out of the way.
Reflex: 1d20 + 7 ⇒ (9) + 7 = 16
However, the attempt was clumsy and failed. Aizel's amulet flared into life, however, absorbing the majority of the damage. Only a light scorching makes it through the Mimetic ability of the Amulet.

In response, Aizel charged, attempted to attack from below.
I am assuming that Orion moved directly west of the monster, so that he could benefit from flanking. Aizel with move to the south west square in a charge.

Aizel Bite: 1d20 + 29 ⇒ (17) + 29 = 46
Damage: 1d8 + 18 ⇒ (4) + 18 = 22
Aizel Claw 1: 1d20 + 29 ⇒ (13) + 29 = 42
Damage: 1d10 + 18 ⇒ (1) + 18 = 19
Aizel Claw 2: 1d20 + 29 ⇒ (8) + 29 = 37
Damage: 1d10 + 18 ⇒ (1) + 18 = 19

Let's see if we can get it right this time...


Sorry, I assumed 40 feet of movement would be enough to go along the south wall and up. I'm guessing that wooden thing is blocking the south wall.

Just scrap my first post, I'll work out something else to do later.


No, hadn't seen the map. Khatul will loose the claw attacks to move into flanking. But as far as I can see, there's no type of action listed for battleform. It says,

Mauler Archetype wrote:

At 3rd level, a mauler gains the ability to transform into a larger, more ferocious form and back at will. In battle form, the mauler's size becomes Medium and the mauler gains a +2 bonus to Strength (this stacks with the normal Strength adjustments for increasing in size).

This ability replaces deliver touch spells.

If you wanna rule it so it's a standard action drop the bite attack as well.


Smiling, Aizel muttered, "Bad move." The speech came out slurred and guttual as the normally in control man unleashed his anger management issues.

As he began to rage, Aizel grew. His already impressive height increased until he rose a good 12 feet into the air, claws sprouting from his fingers and fangs extending as he did. A barrier flickered into life before the bloodrager, the magic in his blood singing into life. Equally, the now brutally long claws and teeth gleamed with magic.

Even as her mast grew, Khatul matched him, leaping down and changing until she was the size of a large panther, albeit far more pretty.

Both bloodrager and pet shifted around the creature, taking up positions so that they were flanking it before the attack commenced.

Since this is our first fight...as a Free Action, Aizel starts his Bloodrage and uses Greater Bloodrage to Cast Shield upon himself. Khatul activates Battleform. Both use a Swift action to activate Arcane Strike and five foot shift to move into a flanking position opposite the beastie. And then...full attacks with +4 flanking bonus since both have the Outflank feat.

With twin bellows the two laid into the statue, uncaring as to what, exactly, it was.

Aizel Bite: 1d20 + 29 ⇒ (6) + 29 = 35
Damage: 1d8 + 18 ⇒ (1) + 18 = 19
Aizel Claw 1: 1d20 + 29 ⇒ (14) + 29 = 43
Damage: 1d8 + 18 ⇒ (1) + 18 = 19
Aizel Claw 2: 1d20 + 29 ⇒ (5) + 29 = 34
Damage: 1d8 + 18 ⇒ (2) + 18 = 20

Khatul Bite: 1d20 + 29 ⇒ (19) + 29 = 48
Damage: 1d6 + 8 ⇒ (2) + 8 = 10
Khatul Claw 1: 1d20 + 29 ⇒ (7) + 29 = 36
Damage: 1d4 + 8 ⇒ (1) + 8 = 9
Khatul Claw 2: 1d20 + 29 ⇒ (20) + 29 = 49
Damage: 1d4 + 8 ⇒ (4) + 8 = 12

Khatul Claw 2 Crit Confirm: 1d20 + 29 ⇒ (14) + 29 = 43
Crit Damage: 1d4 + 8 ⇒ (2) + 8 = 10


Khatul is riding on Aizel's shoulder, which is where she spends most of her time outside of combat (lazy kitty...). Aizel has entered the room, however.


Aizel glanced around, feeling out of his element. He lacked the magic to be really effective in this environment. "Khatul," he murmured, "See what you can find."

The small creature sniffed the air, trying to sense any different magic with it's permanently active Detect Magic. Aizel himself looked around as well, to see what he could see. He even sniffed, discretely, incase something smelled. Literally.

Aizel's Perception: 1d20 + 19 ⇒ (9) + 19 = 28
Khatul's Perception: 1d20 + 15 ⇒ (7) + 15 = 22


Aizel shrugged. "Either works for me."


Aizel glanced around for a way to get into the room with Garnok. If it was tall enough to keep the keys out of his reach, it should be tall enough for Aizel.


Don't worry, when we find him Dwarf-skin boots are all the rage in Cheliax.


Aizel nodded. Hopefully Khatul would not require one of her own. "We go together." The big Bloodrager shrugged. "I don't mind which one we head to first."


Nah, we can skip that one.


Aizel considered that. "And if we were to make a decision - say, equal shares - what would that do for your interest?"

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