Darius Finch

Agent L's page

168 posts. Alias of Saashaa.


RSS

1 to 50 of 168 << first < prev | 1 | 2 | 3 | 4 | next > last >>

| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

No worries. A character death definitely sets a solid grasp of danger that I appreciate. Missing people's posts happens and I am not bitter. I have gotten overzealous with PbP so this is a great opportunity for me to duck out here so that I don't potentially ruin other games. Thank you all for the time spent and I hope L was an enjoyable character to interact with (my first priority when playing characters).


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

I'm back, my apologies. How can I sensibly rejoin?


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

GM:
Do I think I could sneak up on the figure? Are there enough shadows?
if so,
Stealth: 1d20 + 10 ⇒ (5) + 10 = 15
Grapple: 1d20 + 9 ⇒ (16) + 9 = 25
nonlethal: 11d6 + 28 ⇒ (1, 6, 2, 5, 5, 5, 2, 1, 3, 1, 5) + 28 = 64


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

GM:
L waits, hidden, to see how this develops, mainly waiting for the big thing between him and the boy to not be between them.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Agent L is working on sneaking up behind. He is adept at grapple-->non-lethal damage


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Oh yes, I figured so. Sorry if my post sounded impatient. L heads for the voice, toward wherever he can hear it the best.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

.....Meanwhile.......


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

GM:
L will begin sneaking up toward the voice. Stealth: 1d20 + 10 ⇒ (11) + 10 = 21


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L will try to navigate the corridors as quickly as he can. (I'm not sure what to roll, feel free to roll for L on whatever you feel is appropriate.)


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L begins searching for another exit/entrance to the theatre seating.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Kn Arcana: 1d20 + 6 ⇒ (2) + 6 = 8
Stealth: 1d20 + 10 ⇒ (3) + 10 = 13

L creeps along through the corridors and stops, peeking onto the backstage area.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L attempts to gather a bit more information on this Heydrich fellow (like when he will arrive in Prague, where he will be staying, etc..).

Diplomacy (Gather Information): 1d20 + 12 ⇒ (5) + 12 = 17


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

I'm ready


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

'I can be useful in any of the presented plans."


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

"It would be better to shoot the engine block. Vehicles can still move with a flat tire," L says flatly.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

here


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L, maintaining his German writer appearance, merely places his hand to his chest and says blandly, "Agent L."


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

I was at least awaiting a continuance from Leo.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

"Honestly it is only because of my writing. It takes me so many places, you know. Why, I've travelled over half of Europe at this point, and what inspiration it gives! Come, let me take you to my room and we can catch up!" L releases from the embrace and pats Leo on the back. He then begins walking toward the inn paying no heed or attention to the others while making small 'catch up' talk with Leo. "...and I simply must tell you about my latest chapter..."


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L feignes surprise as he exclaims in Czech, "Gek? Is that you? I have not seen you in so long! We have only mailed. Did your children like the gifts?" L simmers down the volume near the end as he walks up to the figure arms outstretched.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

The next two days pass as L reinforces his guise as a writer by not leaving his room...during the day. At night L sneaks out his room's window and takes note of the layout about a mile radius surrounding the rendezvous location.

On the 9th, L, in his guise, exits down the stairs in his normal getup plus some prayer beads and a crucifix necklace. He walks to the church.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Yeah, I'm down.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L:
[b]"Of course," L says digging out the three pfennig.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Disguise: 1d20 + 14 ⇒ (3) + 14 = 17 L adopts a persona of a German writer

L heads into town looking for an inn. Speaking decent Czech with an obvious German accent, "I need a room for at least two weeks."


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

On the way through the hill country, L rides his bike next to Sam, "Agent Korematsu, it is my suggestion that you adopt a disguise before entering the city. That or you utilize your appearance with one of the others to be intentionally memorable."


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

I'm not 100% sure how to proceed


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

"Bicycles would be more advisable."


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

yup


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L, an emotion surprisingly on his face, seems to be expressing confusion. "Why is walking a problem?"


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

I vote walking, but that is just me.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

"Of course." L obeys and kneels a moment to stow the rifle in a duffel bag.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

The whole trip L maintains his all-too-common neutral expression, even during the paradrop.He ritualistically puts his parachute away, pulls out his rifle, and begins walking toward the city. He gives and settling a wide berthe.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Got it


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Local: 1d20 + 6 ⇒ (12) + 6 = 18
Arcana: 1d20 + 6 ⇒ (7) + 6 = 13


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Agent L stands silently at attention with the usual emotionless expression.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Just for simplicity, could I get the same item load out (minus true strike potion)?


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

There is a little change I'd like to make as L is level 7. I'd like to change Bushwhack to Agile Maneuvers and change my rogue talent to...

Ambuscading Grapple:
When a rogue with this talent succeeds at a combat maneuver check to grapple an unaware opponent, she can immediately deal her sneak attack damage to the target. This counts as having hit with a sneak attack for the purpose of other abilities and talents.

Also I'd like to retrain one linguistics from Spanish (going from native to proficient) to Czech. That plus the one more rank in linguistics at level 7 should get me to proficient, if I am not mistaken.

Are these okay?


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Agent L is unconscious again.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Fort: 1d20 + 5 ⇒ (14) + 5 = 19

Huzzah! L doesn't die!


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L raises his head steadily a looks to the coach. "Brake," he says with a level volume and tone. He then readies his sniper rifle for a shot.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L opens his eyes, This is abnormal stamina I have gained...from...Agent Korematsu, yes, only for his thoughts to be interrupted.

*********

I do not know who my mother.., L begins thinking as flashbacks begin flooding his mind. Images of a beautiful blonde woman as seen from a low direction flash through his mind. These flashes change slowly as the woman slowly ages and the viewed direction elevates. Agent L grabs his head and begins shaking it slowly as he quietly mumbles, "....I am a pawn on a chess board and the Black Chamber plays my side.....I am a scalpel, a precision tool that cuts. Held by Black Chamber, I remove the evil that would threaten the world..."


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Fort: 1d20 + 5 ⇒ (6) + 5 = 11
Ref: 1d20 + 15 ⇒ (6) + 15 = 21

L falls unconscious.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

L takes the grenades and nods.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

oh


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Taking the bullet, L loads the rifle and takes aim through the windshield, readying an attack for when he sees the banshee.

Pew: 1d20 + 8 - 2 ⇒ (17) + 8 - 2 = 23


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Fair enough. Best to give the bullet to brosnan then.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

Taking the bullet from Tomasz, L loads the rifle, takes the passenger seat, and swigs the potion.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

So L is trying to give Tomaz a sniper rifle followed by feeding him a true strike potion. Though I suppose L could fire as well if you load it. He is a sniper rogue.


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

The weight of the words hit L causing him pause.

"I am a pawn on a chess board and the Black Chamber plays my side," L begins muttering. "I am a scalpel, a precision tool that cuts. Held by Black Chamber, I remove the evil that would threaten the world.......I am a pawn on a chess board and the Black Chamber plays my side.....I am a scalpel, a precision tool that cuts. Held by Black Chamber, I remove the evil that would threaten the world......." Agent L continues this seeming mantra as he hops over the wall and walks toward Tomasz. He draws a sniper rifle from his back and removes the bullet in the chamber, "...I am a pawn on a chess board and the Black Chamber plays my side...." Once he reaches Tomasz he holds out the sniper and grabs a vial from a belt pouch, "...I am a scalpel, a precision tool that cuts. Held by Black Chamber, I remove the evil that would threaten the world..."


| HP 41/41 | F +6 R +15 W +6 | PAC 18 BAC 16 T 14 FF 14 CMD 19 (+2 grap) | Init: +6 Perception: +7

I mean, I don't think L's training prioritized diplomacy with ritually called Nazi abominations. But, if I'm wrong I'd change my actions.

1 to 50 of 168 << first < prev | 1 | 2 | 3 | 4 | next > last >>