Chivane

Aeyra's page

219 posts. Alias of CampinCarl9127.


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With the average intelligence score of the party, completely lol.


Could you mark me as inactive DM? I like to keep my campaign tab tidy.


Yeah I saw that coming. Group just didn't like Aeyra and they directed that dislike to me as a player. Good luck with your game.


Lol well my paladin is going to be a party face so that shouldn't be an issue.


I've just never had such a casual PC death haha.

In crunch only, I'm having a bit of trouble making a background specific to Eberron. This campaign is me getting my feet wet in the setting.


Aeyra dies, party shrugs, moves on.

Lol.


Have changed sylvan* to goblin.

Also I have a deity picked, so crunch-wise I think he's ready to go (although I have like, 100 gold leftover).


Right, Eberron deities. I didn't bother brushing up on them since Aeyra wasn't religious. I'll go do some reading then come back.

Must have clicked one of my presets for languages. Have changed halfling to goblin.

Wealth: 5d6 ⇒ (6, 6, 2, 5, 4) = 23 x10 = 230. Haha I'll take it!

Ok, everything has been fixed save the deity, which I'll need to do some reading for.


Got the crunch done, haven't touched on the fluff yet. In my aliases by the name of Fosco Tosscobble if you want a look. G'night all.


I don't think I need to go arcane when we have a sorcerer AND a magus.

Whoops, totally forgot we just had a new tanky frontliner added to the party, yeah I'll definitely stick with ranged than. I'm going to bed right now (2am local time) but I'll get the character drawn up tomorrow.


So, opinions, do we need more frontliners or not?


Oh, and do remember that you don't even detect as evil this early anyways since you're not an aligned creature. Unless you have a class ability that gives you an aura, evil won't radiate off of you until level 5.


I think when a party begins fighting amongst themselves it's more the evil character's fault than the paladin's lol.

Looting is fine unless you're playing ridiculously lawful stupid. Not sure why you would need to maim anybody. Murder is a pretty strong word for eliminating forces of evil or defending yourself.

I know how to play a good paladin who doesn't ruin the fun, although I hope you would never give him/her a reason to scan you with detect evil haha.


Yeah that's kinda universal agreed as one of the best archetypes ever.

I'm toying with the idea of an archer paladin, and my only worry is how strong our front line is. With Silian (companion?), Akasha, and Vannevar, do we need somebody up in the thick of things still?


Right now I'm thinking paladin, mostly because it's a healer that won't overlap on Silian's full divine casting. Not sure what kind of paladin to play though, since there's about half a dozen ways to do it. Haven't done a good TWF paladin in a while.


Stat Rolls:

4d6 ⇒ (5, 2, 3, 3) = 13 = 11
4d6 ⇒ (5, 5, 2, 6) = 18 = 16
4d6 ⇒ (1, 6, 6, 1) = 14 = 13
4d6 ⇒ (5, 2, 4, 5) = 16 = 14
4d6 ⇒ (4, 6, 1, 3) = 14 = 13
4d6 ⇒ (4, 6, 4, 4) = 18 = 14
4d6 ⇒ (6, 2, 5, 6) = 19 = 17

16, 13, 14, 13, 14, 17


What do you guys think we need, mechanically, to help round out the party?


Well that's harsh. Normally enemies don't go for coup de grace.

Lol Silian liked the post.

Yeah I'll roll up another, but I feel like it might be terribly the same as far as mechanics go since we need a trap person.


Fort: 1d20 ⇒ 3


Ah right, I forgot moving through an occupied square is harder than a threatened area. Although the DC for that is simply 5+CMD. Well, I made the action and rolled the roll so let the dice fall where they may.


CMD above 15? Ouch.


Ah my bad, I had a hurried post and just assumed I could set up some sort of flank.

T5 looks like the spot for flanking.


Aeyra attempts to roll behind the rat, setting up a flank.

Acrobatics: 1d20 + 8 ⇒ (7) + 8 = 15
Attack: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18
Damage: 1d6 + 1 + 1d6 ⇒ (2) + 1 + (6) = 9


Aeyra taps her cane on the ground, and with a smile moves forward into the hallway, scanning for traps.

Perception: 1d20 + 5 ⇒ (5) + 5 = 10

If there are none, she opens the first door on the left.


"Ah yes, finally!" As the healing magic courses through her Aeyra gives Silian a curious look. "I hadn't thought of you as a person to use divine magic." She leaves it at that though.

CLW: 1d8 + 3 ⇒ (1) + 3 = 41d8 + 3 ⇒ (2) + 3 = 5

2 charges used.


Aeyra stays amongst their new friends, telling jokes and getting on their good side. She offers to take second watch.


"See, the answer to everything. Do you have any idea where they might be heading next?"


"Oh that's so sweet! Perhaps I could come back and visit sometime, but right now I have a job to complete." She gives an apologetic smile.


Leaving her dwarf cane behind Aeyra relies on her wooden one, and she explains the situation to the Kra. "Think you could point us in the right direction?"


Wanting to get the others opinions before I say anything.


"Of a kind. Thank you for staying your blades." She cocks an eyebrow at the party, as if to say Should we ask them for help?


Aeyra uses her cane, pushing down the raised weapons. "Please, let's be a little civilized here." She puts her hand back on her sturdy new dwarf. "You are Kra rats? What does that mean? Why do you hide here?"

Diplomacy: 1d20 + 3 ⇒ (14) + 3 = 17
Follow Up: 1d20 + 3 ⇒ (19) + 3 = 22


Aeyra rolls her eyes. And just like that they pretend we're all high and mighty.


Aeyra looks wary, whispering to the others. "Back off slowly, there's an ambush."


"Jom't attaqk! Wi jo mot wetl to feglt!"

Orc:
"Don't attack! We do not with to fight!"


Perception: 1d20 + 5 ⇒ (17) + 5 = 22
Fort: 1d20 ⇒ 15


"Interesting." Aeyra shows the others the book she found before tucking it away. "Shame that such a knowledge store went to waste." She motions to move onto the next closest door, incidentally the one to their left.


After glancing around for any danger, Aeyra curiously pokes around the pages, trying to learn what kind of knowledge the library once held.

Perception: 1d20 + 5 ⇒ (20) + 5 = 25
Linguistics?: 1d20 + 8 ⇒ (13) + 8 = 21


Was going to let the others lead since I'm disabled and just limping along, but I'll point them along!

Aeyra motions to the closest door on their left. "To the left. Always to the left."


Bosramir Silverhelm wrote:
Bosramir looks around and looks to the wounded woman elf. " How are your wounds?"

"To be honest they're something awful and I can't wait until we are done with this. But I have never been so grateful for the sturdiness of a dwarf as I am right now." She glances around the building. "To the left unless we fancy ourselves miners."


Would a sleight of hand check be more appropriate than a pure dex check? If so, add 4 to the roll.

Dex: 1d20 + 4 ⇒ (12) + 4 = 16


What exactly does the mageweave cloth do?

Aeyra examines the identification papers closely.

Linguistics Maybe?: 1d20 + 8 ⇒ (9) + 8 = 17


I heavily disagree with the ruling on knowledge (local). Investing in knowledge skills eats up your skill points enough without distributing multiple to a single knowledge. Local is supposed to be a broad but shallow knowledge that helps get your feet wet in new areas, but doesn't offer the important information gained from things like arcana, nature, and religion.

That being said, you're the DM and I will bow to any decision you make.


Knowledge (Local): 1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21

Aeyra relays what knowledge she remembers.


Sylvester Stallone. I want to see an owlbear get it's ass kicked.


Oh I so thought it was going to be a trap with an undead. Whew.


Perception: 1d20 + 5 ⇒ (9) + 5 = 14

Oh god, this is going to get me killed, but it's just so in character.

Aeyra swoons, catching herself on Bosramir. "I-I think I'm going to sit down for a minute." Aeyra sits down on the rubble, one hand on her head and the other holding her up.

Perception DC 16:
Sleight of Hand: 1d20 + 8 ⇒ (8) + 8 = 16 Aeyra slipped a ring from the rubble into her pocket.


Nice one Van.

Aeyra smiles, but for the sake of the person helping her walk she bites her laughter back.


Aeyra waves a hand dismissively. "Elf of noble birth. Crack shot with a bow and a spirited philosopher. Can't even remember half of things we've argued about."


"No, I told you I was Tessara earlier today. It would have been much more impressive to actually have been Tessara. Lovely girl."

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