GM the rules talk of Psionics will you let them in. If yes I would like to re-task Annra Blake
Also would you consider a higher starting level as this is a one off, say level 3, a lot of classes don't really do that much till then.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Nope make it inactive please
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Jolted up, she had been remembering a day dream about her beings some kind of to spy. She got on with the driving.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Yep Aannra us to, for get the last post that was to see of the GM was around, which they are now.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Aannra was board the others had headed off into the camp a shooting a and hollering. She left them to it and headed back to the settlement, going to the call a ride she keyed in a secret code. Bringing up or orbital command. "Agent Blake, report" "I have found the encampment, I think it is fine to neutralize" "Understood, ride inbound in 12." She sat down and waited, there where shots and calls across the valley, the echoed off the rock walls. Then the sound of a flyer, coming in low on fast burn. The armed unit swung in dusting down close to her. Two troops in full powered suits jumped out and landed the load platform.
"WHEN IS THE STRIKE?" "ANY MOMENT NOW" Came back from one of the troopers, "THE LOW ORBITAL ION CANNON IS POSITIONING NOW, WE HAVE A COUNT OF 20, YOU BEST PUT ON A BLAST SUIT MAMA" She spotted the one peace jump suit and slipped it on fast, Just as she head the hemp down, she could see out the window an beam of thing white light streak down from above into the Encampment. It grow in size and intensity, Then there was a flash. As the LOIC dumped a few trillion waits of power into a very small place in the crust. The flight flash, then blast wave headed there way, it buffeted the armored unit, but it kept flying, as the sound came. "WELL THERE WILL BE NOT MUCH LEFT AFTER THAT." "NO BUT IT WAS DEEMED NEEDED, BETTER TO WAST THE HOLE PLACE THEN LET WHAT MAY HAVE BEEN THERE OUT." She sat down, her mission now done, she started writing her report.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 heads for the main gates and go's to ram them at full speed, she brings up a power and at the last moment before it hits Far steps back out the thing, letting the others take a ride of a life time.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Looks at the high wall around the Camp, "So whats the plan to get past the wall and watch towers."
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Driving was fun, she powered up her Armour systems, and got ready, Getting close she dropped off Velden where he indicated. Then waited for the others to say how they wanted her to drive into the place. Main gates or look for another way in.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Stand and looks at it for a moment. "Accsessing files Then gets on and starts it up "Where would you like me to drive you"
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Aannra spends her time setting up [url=http://en.wikipedia.org/wiki/Solar_still]Solar Still's[/ooc] so they have clean water and a shower.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 so what are we doing??
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 YESSS tiME SKIP FROM MEE!!
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 meanwhile in game play ---------->>> Tubule weeds---------->>>
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 you may note that Aannra the same outfit on and the same kit as when she came, there is more stuff around she just dos not seem interested in it. But she did place nice looking and shiny things in her room in a kind of nest. She hold out her hand, it changes color then gos back to normal. "Its built into my skin see. Same cell forms as the cuttle fish what ever that is. That's what my Manuel says."
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 She smiles "yep, I was made this way, its built in, good for hunting the booklet says, and useful here in the wilds. 1st time I ever hunted a person. You make drinks, what kind?"
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 why his plan worked, NIJA!! styley
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Aannra comes over to Sledj and his grumpy look. "What ya a doing big green? In the short time you have known Aannra you may have noted she never seems to eat.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 As they get settled in Aannra spends her time making a home, this in fact is the 1st home she has ever had. Lots of decorating and looking for nice things to place in her living space. She keeps herself to herself, and can be seen from time to time heading out side a ways.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Spends her time practicing with her blaster, shooting cans, and seeing if she can blow wholes in things when It's set on sonic.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Aanna stips the Bandit of anything that could be harmful of help ot get away. then thorws the bandit in the brig and then gos out to see what happening around the town
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 comes into town with a knocked out bandit, ties him up and waits for Sledj, As he comes in she smiles. "Good plan, you distract em while I nab one." Then she calls the others to see who is good at getting intel form a sleepy head.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 good news
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 you know you could post you PC doing something.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Climes over the wall and down the other side while floating the Sleepy head over.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 takes the unconscious pink mohawk back to town to see what Velden wants to ask him. Forgets complicatedly about
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 wait to see one one is looking, Animal affinity, 3pp +4Str, True Strike, Stunning attack, going to pistol whip him, 1d20 + 8 + 20 ⇒ (19) + 8 + 20 = 47 1d20 + 8 + 20 ⇒ (4) + 8 + 20 = 322d6 + 4 + 4 ⇒ (5, 4) + 4 + 4 = 17 None Lethal, if not out do it again, then if he's Defy Gravity and use far hand to full him after her.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Stealth take 10 = 26. Power used 1pp 4 mins, Metamorphosis Minor You gain a climb speed of 20 feet. Some ways off she gos up and over the wall.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Looks on as the orc gets in engaged in combat on the top of the wall. As the camp comes alive. Her combat mind kicks in, all play is gone, she runs over combat imprinting to find options. One springs to mine over and over. She moves back and to the left, leaving the Orc as a distraction, and getting ready to enter the Camp away form that area or try and take a target alive if one comes to light.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Post up and waits while Sledj deals with the look out.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Takes 10+24=34 to get close
Slips ahead with her stealth on, looking for any one to target for a kidnap.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 "Snicky is best, " Her skin changes color to match the background
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 "we see one telling others what to do, that's the one we nab" She says with a grin,
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 "Boss man V, where heading out to do a recon of the bandit town, and see if we can nab some one for Intel, back seen'" Checks her blaster, slips her knife in her boot, and is ready to go. "come on then let's see who we can snag"
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 "that sounds fun, is over there" She comes over and points at the computer display. "Bandit country, we could go get one, bring them back and ask them tactical questions"
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 She spends her time making a room in the big house hers, she cleans it and then fills it with a kind of next, of junk she likes, clothings and odds and ends. Some pot plants and items on the wall. She go's out and gets some shoot fabric to place in her room. Then hunts down a coffe maker.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Velden Lansell wrote: Velden shakes his head. "Annarra, stop giving Tin explosives. He has trouble understanding 'measured response'. I saw him use an ounce of C4 to blow up a roach." "Did I, when did I do that, I have no record of that?" she shows him the stuff that was taken off Clapy earlier "See all there" She then sits on a box swinging her legs until something fun comes along.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 "Op its dead, thats it for today"
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 "it says Zurel is a wizard and one of the few that have made Pandora their home. He works for Atlas and dabbles in gene manipulation. His tower is in Atlas territory in one of the military compounds. It would take about a week to get there looking at the maps. No information on the last bit about his b@@* h#*$. Though it looks like he has transports coming in weekly." gm she will look for info on herself then the group
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Im playing it that Claptrap asked her in person his questions, the last one may be fun.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Velden Lansell wrote: Velden nod generally, and climbs back down the ladder. As he passes Ethos, he grunts, and says softly. "We need to dip you in a vat of dye. Darken you up. Or make you green or purple..." He looks thoughtful. "Wizard Zurel..." He says softly, and eyes Annaara. "Feel like doing some hacking on the global net and finding out info on a Zurel? Who he is, where he is, how big a skag I could shove up his anus?" "Clap-Trap is you tin man for that, If we work as a team I can use his protocol processes to ghost the fire wall then slip past, not for long and it may fry tinman but i could be done, and I do have." She pulls a sat-comm out of her pouch. "I could hack the career signal..." She heads off to Clap-Traps shack. GM as hes Part NPC now, what rolls will i need, here is one 1d20 + 12 ⇒ (14) + 12 = 26 Using a power to up int by 4 Clap traps Survey form: There is a doodle of a rabbit at the top 1: are you male? NO! do I look like a letter to you!
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Aannra nods and Five says shes is staying, after all y
"Yep Fivey staying for a while" Then if they go hunting she shoots things at range.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Looks at Claptrap making list and smiles at Velden. "Ok-Ke-Do-ke Boss, Ok boss Ill work with Tinman get a list of tangible intangible assets that are at our disposable, local information, General and specialised, Stuff, as well as believes and moral state and well being of the populous, its Always good to know what the masses known and want." She says this last part as if its from a speech, then heads of chat with others.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 She tells the others what she sees.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Dos not take a tracking device, Smiles and then heads to the wall, looking at the Bandit camp across from them, she pulls out a Binoculer and looks over to it for a while. What can she see GM
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 hay are we playing again?
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Pops interesting stuff in her pouch, then heads back out side.
"So what, time you thinking of heading out to their camp, I could go scout it out your know."
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 "Ok-doky Velden, pussy cats now kill" She looks around now bord, seeing the Robot take bust up ground car into the Shake she seems to think a moment, then go back into Veldens new home. She spends some time looking around for documents, collecting she can to see what they say. Looking around at stuff 1d20 + 8 ⇒ (9) + 8 = 17
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 ""so what we doing, days moving on and life is shot, if we are going to go kill bandeedos there family's, children and pets, should we not start soon." She says with a happy smile.
skills: Acrobat +13, Climb +6, Heal +8, Kn(All) +9, Escape Artist+13 , Perception +8, Sense Motive +2, Stealth +13/23, Survival +9 status: Female Replcant, monk L4/psion L4
HP 32/32; Initi+8; Darkvision 60ft; Fort+4/ Re+10/ Will+6; AC 24* / T20 / FF 13*; CMB +6; CMD 26; Speed 50ft; 22/27PP SF4/4 Ki4/4 Sorry to hear that :( hope all is well soon |