GD 15 PFS2 Pirate 6-19

Game Master Pirate Rob

Yarr



Star

Discussion here.

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 11 | HP 97/127 | AC 30 | Fortitude +19, Reflex +20, Will +18 (Performer's Heart) | Perception +17 (Trap Finder) | Speed 25, climb 10 | Darkvision | Resist cold 5, void 1 | Default Exploration: Avoid Notice +19 | Bard Spells 6th-0/2 5th-2/3 4th-1/3 3rd-3/3 2nd-2/3 1st-2/3 | Focus 2/2 | Greater Mentalist's Staff 5/5 | Cloak of the Bat 1/1 | Hero Points 1 | Provisions: scroll of breath of life 1/1 | Active Conditions: Invisible a bit longer | ◆◇↺

I'd like to throw my goblin bard into the ring. He is an absolute coward in his own mind (he's not) and makes himself the butt of every tale he tells. Does a mix of debuffing and blasting.

Grand Archive

M Versatile Human Water/Metal/Wood Kineticist 12 (Class DC 26, Impulse Attack + 17)

Hello Pirate GM,

I'd also like to volunteer my (by October 1) level 13 Kineticist for this game.

Pellius Albus is a former Cheliaxian fruit merchant who used his kinetic powers to build a small farming business. He was exiled from his homeland after helping too many Halflings escape via the Bellflower network. Resettling in Absalom, he started to build his life anew by adventuring for the Pathfinder Society. Under the Society, his powers have grown to include the elements of Air, Water, Wood and Metal.

He is a blaster (Magnetic Pinions and Elemental Artillery), debuffer(Drifting Pollen), ocassional melee combatant and has very high charisma and social skills. He also brings the Heals and reduces damage with his Timber Sentinel and Ocean's Balm skills.


Star

There is no recruitment for this game, I already have my players.

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