[ACO] PF2e - 03-04 and 03-07 (Cheliax Arc; P1)

Game Master UncleFroggy

Macros | Slides/Area Map | RPG Chronicles

CP: 21
Subtier: 5-6

Slipp - 2
Buford Oxcatcher - 2
Nyak Nyak - 2
BK - 2
Nic Blackwillow - 2
Huh Shouldadied - 2, CC

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Verdant Wheel

FTR3 HP 49 | AC 21 | Fort +9; Ref +8; Will +7; | Perc +7 (DV) | Speed 20 |

"Just my friend Nyak, who wants to smell like the roses"

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/4 HP 54/54| AC 21| Fort (T) +9| Ref (E) +12| Will (E) +10| Init (Stealth; E) +12| Perc (E) +10

Did Nic notice anything odd or suspicious about how she answered his question?

Horizon Hunters

N/N Male Gnome Bard/4 | Init (scouting) +8 | HP: 46/46 | AC: 20 (+1 if shield active) | F/R/W: +8/11/8 | Speed 20', imprecise senses (scent), low-light vision | Acrobatics +9, Deception +10, Diplomacy +10, Occultism +7, Perception +8, Performance +14/12, Stealth +9, Thievery +9 | Active Conditions: lingering courageous anthem, shield
GM Tiger wrote:
"Sure thing. What's an 'umbrella'? Anyone else want anything?" Nan asks.

"Why a foldable contraption used to keep the rain off one's head or the sun off of one's body. Some places serve drinks with a miniature umbrella in them. Places do all sorts of cool things like putting an olive speared by a miniature sword in the drink. Or ice cubes shaped like frogs."

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Nyak/Huh:

Nan probably doesn't know what you two are referring to. While she might recognize names, she's not going to be familiar with what's inside their houses! :)

Nic:
Right now, she's behaving as how a normal innkeeper would. But there's something guarded about her. Best way I can describe it is having an intruder in the room telling you to get rid of the caller at the door

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |
Banterknell or BK wrote:
GM Tiger wrote:
"Sure thing. What's an 'umbrella'? Anyone else want anything?" Nan asks.
"Why a foldable contraption used to keep the rain off one's head or the sun off of one's body. Some places serve drinks with a miniature umbrella in them. Places do all sorts of cool things like putting an olive speared by a miniature sword in the drink. Or ice cubes shaped like frogs."

Nan stares at BK before heading back to the bar for his juice...

Verdant Wheel

FTR3 HP 49 | AC 21 | Fort +9; Ref +8; Will +7; | Perc +7 (DV) | Speed 20 |

The Goblin looks vaguely exasperated, checks there's no one in earshot, and then whispers "Nan, we are friends of the good Count, he says you can be trusted"

Horizon Hunters

N/N Male Gnome Bard/4 | Init (scouting) +8 | HP: 46/46 | AC: 20 (+1 if shield active) | F/R/W: +8/11/8 | Speed 20', imprecise senses (scent), low-light vision | Acrobatics +9, Deception +10, Diplomacy +10, Occultism +7, Perception +8, Performance +14/12, Stealth +9, Thievery +9 | Active Conditions: lingering courageous anthem, shield

Bk sighs and pats Huh, whispering to him. Or her. How DO you tell whether a goblin is female or male?

"She will probably leave a note or something. This stuff is all extra, extra secret and full of subterfuge. No way is she going to talk to us about it in front of everyone! Be patient my little goblin friend."

Horizon Hunters

Male Bandit Half-Orc Stone Druid 5 (Fighter Dedication) HP 53/53 Hero Points 1/1 AC 23 (25 Shield) Saves F+10 R+11 W+13 Perc +13 Exploration Scout Active Conditions: n/a Reactions: Shield Block, Attack of Oppurtunity Focus Pool 1/1

Buford stands silently. This sort of sly subtle stuff wasn't part of his bag.

Verdant Wheel

Goblin Witch 4 | AC 18 HP 42/42 Focus: 1 | Perc 6 F8 R8 W8 | DC 20 SA +10 | Focus [ ] | Familiar - Croak AC 18 HP 20 | Arcn/Craft/Occlt +10 Dec/Dip/Int/Med/Perf +7 Nature+6 Stealth +8

Nyak Nyak sits back and chills.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

At Huh's words, Nan appears to stiffen. "Very well, I shall get you some food." She hurries to the kitchen, calling, "Arni! One of your specials! Make sure the roast is santed properly this time! Our friends complained last time and we don't want that!"

DC 20 Deception/Society OR DC 18 PFS Lore:
You realize that Nan is speaking in code and that she understands who you are referring to. However, she still seems guarded.

Hope this makes sense! :)

Verdant Wheel

FTR3 HP 49 | AC 21 | Fort +9; Ref +8; Will +7; | Perc +7 (DV) | Speed 20 |

PFS Lore 1d20 + 5 ⇒ (12) + 5 = 17

I'd miss either by 1

The Goblin looks none the wiser "Sure that would be great"

Verdant Wheel

Goblin Witch 4 | AC 18 HP 42/42 Focus: 1 | Perc 6 F8 R8 W8 | DC 20 SA +10 | Focus [ ] | Familiar - Croak AC 18 HP 20 | Arcn/Craft/Occlt +10 Dec/Dip/Int/Med/Perf +7 Nature+6 Stealth +8

Deception: 1d20 + 7 ⇒ (5) + 7 = 12

"Hmm santed? Curious..."

Horizon Hunters

N/N Male Gnome Bard/4 | Init (scouting) +8 | HP: 46/46 | AC: 20 (+1 if shield active) | F/R/W: +8/11/8 | Speed 20', imprecise senses (scent), low-light vision | Acrobatics +9, Deception +10, Diplomacy +10, Occultism +7, Perception +8, Performance +14/12, Stealth +9, Thievery +9 | Active Conditions: lingering courageous anthem, shield

deception: 1d20 + 10 ⇒ (9) + 10 = 19

"Yes 'santed', which is like salted except using sand!" he says knowledgeably, though wrong.

My he use an uplifting overture to boost someone's roll or is this the sort of thing that the check is over by the time you can cast the spell?

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/4 HP 54/54| AC 21| Fort (T) +9| Ref (E) +12| Will (E) +10| Init (Stealth; E) +12| Perc (E) +10

PFS Lore check: 1d20 + 6 ⇒ (13) + 6 = 19

Nic gives a small nod to the others and murmurs, "Give her time." He watches and waits calmly.

Horizon Hunters

Sorcerer-6 HP 74/74; Spells L1:4/4;L:2 4/4;L3:3+1/3+1; hero1/3; moderate healing potion 1/1; focus 0/2; AC 22 Fort +14 Ref +11; Will +12; resist negative/2; regen 1hp/10min; Perc +9; speed 25';

Slipp keeps playing while the food is prepared, watching the kitchen with interested eyes.

PFS lore: 1d20 + 8 ⇒ (18) + 8 = 26

They lean forward, whispering "She recognised the code, but... I think she is still suspicious of us."

Standing up the little gnome approaches Nan adding, very quietly, "I'm not sure Arsinant enjoys too much salt on his meat. Of course he is not with us at the moment."

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Nan smiles at Slipp. Just then two patrons approach Nan, asking "Are these short folk botherin' you?"

Nic:
You see something move up on the ceiling. Looks like some gigantic flying thing. It's not totally visible

Horizon Hunters

Sorcerer-6 HP 74/74; Spells L1:4/4;L:2 4/4;L3:3+1/3+1; hero1/3; moderate healing potion 1/1; focus 0/2; AC 22 Fort +14 Ref +11; Will +12; resist negative/2; regen 1hp/10min; Perc +9; speed 25';

Slipp turns to glare at the newcomers. Intrigued by the patrons reaction they consider their options for a moment.

"I think if a short person was bothering Nan, Nan would be more than able to deal with it."

For a moment they consider adding a more forceful statement to their words, but figured they would try the polite path first.

diplomacy: 1d20 + 14 ⇒ (15) + 14 = 29

Envoy's Alliance

Exploration Activity: Avoid Notice Halfling Rogue (thief racket)/4 HP 54/54| AC 21| Fort (T) +9| Ref (E) +12| Will (E) +10| Init (Stealth; E) +12| Perc (E) +10

Nic tries to catch the eye of whichever party member is looking near him, and once they're looking at him he glances up at the ceiling.

Verdant Wheel

FTR3 HP 49 | AC 21 | Fort +9; Ref +8; Will +7; | Perc +7 (DV) | Speed 20 |

"Short people? Pretty sure Nan has it covered longshanks" Huh grins in a jovial manner.

Horizon Hunters

Sorcerer-6 HP 74/74; Spells L1:4/4;L:2 4/4;L3:3+1/3+1; hero1/3; moderate healing potion 1/1; focus 0/2; AC 22 Fort +14 Ref +11; Will +12; resist negative/2; regen 1hp/10min; Perc +9; speed 25';

Slipp, noticing Nic, turns to follow his glance.

Horizon Hunters

N/N Male Gnome Bard/4 | Init (scouting) +8 | HP: 46/46 | AC: 20 (+1 if shield active) | F/R/W: +8/11/8 | Speed 20', imprecise senses (scent), low-light vision | Acrobatics +9, Deception +10, Diplomacy +10, Occultism +7, Perception +8, Performance +14/12, Stealth +9, Thievery +9 | Active Conditions: lingering courageous anthem, shield

"I may be short, but I am FANTABULOUS. We were just discussing putting my talents to use in entertaining you. Here is but a sample!" He pulls out a flute and plays something fancy.

Make an impression, Group Impression
1d20 + 14 ⇒ (6) + 14 = 20

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