GM JScot - Giantslayer AP

Game Master Jeremy Packer

The Hopeknife Festival is an important coming of age event for the local youths in Trunau, a stubbornly independent town within the orc-held land of Belkzen. The lively event is joyous and the whole town comes together to celebrate their history of standing against the orcs that have raided the town numerous times. You celebrate with the people, getting to know the townsfolk and enjoying the pleasant atmosphere, unaware that disaster will strike tonight and will lead to a growing threat to all of Avistan.

Roll20 Game Page

Loot Sheet

Initiative:
  • Hilde: 17
  • Robin: 15
  • Ooze: 14

  • Vethorm: 12
  • Purg: 11
  • Wild: 11
  • Ranhild: 4

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    Ranhild Female Dwarf Magus (Skirnir)1| HP 7/11 | AC 15 (16) T 11 FF 14 | Fort +4(+6) Ref +1(+3) Will +3(+5) | Initiative +1 | Perception +1, Sense Motive +1| Arcane pool (6) Used:2 |Hero pts: 2

    "That is does." Ranhild agrees spitting out the last traces of the ooze from her mouth and taking a swig from her water skin.

    Sovereign Court

    GM Comments:
    "Tastes like burning." I just watched that a week or so ago. I'd also add, "He slimed me."

    Vethorm and Robin both examine the door that Purg identifies as hearing a voice behind. Robin can definitely hear that someone is behind the door, but cannot really make out much more than a muffled voice. Vethrom being more concerned with any dangers the door may present, deems it safe to open but also that the door is locked.

    Robin tries quietly to call out to the voice behind the door, but there does seem to be much of a specific response to his call, but the voice does still seem to be call out to the group.

    I was going to roll a DD check for Vethorm, but are you trained in it? Is anyone else trained in Disable Device? If not, then someone likely will need to kick in the door.


    Art | Male Human Warpriest 1 | AC 17 T 14 FF 13 | HP 9/9 | F +2 R +5 W +4 (+2 vs. charm/compul) | Init +4 | Perc +2 | Blessings 3/3 | Hero: 2 | Active Status:: -none-

    I'm definitely not the right person to try breaking a door down.

    Robin bites his lip "Can anyone break this down? I'm worried. Whoever's on the other side doesn't seem to be able to tell we're responding. So maybe they're already in really bad shape." He looks to Wild to see if the larger-than-life gnome might be game.


    Male CN Goblin Gunslinger (Bolt-Ace) 1 | HP 12/12 | AC 19 T 16 FF 14 | CMB +0, CMD 15 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +5 | Speed 30ft | Grit 1/1 | Active conditions: None

    Responding politely to the question asked, Purg says, "Purg not big and strong enough break down door. Purg also not able pick lock." He feels very good about having contributed to the conversation.


    Male Half-Orc [Rogue 1, AC15, T11, FF14 | HP 12/12, F+2 R+5 W+2 | CMB +0, CMD 12 | Init +4, Perc. +4]
    GM JScot wrote:

    ** spoiler omitted **

    Vethorm and Robin both examine the door that Purg identifies as hearing a voice behind. Robin can definitely hear that someone is behind the door, but cannot really make out much more than a muffled voice. Vethrom being more concerned with any dangers the door may present, deems it safe to open but also that the door is locked.

    Robin tries quietly to call out to the voice behind the door, but there does seem to be much of a specific response to his call, but the voice does still seem to be call out to the group.

    I was going to roll a DD check for Vethorm, but are you trained in it? Is anyone else trained in Disable Device? If not, then someone likely will need to kick in the door.

    It's on my sheet?

    Vethorm, determining there weren't traps on the door, begins fiddling with the lock.

    Disable Device: 1d20 + 1 ⇒ (16) + 1 = 17


    Male Gnome Barbarian (Wild Rager) / 1 |♥️13/15 (3 Dex Damage)| AC: 16 (-1)/T: 12(-1)/FF: 15 | CMB: +1, CMD: 12(-1) | Fort: +5, Ref: +2(-1), Will: +0 | Init: +1(-1) | Perception: +3 | Hero Points: 1/3

    Wild checks behind him when Robin looks at him, also hoping someone else will rise to the challenge of door destruction. He smiles back with some relief as Vethorm nimbly goes to work. His attention now fixed on the scene with tense anticipation.

    "You see!? There are tales spoke in the clans of sacred orcs who can shatter boulders with bare hands. More power in one finger than a dozen cave trolls! Such was the first founder of the Shattered Moon. Vethorm too has this might, I know it! Wait and watch! HEhehe..."


    Male Half-Orc [Rogue 1, AC15, T11, FF14 | HP 12/12, F+2 R+5 W+2 | CMB +0, CMD 12 | Init +4, Perc. +4]

    Wild's words hit uncomfortably close to home for Vethorm, reminding him of his grandmother's "reassurances" as she beat him and stabbed his skin with needles.

    "STOP IT!" he snarls before catching himself. "I...I need to concentrate."

    Saying again, Vethorm the character's the one who's upset, not Archpaladin Zousha the player! Loving the drama this friction creates! >:)


    Male Gnome Barbarian (Wild Rager) / 1 |♥️13/15 (3 Dex Damage)| AC: 16 (-1)/T: 12(-1)/FF: 15 | CMB: +1, CMD: 12(-1) | Fort: +5, Ref: +2(-1), Will: +0 | Init: +1(-1) | Perception: +3 | Hero Points: 1/3
    Vethorm of Trunau wrote:
    Saying again, Vethorm the character's the one who's upset, not Archpaladin Zousha the player! Loving the drama this friction creates! >:)

    No worries. All good here. I'm enjoying it too!

    Sovereign Court

    It takes a bit, but Vethorm eventually gets the door unlocked. After listening again to make sure it is safe, he eases the door open on what looks like a furnace room. An old cast-iron furnace and a pile of coal occupy two of the corners while ash and rubble clutter the rest of the room, clearly from the collapsed chimney above.

    Lying on the floor with bound hands and feet is a young human man. Vethrom, Robin, and Purg all immediately recognize him as Othdan, a youth from Trunau. Othdan sighs in relief when he sees familiar faces. ”Oh, thank Iomedae, it’s you. We have to leave before that brute comes back.” The young man raises his hands towards Vethorm in an effort to stretch the rope hoping to be freed.

    Othdan’s Image


    Art | Male Human Warpriest 1 | AC 17 T 14 FF 13 | HP 9/9 | F +2 R +5 W +4 (+2 vs. charm/compul) | Init +4 | Perc +2 | Blessings 3/3 | Hero: 2 | Active Status:: -none-

    "Othdan! How did you get here? What happened? And what brute are you talking about?" As Robin asks his questions he hooks the loop of rope with the end of his glaive to slice it.


    F Dwarf Cleric/1 HP 9/9|Hero points: TBD| AC 18 T 11 FF 17| Fort +3| Ref +1| Will +4| Init +1| Perc +2

    Hearing the youth's words, Hilde turns to watch behind the party.


    Male Half-Orc [Rogue 1, AC15, T11, FF14 | HP 12/12, F+2 R+5 W+2 | CMB +0, CMD 12 | Init +4, Perc. +4]

    Vethorm immediately moves to help Othdan as well, figuring Robin would cover most of the questions he himself would have asked.


    Male CN Goblin Gunslinger (Bolt-Ace) 1 | HP 12/12 | AC 19 T 16 FF 14 | CMB +0, CMD 15 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +5 | Speed 30ft | Grit 1/1 | Active conditions: None

    Purg follows Hilde's lead, keeping an eye peeled back the way they had come.

    Sovereign Court

    GM Rolls:
    Roll 1: 1d20 ⇒ 12
    Roll 2: 1d20 ⇒ 13
    Roll 3: 1d20 ⇒ 1
    Roll 4: 1d20 ⇒ 20
    Roll 5: 1d20 ⇒ 11
    Roll 6: 1d20 ⇒ 14

    The young man seems relieved to be cut free as he gets to his feet. ”I came out exploring some night ago.” Othdan begins the tale of his ordeal. ”I am sorry, but I am not certain how many at this point. While I was checking things out, I spotted someone wandering around outside but before I could sneak off he charged at me and belted me good. I woke up here, tied up and alone.”

    ”I’ve not seen this brute before. He’s got orcish blood with thick arms and a heavy gut. At some point I could hear him talking with someone else, someone with a wet voice, like you sound when the sick gets you in winter. I couldn’t understand what they were saying, they were using words I’ve never heard before.”

    While Robin speaks with Othdan, and Hilde and Purg keep an eye out for trouble, Vethorm spots something unusual along the wall. He looks closer and the seam of a hidden becomes clear to him. Wild also looks around and spots a buried sack among the coal. When he picks it up, it seems heavy with coins.

    Vethorm finds a secret door, which is shown on the map in blue. Kind of. Wild finds a sack of 65 platinum coins.


    Ranhild Female Dwarf Magus (Skirnir)1| HP 7/11 | AC 15 (16) T 11 FF 14 | Fort +4(+6) Ref +1(+3) Will +3(+5) | Initiative +1 | Perception +1, Sense Motive +1| Arcane pool (6) Used:2 |Hero pts: 2

    Ranhild moves over to where Verthorm seems to be studying the wall intently. ”Found something interesting?” she asks.


    Male Gnome Barbarian (Wild Rager) / 1 |♥️13/15 (3 Dex Damage)| AC: 16 (-1)/T: 12(-1)/FF: 15 | CMB: +1, CMD: 12(-1) | Fort: +5, Ref: +2(-1), Will: +0 | Init: +1(-1) | Perception: +3 | Hero Points: 1/3

    Wild is only half-heartedly paying attention to the conversation while he searches for shiny things in the room. However, he comments out loud when he hears about some potential suspects.

    Killer won't need these anymore once we find them! HO HO HO!"

    "Oh HO HO! Big gutted orc brute could be the killer! Or the wet mouth talker! Maybe two killers!? Very close now, I think. Yes!"


    Art | Male Human Warpriest 1 | AC 17 T 14 FF 13 | HP 9/9 | F +2 R +5 W +4 (+2 vs. charm/compul) | Init +4 | Perc +2 | Blessings 3/3 | Hero: 2 | Active Status:: -none-

    "Well, glad we found you Othdan. Though it does make me wonder why you were captured if we're dealing with some terrible orcish brute. Or a half orc? And some other party as well... with a funny voice. When was the last time you heard or saw them? Recently?" Robin continues.


    Male Half-Orc [Rogue 1, AC15, T11, FF14 | HP 12/12, F+2 R+5 W+2 | CMB +0, CMD 12 | Init +4, Perc. +4]
    Ranhild Runeshield wrote:

    Ranhild moves over to where Verthorm seems to be studying the wall intently. ”Found something interesting?” she asks.

    "Secret door," Vethorm explains as he checks for traps on it too.

    Perception: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21

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