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Sal hits Blue - hard. ((Blue:-3)) It looks shaken.
Green tries to take a chunk out of Sovellis
bite: 1d20 + 6 ⇒ (8) + 6 = 14 piercing: 1d6 + 1 ⇒ (1) + 1 = 2
Bold are up.
Salmamazarin, Green, Nippostia, Red, Sovellis, Switch, Nixxer, Grimalki, Blue.

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Pockets yells "Ouch!" as his flesh is torn from the claws as he takes a guarder step back and fires at blue
Azmuth Lazer Pistol: 1d20 + 2 ⇒ (12) + 2 = 14
Damage F: 1d4 ⇒ 1
Not impressed with the damage his weapon is doing Pockets exclaims,
"I should have bought a Paragon Rail Cannon!"
Paragon Rail Cannon does 12 d 10 damage

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Grimalki takes another shot.
Plasma Bolter vs Green: 1d20 + 4 ⇒ (13) + 4 = 17, 1d10 ⇒ 5

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Nixxer swings his homemade weapon in a wide arc at one of the creatures!
Attacking Blue.
Junk Sword vs Blue KAC: 1d20 + 1 ⇒ (16) + 1 = 17
damage (B&S): 1d4 + 3 ⇒ (3) + 3 = 6
If that hits, the block quality will give me a +1 to AC from Blue for 1 round.

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@GM — Can Nip learn anything about the creatures with mysticism? They don’t look very natural. And never apologize for a joke like that. Well played!
Mysticism: 1d20 + 9 ⇒ (2) + 9 = 11 Probably not with that roll...
Nip flexes her shoulder and winces a bit, then turns just in time to see green take a swipe at Sovellis. The lime green haze reappears around her hand just before a nearby rock lifts from the ground.
“NO! Bad kitty!!”
Casting Telekinetic Projectile against green
Ranged attack vs green KAC: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 ⇒ 6

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I think green ought to be dead after those attacks. If it's not Sovellis stays put and attacks it. If it is dead, he moves to the last cat and attacks.
Sovellis flips his starknife at the cat to distract it, and follows that up with a slash of his sword.
longsword v cat: 1d20 + 5 ⇒ (2) + 5 = 7 ... damage: 1d8 + 2 ⇒ (6) + 2 = 8 critical -; Analog)
I can't buy a roll.

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Grimalki takes Green out while Blue is taken out by Nixxer and Nippostia
What now Starfinders?

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Raises an eyebrow at Nip’s “weird, creepy kitty thing” comment.
Out of the corner of her eye, Nip catches Grimalki’s raised eyebrow and blushes.
“I didn’t mean you! I meant… oh, you know what I meant.” She lightly punches Grimalki’s shoulder.
A friendly smirk craws up her face.
“You aren’t creepy at all.” She sticks out her tongue and giggles.
Nip turns to the dead creatures.
“Now let’s take a look at these… creatures. They look like living quilts. Can anyone make sense of this? Understanding dead things isn’t my strong suit.”
Nip has no medicine or life science. :(

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"That was close I think I need to rest for a bit. What ever those things were I don't think they were happy just eating cheese."
If there is time Pockets will spend a resolve point to recover stanima

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Sovellis sheathes his unsullied blades. "I wouldn't be surprised to find that these are the apex predator of Idari's ecosystem. The ship's too small and this artificial environment too close to the kasathan population for anything larger or more aggressive."

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Salamazarin takes a couple deep, calming breaths after the last creature falls. She stows her baton, but keeps her pistol in hand, and remains visibly tense and alert for a while afterward.
"Mine neither," she replies to Nippostia, as she crouches to examine the nearest dead beast. "But they certainly don't look natural. More like something out of a mad scientist story?" She begins looking around for tracks, to see if can determine where the thing came from.
No "ID critters" skills here.
Perception: 1d20 + 5 ⇒ (7) + 5 = 12
Survival: 1d20 + 7 ⇒ (13) + 7 = 20

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"But heya, take a close look at their skin--looks like mebbe it was stitched together from different pieces or somethin'!" Nixxer will poke around a bit to see if there are any removable cybernetics to steal investigate.

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"Interesting. Could it be an artificial predator for an artificial eco-system? That would let the kasatha control their numbers without the need for hunting."
Sovellis bends to examine one of the creatures.
Engineering, to know what they are?: 1d20 + 5 ⇒ (17) + 5 = 22
No other identifying type skills.

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Nip’s eyes suddenly go wide and she hurriedly pulls out her data pad.
“Hey … hold on a sec, everybody. In all the excitement, I forgot to show you this."
She pokes at her data pad, reorients it so the taped side is up, then pokes more. She finally smiles.
”Here it is! When we were wrapping up the search of Nindir’s room, I gave it one last peek after everybody left. Remember that book with the flowers? There was a picture hidden inside the cover. This.”
She holds the data pad up for everyone. It shows an image of the book’s inside front cover, with a lightly glued panel pulled back.
The space behind the panel holds a printout image of a young male kasatha wearing a blue embroidered facecloth. A camera filter has been applied to make his eyes look darker and add pink sparkling hearts around his face. The print-out is labeled “Rahosa,” with a hand-drawn heart. It’s a picture of Rahosa Hyeldus Tin Zerum, a resident of the Red Corridors.
“Our girl has a boy that mom and dad don’t know about. Think that could be the mysterious person the neighbors talked about? It’s a definite link to the Red Corridors.”
As she waves the data pad around, another bolt of pain shoots through her shoulder. She winces and rubs it again.
“I’m with you, Switch. Let’s take a few minutes. My shoulder is killing me.”
Spend 1 resolve for 10 minute rest to recover stamina.

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Does the acceptance letter that Switch found (just before the fight) give Rahosa's home address? If so, that might help save time tracking down his home and family. I'll say something about it in character soon-ish if nobody else does, but wanted to ask that and remind folks of those new clues first.

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Thanks for the reminder
While resting Pockets has time to open the mk 1 null-space chamber he found right before the attack. Not finding any cheese Pockets passes the rest of the contents to the team, then goes back to resting.
Inside is a laminated badge with Nindir’s picture and name, which identifies her as a market exhibitor; a university acceptance letter addressed to Rahosa; and a pair of simple metal wedding bands in a hand-sewn pouch.

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Engineering isn't any help but Life Science is, and it is obvious that these creatures have been experimented on. There are tags embedded in their hind legs.
to reveal a tunnel leading underground.

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Nixxer greedily examines the null-space pouch, oblivious to everything else. "Imagine all the scrap a fella could hold in one of these!"
Perception: 1d20 + 1 ⇒ (3) + 1 = 4
Survival: 1d20 + 2 ⇒ (1) + 2 = 3

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Grimalki wrote:Raises an eyebrow at Nip’s “weird, creepy kitty thing” comment.Out of the corner of her eye, Nip catches Grimalki’s raised eyebrow and blushes.
“I didn’t mean you! I meant… oh, you know what I meant.” She lightly punches Grimalki’s shoulder.
A friendly smirk craws up her face.
“You aren’t creepy at all.” She sticks out her tongue and giggles.
She chuckles. "I figured, but thanks."
"Sad to say I'm not a biologist either. Maybe there's something written on the tags that'll tell us where they're from?"
Perception: 1d20 + 4 ⇒ (9) + 4 = 13
Important message from my girlfriend's cat when I was writing this:
hhhhhhhhhhhhhhhhhhhhhhn[-

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Survival: 1d20 + 0 + 2 ⇒ (12) + 0 + 2 = 14
"Mazer, you seeing what I'm seeing? I'm seeing the tracks lead to a "Keep Out" sign. That sounds like good advice to me, but I think something else is going on down there, can you see what it is, you got a better view from up there."

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The tags don’t match any known authority or organization in the Pact Worlds

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Mazer scowls at the tunnel. "Yeah, I see it, Pockets. If these things came from there, there might be more of 'em. But I think we need to check it out, in case this has anything to do with Nindir and Rahosa." She shines the flashlight from her comm unit into the tunnel to judge how awkward going underground will be for her.
(She has the Tight Fit feat, but she's not as fond of holes in the ground as an ysoki might be!)

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"Pockets, I'm surprised 'Keep Out' doesn't peak your curiosity. There may be improperly flagged safety hazards in there, and some lazy person posted the sign instead of following a safety protocol."
How big and deep is this tunnel? Are the ceiling walls and floor dirt, stone or metal ?

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Perception: 1d20 + 9 ⇒ (1) + 9 = 10
Perception: 1d20 + 7 ⇒ (10) + 7 = 17
Nip brushes the grass back and forth with her hand as she rests, loving the feel of it. She abruptly stops and tilts her head. “Hello… what are you?”
She crawls a couple of feet to a nearby bush and reaches under it.
“More weirdness… this was under the bush.”
She holds out a shattered syringe of the type made to be fired from a needler weapon.
“Sounds like someone wants to hide their evil laboratory. Shall we visit?”

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"Good point Solellis."
Pockets takes out his trusty datapad and brings up a new checklist.
"As the saying goes you can never be too safe."
Then Pockets draws this pistol and starts shooting at the tunnel entrance.
Azmuth Lazer Pistol: 1d20 + 2 ⇒ (14) + 2 = 16
Damage F: 1d4 ⇒ 2
Azmuth Lazer Pistol: 1d20 + 2 ⇒ (14) + 2 = 16
Damage F: 1d4 ⇒ 3

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"Whoa! Pockets! What part of shooting blindly is safe?!" Salamazarin exclaims, raising her hands in a stopping gesture, but staying well out of the ysoki's fire lane. "Or subtle," she mutters under her breath. "Save your batteries for when we find a target that deserves to get shot."

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"Lemme have that broken syringe--might be useful!" says Nixxer, quickly pocketing it.
He grins at his fellow ysoki: "Shoot first, question later, amirite?"

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"Did I get it? See Nixxer understands. One of those things tried to eat me, and its tracks lead to there, I'd feel safer if we threw in a dozen, Mk 8 Frag Grenades first."
That would be 240 d6 damage

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When you explore you discover that this underground facility is a concrete and steel structure with dim lighting and 20-foot-high ceilings. Three square airlocked specimen cells branch off the main structure to the north, south, and west; these have adamantine alloy walls and doors. Surveillance cameras are in every room and corridor intersection.

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Grimalki's fur stands on end at the sudden rapid shots.
"Did I get it? See Nixxer understands. One of those things tried to eat me, and its tracks lead to there, I'd feel safer if we threw in a dozen, Mk 8 Frag Grenades first."
That would be 240 d6 damage
"There's some kind of lab in there, right? We don't know what they have in there. For all we know, that'd just contaminate the rest of the ship with poisonous chemicals or radiation or who knows what." She shudders, more familiar with the prospect than would be expected. "Besides, we're already on camera. We don't wanna draw more attention to ourselves."
Physical Science: 1d20 + 4 ⇒ (10) + 4 = 14

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"Heya, someone gimme a boost--lemme see if I can yoink these cameras out. Ya never know when they might come in handy!"
Assuming he gets some help to reach them, Nixxer will try to deactivate/steal the cameras.
Engineering: 1d20 + 9 ⇒ (4) + 9 = 13

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Nippostia watches the ysoki circus for a few moments in stunned silence, then comes back to her senses.
She stomps over to Nixxer and glares at him.
“No, Nixxer! Stop! We don’t know what’s going on with this facility. Let’s not just destroy stuff for fun. OR STEAL IT.”
She draws her laser pistol and checks the hilt of her knife.
“We carefully explore, right? Carefully and quietly. No more shooting first.”

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Salamazarin does not seem inclined to help the ysoki dismantle the place, despite bring able to just reach the ceiling by herself. She gives Nippostia a grateful look when the gnome urges caution, too.
"There's significantly more head room down here than I was expecting," the sarcesian muses quietly, looking around from her full height. "That makes me a little nervous about who or what needs this much space." Wary of security measures, she takes a careful look at the doors.
Perception: 1d20 + 5 ⇒ (11) + 5 = 16

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You discover that the door going in further is locked - computers or engineering to disable.

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"I'll try to open the door, everyone else have your weapons pointed at it in case more of these things run out of it."
Engineering: 1d20 + 10 ⇒ (13) + 10 = 23
"I think it's starting to open get ready to shoot!"

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Nixxer looks offended at being told off about the cameras. "Okay, but trust me, Starfinders doin' their thing while on camera usually results in everyone gettin' embarassed!"

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Sovellis listens to the ebb and flow of the exchange between Nippostia and the larcenous ysoki. The sarcesian is right about the headroom, although the corner cells are small.
Sovellis sheds his pack and stations himself beside Pockets in front of the door. After a moment's thought he languidly draws his sword, but he holds it casually, almost like a walking stick.
Imported icons to the new map.

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Switch gets the door open.
Opening the door to the complex unleashes a wave of cool, conditioned air. Sterile metallic and concrete structures form a corridor leading past intersections of bunker doors and toward some kind of electronic hub or workstation. Overhead, long fluorescent tubes shine with light as bright as the artificial sun outside, but cold as the metal tiles underfoot.
All tracks stop abruptly. Tiny cleaning drones scuttle across the floor, keeping it spotless.
In the center of the ceiling is a laser turret, aimed at the entrance. It takes a shot at a random person.
1d6 ⇒ 61d20 + 9 ⇒ (11) + 9 = 201d6 ⇒ 2
Switch is the target ((in alphabetical order)) and takes a hit. (2 fire)
Engineering or Computers to disable.

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Nixxer rushes up to try to disable the laser turret. He calls back "And I got yelled at for tinkerin' with the cameras!"
Engineering: 1d20 + 9 ⇒ (17) + 9 = 26

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The laser turret is now disabled.

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As Nixxer works on disabling the laser turret Pockets provide covering fire while yelling
"Safety first!"
1: laser turret, 2: cleaning drone, 3: Floor, 4: ceiling.
Pockets random target: 1d4 ⇒ 1
Azmuth Lazer Pistol: 1d20 + 2 ⇒ (5) + 2 = 7
Damage F: 1d4 ⇒ 4
After things quiet down Pockets realizes he's been hit
"Ouch, I'm going to have to get a new safety vest soon if this keeps up."
Pockets tares off one of the velcro pockets on his safety vest and reattaches it over the burn hole.
"Good as new!"
Then Pockets looks around to see what else might need to be made safe.
Perception: 1d20 + 5 ⇒ (15) + 5 = 20

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When the turret fires, Salamazarin takes cover around a corner, muttering a curse in Azlanti. She knows she lacks the skill to deal with it, so waits until the gunfire ceases. She then cautiously moves into the room to help search it.
Perception: 1d20 + 5 ⇒ (19) + 5 = 24

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As Pockets shoots the turret you hear a disembodied voice speaking through an overhead intercom say, That’s going to be expensive.
There is nothing more to find here.

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Nixxer picks up some of the scorched pieces of the turret and then heads to a nearby door. "Mebbe there's somethin' good in here!"
I'm not sure which (if any or all) of the doors on the map are unlocked; maybe the one to the north?

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”And I got yelled at for tinkerin' with the cameras!”
“I didn’t yell. I… offered… supportive correction. Because…”
Nip sighs and walks to where Nixxer is sorting components. She nudges a singed circuit board with her boot.
“Is this useful? It’s less burned than everything else.”
When Nixxer stands, she smiles and touches his arm, nodding her head toward the next door.
“C’mon... let's see what you can salvage in there. Maybe we can find our girl.”

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The next room is some sort of storage area. Boxes and crates are stacked along the northeastern wall. Some of the containers are open, exposing the contents inside. Prepackaged food wrappers lie discarded on the floor nearby. The hiss of the air conditioner is audible through a ceiling vent
to the northwest.

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Pockets investigate the food wrappers and containers
"I knew it, just like I thought the missing people have something to do with food. I was hoping for a mission with Dragon Treasure, but finding food is just as good."
Pockets pauses a minute thinking about it.
But a mission with food and treasure that's a mission I'm dreaming of!"
Perception: 1d20 + 5 ⇒ (10) + 5 = 15

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”That’s going to be expensive.”
“Umm… did everyone hear that? Sounds like somebody’s watching us — and editorializing.”
Perception to examine the room: 1d20 + 9 ⇒ (14) + 9 = 23

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"I did, too," Salamazarin murmurs to Nippostia. "More expensive for them, once we expose what they're doing here." She starts searching the room, occasionally shifting one of the containers at the top of a stack so the gnome and ysoki can get to the ones under them.
Perception: 1d20 + 5 ⇒ (18) + 5 = 23