[ACO] PF2e 02-18 Fanciful March of Urwal (P2) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


251 to 300 of 309 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Hancock slams his maul onto the Pink pile of goo. Slime goes everywhere and doesn't reconstitute. He turns and repeats the slam onto White but does not connect. Glaring at it doesn't really help either.

Swayaah runs and takes advantage of the flank set up by Hancock. She finds an angle on the slimy dragon and slashes it with her claws, hitting it. As her claws tear into the rot, spores shoot up and get into her face.

Spores, Piercing; DC 19 Basic Fort: 2d4 + 5 ⇒ (3, 3) + 5 = 11

Swayaah, you have 1 action remaining. Your devise is a free action since your lead is the evil stuff coming from the dragon

------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (rd 3)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs 11 Piercing (Spores): Swayaah
------------------
Those with ** may go

-3-
**Swayaah Maeleranti - AC 18, 44/44 (1 action)
White (-31; FF to Radim)

-2-
Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 38/38
Farnguy - AC 18, 38/52
Rukbat Mnementh - AC 16, 35/35
Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Spores, DC 19 Basic Fortitude:

CS: unaffected
S: Half Damage
F: Full Damage
CF: Double Damage, Weakness to Slashing 5 for 4 rds

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

Luz attempts to devise a strategy on the remaining creature.

DaS: 1d20 ⇒ 1

With no clear opportunity to attack, Luz tries to redirect the ritual

Nature: 1d20 + 7 ⇒ (19) + 7 = 26

Damage to White: 2d4 + 4 ⇒ (4, 2) + 4 = 10

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: None | ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Tiefling(Human) Investigator 5 | ☘️ 1 | Focus Points □ | ◆◇↺ |

Fort Save: 1d20 + 9 ⇒ (18) + 9 = 27

"I hate spores. Almost died to them, once."

Swayaah keeps up the pressure against the remaining slimy dragon thing.

Claw, Multiple Attack, Agile: 1d20 + 9 - 4 ⇒ (9) + 9 - 4 = 14
Slashing: 2d4 + 2 ⇒ (1, 3) + 2 = 6

Radiant Oath

◆◇↺ | Spell Templates | Provisions |
Luz Lumino wrote:

Luz attempts to devise a strategy on the remaining creature.

[Dice=DaS]1d20

With no clear opportunity to attack, Luz tries to redirect the ritual

[Dice=Nature]1d20+7

[Dice=Damage to White]2d4+4

Luz, you'll need to redo your turn - Redirect ritual energy is all used up for rd 2 (I can use it for your rd 3 actions if you like, or you can do something else.)

Swayaah easily holds her breath and keeps most of the spores out. Hitting white, however, is unsuccessful.

------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (rd 3)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
------------------
Those with ** may go

-3-
Swayaah Maeleranti - AC 18, 44/44 (1 action)
White (-31; FF to Radim)

-2-
Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 38/38
Farnguy - AC 18, 38/52
Rukbat Mnementh - AC 16, 35/35
Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

Okay, use my round 2 action for Round 3. I'll do a separate Round 2

DaS as a Free action: 1d20 ⇒ 5

Luz sees no immediate opportunity to attack the creature, so he moves up close and attempts to demoralize it.

Intimidating Glare: 1d20 + 6 ⇒ (19) + 6 = 25

Not using third action

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Luz is unable to find an angle on White. He glares at it and it appears to quail under the withering glare.

White steps and slashes at Hancock with its claws.

Claws vs Hancock AC 20, Frightened: 1d20 + 14 - 1 ⇒ (2) + 14 - 1 = 15
Claws vs Hancock AC 20, MAP, Frightened: 1d20 + 9 - 1 ⇒ (11) + 9 - 1 = 19

Jadirahx shudders again and a third slimy dragon appears.

The creature ambles up to Luz and tries to slash at him.

Claws vs Luz AC 17: 1d20 + 14 ⇒ (11) + 14 = 25
Claws vs Luz AC 17, MAP: 1d20 + 9 ⇒ (1) + 9 = 10
Slashing: 2d8 + 5 ⇒ (6, 3) + 5 = 14

Luz reels back from the slash, but manages to stay in the fight and send some of Urwal's energy to White.

------------------
COMBAT TRACKER
Round: 3-4
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 1/2 remaining (rd 3); 2/2 remaining (rd 4)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs Stench: Radim
------------------
Those with ** may go

-4-
**Swayaah Maeleranti - AC 18, 44/44
White (-41; FF to Radim)
Blue

-3-
**Radim Vesperra - AC 22, 57/71
Luz Lumino - AC 17, 24/38
**Farnguy - AC 18, 38/52
**Rukbat Mnementh - AC 16, 35/35
**Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Stench, 20' Emanation; DC 19 Fortitude:

CS/S: Immune from all Forest Rot Stench, 1 minute
F: Sickened 1
CF: Sickened 1, -5 speed (1 rd)
** -2 Penalty to Saves vs Sickened while within the aura

Radim, please make the save vs the stench so you can be immune and I can get rid of the yellow auras :)

Grand Archive

Male Iruxi Oracle(Lore)-3 | hp:35/35 | F:6 R:6 W:8 | AC:16 | P:7 I:7 | HP:1 | GA | 124312-2011

Rukbat attempts to redirect energy again, white by preference.
nature: 1d20 + 6 ⇒ (18) + 6 = 24

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Redirect vs White: 2d4 + 4 ⇒ (3, 4) + 4 = 11

------------------
COMBAT TRACKER
Round: 3-4
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 0/2 remaining (rd 3); 2/2 remaining (rd 4)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs Stench: Radim
------------------
Those with ** may go

-4-
**Swayaah Maeleranti - AC 18, 44/44
White (-52; FF to Radim)
Blue

-3-
**Radim Vesperra - AC 22, 57/71
Luz Lumino - AC 17, 24/38
**Farnguy - AC 18, 38/52
**Rukbat Mnementh - AC 16, 35/35 (1 action)
**Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Stench, 20' Emanation; DC 19 Fortitude:

CS/S: Immune from all Forest Rot Stench, 1 minute
F: Sickened 1
CF: Sickened 1, -5 speed (1 rd)
** -2 Penalty to Saves vs Sickened while within the aura

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy, seeing that energy has been redirected, sprouts goodberries from his body. The leshy harvests them and moves towards Luz.

"We're weakening it! I think!" the leshy says.

◆◆ Produce goodberries (2)
◆ Stride

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: None | ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Tiefling(Human) Investigator 5 | ☘️ 1 | Focus Points □ | ◆◇↺ |

Two targets. The White Dragon is closer.

Devise A Stratagem: 1d20 ⇒ 2

But Hancock will squish it soon. May as well flank with Luz.

Claw, Multiple Attack, Flanking: 1d20 + 9 ⇒ (20) + 9 = 29
Slashing: 2d4 + 2 ⇒ (1, 1) + 2 = 4

Yes, that's a MUCH better plan.

Claw, Multiple Attack, Agile: 1d20 + 9 - 4 ⇒ (20) + 9 - 4 = 25
Slashing: 2d4 + 2 ⇒ (4, 3) + 2 = 9

Oh yeah, everything's coming up Swayaah.

◇ Devise A Stratagem vs White
◆ Stride
◆ Strike Blue
◆ Strike Blue

Horizon Hunters

N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90 (9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +14, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: None

Hancock diligently wields his blunt object of death and swats white into oblivion, then joins the others in the circle around blue, while Bruce cheers him on from a safe distance.

to hit Maul: 1d20 + 11 ⇒ (3) + 11 = 14
damage Maul: 2d12 + 4 ⇒ (1, 5) + 4 = 10 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

to hit Maul, iterative1: 1d20 + 11 - 5 ⇒ (20) + 11 - 5 = 26 *crit*
damage Maul: 2d12 + 4 ⇒ (6, 10) + 4 = 20 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

*attack
*attack
*stride

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Swayaah can't seem to find an angle on White so she flanks Blue and slashes at it with her claws. As her claws slice into Blue, spores spray up at her.

Spores, Piercing; DC 19 Basic Fort: 2d4 + 5 ⇒ (4, 2) + 5 = 11

Hancock's second strike causes White to disintegrate into many little pieces before joining the circle around Blue.

From afar Bruce can be seen mimicking Hancock's mighty blows like an avid fan. Though he appears to have some leftover pie from earlier.

------------------
COMBAT TRACKER
Round: 3-4
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (rd 4)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs Stench: Radim
DC 19 Fortitude vs 11 Piercing (Spores): Swayaah
------------------
Those with ** may go

-4-
Swayaah Maeleranti - AC 18, 44/44
Blue (-26)

-3-
**Radim Vesperra - AC 22, 57/71
Luz Lumino - AC 17, 24/38
Farnguy - AC 18, 38/52
Rukbat Mnementh - AC 16, 35/35 (AC 17)
Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Spores, DC 19 Basic Fortitude:

CS: unaffected
S: Half Damage
F: Full Damage
CF: Double Damage, Weakness to Slashing 5 for 4 rds

Stench, 20' Emanation; DC 19 Fortitude:

CS/S: Immune from all Forest Rot Stench, 1 minute
F: Sickened 1
CF: Sickened 1, -5 speed (1 rd)
** -2 Penalty to Saves vs Sickened while within the aura

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: None | ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Tiefling(Human) Investigator 5 | ☘️ 1 | Focus Points □ | ◆◇↺ |

Fort Save: 1d20 + 9 ⇒ (16) + 9 = 25

Beneath Swayaah's gruff, no-nonsense exterior lies a cute sneeze. Fae likes it when she lets her guard down.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Swayaah keeps her mouth closed and is only partially affected by the spores.

Thor (I mean Radim) is up!

------------------
COMBAT TRACKER
Round: 3-4
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (rd 4)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs Stench: Radim
------------------
Those with ** may go

-4-
Swayaah Maeleranti - AC 18, 39/44
Blue (-26)

-3-
**Radim Vesperra - AC 22, 57/71
Luz Lumino - AC 17, 24/38
Farnguy - AC 18, 38/52
Rukbat Mnementh - AC 16, 35/35 (AC 17)
Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Stench, 20' Emanation; DC 19 Fortitude:

CS/S: Immune from all Forest Rot Stench, 1 minute
F: Sickened 1
CF: Sickened 1, -5 speed (1 rd)
** -2 Penalty to Saves vs Sickened while within the aura

Grand Archive

m N human Ranger 5 | HP 71/71 | AC 22 | F +11 R +13 W+11 | Perc +11 | Speed 30' | Hero 1/3 | Focus 1/1

It's time to end this sickening farce! The hammer flies forward again...

◆ Hunt Prey (BLUE) ◆ Strike ◆ Strike

Flurry: +1 Striking Returning Light Hammer: 1d20 + 14 ⇒ (14) + 14 = 282d6 + 3 ⇒ (4, 3) + 3 = 10
Flurry: +1 Striking Returning Light Hammer: 1d20 + 12 ⇒ (7) + 12 = 192d6 + 3 ⇒ (2, 2) + 3 = 7

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Radim Fort: 1d20 + 11 ⇒ (5) + 11 = 16

Radim chokes as the stench from Blue overwhelms him. But he still soldiers on. He marks Blue as prey and sends his hammer at it. The first strike hits but the second doesn't.

Blue steps southeast and exhales a cone of toxic gas that envelops Hancock, Luz and Farnguy.

Poison; DC 19 Basic Fort for half: 5d6 ⇒ (3, 1, 5, 6, 4) = 19

Jadirahx shudders once more and another slimy dragon appears.
Last one, promise!

------------------
COMBAT TRACKER
Round: 4
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs 19 Poison: Hancock, Luz, Farnguy
------------------
Those with ** may go

Swayaah Maeleranti - AC 18, 39/44
Blue (-36)
**Radim Vesperra - AC 22, 57/71 (Sickened 1)
**Luz Lumino - AC 17, 24/38
**Farnguy - AC 18, 38/52
Red
Rukbat Mnementh - AC 16, 35/35 (AC 17)
Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Fort save: 1d20 + 11 ⇒ (11) + 11 = 22
Farnguy feeds two of the berries to Luz and then tries to channel the
ritual.

"OPEN UP! Ignore the visions! Especially if they look like your parents!" They say to Luz.

"That's enough slime.. even for me!" The leshy channels the energy to the blue creature.

◆ Feed Luz goodberries Goodberry: 2d6 + 8 ⇒ (3, 4) + 8 = 15
◆◆ Channel ritual Nature: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Farnguy runs up to Luz and feeds him two berries. He then redirects some of Urwal's energy to Blue.

------------------
COMBAT TRACKER
Round: 4
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 1/2 remaining
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs 19 Poison: Hancock, Luz
------------------
Those with ** may go

Swayaah Maeleranti - AC 18, 39/44
Blue (-44)
**Radim Vesperra - AC 22, 57/71 (Sickened 1)
**Luz Lumino - AC 17, 38/38
Farnguy - AC 18, 29/52
Red
Rukbat Mnementh - AC 16, 35/35 (AC 17)
Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Grand Archive

m N human Ranger 5 | HP 71/71 | AC 22 | F +11 R +13 W+11 | Perc +11 | Speed 30' | Hero 1/3 | Focus 1/1

◆ Recover ◆ Strike (BLUE) ◆ Strike (BLUE)

Fort: 1d20 + 11 ⇒ (12) + 11 = 23

Flurry: +1 Striking Returning Light Hammer: 1d20 + 14 ⇒ (8) + 14 = 222d6 + 3 ⇒ (1, 5) + 3 = 9
Flurry: +1 Striking Returning Light Hammer: 1d20 + 12 ⇒ (19) + 12 = 312d6 + 3 ⇒ (4, 2) + 3 = 9

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Radim again manages to clear his digestive passages and compensate for the stench. Mjolnir flies twice at Blue, hitting it decisively with the second blow (Crit)

------------------
COMBAT TRACKER
Round: 4
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 1/2 remaining
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs 19 Poison: Hancock, Luz
------------------
Those with ** may go

Swayaah Maeleranti - AC 18, 39/44
Blue (-71)
Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 38/38
Farnguy - AC 18, 29/52
Red
Rukbat Mnementh - AC 16, 35/35 (AC 17)
Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

Fortitude: 1d20 + 6 ⇒ (6) + 6 = 12

Luz starts to cough, but attempts to focus

DaS: 1d20 ⇒ 1
Once again, he cannot seem to figure out an angle of approach.

Luz tries to redirect the energy at blue

oo Nature wSickened: 1d20 + 7 - 1 ⇒ (10) + 7 - 1 = 16

Failing that, he tries to clear his stomach

o Fortitude: 1d20 + 6 ⇒ (10) + 6 = 16

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Luz chokes from the poison cloud. He tries redirecting Urwal's energy but doesn't succeed. He glares at the creature that just poisoned him and his friends.

Luz, you're not sickened as the save was vs poison. That said, the redirect wouldn't have succeeded anyway.

Red moves forward and takes a pair of swipes at Swayaah.

Claws vs Swayaah AC 18: 1d20 + 14 ⇒ (12) + 14 = 26
Claws vs Swayaah AC 18, MAP: 1d20 + 9 ⇒ (14) + 9 = 23
Slashing: 4d8 + 10 ⇒ (6, 2, 3, 3) + 10 = 24

------------------
COMBAT TRACKER
Round: 4-5
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs 19 Poison: Hancock
------------------
Those with ** may go

-5-
**Swayaah Maeleranti - AC 18, 15/44
Blue (-71; Frightened 1)
Radim Vesperra - AC 22, 57/71
Luz Lumino - AC 17, 19/38
Farnguy - AC 18, 29/52
Red

-4-
**Rukbat Mnementh - AC 16, 35/35 (AC 17)
**Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Grand Archive

Male Iruxi Oracle(Lore)-3 | hp:35/35 | F:6 R:6 W:8 | AC:16 | P:7 I:7 | HP:1 | GA | 124312-2011

Rukbat goes for the Redirect Ritual Energy again.
nature: 1d20 + 6 ⇒ (6) + 6 = 12
((Hero Point))
nature: 1d20 + 6 ⇒ (8) + 6 = 14

then Raises Shield.

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: None | ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Tiefling(Human) Investigator 5 | ☘️ 1 | Focus Points □ | ◆◇↺ |

Swayaah takes several swipes to the face. "Yeah yeah yeah."

She stares at the Blue dragon.

Devise A Stratagem: 1d20 ⇒ 2

But nothing's coming to mind. Maybe the blood is too much.

She swipes at the Red dragon.

Claw, Multiple Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Slashing: 2d4 + 2 ⇒ (4, 1) + 2 = 7

Then she stares at it.
Intimidating Glare: 1d20 + 10 ⇒ (6) + 10 = 16

Swayaah Strides back to get some distance.

◇ Devise A Stratagem
◆ Strike Red
◆ Intimidating Glare
◆ Stride

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Swayaah is unable to get an angle on Blue so she swipes at Red instead. She makes contact but again, spores fly up to her face.

Spores, Piercing; DC 19 Basic Fort: 2d4 + 5 ⇒ (1, 3) + 5 = 9

Rukbat, your Redirect is not permitted as there are no more redirects for Rd 4. Luz and Farnguy used them. If you like, I can use the turn in Rd 5 and you can redo your rd 4.

------------------
COMBAT TRACKER
Round: 4-5
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs 19 Poison: Hancock
DC 19 Fortitude vs 9 Piercing (Spores): Swayaah
------------------
Those with ** may go

-5-
Swayaah Maeleranti - AC 18, 15/44
Blue (-71; Frightened 1)
Radim Vesperra - AC 22, 57/71
Luz Lumino - AC 17, 19/38
Farnguy - AC 18, 29/52
Red (-7)

-4-
**Rukbat Mnementh - AC 16, 35/35 (2-3 actions)
**Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Spores, DC 19 Basic Fortitude:

CS: unaffected
S: Half Damage
F: Full Damage
CF: Double Damage, Weakness to Slashing 5 for 4 rds

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: None | ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Tiefling(Human) Investigator 5 | ☘️ 1 | Focus Points □ | ◆◇↺ |

Fort Save: 1d20 + 9 ⇒ (5) + 9 = 14

Swayaah sneezes again, but she also inhaled a mouthful of spores.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

------------------
COMBAT TRACKER
Round: 4-5
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs 19 Poison: Hancock
------------------
Those with ** may go

-5-
Swayaah Maeleranti - AC 18, 6/44
Blue (-71; Frightened 1)
Radim Vesperra - AC 22, 57/71
Luz Lumino - AC 17, 19/38
Farnguy - AC 18, 29/52
Red (-7)

-4-
**Rukbat Mnementh - AC 16, 35/35 (2-3 actions)
**Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

Horizon Hunters

N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90 (9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +14, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: None

fort: 1d20 + 11 ⇒ (18) + 11 = 29

Hancock sucks the gasses in as if enjoying them.

to hit Maul: 1d20 + 11 ⇒ (3) + 11 = 14
damage Maul: 2d12 + 4 ⇒ (8, 4) + 4 = 16 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

to hit Maul, iterative1: 1d20 + 11 - 5 ⇒ (19) + 11 - 5 = 25
damage Maul: 2d12 + 4 ⇒ (7, 2) + 4 = 13 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

to hit Maul, iterative2: 1d20 + 11 - 10 ⇒ (14) + 11 - 10 = 15
damage Maul: 2d12 + 4 ⇒ (1, 12) + 4 = 17 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

*attack blue
*attack blue
*attack blue

(if blue goes down he advances on red).

Grand Archive

Male Iruxi Oracle(Lore)-3 | hp:35/35 | F:6 R:6 W:8 | AC:16 | P:7 I:7 | HP:1 | GA | 124312-2011

Bless you Rukbat says as Swayaah sneezes.

He steps forward a bit for a better position and Electric Arc's both Red and Blue.

electricity: 2d4 + 4 ⇒ (1, 3) + 4 = 8 ((Heightened 2)) DC 19 basic ref.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |
Hancock the Angry wrote:
Hancock sucks the gasses in as if enjoying them.

That just reminded me of this scene!

GM Dice:

Red Reflex: 1d20 + 10 ⇒ (17) + 10 = 27
Blue Reflex: 1d20 + 10 ⇒ (6) + 10 = 16

Rukbat sends lightning at Blue and Red. Red avoids the damage entirely but Blue fails to get out of the way. Hancock gets a high from inhaling the toxic cloud before going back to work. He pounds Blue into oblivion and moves in on Red.

------------------
COMBAT TRACKER
Round: 5
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
------------------
Those with ** may go

Swayaah Maeleranti - AC 18, 6/44
**Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 19/38
**Farnguy - AC 18, 29/52
Red (-7)
Rukbat Mnementh - AC 16, 35/35 (2-3 actions)
Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy sends a second level heal at Swayaah.
”Fight on, Swayaah!” Farnguy says.
The leaky will then take out their healing kit.

Heal: 2d8 + 16 ⇒ (6, 7) + 16 = 29 (2 action heal)

Ooc; Not clear if I’m near enough. If not I’ll stride 10’ east to get closer to Swayaah instead of taking out healing kit.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |
Farnguy wrote:

Farnguy sends a second level heal at Swayaah.

”Fight on, Swayaah!” Farnguy says.
The leaky will then take out their healing kit.

[dice=Heal]2d8+16 (2 action heal)

Ooc; Not clear if I’m near enough. If not I’ll stride 10’ east to get closer to Swayaah instead of taking out healing kit.

It's enough.You're at the outer limit of the spell but it was enough :)

Farnguy sends Swayaah some much needed healing.

------------------
COMBAT TRACKER
Round: 5
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
------------------
Those with ** may go

Swayaah Maeleranti - AC 18, 35/44
**Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 19/38
Farnguy - AC 18, 29/52
Red (-7)
Rukbat Mnementh - AC 16, 35/35 (2-3 actions)
Hancock the Angry - AC 21, 60/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: None | ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Tiefling(Human) Investigator 5 | ☘️ 1 | Focus Points □ | ◆◇↺ |
Rukbat Mnementh wrote:
Bless you Rukbat says as Swayaah sneezes.

Swayaah briefly turns red, flush with embarrassment. "Don't worry about me, just focus on the dragons..."

Farnguy wrote:

Farnguy sends a second level heal at Swayaah.

”Fight on, Swayaah!” Farnguy says.

"Oh! Feeling much better. Thanks for noticing me."

Hancock wrote:
Hancock sucks the gasses in as if enjoying them.

Fae smile with approval as Swayaah frowns. "He's pretending to enjoy the fumes. It's an intimidation tactic. Don't go around inhaling weird smoke, it's bad for you."

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

I've been forgetting that DaS gives me a free Recall with Known Weakness. Also just a reminder that Luz also set these spawn as his Lead.

Luz turns on the next creature

DaS: 1d20 ⇒ 2 Triggers Known Weakness = Recall which grants everyone +1 on Recall crit

Wow...like two 1's and a 2 on these chcks.

◆Luz attempts to demoralize the creature with a glance Intimidating Glare: 1d20 + 6 ⇒ (10) + 6 = 16

Hoping to distract it and then hit it, Luz throws his hammer twice.

Range Strike: 1 + 7 = 8

Range Strike 2: 1d20 + 7 ⇒ (7) + 7 = 14

Grand Archive

m N human Ranger 5 | HP 71/71 | AC 22 | F +11 R +13 W+11 | Perc +11 | Speed 30' | Hero 1/3 | Focus 1/1

◆ Hunt Prey (RED) ◆ Strike ◆ Strike

Flurry: +1 Striking Returning Light Hammer: 1d20 + 14 ⇒ (5) + 14 = 192d6 + 3 ⇒ (3, 4) + 3 = 10
Flurry: +1 Striking Returning Light Hammer: 1d20 + 12 ⇒ (13) + 12 = 252d6 + 3 ⇒ (5, 5) + 3 = 13

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

GM Dice:

Luz Lumino's Occultism (T): 1d20 + 9 ⇒ (14) + 9 = 23

Luz:
You notice that due to its composition, they appear vulnerable to fire.

Luz Hammer 2: 1d20 + 4 ⇒ (20) + 4 = 24
Bludgeoning, Crit: 1d6 ⇒ 6 Doubled to 12

Luz, your first ranged attack had no dice roll...

Luz hurls his hammer at Red and connects with a hard smash. His glare, however, falls flat on the creature, who pays him no mind. Radim marks Red as prey and also hurls his hammer at it. Mjolnir connects on the second attempt, adding to the damage Luz caused. The slimy dragon creature decides it wants to eat Hancock and slashes at him.

Claws vs Hancock AC 20: 1d20 + 14 ⇒ (10) + 14 = 24
Claws vs Hancock AC 20, MAP: 1d20 + 9 ⇒ (12) + 9 = 21
Claws vs Hancock AC 20, MAP 2+: 1d20 + 4 ⇒ (14) + 4 = 18
Slashing: 4d8 + 10 ⇒ (5, 7, 7, 8) + 10 = 37

------------------
COMBAT TRACKER
Round: 5-6
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5); 2/2 remaining (Rd 6)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
------------------
Those with ** may go

-6-
**Swayaah Maeleranti - AC 18, 35/44
**Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 19/38
**Farnguy - AC 18, 29/52
Red (-32)

-5-
**Rukbat Mnementh - AC 16, 35/35
**Hancock the Angry - AC 21, 23/70 (Rage - temp hp: 0/7, AC 20)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Verdant Wheel

None Leshy Druid 5 | AC 20/22 Shield: 12/12 HP: 63/63 F12 R11 W13 Hero: 1 DC: 21 Focus: 1 Goodberry: [ ] Familiar Focus: [ ] | Speed 25' | Med +14

Farnguy steps towards Hancock and gives him a boost.

"Dwarf you will fight on!" The leshy says. The barbarian's flesh is stitched up by moss and fungi.

◆ Step towards Hancock
◆ Battle Medicine Treat Wounds: 1d20 + 12 ⇒ (18) + 12 = 30
◆ Cast Guidance on Hancock

Should be a crit? Heal: 4d8 ⇒ (2, 4, 7, 2) = 15

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

It's a crit whether you're trained or expert. If expert medicine, add 10.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Farnguy runs up to Hancock and slaps a battlefield dressing made of moss and a berry poultice on his wounds.

------------------
COMBAT TRACKER
Round: 5-6
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5); 2/2 remaining (Rd 6)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz
------------------
Those with ** may go

-6-
**Swayaah Maeleranti - AC 18, 35/44
**Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 19/38
Farnguy - AC 18, 29/52
Red (-32)

-5-
**Rukbat Mnementh - AC 16, 35/35
**Hancock the Angry - AC 21, 38/70 (Rage - temp hp: 0/7, AC 20; Guidance)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: None | ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Tiefling(Human) Investigator 5 | ☘️ 1 | Focus Points □ | ◆◇↺ |

Only one slimy dragon thing left.

Devise A Stratagem: 1d20 ⇒ 14

Might be worth a shot.

"Hancock, let's finish this off." Swayaah moves into flanking position.

Claw, Devise A Strategem: 14 + 10 = 24
Strategic Strike Damage: 2d4 + 1d6 + 2 ⇒ (3, 2) + (2) + 2 = 9

Claw, Multiple Attack, Agile: 1d20 + 9 - 4 ⇒ (2) + 9 - 4 = 7
Slashing: 2d4 + 2 ⇒ (1, 3) + 2 = 6

◇ Devise A Stratagem
◆ Stride
◆ Strategic Strike
◇ [url=https://2e.aonprd.com/Feats.aspx?ID=1454]>Shared Stratagem<[/ul] with Hancock: His first attack against the slimy dragon is Off Guard/Flat Footed.
◆ Strike

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Swayaah manages to find the angle on Red and slices into it. As before, spores spray up into Swayaah's face.

Spores, Piercing; DC 19 Basic Fort: 2d4 + 5 ⇒ (1, 1) + 5 = 7

------------------
COMBAT TRACKER
Round: 5-6
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5); 2/2 remaining (Rd 6)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz

Before your Turn:
DC 19 Fortitude vs 7 Piercing (Spores): Swayaah
------------------
Those with ** may go

-6-
Swayaah Maeleranti - AC 18, 35/44
**Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 19/38
Farnguy - AC 18, 29/52
Red (-41; FF to Hancock)

-5-
**Rukbat Mnementh - AC 16, 35/35
**Hancock the Angry - AC 21, 38/70 (Rage - temp hp: 0/7, AC 20; Guidance)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Spores, DC 19 Basic Fortitude:

CS: unaffected
S: Half Damage
F: Full Damage
CF: Double Damage, Weakness to Slashing 5 for 4 rds

Radiant Oath

Exploration Activity: Avoid Notice | Current Leads: None | ♥️ 53 | AC 23 | Saves 10/12/9 | Perception +9 (Trap Finder) | PFS ID: 133608-2003 | Female Tiefling(Human) Investigator 5 | ☘️ 1 | Focus Points □ | ◆◇↺ |

Fort: 1d20 + 9 ⇒ (14) + 9 = 23

Another quick, cute sneeze comes from Swayaah.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

------------------
COMBAT TRACKER
Round: 5-6
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5); 2/2 remaining (Rd 6)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz
------------------
Those with ** may go

-6-
Swayaah Maeleranti - AC 18, 32/44
**Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 19/38
Farnguy - AC 18, 29/52
Red (-41; FF to Hancock)

-5-
**Rukbat Mnementh - AC 16, 35/35
**Hancock the Angry - AC 21, 38/70 (Rage - temp hp: 0/7, AC 20; Guidance)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Horizon Hunters

N/N male dwarf barbarian/5 | Init (Search) +10 | HP: 90/90 (9/9 temp HP raging), 2 fire resist, 1 mental resist) | AC: 23 (21 raging) | F/R/W: +13/9/10| Speed: 20' (+10' raging) | Acrobatics +9, Athletics +14, Diplomacy +9, Intimidation +6, legal +9, Medicine +11, Perception +10, Surv +8, Thievery +9 | Active Conditions: None

Hancock howls with glee as the dragon strikes him effectively. One might wonder if he worships some twisted goddess of pain. Whatever the reason, he lays into the dragonish thing with a smile on his face.

to hit Maul: 1d20 + 11 ⇒ (15) + 11 = 26, flanking
damage Maul: 2d12 + 4 ⇒ (3, 6) + 4 = 13 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

to hit Maul, iterative1: 1d20 + 11 - 5 ⇒ (2) + 11 - 5 = 8, flanking
damage Maul: 2d12 + 4 ⇒ (9, 7) + 4 = 20 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits

to hit Maul, iterative2: 1d20 + 11 - 10 ⇒ (6) + 11 - 10 = 7, flanking
damage Maul: 2d12 + 4 ⇒ (10, 4) + 4 = 18 bludgeoning damage, +4 additional damage with electrical, arcane, and evocation traits
Note: can do +2 instead of +4 if not using dragon instinct.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Hancock seems to enjoy the attention the creature is giving him. However, Hancock gives back to the slimy dragon just as well. Bruce, meanwhile is hurling bits of pie at the dragon, imitating his employer.

At the rate you're doing, Red probably won't survive the round (with Thor still to play) :)

------------------
COMBAT TRACKER
Round: 5-6
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 2/2 remaining (Rd 5); 2/2 remaining (Rd 6)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz
------------------
Those with ** may go

-6-
Swayaah Maeleranti - AC 18, 32/44
**Radim Vesperra - AC 22, 57/71
**Luz Lumino - AC 17, 19/38
Farnguy - AC 18, 29/52
Red (-58)

-5-
**Rukbat Mnementh - AC 16, 35/35
Hancock the Angry - AC 21, 38/70 (Rage - temp hp: 0/7, AC 20; Guidance)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage

Grand Archive

Male Human (Garundi) #43870-2003 | Investigator (Interrogation) 4 | HP 48/48 | Perc +10| AC: 18 | F: +7, R: +9 W: +10 Light Hammer +10 (+12 thrown) 2d6B; Whip +12* 2d4S
Lead:
1) Faisel 2) Salamander

My first dice roll had to use my DaS which was a 1. I'll burn the actions this round to compensate.

◆◇Luz continues to devise a strategy against the creature. Burning the DaS and the action to strike

Luz then attempts to redirect the energy.

◆◆Nature: 1d20 + 7 ⇒ (9) + 7 = 16

Grand Archive

Male Iruxi Oracle(Lore)-3 | hp:35/35 | F:6 R:6 W:8 | AC:16 | P:7 I:7 | HP:1 | GA | 124312-2011

Rukbat refrains from embarrassing Swayaah even further but he does agree that it was a cute sneeze.

He tries to redirect the energy.
nature: 1d20 + 6 ⇒ (19) + 6 = 25

Radiant Oath

◆◇↺ | Spell Templates | Provisions |
Luz Lumino wrote:
My first dice roll had to use my DaS which was a 1. I'll burn the actions this round to compensate.

Argh. Now I get it. Even though I play 2 investigators, I keep forgetting that. Though it's rare to be forced to use a Natural 1 :)

Redirect: 2d4 + 4 ⇒ (1, 1) + 4 = 6

Rukbat continues to send Urwal's energy at Red. However, this time, the energy appears to be a bit lacking in its usual punch. Luz attempts to do the same but doesn't quite succeed.

Regardless, you notice that Red is getting weaker.

------------------
COMBAT TRACKER
Round: 6
Tactical Map
Special Conditions:
Redirect Ritual Energy (see below): 1/2 remaining (Rd 6)
Immune to Stench: Farnguy, Swayaah, Rukbat, Hancock, Luz
------------------
Those with ** may go

Swayaah Maeleranti - AC 18, 32/44
**Radim Vesperra - AC 22, 57/71
Luz Lumino - AC 17, 19/38
Farnguy - AC 18, 29/52
Red (-64)
Rukbat Mnementh - AC 16, 35/35
Hancock the Angry - AC 21, 38/70 (Rage - temp hp: 0/7, AC 20; Guidance)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Redirect Ritual Energy:

On any given turn, up to 2 PCs can elect to use two of their actions to redirect some of the energy from the ritual.
DC 18 Nature / Religion
CS: 2d4+4 Damage to all creatures
S: 2d4+4 Damage to one creature
F: no effect
CF: PC takes half damage


◆◇↺

Radim strikes a dramatic pose and hurls his hammer thrice at Red.

Flurry: +1 Striking Returning Light Hammer: 1d20 + 14 ⇒ (5) + 14 = 192d6 + 3 ⇒ (2, 2) + 3 = 7
Flurry: +1 Striking Returning Light Hammer: 1d20 + 12 ⇒ (8) + 12 = 202d6 + 3 ⇒ (3, 1) + 3 = 7
Flurry: +1 Striking Returning Light Hammer: 1d20 + 10 ⇒ (10) + 10 = 202d6 + 3 ⇒ (3, 6) + 3 = 12

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Radim hurls his hammer thrice at Red. His last two strikes slam into it and causes it to disintegrate.

COMBAT OVER

As the last slimy dragon disintegrates, the dragon slumps down into a more restful state, and while the wounds on her hide remain open, they stop oozing purple fluids. Over the course of the next hour, the fungal blooms along Jadirahx also dissipate. It takes a few minutes before the dragon is ready to converse, but Jadirahx honors her word.

The immense green dragon Jadirahx attempts to stand tall as she begins. "In the ancient days of the cyclopes, many of their kind fell into the worship of demons. These worshippers served the demon lord Urxehl, the master of storms and father of trolls. They attempted to summon Urxehl onto Golarion, but the coming of Earthfall stopped their efforts."

The dragon wheezes for a few moments before continuing. "My ancestors guarded the Finadar Forest for ages, though the corruption that overcame me diverted my attention from the legacy of those demon worshippers. Your society’s stumbling into Min-Khadaim unleashed an ancient spirit—one instrumental in the rituals to summon forth Urxehl."

"This spirit now roams the world freely, possessing the body of one of your own. I have monitored this through one of my many relics, scrying the spirit’s actions as best I can. Though it hides the full extent of its schemes from me, I have caught glimpses of the body the spirit possesses. The body is known to you as Drandle Dreng."

Urwal is immediately startled by the revelation. He swears you to secrecy on this information as he plans to contact his superiors about these events. "Drandle Dreng is a well-known venture-captain within the Pathfinder Society, and that this information also outs him as being one of the members of the Society’s leadership, the masked Decemvirate. Such startling news could send panic throughout the Society, so please keep this information secret for now. "

Jadirahx continues, "I understand that Dreng is of some importance to you. Though his form seems to be entirely combined with that of the corrupting spirit, his will yet remains underneath. He cannot save himself, but take heart—he is not beyond rescue. To purge the demonic force, you must call upon the aid of a spiritbinder of considerable skill. I have seen the children of the godcallers of old walking these forests. Perhaps they can show you the way."

DC 15 Society or 02-15 (Dirge for Sarkoris) Chronicle:
You know that "the children of the godcallers of old" refers to the Farheaven Clan, a clan from the land of Sarkoris that was displaced to Iobaria and with whom the Pathfinder Society has aided and collaborated on several occasions.

1 to 50 of 309 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [ACO] PF2e 02-18 Fanciful March of Urwal (P2) All Messageboards

Want to post a reply? Sign in.