GM Frost's OS3 Head-Shot the Rot (Inactive)

Game Master Frozen Frost

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Pre-gen Characters
Booker Kaar
Doc Featherton
Zakzak
Zindarel


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LG Medium Elf Gunslinger (Way of Sniper) 3 | HP 30/30 | AC 20 | F +7 R +11 W +10 | Perc +10 (Low-Light) | Exploration: avoid notice | Speed 35 ft | Conditions: ---

I'm betting 3 and 4 are left. Nice shooting, all!


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Doc shoots ZS5 after she reloads, hitting it in the shoulder. She then retreats. Booker finishes ZS5 with a HEADSHOT!, blasting its head into smithereens. (ZS5 is down) He also retreats away from the approaching zombies and then he reloads. Zindarel shoots another zombie in the head for a "HEADSHOT!" after she reloads, making the undead dead. She then reloads as she positions herself for cover. (PZ2 is down)

It's Zakzak's turn, you are left with PZ3 and ZS4.


[”Zakzak” | Male CG Small Goblin Gunslinger (Way of the Pistelero) 3 | HP 36/36 | AC 20 | F +9 R +11 W +7 | Perc +7 (Darkvision) | Default Exploration (????) | Speed 25ft] | Active Conditions: None

Goblins do as Goblins do.

"Goblins blast and Goblins bite!
Goblins kill you all the night!
Shoots the Zombies in the head!
Bash and burn them til they're dead!"

Zak opens fire!

Spoon Gun vs ZS4
Attack 1d20 + 12 ⇒ (8) + 12 = 20
Damage 1d6 + 1 ⇒ (3) + 1 = 4

"RELOADING!"

Spoon Gun vs PZ3
Attack 1d20 + 12 ⇒ (20) + 12 = 32
Damage 1d6 + 1 ⇒ (4) + 1 = 5

(◆Strike, ◆Reload, ◆Strike)


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Zakzak sings while he opens fire, slashing the remaining zombies with knives and all which slices a flesh out of ZS4 (assuming the damage is slashing, it has Weakness 5 Slashing) and actually decapitating the head of another, an equivalent of the "HEADSHOT!". The remaining zombie ZS4 advances towards Zakzak and gives him an undeadly punch in the face!
Fist Attack vs Zakzak AC 20: 1d20 + 7 ⇒ (12) + 7 = 19

But the fist only catches air.

❖❖❖❖❖❖❖❖❖❖
UNDEAD FINALE! Round 3
ENCOUNTER MAP

──────────
Character in ➤ BOLD can act!
──────────
➤ Zindarel (26/30 HP)
➤ Doc Featherton (27/32 HP)
➤ Booker (30/38 HP)
➤ Zakzak (21/36 HP)

ZS4 (-9 HP)


”Doc Featherton” | Female CN Medium Human Gunslinger (Way of the Drifter) 3 | HP 32/32 | AC 20 | F +7 R +11 W +9 | Perc +9 | Default Exploration (Search) | Speed 25ft | Active Conditions: None

Alright, hopefully that's the last of them

Doc reloads and shoots again.
Strike: 1d20 + 12 ⇒ (18) + 12 = 30

As the last visible zombie dies, she carefully looks around for more sign of the undead.


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Doc brings down the last zombie with a HEADSHOT!. And then there is silence. And there is no more growling of zombies or even wailing.

COMBAT OVER! WELL DONE!

GM Screen:
Zindarel (26/30 HP)
Doc Featherton (27/32 HP)
Booker (30/38 HP)
Zakzak (21/36 HP)

With the last of the zombies dealt with, a quiet hush begins to settle over the neighborhood. In the distance, the occasional gunshot and barking command can be heard shattering the still night air. Patrons from the Powder Horn begin making their way out onto the street to survey the damage. Rickard and Maggie Thuss emerge from the gunnery, Rickard holding a heavy pistol in one hand and the leash of an old brindle dog in the other, Maggie carrying a mop, bucket, and a determined air as she surveys the gore-stained neighborhood. As the bartender Martelle emerges from the Powder Horn and waves to the heroes, a sharp whistle pierces the night. A squad of shieldmarshals led by a woman with a closely shaved head and wearing a leather duster fall into formation along the road between the Scothwel residence and the theater house.

“Pardon me,” the woman calls out in a voice that doesn’t seem particularly concerned with whether she’s pardoned or not. “I am Sergeant Kashenvale with the shieldmarshals of Alkenstar! Can anyone tell me what happened here?” As the eyes of the night’s survivors turn towards the ragged group of heroes who fought through the zombie legions, Sergeant Kashenvale follows their gaze. With a wry smile, she raises a hand in greeting. “Seems like perhaps you’re the ones who did our job while we were otherwise occupied? Come along then, you’ll need to file a report if I’m to get you a commendation and some payment for your efforts.” As she finishes the statement, Sergeant Kashenvale begins directing her soldiers about the square, dispatching some to take statements from witnesses and others to assist in cleaning up and locating the missing.


[”Zakzak” | Male CG Small Goblin Gunslinger (Way of the Pistelero) 3 | HP 36/36 | AC 20 | F +9 R +11 W +7 | Perc +7 (Darkvision) | Default Exploration (????) | Speed 25ft] | Active Conditions: None

"Hmm..."

"Zombies made a nasty play,
'boo Pharamsma' they did say!
Zombies tried to make us dead,
BOOM BOOM HEADSHOT
They ate lead!"

"And...umm...they all stole lots of silverware and cutlery, they've left it everywhere and have some on them still. Had nothing to do with any Goblins"


LG Medium Elf Gunslinger (Way of Sniper) 3 | HP 30/30 | AC 20 | F +7 R +11 W +10 | Perc +10 (Low-Light) | Exploration: avoid notice | Speed 35 ft | Conditions: ---

Zindarel laughs at her friend's poem, then speaks quietly with the Sergeant about the events of the evening and their cause as she understands it.

She will only assist with a little of the cleanup, however, as she feels it is not her place to 'reunite' the departed with their families.


”Doc Featherton” | Female CN Medium Human Gunslinger (Way of the Drifter) 3 | HP 32/32 | AC 20 | F +7 R +11 W +9 | Perc +9 | Default Exploration (Search) | Speed 25ft | Active Conditions: None

Doc smiles at ZakZak, but seems less amused by the late arrival of the Shieldmarshals -- a sad confirmation of her expectations for the help they would bring. She quickly corroborates Zindarel's report, then heads back to the Powder Horn. Hopefully there is still a card game going on.


| Speed 25ft | Active Conditions: None Chk Chk | HP 18/18| AC 17 | F +5 R +5 W +9 | Perc +7 | Default Exploration (????)

Right there with ya Doc. 'Reward' payments like these're really just a slow guards' tax for the city. Still coin's a coin.


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Sergeant Kashenvale takes the heroes’ statements about the night’s events, calmly noting everything they have to say. Once the heroes have finished their accounts, Kashenvale asks them to accompany her back to her station house (reassuring Doc Featherton that this isn’t a trap and that she’s willing to look the other way on any minor warrants for the time being). Once at the station house, Kashenvale provides each of the heroes with a formal commendation for their services on behalf of the people of Alkenstar. The commendation includes free room and board at any of the city’s shieldmarshal barracks, exemption from punishment for any past (but not future) misdemeanors committed within the city limits, and a one-time bounty of 100 gold pieces for each of the heroes. With such a princely sum in hand, the heroes are free to pursue whatever interests they want within Alkenstar, or even charter an expedition into the Mana Wastes or beyond!

---END OF THE ADVENTURE!---

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