[ACO] PFS2e B12 - Somewhere Below (P3) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Grand Archive

N Male Human Wizard 3 | HP 29/29 | AC 19 (20 w/ Shield) | F+8, R+8, W+8 | Perc +6 | Init (Stealth) +12 | Exp Mode: Avoid Notice | Speed 30' | Hero: 2 | Active Cond: None

When Grallen finishes off the last enemy, Tesla nods appreciatively. "Well done, my colleagues. Most efficient." He concludes it's safe to move further into the cave.

Upon seeing the trapped humanoid, Tesla treats it like a crafting project to cut him free.

Crafting: 1d20 + 7 ⇒ (20) + 7 = 27

Grand Archive

Walking up behind Tesla, Ms. Wahler watches warily, prepared to throw another bomb, if needed. "What is it? Is it alive?"

Radiant Oath

We need to be careful in bringing down the corpse, especially if there are other spiders in the web he states

Radiant Oath

[R] Male Venomtail Kobold Outwit Ranger 4 / Pirate | Sailor | HP 54/54 w Toughness, AC 21 w Studded Leather Armor (+1 vs Prey’s Attacks; +2 w Steel Shield raised or ↺ Command vs water creatures; ↺ Cringe), Fortitude** +9, Reflex** +12, Will** +8, Perception** +8 (darkvision), Stealth* +10 | Speed 25 ft. | Exploration Activity Search| Active Conditions --- | ◆◇↺

Schek picks up the spear he just threw to one of the already dead spiders. He wipes the blood it has on his shirt, not caring it would get dirty, anyway. He then proceeds on seeing what Tesla is doing. "Hope it is not dead. With that webbing, and these spiders, it could be just a blob of meat." he says with a pinch of truth, him seeing this place not safe for anyone.

Envoy's Alliance

M Stuffed Poppet | Bard 4 | ◆◇↺ | HP 42/42| AC 18 (19)| F +7 R +9 W +9 | Perception +9 |Spells 1st 2/3, 2nd 2/3 Focus 2/2 | Hero 2/3 | Speed 25ft | Cold resistance 2 Fire Weakness 2 | Active Conditions:

"Oh dear, oh dear, oh dear. We abtholutely mutht get perthon out of thothe webth potht hathte."

The brainy bunny quickly moves to the webbed humanoid and tries to help Tesla remove the webs.

crafting-aid: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20

Grand Archive

Speaking of staying alive ... Ms. Wahler decides that she could use some chemical healing right about now. She grabs one of her bottles full of some premixed "starters" she keeps on her, and tosses another couple ingredients in. It begins to bubble, turning from a deep black into a chilly blue in only a second or two.

She glances at the web-wrapped form for a moment and thinks about two things. 1) Whoever it is, it might need this elixer to survive, and 2) if there are more spiders nearby, she wouldn't survive.

She quaffs the bottle.

((Ms. Wahler uses Quick Alchemy to use her remaining Infused Reagent to create a Minor Elixer of Life ◆. She then drinks the elixer ◆.))

Minor Elixer of Life: 1d6 + 1 ⇒ (4) + 1 = 5

Grand Archive

((I made a mistake on my roll. There is no +1 to the healing, so the healing is 4.))

Grand Archive

Blue bubbling liquid, carried by her veins, suddenly pumps onto her wounds and begins to close them up more quickly. She sighs, relieved.

She sits on a rock and watches the others lower the body, "If it lives, I know a thing or two that can keep it that way. If not ... I have a few ideas to keep it that way too."

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

You cut the webs away and notice that the prisoner in the web is an orc female. She's unconscious, but alive.

You can revive her by healing her wounds (either magically or with a DC 15 Medicine check to treat wounds)

Envoy's Alliance

M Stuffed Poppet | Bard 4 | ◆◇↺ | HP 42/42| AC 18 (19)| F +7 R +9 W +9 | Perception +9 |Spells 1st 2/3, 2nd 2/3 Focus 2/2 | Hero 2/3 | Speed 25ft | Cold resistance 2 Fire Weakness 2 | Active Conditions:

"Thank goodnethth. She's thtill
alive!"

The Professor waves his hands and heals her wounds.

soothe: 1d10 + 4 ⇒ (6) + 4 = 10

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Professor Bun Bun heals the orc woman's wounds. Her eyelids flutter open with a moan and she sits up.

"What... what happened? Who are you?" she asks as she rubs the back of her head, and then moves her hand to look at the blood that is caked in her hair. "Oh... The last I remember is heading into a cavern system, looking for signs of ancient ruins. I found a cave... there was a loud shriek... and a spider..."

"Where are my manners? I am Unzgrin, lorekeeper for the Urgir Society of History. Might I trouble you for some water please? I am exploring the caves to find any sign of the dwarves who fled here thousands of years ago after the fall of Koldukar. After this long, any bodies would likely be gone, but I hope to find historic relics they left behind, or perhaps another ancient ruin of some kind to which they had fled. I believed I was on the cusp of an important breakthrough in understanding the history of the dwarves of Koldukar. In my eagerness to discover something significant, I got careless."

Grand Archive

"A breakthrough?" Ms. Wahler asks. "And now? Do you still think we can salvage a discovery today? We will continue on with you, if you believe there is a great discovery nearby."

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

"That would be excellent. You have my thanks." Unzgrin says gratefully.

You continue exploring the caves. As you move down one narrow passage, you come upon another shrieker. But this time, there appears to be a small object lying beside it.

Map has been updated

Grand Archive

Human Fighter 6 | AC 24 | HP 92 | F +14, R +12, W +12 | Perception +12 | Athletics +15 | Performance +11 | Acrobatics +10 | Intimidation +9 | Crafting, Sailing Lore +8 | ◆

Again, Yakuthiel will make a sudden charge at the plant.

Attack: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 1d12 + 4 ⇒ (5) + 4 = 9

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Yakuthiel again charges the shrieker. He swings his sword and decapitates it, but not before the mushroom screams, affecting both Ms Wahler and Yakuthiel.

Sonic, DC 16 Fort; Deafened 1 minute on CF: 1d6 ⇒ 1

I need Fort saves from both Yakuthiel and Ms Wahler.

You find a backpack beside the capless mushroom with moss starting to grow on it. Unzgrin recognizes it as hers and opens it to find her journal intact. She also notices your injuries and hands you 2 minor healing potions.

Grand Archive

"Ah! You absolute cretin!" Ms. Wahler shouts in obvious pain.

Fortitude Save: 1d20 + 6 ⇒ (17) + 6 = 23

Grand Archive

She mutters something under her breath, her eyes shooting daggers at Yakuthiel.

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

There are also 2 minor healing potions up for grabs so anyone with any injuries can take them

Grand Archive

Ms. Wahler carefully sets the potions on her belt. She notices the others watching. "Don't look at me like that. At least they'll be safe here."

Grand Archive

Human Fighter 6 | AC 24 | HP 92 | F +14, R +12, W +12 | Perception +12 | Athletics +15 | Performance +11 | Acrobatics +10 | Intimidation +9 | Crafting, Sailing Lore +8 | ◆

Fort save: 1d20 + 8 ⇒ (9) + 8 = 17

"Action is more important than words. I was trying to cut it up before it would shriek. I'll warn you all before I cut up the next one. Be on guard. That sound will probably attract more 'challenges'."

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Fortunately nothing else is attracted by the scream.

"This is where I came in. I think this cave doesn't contain any relics at all. Shall we head back topside so that I can reward you?" Unzgrin asks.

Grand Archive

N Male Human Wizard 3 | HP 29/29 | AC 19 (20 w/ Shield) | F+8, R+8, W+8 | Perc +6 | Init (Stealth) +12 | Exp Mode: Avoid Notice | Speed 30' | Hero: 2 | Active Cond: None

When the lorekeeper regains consciousness, Tesla bows formally, "Glad you're safe, dear lady. I'm Tesla. We're a group of adventurers who saw your note from above."

Looking at the healing potions, Tesla has managed (as usual) to stay out of the fray. He's about to pass them around to those who need them, until the supply chain stops at Ms. Wahler. He grins. In return for the potions, he offers his canteen to Unzgrin. "You asked for some water."

He quickly continues, "Always happy to meet another scholar." In dwarven, he adds, "So you're researching an ancient dwarven culture? Praytell, what have you found?" He listens excitedly.

Radiant Oath

the backpack was the object near the shrieker?

Radiant Oath

◆◇↺ | Spell Templates | Provisions |
Grallen Frostbane wrote:
the backpack was the object near the shrieker?

yes. not sure if you can magnify the item but it's a Paw Patrol backpack... figured that I might as well have some fun with it :)

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

"Well met, Tesla. Yes, I was looking for dwarven ruins here in this system of caves. I thought there were some relics here but I was unable to find any. It was a dead end, pardon the pun."

As Unzgrin regales you with some of her findings on the way to the exit, you suddenly see a shimmering apparition. Unzgrin frowns. "These might be the ruins I'm looking for, but this wasn't here when I entered earlier."

A pile of dust and bone meal, several inches deep and 10 feet across on each side, blocks the tunnel to the surface. It is suffused with the despair of the slowly dying, and summons vengeful skeletal hands to hunt down anyone who dares attempt to leave the area.

All of you are affected by the negative energy rolling off the apparition.

Negative Damage, DC 17 Basic Will, Slowed 1 for 1 rd on CF: 1d4 ⇒ 1

Five tiny undead hands also appear and move towards you.

GM screen:

Ms. Wahler, Investigate: 1d20 + 7 ⇒ (8) + 7 = 15
Professor Bun BUn, Detect Magic: 1d20 + 7 ⇒ (10) + 7 = 17
Schek Nek, Avoid Notice: 1d20 + 7 ⇒ (2) + 7 = 9
Yakuthiel Treeflyer, Scout: 1d20 + 7 ⇒ (9) + 7 = 16
Grallen Frostbane, Defend: 1d20 + 7 ⇒ (7) + 7 = 14
Tesla, Search: 1d20 + 5 ⇒ (8) + 5 = 13
HOSD Init: 1d20 + 7 ⇒ (6) + 7 = 13
Blue Green Pink Red White Init: 1d20 + 5 ⇒ (8) + 5 = 13
Blue Green Pink Red White Init: 1d20 + 5 ⇒ (7) + 5 = 12
Blue Green Pink Red White Init: 1d20 + 5 ⇒ (2) + 5 = 7
Blue Green Pink Red White Init: 1d20 + 5 ⇒ (13) + 5 = 18
Blue Green Pink Red White Init: 1d20 + 5 ⇒ (15) + 5 = 20

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Blue scampers up to Yakuthiel and tries to grab him by the throat.

Claw vs Yakuthiel AC 18: 1d20 + 7 ⇒ (5) + 7 = 12
Claw vs Yakuthiel AC 18, MAP, Agile: 1d20 + 3 ⇒ (11) + 3 = 14

Green scampers up to Ms Wahler and tries to grab her throat as well.

Claw vs Ms Wahler AC 18: 1d20 + 7 ⇒ (11) + 7 = 18
Slashing Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Green grabs Ms Wahler by the throat (verbal actions take 2 actions instead of 1)

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
To Disable the Haunt (Verbal Trait):
Each attempt to disable the haunt requires 2 actions
Religion(T) to speak the proper burial rites,
Occultism(T) to exorcise the lingering souls,
Intimidation to scare the fearful souls away.
Successes Needed: 2
------------------
Those with ** may go

Blue
Green
**Professor Bun Bun - AC 16, 10/15
**Yakuthiel Treeflyer - AC 18, 20/21
**Ms. Wahler - AC 18, 7/17
**Grallen Frostbane - AC 17, 23/23
HOSD
Pink
Tesla - AC 16, 15/15
Red
Schek Nek - AC 18 (20 w/shield, +1 vs hunted prey), 11/16
White

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Professor Bun Bun speaks words to get the spirits to move along to the Boneyard. The apparition appears to waver.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
To Disable the Haunt (Verbal Trait):
Each attempt to disable the haunt requires 2 actions
Religion(T) to speak the proper burial rites,
Occultism(T) to exorcise the lingering souls,
Intimidation to scare the fearful souls away.
Successes Needed: 1
------------------
Those with ** may go

Blue
Green
**Professor Bun Bun - AC 16, 10/15 (1 action)
**Yakuthiel Treeflyer - AC 18, 20/21
**Ms. Wahler - AC 18, 7/17
**Grallen Frostbane - AC 17, 23/23
HOSD
Pink
Tesla - AC 16, 15/15
Red
Schek Nek - AC 18 (20 w/shield, +1 vs hunted prey), 11/16
White

Envoy's Alliance

M Stuffed Poppet | Bard 4 | ◆◇↺ | HP 42/42| AC 18 (19)| F +7 R +9 W +9 | Perception +9 |Spells 1st 2/3, 2nd 2/3 Focus 2/2 | Hero 2/3 | Speed 25ft | Cold resistance 2 Fire Weakness 2 | Active Conditions:

Occultism: 1d20 + 5 ⇒ (7) + 5 = 12

Hero point refill

Occultism: 1d20 + 5 ⇒ (12) + 5 = 17

"Thpititth! Be thtill"

After attempting to quell the spirits, the plush professor begins a lecture about the anatomy of the human hand.

Disable haunt, inspire courage

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Ok, now that was weird... somehow the boards backend thinks that I posted before Professor Bun Bun...

Grand Archive

Human Fighter 6 | AC 24 | HP 92 | F +14, R +12, W +12 | Perception +12 | Athletics +15 | Performance +11 | Acrobatics +10 | Intimidation +9 | Crafting, Sailing Lore +8 | ◆

"Yarrrggghhhhh!" Yakuthiel yells.

Intimidation: 1d20 + 3 ⇒ (6) + 3 = 9

Then, he strikes at the hand in his space: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
Damage: 1d12 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Radiant Oath

The dwarf moves up and will slice at the blue hand while not hurting his compantion
1d20 + 1 + 9 ⇒ (12) + 1 + 9 = 22 war ax
1d10 + 4 + 1 ⇒ (9) + 4 + 1 = 14 slashing

Radiant Oath

can he step into where red is?

Envoy's Alliance

M Stuffed Poppet | Bard 4 | ◆◇↺ | HP 42/42| AC 18 (19)| F +7 R +9 W +9 | Perception +9 |Spells 1st 2/3, 2nd 2/3 Focus 2/2 | Hero 2/3 | Speed 25ft | Cold resistance 2 Fire Weakness 2 | Active Conditions:

Oops. Forgot to do the will save

will save: 1d20 + 6 ⇒ (10) + 6 = 16

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Yakuthiel Will: 1d20 + 6 ⇒ (16) + 6 = 22
Grallen Will: 1d20 + 5 ⇒ (7) + 5 = 12

Yakuthiel lets out a loud roar but unfortunately doesn't affect the spirits. He does, however, manage to cut Blue in half. Grallen strides up to Red and cuts the hand in half as well. Professor Bun Bun begins lecturing about the human hand, inspiring his comrades.

Grallen, yes. I just moved you there because Yakuthiel killed the hand in his space

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions: Inspire Courage (1 rd)
To Disable the Haunt (Verbal Trait):
Each attempt to disable the haunt requires 2 actions
Religion(T) to speak the proper burial rites,
Occultism(T) to exorcise the lingering souls,
Intimidation to scare the fearful souls away.
Successes Needed: 1
------------------
Those with ** may go

Green
Professor Bun Bun - AC 16, 9/15
Yakuthiel Treeflyer - AC 18, 19/21
**Ms. Wahler - AC 18, 7/17
Grallen Frostbane - AC 17, 22/23
HOSD
Pink
Tesla - AC 16, 15/15
Schek Nek - AC 18 (20 w/shield, +1 vs hunted prey), 11/16
White

Grand Archive

Grasping at her neck, Ms. Wahler tries to keep the spirits at bay.

Will Save: 1d20 + 4 ⇒ (17) + 4 = 21

Acrobatics to Escape: 1d20 + 5 ⇒ (10) + 5 = 15

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Ms Wahler manages to dislodge the hand around her throat.

You have 1 action left

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions: Inspire Courage (1 rd)
To Disable the Haunt (Verbal Trait):
Each attempt to disable the haunt requires 2 actions
Religion(T) to speak the proper burial rites,
Occultism(T) to exorcise the lingering souls,
Intimidation to scare the fearful souls away.
Successes Needed: 1
------------------
Those with ** may go

Green
Professor Bun Bun - AC 16, 9/15
Yakuthiel Treeflyer - AC 18, 19/21
**Ms. Wahler - AC 18, 6/17 (1 action)
Grallen Frostbane - AC 17, 22/23
HOSD
Pink
Tesla - AC 16, 15/15 (DC 17 Will Save)
Schek Nek - AC 18 (20 w/shield, +1 vs hunted prey), 11/16 (DC 17 Will Save)
White

Grand Archive

Ms. Wahler throws an alchemist's fire at the hand that has fallen at her feet.

Alchemist's Fire against Green: 1d20 + 7 ⇒ (20) + 7 = 27

((I choose not to deal splash damage to any adjacent creatures.))

Damage on Hit:: 1d8 + 1d6 ⇒ (6) + (1) = 7 and 1 persistent fire damage.
((On a miss, the target takes 1 fire damage.))

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Ms Wahler drops an alchemist fire at the hand at her feet. It immediately bursts into flames and disintegrates.

Spectral hands burst from the ground and claw at you.

Negative Damage, DC 17 Will Save: 1d4 ⇒ 4

Pink jumps at Grallen and tries to grab his throat.

Claw vs Grallen AC 17: 1d20 + 7 ⇒ (2) + 7 = 9
Claw vs Grallen AC 17, MAP, Agile: 1d20 + 3 ⇒ (20) + 3 = 23
Slashing, Crit: 1d4 + 1 ⇒ (3) + 1 = 4
Doubled to 8

The hand manages to claw Grallen but does not succeed in grabbing him.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions: Inspire Courage (1 rd)
To Disable the Haunt (Verbal Trait):
Each attempt to disable the haunt requires 2 actions
Religion(T) to speak the proper burial rites,
Occultism(T) to exorcise the lingering souls,
Intimidation to scare the fearful souls away.
Successes Needed: 1
------------------
Those with ** may go

Professor Bun Bun - AC 16, 9/15 (DC 17 Will Save)
Yakuthiel Treeflyer - AC 18, 19/21 (DC 17 Will Save)
Ms. Wahler - AC 18, 6/17 (DC 17 Will Save)
Grallen Frostbane - AC 17, 14/23 (DC 17 Will Save)
HOSD
Pink
**Tesla - AC 16, 15/15 (DC 17 Will Save x2)
**Schek Nek - AC 18 (20 w/shield, +1 vs hunted prey), 11/16 (DC 17 Will Save x2)
White

Grand Archive

N Male Human Wizard 3 | HP 29/29 | AC 19 (20 w/ Shield) | F+8, R+8, W+8 | Perc +6 | Init (Stealth) +12 | Exp Mode: Avoid Notice | Speed 30' | Hero: 2 | Active Cond: None

Tesla tries to shake off the negative energy. Twice
Will DC 17: 1d20 + 6 ⇒ (1) + 6 = 7
Will DC 17: 1d20 + 6 ⇒ (6) + 6 = 12
Ouch! If I read the above correctly, the crit fail means Tesla is Slowed 1 this round?

Feeling lethargic from the negative energy, Tesla tries his best to focus on the haunt. He uses his knowledge of the occult to exorcise the spirts, and begins chanting a strange incantation.

Occultism to Disable Haunt: 1d20 + 7 ⇒ (19) + 7 = 26

Actions (Slowed): ◆◆ Disable Haunt

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Tesla - yes, but it's not going to matter

Tesla feels weak from the negative energy, but he musters enough energy to encourage the long dead dwarves to head towards the Boneyard. The apparition shimmers and disappears, along with the other crawling hands.

Combat Over

Unzgrin breathes a sigh of relief as the apparition dissipates. She stands in awe at Tesla and Professor Bun Bun's abilities. "Hmm. Maybe you both should accompany me on my next expedition..."

Anything else you want to do down below?

Radiant Oath

[R] Male Venomtail Kobold Outwit Ranger 4 / Pirate | Sailor | HP 54/54 w Toughness, AC 21 w Studded Leather Armor (+1 vs Prey’s Attacks; +2 w Steel Shield raised or ↺ Command vs water creatures; ↺ Cringe), Fortitude** +9, Reflex** +12, Will** +8, Perception** +8 (darkvision), Stealth* +10 | Speed 25 ft. | Exploration Activity Search| Active Conditions --- | ◆◇↺

DC 17 Will Save: 1d20 + 3 ⇒ (17) + 3 = 20
DC 17 Will Save: 1d20 + 3 ⇒ (20) + 3 = 23

Schek just shakes off his head to counter the mind-bending effect of the haunt, only to find out that Tesla disabled it with some of his weird incantations. "Maybe we should get out from here, else we face whatever is in here. Unless you have something else to look for here?" he tells and asks Unzgrin.

Envoy's Alliance

M Stuffed Poppet | Bard 4 | ◆◇↺ | HP 42/42| AC 18 (19)| F +7 R +9 W +9 | Perception +9 |Spells 1st 2/3, 2nd 2/3 Focus 2/2 | Hero 2/3 | Speed 25ft | Cold resistance 2 Fire Weakness 2 | Active Conditions:
GM Tiger wrote:

Tesla - yes, but it's not going to matter

Tesla feels weak from the negative energy, but he musters enough energy to encourage the long dead dwarves to head towards the Boneyard. The apparition shimmers and disappears, along with the other crawling hands.

Combat Over

Unzgrin breathes a sigh of relief as the apparition dissipates. She stands in awe at Tesla and Professor Bun Bun's abilities. "Hmm. Maybe you both should accompany me on my next expedition..."

"Indeed! A thcolarly thabbatical thoundth motht thuperb!"

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Unzgrin shakes her head, having had enough of what's happening. "Let's head back up. I'm done with this cave system."

You all return to the surface, much to Unzgrin's relief. She has you accompany her to another cave where she stashed additional supplies, as well as your reward.

"I’m a bit disappointed in my findings, to tell you the truth. I’d hoped to find something more insightful: perhaps some ancient artifacts or ruins. I also hadn’t expected to run into as much trouble as I did, and I have you to thank for getting me out of there alive. I'm heading back to the city to see if there are other explorers and join up with them instead of going solo."

As you prepare to depart, she happens to call after you, "Unless, of course, you'd like to come with me..."

End of Bounty

Thanks for playing!

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