The Dire GM's Bounties Run (Inactive)

Game Master Farol

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Envoy's Alliance

| HP 14/68 | AC 24 | Fort +12E; Ref +12T; Will +12E | Perception: +10T | Focus Points: 0/0 | Hero Points: 0/3 (one is a Campaign Coin) | LN Agender Android (Artisan) Inventor 6

Wan face barely changes at they see the large leech slither up to Gnavy and attempt to bite him around the shield.

Seeing Gnavy attempt to shove the leech away, Wan fiddles with the weird switch on the side of their gun. (◆)
Overdrive Crafting vs. Standard/class DC 15(?): 1d20 + 7 ⇒ (15) + 7 = 22
Success, extra damage= 1/2 my INT mod (+2 for half) for 1 min

Aiming their gun--which is now making a slight metal and stone grinding sound--at the leech next to Gnavy, they pull the trigger twice...hoping that one or the other shot hits. (◆) and (◆) with the -5 for 2nd attack added in

1st shot to hit: 1d20 + 6 ⇒ (15) + 6 = 21
Slashing: 1d6 + 2 ⇒ (3) + 2 = 5

2nd shot to hit: 1d20 + 1 ⇒ (11) + 1 = 12
Slashing: 1d6 + 2 ⇒ (5) + 2 = 7

Grand Archive

NG Female Sylph Elf Time-Traveler Wizard 1 | HP 13/13 | AC: 18 (17 without Shield) | F +4 R +6 W +6 | Perc +4 | Speed: 30 | Spell DC 17 |1 Hero point| Spells: [Magic Missile, Magic Weapon] | Exploration Activity: Avoid Notice | Active Conditions: Mage Armor

I'm sorry Tibal rolled her Init before and got a 19. Thank-you for botting her.

Tibal reaches over and casts the one spell she has left for the day after casting her Mage Armor this morning, enchanting Wan's Firearm with magic and making it hit extra hard.

She then casts a shield about herself.
Magic weapon on Wan's firearm

Grand Archive

male human nephilim summoner 4 | eidolon: Lidya Irsiya | ♥️60| ⛨17; Resistances void 1 | F+11 R+7 W+9 | Perception+9; low-light vision | speed 25ft | focus☐☐ | spells 2nd☐☐ 1st☐☐ | Exploration: Search | ⚕none

The tiefling yells out as the first leech bites and grabs onto him. He struggles mightily to remove its grasp.

◆ Act together (both Morthos and Lidya take a single action)
Act together: Escape (Unarmed attack): 1d20 + 4 ⇒ (12) + 4 = 16

Second action (based on the first):

IF escape succeeded:
◇ Cast (verbal) extend boost
Occultism, DC15: 1d20 + 3 ⇒ (5) + 3 = 8 No extended duration, no focus point spent
◆ Cast (verbal) boost Eidolon

IF escape failed:
◆ Escape (Unarmed attack): 1d20 + 4 ⇒ (20) + 4 = 24

The last action is left to Lidya (so with Act Together she gets 2)


female devotion phantom eidolon (swift protector) | summoner: Morthos Talandro | ♥️60 | ⛨21; Resistances cold 2, fire 2 | F+11 R+10 W+8 | Perception+8; darkvision | speed 25ft | ↻Dutiful Retaliation | Exploration: Avoid Notice | ⚕none

Act together: Step S

The spectral woman steps up next to her brother and slashes at the leech.

Let him GO!

While her form sometimes fades into the either, her voice is certainly very real and clear.

◆ Strike BLUE protector firebrand attack (MAP, agile), F damage (boosted): 1d20 + 7 - 4 ⇒ (4) + 7 - 4 = 71d6 + 2 + 2 ⇒ (3) + 2 + 2 = 7
If Morthos couldn't cast Boost Eidolon, subtract the 2nd +2

See next post for why MAP

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Gnavy misses twice, as Tibal enchants Wan's weapon!

(Sorry, because it wasn't labeled as initiative I thought that was you making a stealth roll for avoid notice since I see so many players do that even when they don't have to)

Wan, fortunately close enough to ignore the fog, lands their first shot! (Will use your second d6 for the magic weapon, so 10 damage)

Morthos fails to escape initially, but manages to do so on his second attempt (Note: you forgot the -5 on the second escape attempt, but 19 would succeed and natural 20 so success anyway!)

Illnore is still up!


female devotion phantom eidolon (swift protector) | summoner: Morthos Talandro | ♥️60 | ⛨21; Resistances cold 2, fire 2 | F+11 R+10 W+8 | Perception+8; darkvision | speed 25ft | ↻Dutiful Retaliation | Exploration: Avoid Notice | ⚕none

Oh! This doesn't come up often, but she also should have gotten a strike against it when it attacked Morthos!

Dutiful Retaliation [R wrote:
(eidolon, occult, transmutation)] Trigger An enemy within 15 feet of you hits you with a Strike and deals damage to you. Requirements Your eidolon is within 15 feet of you. Effect Your eidolon instinctively flashes with ectoplasmic energy, allowing them to strike back against an enemy who dares to harm you. Your eidolon makes a melee unarmed Strike against the triggering enemy, even if that enemy isn’t within your eidolon’s reach.

As the leech lunges at Morthos Lidya's form brightens, and her blade flashes from behind him to surprise the creature.

This would have been before Boost Eidolon, and I'll update her original post with the agile multiple-attack penalty.

protector firebrand attack BLUE, F damage: 1d20 + 7 ⇒ (6) + 7 = 131d6 + 2 ⇒ (3) + 2 = 5

lol, these rolls

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout
Lidya Irsiya wrote:
Oh! This doesn't come up often, but she also should have gotten a strike against it when it attacked Morthos!

Unfortunately, she would not have been able to - she was using the Avoid Notice exploration action, which means she has no reactions available until she gets her actions during your first turn. If you had been using the Defend exploration action, she could have used that reaction*

*Defend says you get the benefit of a raised shield, but I've seen 3 of the 4 authors of the Pathfinder CRB in live demos or twitch streams state that Defend lets you take "reasonable reactions" before your first turn in the initiative order, and so I run with that as a GM.

So no change to the MAP other than your escape attempts (which have the attack trait). Also, I don't think reactions increase your MAP?


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female devotion phantom eidolon (swift protector) | summoner: Morthos Talandro | ♥️60 | ⛨21; Resistances cold 2, fire 2 | F+11 R+10 W+8 | Perception+8; darkvision | speed 25ft | ↻Dutiful Retaliation | Exploration: Avoid Notice | ⚕none

Ah, darn. I missed that context for reactions. Sorry about that. I went and made the summoner/eidolon turn even more complicated :D

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

No worries. Summoners are complicated!

Verdant Wheel

NG (F) halfling (hillock) Summoner 2 | HP 30/30 | AC 16 | F +8 R +6 W +8 | Perc +6 | Stealth +2 | Speed 25 | Hero 1/3 | focus 1/1 | spells 1: 2/2 | ↺◇◆ | Active Conditions: ---

"Eeep! Chiselnits!" Illnore casts Protect Companion on her eidolon as he bursts into a flurry of movement.

◆ Cast a Spell


N (M) Guardian Plant Eidolon w | AC 18 | F +9 R +6 W +7 | Perc +5 | Stealth +2 | Speed 25 | low light vision | Active Conditions: none

"On it! Stay behind me!" Chiselnits shouts as he rolls into position and lashes out with his vines, trying to fling the leech onto its back with his muscular vine before slashing its underbelly with a thorny vine.

Vine Whip (Trip): 1d20 + 7 ⇒ (14) + 7 = 21
Thorny Vine (S), MAP: 1d20 + 3 ⇒ (7) + 3 = 101d6 + 4 ⇒ (1) + 4 = 5

Act Together ◆◆◆: ◆ Step, ◆ Strike, ◆ Strike

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Chiselnits succeeds at knocking the yellow leech to the ground, but misses the follow-up attack!

Soundtrack #7b: Leeches - A Familiar Foe

The blue leech tries to bite (◆) 1L2M: 1d2 ⇒ 1 Lidya!

Blue Bite: 1d20 + 5 ⇒ (9) + 5 = 14
Piercing: 1d4 + 4 ⇒ (2) + 4 = 6

It tries again! (◆)

Blue Bite: 1d20 + 5 - 5 ⇒ (6) + 5 - 5 = 6
Piercing: 1d4 + 4 ⇒ (2) + 4 = 6

It then tries to bite Morthos! (◆)
(This would trigger Lidya's reaction!)

Blue Bite: 1d20 + 5 - 10 ⇒ (4) + 5 - 10 = -1
Piercing: 1d4 + 4 ⇒ (3) + 4 = 7

The yellow leech gets/stands up (◆), then tries to bite (◆) Gnavy!

Blue Bite: 1d20 + 5 ⇒ (16) + 5 = 21
Piercing: 1d4 + 4 ⇒ (3) + 4 = 7

It then grabs (◆) Gnavy in its jaws!

Gnavy: Standing up provokes an Attack of Opportunity. You can choose to take that, or use Shield Block and then you and your shield take 2 damage instead of you taking 7. Let me know which you'd rather do and feel free to roll as you'd like!

ROUND 2
Tibal
Gnavy (8 or 13 damage, Grabbed) +Reaction
Wan
Illnore
Morthos (8 damage) +Reaction
ROUND 3
Blue Leech (0 damage)
Yellow Leech (11 damage, Grabbing Gnavy)

The check to ID these creatures is Nature.

The whole party is up!

Map is updated!

Verdant Wheel

NG (F) halfling (hillock) Summoner 2 | HP 30/30 | AC 16 | F +8 R +6 W +8 | Perc +6 | Stealth +2 | Speed 25 | Hero 1/3 | focus 1/1 | spells 1: 2/2 | ↺◇◆ | Active Conditions: ---

"Okay, try this one!" This time Illnore casts Boost Eidolon on Chiselnits.

◆ Cast a Spell


N (M) Guardian Plant Eidolon w | AC 18 | F +9 R +6 W +7 | Perc +5 | Stealth +2 | Speed 25 | low light vision | Active Conditions: none

"Ooo! I feel stronger now! Take that!" Chiselnits flexes his muscular tendril before flinging it out to trip the yellow leach again.

Muscular Vine (Trip: 1d20 + 7 ⇒ (15) + 7 = 22
Thorny Vine (S): 1d20 + 3 ⇒ (2) + 3 = 51d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Thorny Vine (S): 1d20 - 1 ⇒ (20) - 1 = 191d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8
Extra damage from Crit: 1d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9

Act Together ◆◆◆: ◆ Tendril Strike, ◆ Tendril Strike, ◆ Tendril Strike

Envoy's Alliance

| HP 14/68 | AC 24 | Fort +12E; Ref +12T; Will +12E | Perception: +10T | Focus Points: 0/0 | Hero Points: 0/3 (one is a Campaign Coin) | LN Agender Android (Artisan) Inventor 6

Wan sees Illnore and Chiselnits going for the one one Gnavy....so quickly reloads both barrels and attempts to aim around Morthos.

[b]"Morthos, lean to your left a little." Wan says a bit loud, but in a calm steady voice as they aim their sights on the blue leech.

Both barrels to hit: 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11

Tosses out their hero point

Both barrels to hit: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24

Damage (Slashing dice step from d6 to d8, magic weapon: 2d8 + 2 ⇒ (3, 2) + 2 = 7

I hope I did the magic weapon spell '+1 striking rune' right

(◆) Reload, (◆) Reload, (◆) attack with both barrels around/through

So...trying to wrap myself around a critical.....what would the dice be...normally it is 1d6 for one barrel, but magic weapon makes it 2d6. With the fatal d10, would I be normally rolling 2d10 and then adding a additional damage die of a d8, or a d10?...but with double barrel musket would be a 2d8, then with fatal and the rules under double barrel and fatal d10, would it be 2d12+1d8 (or 1d12) (because of the last wording of double barrel)

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

And just like that, it was over! Chiselnits trips the yellow leech then scores a critical hit, killing it!

Wan fires with both barrels at the remaining target, also scoring a critical hit! (+1 on hero point rerolls with your Pathfinder shirts that I know you have)

Fatal Gun Damage, because I can: 2d12 + 2 ⇒ (8, 12) + 2 = 22
x2
Plus 1d12 ⇒ 3
=
47 damage

Now that both leeches have been turned inside-out (and exploded!), you are now out of combat!

Soundtrack #8: Home - The Lost Legacy

After you confirm that you've killed the only dangerous animals in the area, Ecmund and Prembret quickly rejoin you. The two help tend to your wounds and also clean up the campsite. The pair of new friends get Prembret's travel stove standing upright and cook a celebratory meal for you all: smoked sausage and sadza, a mix of dwarf and grippli favorites!

Ecmund and Prembret continue to swap stories over food. One of the more sincere accounts the dwarf shares was his first-time meeting gripplis on board Fliptown: a magical, grippli‑run city-barge currently taking on supplies at Hyrantam. As Prembret’s eyes fill with wonder at the sound of this place, Ecmund decides that bringing his new friend there would generate many more tales than wandering through the jungle. He has the party retrace its steps, heading back to the coast with new "sodden stories" to tell!

Soundtrack #9: Post-Game: A Thief's End

Sodden Soundtrack:

Uncharted: The Lost Legacy OST (ULL) & Uncharted 4 OST (U4)
01 - Pre-Game - ULL: Chamber of the Kings *
02 - Dockside Dwarf & Tall Tales - ULL: The Western Ghats
03 - Suspicious Sounds - ULL: Gatekeeper
04 - Jungle Journey - U4: At Sea
05 - Frog's Fall - ULL: Partners *
06a - (Camp) Anxious Approach - U4: Once A Thief
06b - (Camp) Anxious Approach - ULL: A Familiar Foe *
07a - Lunging Leeches (C) - U4: Meet Me in Paradise
07b - Lunging Leeches (C) - ULL: A Familiar Foe *
08 - Hyrantam and Home - ULL: The Lost Legacy
09 - Post-Game - U4: A Thief's End

(C) Combat
(*) Edited Track

The track for 6 & 7 was one I edited so heavily that I decided to list different music for other GMs who wanted this list than when I run it myself. This being my author table, you get the special ones! :)

Thank you so much for playing this adventure! I hope you enjoyed it despite my numerous delays!

I've already gotten the game reported to Paizo, and will have chronicle sheets ready for you in the next day or so. Please feel free to RP as much as you'd like in the interim! :)


female devotion phantom eidolon (swift protector) | summoner: Morthos Talandro | ♥️60 | ⛨21; Resistances cold 2, fire 2 | F+11 R+10 W+8 | Perception+8; darkvision | speed 25ft | ↻Dutiful Retaliation | Exploration: Avoid Notice | ⚕none

Before

Lidya is about to jump in front of the leech's assault on her brother when Chiselnits and Wan destroy it in what seems like an instant. She looks back and forth between them in amazement.

Good work, fellow Pathfinders!

Thanks for running these scenarios Dire!

Grand Archive

male human nephilim summoner 4 | eidolon: Lidya Irsiya | ♥️60| ⛨17; Resistances void 1 | F+11 R+7 W+9 | Perception+9; low-light vision | speed 25ft | focus☐☐ | spells 2nd☐☐ 1st☐☐ | Exploration: Search | ⚕none

The tiefling dusts himself off, checking over his wounds from the leech bites.

Young Ecmund... surely that is enough excitement for one outing!

He joins Ecmund and Prembret in cooking and story swapping, still amazed at his own adventures in his short time with the society.

Horizon Hunters

N (he/him) Gnavy (orc) Fighter 1 | HP 24/24 | AC 19 (21 w shield) | F+7 R+6 W+4 | Perc+6 darkvision | Stealth +4 | 25ft | Hero 1 | Active Conditions --

Gnavy blocked the strike of the leech with his shield and attacked with his spear. As his spear touched the creature it exploded spraying everything with its ichor.

Gnavy stood their baffled and raised his spear wondering, how exactly did this happen.

Only then does he notice Wan "So your pipe throws rocks? ... That is a powerful weapon." he says with admiration.

Verdant Wheel

NG (F) halfling (hillock) Summoner 2 | HP 30/30 | AC 16 | F +8 R +6 W +8 | Perc +6 | Stealth +2 | Speed 25 | Hero 1/3 | focus 1/1 | spells 1: 2/2 | ↺◇◆ | Active Conditions: ---

"Yay! Good job Chiselnits! Great job, everyone!" Illnore gives her eidolon a wink. On cue, he retracts his spikes so she can nuzzle into him (hugging is too hard, since he's so much bigger than she is).


N (M) Guardian Plant Eidolon w | AC 18 | F +9 R +6 W +7 | Perc +5 | Stealth +2 | Speed 25 | low light vision | Active Conditions: none

Once the food is ready, Chiselnits opens the crack along his belly and calls out: "Illnore! I got your favorite camp chair right here!" He giggles ticklishly as she settles herself into the hollow cavity with her plate and happily accepts the morsels of food she passes up to his mouth. Of course, she can't really see where she's sticking it, so his face is smeared with bits of sadza and sausage grease by the end of the meal. "Hey guys, look! I'm a toddler!" Once Illnore has vacated her spot, he rolls around in the grass to wipe off his face.

@The Dire GM: Thanks for running these bounties for us! Having the author's voice and insight is always a treat.

Envoy's Alliance

| HP 14/68 | AC 24 | Fort +12E; Ref +12T; Will +12E | Perception: +10T | Focus Points: 0/0 | Hero Points: 0/3 (one is a Campaign Coin) | LN Agender Android (Artisan) Inventor 6

Wan watches their razor bullet go streaming towards the leech, barely missing Morthos...but striking dead center into the leech.

The bullet....must have been of of the explosive projectiles Wan was working on and didn't realize it when they shot at the leech.. and well....the rubbery body of the leech mush have allowed the projectile to bounce around inside the leech a little before detonating. Needless on what the bullet did....it was more than what Wan thought was possible, as the leech almost violently explodes.

"Maybe there was a bit to much explosive powder in that shell....one should probably test these things in a more controlled environment. But a field test does show signs of being more....interesting way to get data."

Wan nods to Gnavy, "Mostly. The rocks are actually an amalgam of lead and some other metals. Some have more sharp edged, some more shaped like an arrowhead. But it can be a very powerful weapon."

Grand Archive

NG Female Sylph Elf Time-Traveler Wizard 1 | HP 13/13 | AC: 18 (17 without Shield) | F +4 R +6 W +6 | Perc +4 | Speed: 30 | Spell DC 17 |1 Hero point| Spells: [Magic Missile, Magic Weapon] | Exploration Activity: Avoid Notice | Active Conditions: Mage Armor

Tibal watches the exploding leech with a look of fascination on her face. "That was almost a miniature fireball in and of itself! This new 'technology' thing is intriguing but also a bit worrisome that just about anyone can pick up how to use it with minimal practice. I'm glad most people don't have access to them."

She actaully rolls up her sleeves and help with cooking the meal, curious as to what the Grippli and Dwarf make up, and her personal breeze proves helpful in keeping the fire going or building it up when they need to add more fuel to it. After a while she sits down and tries to stay dry under her tarp. "On the whole not the worst mission... discounting the rain of course. That was absolutely horrid. So uh, when are we heading back to someplace dry?"

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