
Ragnar av Gundrun |

Ragnar advances on the Gobs, and strikes one of them.
5 squares between them and me without needing to jump
Striking the left Goblin. I think right one is easier to hit for the party
Attack: 1d20 + 1 + 4 ⇒ (9) + 1 + 4 = 14
Attack: 1d20 + 1 + 4 ⇒ (6) + 1 + 4 = 11 Reroll thanks to caroliss
damage: 1d8 + 4 ⇒ (7) + 4 = 11
Attack: 1d20 + 1 + 4 ⇒ (13) + 1 + 4 = 18
Attack: 1d20 + 1 + 4 ⇒ (4) + 1 + 4 = 9 Reroll thanks to caroliss
damage: 1d8 + 4 ⇒ (2) + 4 = 6
Attack: 1d20 + 1 + 4 ⇒ (17) + 1 + 4 = 22
Attack: 1d20 + 1 + 4 ⇒ (2) + 1 + 4 = 7 Reroll thanks to caroliss
damage: 1d8 + 4 ⇒ (5) + 4 = 9

Anansi the Spider |

Anansi the Spider follows Ragnar into the room, tiptoeing around the fallen flooring.
This place is badly in need of an interior decorator.
The Shaman touches the bloodrager granting him Guidance

Krystal Popescu |

"Not bad. But I bet I can still reach ya." Krystal moves past Caroliss into her own little corner. Then she notched another arrow at the goblin not in combat.
Going towards the goblin to the right. If I can hit the other one without shooting into melee I'll do that instead.
Shortbow: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Ambriel Kogalnica |
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Past Tense: Ambriel cleans Ragnar up with Prestidigitation.
Ambriel tries to Daze one of the crossbow wielding goblins.
DC 14 WILL to resist.

Ragnar av Gundrun |

Past tense (pre door open): Ragnars eyes flutter as he becomes clean and presentable again. As a tsunamis of thanks is about to erupt from him, but he remembers that he is a professional mercenary and gets back to his "kick the door in business" offering Ambriel thanks and a heart felt I owe you one Mrs. Kogalnica.
You get the idea that Ragnar cares more about his "appearance" or "presentableness" then his actual health, although this may be influenced by his rage transformation.

DM Dickie |

Gobhx: 1d20 + 2 ⇒ (5) + 2 = 7
Neither Alara nor Ragnar have much luck hitting the small, nimble creatures behind their barricade. Kyrstal's arrow, on the other hand, sinks deep into one of the goblins. He howls in pain and snarls at the woman. He mutters in goblin about shooting her next, but finds Ambriel's magic forcing itself into her brain. His mouth and eyes go slack.
His compatriot raises his own crossbow and snaps off a shot presumably at Ragnar. It is tough to tell who he was targeting as the bolt fires wide and high and buries itself somewhere in the rafters above.
Round 2
Cover keeps them out of Ragnar's AoOs, but they're in a tough spot! Everyone's up!

Ragnar av Gundrun |

Ragnar strikes the uninjured Goblin.
attack: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25 Crit threat
attack: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
damage: 1d8 + 4 ⇒ (5) + 4 = 9
attack: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
damage: 1d8 + 4 ⇒ (4) + 4 = 8

Krystal Popescu |
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"Thanks love." Krystal takes the opportunity to finish off the remaining dazed goblin.
Shortbow: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Sneak Attack: 1d6 ⇒ 3
Sense Motive DC 15: 1d20 + 4 ⇒ (2) + 4 = 6

Caroliss Kaddren |

Caroliss uses her whip to try and deflect the next attack on Ragnar!
Aid Another: 1d20 - 1 ⇒ (17) - 1 = 16. +4 AC against the next attack thanks to Caroliss's Helpful trait.

DM Dickie |

Krystal and Alara's attacks thunk into the barricade, but Ragnar catches one in the face. The remaining goblin, wounded and now realizing it is trapped, throws his crossbow over the barricade and cowers.
Once again, up to you if you want to finish him off. She split their numbers up among the rooms and it stripped some of their confidence not being part of a larger horde.

Ragnar av Gundrun |

Ragnar sheethes his axe, grabs he goblin and lifts him up.
Tell and live, how many of you, how many longshanks? In which Rooms? Where is your leader?
Intimidate: 1d20 + 6 ⇒ (18) + 6 = 24
Repeating the question in Abyssal, and making the language sound particularly harsh.
[b]Рассказывайте и живите, сколько вас, сколько длинноногих? В каких комнатах? Где ваш лидер?/b]
If he gets a satisfactory answer, he will knock the Goblin out and be true to his word.

Krystal Popescu |

Krystal worked over her bow, looking disappointed with its performance. When word came out about their numbers, she grimaced in response. "It has to be her. But what I don't get is why she's acting like the owns the whole city."

Anansi the Spider |

Anansi the Spider eyes the interrogation suspiciously.
Sense Motive(Wis): 1d20 + 3 ⇒ (18) + 3 = 21
Goblins aren't really known for being accountants.
Funny how things changed in PF2e. In EC I play a goblin wizard...lol.

Ragnar av Gundrun |

Ragnar picks up his axe, makes sure his sap is easily reachable at his belt and moves up to the next door.
My guess is whatever she found is sentient and wears her as a hat, so, something possession like? Ill use my axe for further Gobs and the sap for her. Alara, arent you Songbirds great at subduing foes? You think you could handle her if I keep her gobs of your back? Door is a natural chokepoint, maybe I can bluff her into not using it effecively
Ragnar whispers to the party.

Alara Shinrin |

Ragnar picks up his axe, makes sure his sap is easily reachable at his belt and moves up to the next door.
My guess is whatever she found is sentient and wears her as a hat, so, something possession like? Ill use my axe for further Gobs and the sap for her. Alara, arent you Songbirds great at subduing foes? You think you could handle her if I keep her gobs of your back? Door is a natural chokepoint, maybe I can bluff her into not using it effecively
Ragnar whispers to the party.
Alara puts her shortbow away and brings her katana back out.
"I could--though I'm not that skilled yet, I can certainly try."

Krystal Popescu |

"I mean sure, there's that too, but she's getting crazy for sure. You saw some of her followers leave her like the plague? But yeah, we'll try and put some sense into her, whether it's talking or bashing her."

Anansi the Spider |

Anansi the Spider shakes his head at the unconscious goblin.
Ancestors are predicting they get a bit more clever in the next edition.
The shaman winks at the others, as he asks the ancestors for Guidance, before checking out the next door for traps.
Perception: 1d20 + 9 ⇒ (8) + 9 = 17 (+2 Dimdweller)

DM Dickie |

Anansi finds no sign of traps and Ragnar proceeds to open the door.
This chamber has no floor, opening directly into the sump of a sewage pit below. Likewise, the charred ceiling has fallen away, revealing the fire-blackened rafters a bove. Next to a hole cut in the southwest corner of the wall, a crude ladder that has been nailed to the wall provides access to the rafters above. Faint light like the glow of several candles can be seen above.otes of dust drift through where the rays of dim light penetrate he's in the ceiling.
There is a door to the west, however, there isn't even enough of a floor to get to it. What little bits are left mostly lead to the hole in the wall. The hole obviously leads to behind the goblins barricade. Room will be revealed on Roll20 ASAP, but this looks like a dead-end.

Caroliss Kaddren |

Perception: 1d20 + 11 ⇒ (20) + 11 = 31.
Caroliss makes a cursory glance at the ladder. "Don't expect that ladder will hold much weight," says Caroliss. "Let's try another way."

Krystal Popescu |

Krystal took a good look at the ladder before speaking towards the others. "Don't use it just yet. I can go ahead and see if she's there. If she's there, you work your magic and we go in. Don't worry. No way am I going in there alone."

Ambriel Kogalnica |

Ambriel crosses her arms, her patience running thin. She weighs suggesting they go buy a ladder and come back the next day, but the others seem awfully eager.

Krystal Popescu |

[OOC]Krystal will try and double back and make the climb up the rafters stealthily.
Climb: 1d20 + 5 ⇒ (13) + 5 = 18
Stealth: 1d20 + 7 ⇒ (19) + 7 = 26

Krystal Popescu |

She intends to do a peak up the ladder to see who's there before going back down.

Anansi the Spider |

Anansi the Spider looks at the second rickety ladder that they found.
Perhaps there is something outside that we can use.
The shaman returns outside to look for anything ladder-like.
Barrels to stack? An actual ladder? Rope? A kind elephant to stand on?
He asks the ancestors for Guidance.
Perception: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20 (+2 Dimdweller)

Ragnar av Gundrun |

I can probably throw Anansi up there, but it doesnt seem all that feasible, tactically speaking. Ragnar considers his options but doesnt come up with a whole lot.
May sound dumb, but given that I weight about twice as much as the next heaviest person, factoring in equipment, I should probably go up last. That also limits the odds of me falling on anyone, which few of you would appreciate very much. It is of course tactically inconvenient because the burly melee specialist will be in the rear...

Ambriel Kogalnica |

Ambriel runs her fingers through her hair, checking to make sure crap from the awful building hasn't gotten into it.
Finally she decides to say something about the predicament.
"We could go buy a ladder. It's not like we're somewhere out in the wilderness."

DM Dickie |

Krystal touches the ladder and can immediately tell it will just drop her into the muck. There are enough holes and cracks in the wall for her to ascend without it, though it isn't easy as the rotted wood could easily give, making it difficult to find solid places to grip.
The mildew covered rafters look sturdy in most places. She can see a nest of sleeping stirges behind her. In front of her are three goblins armed with shortbows surrounding a woman with dark, curly hair. She wears a curious shard of metal on a leather thong around her neck. It is made of a coppery metal and shaped vaguely like a butcher's knife with a small indentation near the "hilt". She sits on a sort of throne made of crates and is surrounded by the glow of a dozen candles behind her.
"So! You've made it as far as my elite honor guard. You rooted out the weak and cowardly and now stand before the great Natalya, Mastermind of Magnimar! Your choice is simple. Join me or perish."
Map of upper section is to the right on Roll20. Anyone can make the knowledge check now, but it wont apply until you see Natalya. Only Krystal has eyes on her now. If she doesn't have a rope she can be handed one easily, it's not that high up.
The goblins bring their bows up, aiming for Krystal's head.

Caroliss Kaddren |

Hearing Krystal in trouble, Caroliss gives her a blessing of luck for whatever she might try up there. Bit of Luck, roll d20s twice and take the better result for 1 round.

Ragnar av Gundrun |

Here comes the nutsy one Thinks Ragnar
Oh great Natalya, a most kind and reasonable offer, but how are we to see thy greatness without actually seeing thee? Perhaps you would consider lowering yourself to our level, so that thy possibly future subjects can bask in thy presence, after all, this approach is often taken by many a great one, from the Chelish Majestrix to the Lady in Shadows...
Ragnar comrades can see him rolling his eyes as he speaks that, but Natalya herself is too far away. Ragnar sheethes his axe as a gesture of peace, knowing he can draw it for free as part of a move action anyway.
Bluff: 1d20 + 6 ⇒ (15) + 6 = 21
Knowledge Arcana: 1d20 + 6 ⇒ (12) + 6 = 18
No idea what that is, at least in current light conditions.