DM Carbide's Godsmouth Heresy [PFS1e-CORE, Table 1] (Inactive)

Game Master John Woodford

COMBAT MAP


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Silver Crusade

F Human (CORE) Fighter (5) HP 48/49, AC 23/ T 13 / FF 20 / Saves: Fort +8 , Ref +6, Will +7 (/+8 against fear)/ Perception +1, Ini +3
Keynala Smith wrote:
"You said you thought there were tengu? Aren't they bird people? This looks like one came in here and got torn up."

"It does seem likely," Erica acquiesces. "Given the teeth and claws on that thing," she glances at the unidentified creature,"I have no doubt but that it can tear apart flesh to consume it."

Did we successfully beat the Knowledge check DC?

As her gaze wanders around the room and she reluctantly gives the walls a second look, she suddenly becomes thoughtful:

"I've seen this type of decoration before, not..." she pauses, visibly embarrassed. "Not like this, but something similar. It was in a book about... About the Thassilonian Empire, I think."

EDIT: Thanks for the clarification GM! I've modified my post accordingly :)


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

You beat the first Knowledge check, which was followed by a second. I think Desynthia is the only one who can attempt the second one, but she'll have the benefit of Vulf's Aid Another.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Botting Desynthia's check:

Knowledge (Arcana), incl. Aid Another: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10

Nala, the first potion is an elixir of love. You're not sure about the second one, though.

The sorceress' hair turns a deep shade of red as she looks over the murals, but when Erica reminds her of the connection to Thassilon she brightens. "Of course! It's Lust, one of the seven sins!"

Azrial detects no traps on the door, and hears nothing from the other side. Somewhat reassured that there's nothing to worry about, he pulls the door open and steps back.

The room thus revealed contains no apparent threats. On peering in, you see that it may once have contained cabinets, tables, and tools like the previous room, but all have been destroyed beyond easy recognition. Ancient bloodstains mar the walls.

The Exchange

NG Female Half-Elf Ranger 5 | Mods: None | HP 50 (-0) | AC/Tch/FF 21/13/19 | CMD 22 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Animal +4, Aq Hum +2; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL), SM: +2 | Init: +2 (+2 FT)

Nala pokes her head inside the room, "Gross, let's check it anyway though and then move on." She does a quick search, then sets up at the next doorway.

Perception Room Search: 1d20 + 8 ⇒ (6) + 8 = 14

Perception Next Door: 1d20 + 8 ⇒ (7) + 8 = 15


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Nala finds nothing more of interest in the first room. Her check of the debris in the next room likewise reveals nothing but useless junk.

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Sorry, I was sure i posted earlier..

This place is really enormous...

The sorceress hair are still a lil" bit pinkish, as the murals from ancient Thassilon still might run wild in her mind.

Silver Crusade

F Human (CORE) Fighter (5) HP 48/49, AC 23/ T 13 / FF 20 / Saves: Fort +8 , Ref +6, Will +7 (/+8 against fear)/ Perception +1, Ini +3

"Should we proceed, or go back to the room that was locked up from the inside?" Erica asks. "Maybe the tengu left his hiding place by now. Or if he hasn't, we can still kick down that door. Apparently, he wasn't the only one to have come down here."

The Exchange

NG Female Half-Elf Ranger 5 | Mods: None | HP 50 (-0) | AC/Tch/FF 21/13/19 | CMD 22 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Animal +4, Aq Hum +2; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL), SM: +2 | Init: +2 (+2 FT)

Nala pipes up quickly, "I'd definitely vote on going back. I don't like leaving enemies or unchecked doors behind us at all."

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf follows Nala, casting detect magic, and looking around the room of damaged fixtures and old blood stains.

Perception, first room: 1d20 + 4 ⇒ (13) + 4 = 17
Perception, second room: 1d20 + 4 ⇒ (11) + 4 = 15

"Agreed." snorts Vulf at the recommendation to return to the locked room. "But, I'd prefer there be no further trouble."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Vulf does not detect any magic in the room, nor does he find anything of interest (unless he's interested in valueless junk).

Dark Archive

LN Half-Elf Archer 1 | HP: 11 (-0) -1 NL | AC: 17 (14 Tch, 13 Fl) | CMB: +0, CMD: 14 | F: +2, R: +6, W: +3; +2 vs Enchant: Immune Sleep | Init: +6 | Perc: +8, SM: +2; Low-Light | Speed 30ft | ReRoll 3 Star | Active conditions: None.

With a shrug, Azrail heads back to the room he'd secured earlier. When his companions appear ready, he tries to unjam the door.

Disable Device+mwk Tools: 1d20 + 9 - 1 + 2 ⇒ (3) + 9 - 1 + 2 = 13

Stepping back, bow in hand, he nods to the stronger companions. "Your turn"

Silver Crusade

F Human (CORE) Fighter (5) HP 48/49, AC 23/ T 13 / FF 20 / Saves: Fort +8 , Ref +6, Will +7 (/+8 against fear)/ Perception +1, Ini +3

If all fails, Erica will try to break down the door with her hammer.

Power Attack: 1d20 + 5 - 1 ⇒ (3) + 5 - 1 = 7
Damage: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The door does not move, even after Azrail unblocks it. Erica smashes at it with her hammer, splintering it slightly.

The Exchange

NG Female Half-Elf Ranger 5 | Mods: None | HP 50 (-0) | AC/Tch/FF 21/13/19 | CMD 22 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Animal +4, Aq Hum +2; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL), SM: +2 | Init: +2 (+2 FT)

Nala starts hacking at the door as well, calling out as she does, ”You are trespassing and we are coming in, surrender and you will not be harmed.”

MW Trident: 1d20 + 5 ⇒ (1) + 5 = 6 for Piercing: 1d8 + 3 ⇒ (2) + 3 = 5
MW Trident: 1d20 + 5 ⇒ (8) + 5 = 13 for Piercing: 1d8 + 3 ⇒ (3) + 3 = 6
MW Trident: 1d20 + 5 ⇒ (1) + 5 = 6 for Piercing: 1d8 + 3 ⇒ (1) + 3 = 4

Could someone move Nala next to the door we are hacking? Thanks.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The trident doesn't do anywhere near as much damage to the door.

Silver Crusade

F Human (CORE) Fighter (5) HP 48/49, AC 23/ T 13 / FF 20 / Saves: Fort +8 , Ref +6, Will +7 (/+8 against fear)/ Perception +1, Ini +3

"Let me," Erica tells Nala. She keeps bringing down her hammer on the door as hard as she possibly can.

Power Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d8 + 2 + 3 ⇒ (8) + 2 + 3 = 13

Power Attack: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d8 + 2 + 3 ⇒ (3) + 2 + 3 = 8

Power Attack: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d8 + 2 + 3 ⇒ (2) + 2 + 3 = 7

Power Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d8 + 2 + 3 ⇒ (3) + 2 + 3 = 8

Power Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 + 2 + 3 ⇒ (1) + 2 + 3 = 6

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

You know, I nearly pity the door. Boards don't strike back

The Exchange

NG Female Half-Elf Ranger 5 | Mods: None | HP 50 (-0) | AC/Tch/FF 21/13/19 | CMD 22 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Animal +4, Aq Hum +2; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL), SM: +2 | Init: +2 (+2 FT)

Nala nods as Bobbie begins her unrelenting attack, "Ah yes, your weapon is much better suited than mine. Carry on." She holds her trident ready to strike if an armed enemy attacks when the door falls.

I moved everyone down to where Bobbie and I are hacking at the door.

Readied:
MW Trident: 1d20 + 5 ⇒ (11) + 5 = 16 for Piercing: 1d8 + 3 ⇒ (4) + 3 = 7

Dark Archive

LN Half-Elf Archer 1 | HP: 11 (-0) -1 NL | AC: 17 (14 Tch, 13 Fl) | CMB: +0, CMD: 14 | F: +2, R: +6, W: +3; +2 vs Enchant: Immune Sleep | Init: +6 | Perc: +8, SM: +2; Low-Light | Speed 30ft | ReRoll 3 Star | Active conditions: None.

Watching as the door quickly becomes less imposing, Azrail steadies his bow. "Well done. We gotcha cova'd"

Azrail will also ready to shoot if something attacks

readied:

Short Bow: 1d20 + 4 ⇒ (12) + 4 = 16 for Piercing: 1d6 ⇒ 2 x3 Crit; 60ft Range

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Seeing his allies at the ready, Vulf recites a short prayer for guidance.
Guidance cast on 1 Azrail or 2 Keynala: 1d2 ⇒ 1


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Eventually Erica smashes through the door. Through the opening, she can see what appears to be another embalming facility, this one gleaming with gold fixtures.

From her vantage she sees nothing moving.

The Exchange

NG Female Half-Elf Ranger 5 | Mods: None | HP 50 (-0) | AC/Tch/FF 21/13/19 | CMD 22 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Animal +4, Aq Hum +2; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL), SM: +2 | Init: +2 (+2 FT)

Nala points the way in, "I got your back. Let's flush them out."

She follows immediately after Bobbie, if the human heads inside.

Silver Crusade

F Human (CORE) Fighter (5) HP 48/49, AC 23/ T 13 / FF 20 / Saves: Fort +8 , Ref +6, Will +7 (/+8 against fear)/ Perception +1, Ini +3

"I don't see anything," Erica says cautiously. She keeps her shield up as she enters the room, just in case the tengu might still be around and hiding.

Perception: 1d20 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Desynthia tries to bring some light, renewing her spell on the tip of her spear if needed

Perception: 1d20 + 0 ⇒ (2) + 0 = 2


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Erica advances into the room, but is taken completely by surprise when a pair of tengu attack her from positions of concealment! Only one hits her with a dagger for 7 HP.

Round 1:

Initiative order
Azrial
Nala
Vulf
Desynthia
Tengu
Erica

Everyone but Erica can act!

Dice rolls:
Vulf Initiative: 1d20 + 3 ⇒ (16) + 3 = 19
Azrail Initiative: 1d20 + 4 ⇒ (19) + 4 = 23
Desynthia Initiative: 1d20 + 2 ⇒ (15) + 2 = 17
Erica Initiative: 1d20 + 3 ⇒ (1) + 3 = 4
Keynala Initiative: 1d20 + 2 ⇒ (20) + 2 = 22

Foe Initiative: 1d20 + 3 ⇒ (3) + 3 = 6

Flanking dagger: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Flanking dagger: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23

Flanking bite: 1d20 - 1 + 2 ⇒ (1) - 1 + 2 = 2
Flanking bite: 1d20 - 1 + 2 ⇒ (4) - 1 + 2 = 5

Dagger damage: 1d4 + 1 + 1d6 ⇒ (1) + 1 + (5) = 7

Dark Archive

LN Half-Elf Archer 1 | HP: 11 (-0) -1 NL | AC: 17 (14 Tch, 13 Fl) | CMB: +0, CMD: 14 | F: +2, R: +6, W: +3; +2 vs Enchant: Immune Sleep | Init: +6 | Perc: +8, SM: +2; Low-Light | Speed 30ft | ReRoll 3 Star | Active conditions: None.

Growling as he's unable to get a clear shot, Azrail calls out "Back'em up! Bring 'em out."

Aiming his bow through the doorway, he prepares to drop a tengu.

Ready to shoot the first enemy he sees
Short Bow, PBS, Melee: 1d20 + 4 + 1 - 4 ⇒ (16) + 4 + 1 - 4 = 17 for Piercing: 1d6 + 1 ⇒ (2) + 1 = 3 x3 Crit; 60ft Range

The Exchange

NG Female Half-Elf Ranger 5 | Mods: None | HP 50 (-0) | AC/Tch/FF 21/13/19 | CMD 22 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Animal +4, Aq Hum +2; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL), SM: +2 | Init: +2 (+2 FT)

Nala looks at the archer, "If you were inside a room in cover, protected from being shot in the face, would you just stupidly leave? WE have to go in, it isn't ideal but it's all we can do... CHARGE!"

Nala bolts into the room, attempting to avoid any attacks and stabs at a Tengu.

Move w/ Acrobatics to Avoid AoOs, Strike Solid Black

Acrobatics - ACP vs. Solid Black CMD: 1d20 + 2 - 2 ⇒ (7) + 2 - 2 = 7
Acrobatics - ACP vs. Dotted Black CMD 2nd Enemy: 1d20 + 2 - 2 - 2 ⇒ (13) + 2 - 2 - 2 = 11

MW Trident: 1d20 + 5 ⇒ (1) + 5 = 6 for Piercing: 1d8 + 3 ⇒ (7) + 3 = 10


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Initiative order
Azrial-delaying
Nala-acted
Vulf
Desynthia
Tengu
Erica

Azrial delays, waiting for a target. Nala shoves past Erica, trident in hand, ducks to avoid a dagger blow from one tengu, and leaves herself open to a deadly stab from the other. Take 11 HP, Nala. She spins and stabs at something nowhere near either tengu.

The dice module is not being your friend.

Vulf and Desynthia?

Dice rolls:
Dagger AoO, flanking: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Dagger AoO, flanking: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7

Dagger damage: 1d4 + 1 + 1d6 ⇒ (4) + 1 + (6) = 11

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf steps into the room, mutters a prayer to the Lord of the Forge to guide Erica's strong hand.
Move, cast guidance.

Sorry for stepping in your way, Azrial, but I am hoping Erica can clear a path inward.

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Hold your ground, I'm sending you some help! I can't get in the room, and I'm afraid to shoot one of you in the melee!

Desynthia uses her wand to call a creature out of nowhere

Use Summon Monster wand, CL3, 7 charges left


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Initiative order
Azrial-delaying
Nala-acted
Vulf-acted
Desynthia-acted
Tengu-acted
Erica

One tengu says to the other, "For the record, I thought this was a terrible idea!" The other snorts, but says nothing. They press their attack on Erica, assailing her with blade and beak. Erica, take another 9 HP.

Dice rolls:
Flanking dagger to Erica: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Flanking dagger to Erica: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Flanking beak to Erica: 1d20 - 1 + 2 ⇒ (3) - 1 + 2 = 4
Flanking beak to Erica: 1d20 - 1 + 2 ⇒ (7) - 1 + 2 = 8

Dagger damage: 1d4 + 1 + 1d6 ⇒ (2) + 1 + (6) = 9

Tengu: AC ? T ? FF ? HP taken--Dot: Dash:

Silver Crusade

F Human (CORE) Fighter (5) HP 48/49, AC 23/ T 13 / FF 20 / Saves: Fort +8 , Ref +6, Will +7 (/+8 against fear)/ Perception +1, Ini +3

Erica staggers backwards as two daggers pierces her armor and sink into her flanks, but regains enough of her balance to counterattack.

"We're both wounded, Vulf!" she cries out, hoping that the cleric will take the hint.

Targeting the one to her left on the map, with dots around the token

Power Attack (Guidance): 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Damage: 1d10 + 3 + 2 ⇒ (6) + 3 + 2 = 11


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Erica drops one of the tengu with a single blow!

Round 2:

Initiative order
Azrial
Nala
Vulf
Desynthia
Tengu
Erica

Everyone but Erica can act!

Tengu: AC 15 T 13 FF 12 HP taken

The Exchange

NG Female Half-Elf Ranger 5 | Mods: None | HP 50 (-0) | AC/Tch/FF 21/13/19 | CMD 22 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Animal +4, Aq Hum +2; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL), SM: +2 | Init: +2 (+2 FT)

Nala steps and stabs with a nod to Bobbie, "That's one way to get rid of flankers."

5-ft, Strike Solid Black

MW Trident: 1d20 + 5 ⇒ (8) + 5 = 13 for Piercing: 1d8 + 3 ⇒ (4) + 3 = 7


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 2 (ongoing):

Initiative order
Azrial
Nala-acted
Vulf
Desynthia
Tengu
Erica

Nala narrowly misses the other tengu.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]
Erica 'Bobbie' Zufan wrote:
"We're both wounded, Vulf!" she cries out, hoping that the cleric will take the hint.

"Then, come to your aid, I shall!" cries Vulf with hammer held high. He enters the room. Taking an AoO.

Then swings his weapon at the remaining Tengu.
Mele (warhammer, masterwork): 1d20 + 4 ⇒ (16) + 4 = 20
Damage (B): 1d8 + 2 ⇒ (8) + 2 = 10

I'm afraid I can't use my last channel without also getting the tengu healed, too.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

As Vulf begins to advance into the room, the tengu does not try to stab him. Instead it raises a hand and shouts, "I SURRENDER!"

Silver Crusade

F Human (CORE) Fighter (5) HP 48/49, AC 23/ T 13 / FF 20 / Saves: Fort +8 , Ref +6, Will +7 (/+8 against fear)/ Perception +1, Ini +3

"Good choice," Erica shifts her posture slightly, doing her best not to wince in pain, but without lowering her guard. "Put your weapons on the ground. All of them. Then raise your hands where I can see them. I'll check that you haven't left anything. One wrong move, and you'll end up like your concussed friend on the ground. Understood?"

Dark Archive

LN Half-Elf Archer 1 | HP: 11 (-0) -1 NL | AC: 17 (14 Tch, 13 Fl) | CMB: +0, CMD: 14 | F: +2, R: +6, W: +3; +2 vs Enchant: Immune Sleep | Init: +6 | Perc: +8, SM: +2; Low-Light | Speed 30ft | ReRoll 3 Star | Active conditions: None.

Believing the fight to be essentially over, Azrail tightens his grip on the bow.

"Aye! Iffen ya wants ter live, drop ya weapon."

Delay


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Before we resolve all that, the tengu surrendered before Vulf could attack. Vulf, do you want to attack anyway?

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Upon hearing the tengu's plea, Vulf holds his hammer.

"You were unwise in your decision to attack us. Undoubtedly, not your first exercise in poor judgment." The cleric addresses the tengu. "But, it would now seem that you have an opportunity to make up for past mistakes. I suggest that you do not forego it."

Sovereign Court Faction Goal: Accept the surrender of an enemy combatant (other than an evil outsider or undead creature), and ensure his fair treatment until he can safely be released, ransomed, or delivered to authorities for justice. Alternatively, allow such an enemy combatant with no means of escape to flee without further harm.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

[b\"Excuse me? Who attacked whom, here? You're the ones who shouted threats at us, blocked us in, and broke down the door! What would you have done, if you were in my position?"[/b]

Silver Crusade

F Human (CORE) Fighter (5) HP 48/49, AC 23/ T 13 / FF 20 / Saves: Fort +8 , Ref +6, Will +7 (/+8 against fear)/ Perception +1, Ini +3

"I probably would have started with staying away from sacred grounds I was not permitted to enter," Erica states severely. "We found another one of your friends, or at least what was left of him, in another room of the catacombs, so don't pretend that you were at the wrong place at the wrong time. What were you doing down here?"


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Is anyone going to stabilize the dying tengu? Also, refresh my memory...have any of you identified yourselves as being here with official sanction?

His eyes widen, and the feathers around his neck flare. "Yeah, we were trying to hide from the thing that got Fisk. This place should have been perfect to loot! It was a pain to dig our way in, but when we broke through the wall the dust in the hall was untouched. We were not expecting something to bite Fisk's face off and chase me and Skezza. Look, you patch her up, I tell you everything we found, and then we'll leave it to you, OK?"

Silver Crusade

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40

Now that the fight is over, Desynthia tries desperatly to stop her summoning spell, knowing it would be of better use later

I'm not sure if that's possible, GM, to stop a summoning spell before it takes effect, as the incantation time is one round

Whether she accomplish this task or not, she rushes to the dying tengu's help and tries to save its life, bandaging the wounds with practise and assurance

Taking ten in Heal, bonus +5, to reach First aid DC 15


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

AFAIK you can stop casting it partway through and still keep the spell.

Silver Crusade

F Human (CORE) Fighter (5) HP 48/49, AC 23/ T 13 / FF 20 / Saves: Fort +8 , Ref +6, Will +7 (/+8 against fear)/ Perception +1, Ini +3
DM Carbide wrote:
have any of you identified yourselves as being here with official sanction?

No, we haven't

"Tell us all you know," Erica acquiesces. Her guard has relaxed a little, but her bloodstained warhammer is still in her hand, and she listens very carefully to the tengu's story for lies or half-truths.

Sense Motive: 1d20 + 1 ⇒ (18) + 1 = 19

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Vulf listens carefully for any feathered fibs.
Sense Motive: 1d20 + 4 ⇒ (20) + 4 = 24

The Exchange

NG Female Half-Elf Ranger 5 | Mods: None | HP 50 (-0) | AC/Tch/FF 21/13/19 | CMD 22 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Animal +4, Aq Hum +2; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL), SM: +2 | Init: +2 (+2 FT)
Keynala Smith wrote:

Nala starts hacking at the door as well, calling out as she does, ”You are trespassing and we are coming in, surrender and you will not be harmed.”

[dice=MW Trident]1d20+5 for [dice=Piercing]1d8+3
[dice=MW Trident]1d20+5 for [dice=Piercing]1d8+3
[dice=MW Trident]1d20+5 for [dice=Piercing]1d8+3

Could someone move Nala next to the door we are hacking? Thanks.

Back here Nala advised they were trespassing and should surrender. They attacked us when we came in After they were told to surrender.

She growls, ”I clearly stated you were trespassing and to surrender. YOU chose to hide and ambush us when we entered. Now, we have official authority from the Pharasman clerics above to be here. Whose authority do you have to be here?”


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Missed that, sorry; I should have had you roll a Diplomacy check. Of course, after Azrial's comment you probably would have had some penalties on the check....

ETA: Nala also was talking after the party blocked the door, and after Erica started to break the door down.

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