| Aikaterine |
Aikaterine will take up a position at the window to look in as stealthily as she can. There, her elven eyes hopefully pierce the dimness of the room. The rogue sticks to the shadows of the overhang and uses them to her benefit. Once there and secure, the elf checks to see if the front door has a trap on it from here. Who knows what these barbarians could have in store for them? If the coast is clear, all is well, and they are all asleep, she will see if she can see the gladius from the window by peering in more directly than with a glimpse.
Perception: 1d20 + 18 ⇒ (8) + 18 = 26
Stealth: 1d20 + 15 ⇒ (11) + 15 = 26
| Amphitryon |
Amphitryon silently summoned his spear. He didn’t risk moving, lest he cause noise inadvertently. But if stealth was no longer an issue then he would be ready. Either to call in darkness to cover an escape or to stand his ground.
| Aikaterine |
"Go ahead and sneak in, I'll get the door from here. That way if any of them wake up, we won't even be in the room." When Cyrene is ready, she will use her ranged legerdemain powers to open the door from outside of the building, paving the way for their stealthy companion. If someone is keeping watch somehow without them noticing, they may think it just the wind. In any case, she tries to be as quiet as possible.
Stealth: 1d20 + 15 - 5 ⇒ (14) + 15 - 5 = 24
| Amphitryon |
Amphitryon waited, pleased with the group's decision. A bloodless payday was the best kind.
| DM Amazing Red |
Cyrene sneaks in and is very silent thanks to the enchanted coin. Once inside, she notes that there are six men here all slumped over asleep and snoring very loudly. Aika opens the door with her magical trickery. Inside is a short hallway that leads to three separate exits. The southern door is open already and inside seems to be an office of sorts and Cyrene spots an elaborate looking sword that seems to be what you are looking for on a table. However in front of the table stands a tall powerfully built armored greek human male who notices the door being opened. "Now which one of you louts left the door ajar?" He yells though it does not seem to awaken any of his men. Once he realizes that everyone else is asleep, he visibly sighs and closes the door to get back to whatever it is he was doing.
| Aikaterine |
Aikaterine lets the man close the door, but has the latch slightly not close all of the way so he can feel it as he closes. It may open once again. Perhaps it's just the consequences of staying in an abandoned brewery?
| Aikaterine |
Figures for enemies?
| Amphitryon |
Amphitryon nodded. If it came to this, then he was ready to storm in one arrows started to fly. He trusted that Cyrene knew what she was doing in deciding that violence was their best option.
| Cyrene |
Cyrene moves forward smoothly until she's got a clear line of sight, sets an arrow to the string and shudders slightly. Then she raises a hand and waves a cue to Aikaterine.
She opens the door, I shoot :D Activating Bull aspect along with Tiger.
Surprise Arrow!: 1d20 + 11 ⇒ (12) + 11 = 231d8 + 5 ⇒ (6) + 5 = 11
| Aikaterine |
With the ranger ready to attack, Aikaterine shakes her head NO, surprisingly. Instead, Aikaterine use her ranged legerdemain to cause a small set of papers to fall, or a light box, or anything to make a light sound on the other side of the room to distract the guard on watch. This will hopefully pull him away from the gladius and to go investigate. This will allow Cyrene to gain the sword without violence and without having to kill the man in one shot--a hard thing to do. It should also give her time to escape and the whole of the group to return toward the ship before the man might even know what's going on.
| DM Amazing Red |
1d20 + 12 ⇒ (9) + 12 = 21
Though she is unheard as she absconds with the heirloom blade, perhaps a faint shadow or an article of clothing is seen in his peripheral view. "You idiots!! Wake up! Get her! That weapon belongs to me!" This time the yelling is just able to wake the men up, albeit slowly.
Aikaterine: 1d20 + 6 ⇒ (2) + 6 = 8
Amphytrion: 1d20 + 2 ⇒ (1) + 2 = 3
Cyrene: 1d20 + 6 ⇒ (14) + 6 = 20
Kyronai: 1d20 + 2 ⇒ (9) + 2 = 11
Varocles: 1d20 + 2 ⇒ (9) + 2 = 11
Bruticus: 1d20 + 5 ⇒ (14) + 5 = 19
Red: 1d20 + 1 ⇒ (7) + 1 = 8
Blue: 1d20 + 1 ⇒ (5) + 1 = 6
Yellow: 1d20 + 1 ⇒ (18) + 1 = 19
Green: 1d20 + 1 ⇒ (2) + 1 = 3
Orange: 1d20 + 1 ⇒ (1) + 1 = 2
Black: 1d20 + 1 ⇒ (16) + 1 = 17
Cyrene is up first. Please look at the map. I placed everyone else right outside a door.
| DM Amazing Red |
They all open outwards.
The leader angrily moves forward, drawing a very ornate looking javelin and throws it across the warehouse at Cyrene while two of his goons move to engage the huntress. You notice that the goons move very quickly and one catches up with her, his fists balled up ready to strike.
2 range increment penalty with far shot: 1d20 + 12 - 2 ⇒ (3) + 12 - 2 = 13
1d6 + 9 ⇒ (5) + 9 = 14
Though he misses, the javelin starts flying back to his hand. Black and Yellow double move.
Kyronai, Varocles, and Aika are up! Crates are considered difficult terrain.
| Aikaterine |
Once she takes ahold of the gladius and pulls her companion out the window, she quickly closes it and places whatever she can find nearby in front of the window to block it.
Can't cast because I'm in a silence zone.
| Aikaterine |
I'd assume that because the silence zone was with Cyrene, you could hear the shouting and attacks of those inside who are currently outside of that zone.
| Kyronai |
Assuming Kyronai has line of sight from the doorway...
Seeing angry men running in the direction where he knows his teammates to be, Kyronai fires a magical arrow of pure venom at the attacker that seems to be closest to them.
Ranged touch attack: 1d20 + 3 + 3 ⇒ (12) + 3 + 3 = 18
spit venom -- DC 18 Fort for partial black adder poison damage
| DM Amazing Red |
Yea, there is some cover, but you hit anyway.
Kyronai spits literal venom as opposed to the verbal kind and it strikes black right in the eyes, the searing pain causes the man to cover his face.
Fort: 1d20 + 6 ⇒ (14) + 6 = 20
The venom seems to be resisted though. Blue moves towards Cyrene as Red easily leaps over a crate and charges the huntress.
Charge, Unarmed Strike: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
Lethal: 1d3 + 4 ⇒ (1) + 4 = 5
The man lands a solid hit on the huntress, catching her on the shoulder.
Amphitryon!
| Amphitryon |
Hit: 1d20 + 15 ⇒ (14) + 15 = 29
Damage: 1d10 + 15 ⇒ (6) + 15 = 21
Fire: 1d6 ⇒ 2
Braced, if anyone charges he deals double damage
Amphitryon moved into the room. In a loud and clear voice he yelled out "Cowards! Chasing a woman? Pathetic! Come and face me, or are you afraid of a fair fight?"
| Cyrene |
Cyrene has no intention of getting into a fight that she'd almost certainly lose and scrambles out of the window as fast as possible, gritting her teeth against the pain she fully expects.
Get outta here! I'm an archer, not a tank!
| DM Amazing Red |
I can take you out of initiative then if you wish.
Cyrene decides that discretion is a better part of valor and quickly moves away from the warehouse. The leader moves forward and instead chucks his magical javelin at Amphitryon, all the while chuckling. "Fool."
1 range increment with far shot: 1d20 + 11 ⇒ (14) + 11 = 25
1d6 + 9 ⇒ (4) + 9 = 13
And again the weapon ricochets to come back to the leader's hand. The blinded thug steps up to wildly swing at Aika.
1d20 + 8 ⇒ (7) + 8 = 15
Miss chance, high is good: 1d100 ⇒ 40
Lethal: 1d3 + 4 ⇒ (3) + 4 = 7
One of the other thugs decides to run and jump out of the window Provoking an AOO from Aika if she would like to take it.
and decides to bring his arm out for a clothesline to pummel the woman.
1d20 + 8 ⇒ (3) + 8 = 11
Lethal: 1d3 + 4 ⇒ (3) + 4 = 7
Kyronai, Varocles, and Aika are up!
| Kyronai |
Kyronai sees Cyrene come sprinting out from around the corner of the building.
"Where's Aikaterine?" he calls before remembering that she is carrying the coin affected by Varocles' silence spell.
He runs to be able to see around the corner of the building. If/when he sees an enemy, he will cast web bolt to try and adhere it to the side of the building.
If I have a line of sight to yellow, they'll be my target. DC 16 Reflex negates.
| Aikaterine |
There is no response from the mage as all around her is silence until Cyrene gets far enough away. As she does, there is a tremendous crashing of glass as the man attempts to crash through the window.
Aikaterine takes advantage of the situation and tries to catch the man's arm as he tries to clothesline her, and thrusts her own into his face with her cestus.
Melee AoO vs Yellow: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 22 -4 dealing nonlethal
Damage: 1d4 + 3 + 3d6 ⇒ (4) + 3 + (1, 1, 2) = 11 I believe he is denied his dex from jumping. If not, don't apply the attack without his dex bonus and ignore the sneak attack damage
As she readies for combat, she casts a spell to change forms to that of which can attack those with fists more readily. Furthermore, the gear that is upon her will meld into her form, restricting those nearby from being able to take it back.
Standard Action: Casting Defensively (Concentration DC19) - Alter Self (Canopy Troll)
Concentration (Cast Defensively): 1d20 + 9 ⇒ (12) + 9 = 21 Small +2dex, +1attack, +1AC, -1size CMB/CMD, bite/2claws/sting
| Varocles Seaworthy |
With the door opened, Varocles moves up next to Amph, with his trident ready, and he hurls an icicle at the green one...
Icicle Hit Ranged: 1d20 + 8 ⇒ (1) + 8 = 9 vs touch AC
Icicle Damage: 1d6 + 2 ⇒ (3) + 2 = 5 Cold
| DM Amazing Red |
Reflex: 1d20 + 3 ⇒ (4) + 3 = 7
Kyronai casts a spell, an audible "thwip" being heard as the goon fails to dodge it and is stuck to the side of the building. Aika hits her target with an opportunistic jab in the kidneys. She then transforms herself into a small troll.
Varocles moves into the warehouse and launches a magical icicle which embeds itself into a crate.
Blue runs, leaping over a small crate and throws a punch but not before running into Amphitryon's readied spear. Blue will activate Rage beforehand.
Rage, Charge: 1d20 + 8 + 2 + 2 ⇒ (16) + 8 + 2 + 2 = 28
Brawler, lethal: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Red continues his assault on the now troll-ified Aika.
Red will also activate Rage.
Rage: 1d20 + 8 ⇒ (1) + 8 = 9
Brawler, ethal: 1d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Yellow-11 Nonlethal, Blue-46-Raging, Red-Raging, Varocles-10
Amphitryon is up again!