Mummy's Mask (Inactive)

Game Master Daniel Penfold 351

In the wilds of Osirian something is shifting beneath the sands.

The rules

Notes

Treasure List

Maps

images


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@ Dorian - that all looks fine.


Ok. I appreciate the opportunity. I will await your decision.


CS updated. Let me know if I've made any glaring errors. Unlike my character, I'm only human! :-P


@Vernon- that all looks fine.


Of course I see this now.
Can I get a day to figure something out for this ??


Sure, no problem


Sadly, I cannot come up with a concept for this one. Don't worry about my interest in this one. :)


@Mokshai - no problem

Scarab Sages

Camris here, Ra-Khefer is my submission.

Personality and Appearance: Short, blocky and built like a fireplug, Ra-Khefer makes an imposing sight in his armor, oversized muscles and oversized hammer. His uniform tabard only shows the white patch of a mercenary.
He is ferocious in offence or defense. He is wary of discovery, but feels relatively safe in this old town of Wati, far from Sothis.
Once he was a Captain of the Royal Tomb Guardians, but now he must swallow his pride to work with these... little more than tomb robbers, whatever the Ruby Prince has decreed. Some one had assassinated him in Sothis, but it didn't take. Now on the run from his former comrades, he must find the reason he was murdered, and the trail led here.

Background::

He was a thief.
A feral child who eked out a living pilfering the money chests of the Sand Dwarven mercheants that crossed the endless sand dunes of the Osiron outback. Driven to distraction by his predations, they hired a thief-taker to capture him.
It was a difficult task. The child was difficult to trace through the maze of blind alleys that was the criminal underworld. He had no name of his own, being referred to as ‘grub’ or ‘worm’ by the fences he furtively dealt with. But one day the child took one risk too many and he was caught.
The thief-taker was struck by the extreme youth and exotic features of his quarry and took him back to his home in Erekrus, home of the Sand Dwarves in Osirion. The thief taker, whose name was Mosir Al-Rebar, admired the boys enterprising nature and decided to adopt him. He gave the boy a new name; Ra-Khefer.
The boy thrived under his foster father’s tutelage and grew to be a respected building constructor. But there was one thing he wanted that would make him stand out and be respected.
The Sand Dwarven people were more properly known as the Pahmet. They were legendary warriors and advisors to the founding pharaohs of Osirion. Every four years, the Pahmet sent a regiment of their soldiers to be royal tomb guardians to the Ruby Prince, the only unit in Osirion to be trusted to guard the Royal Necropolis.
Through outstanding work, training intensely for combat and the religious ceremony dealing with the sacred dead, he qualified for and joined the Pahmet tomb guardians. His regiment was sent to the Necropolis and there he performed his duty with distinction for four decades, rising to the rank of Captain.

He woke up in blackness, lying on stone.
He tried to sit up, but cracked his head on the low ceiling. He felt around, and realized he was in a sarcophagus. Panicking, he screamed for help, but to no effect.
His memory was fuzzy; he couldn’t remember how he got here. He was only wearing the ceremonial burial armor, but the weapon laid next to him was his own hammer. It was hard to get a proper swing, but he was eventually able to shatter the stone lid and climb out.
He found himself standing in front of his own tomb in the Necropolis, but stripped of rank and honors. Puzzled, he walked the silent avenues of the City of the Dead, searching for any of his troopers. He ran into a pair on patrol, but instead of greeting him, they called out the warning for ‘Revenant!’ and attacked. He was able to beat them, but he barely escaped with his life.
What little he could uncover of his fate told a sordid tale of a commander (himself) having been caught stealing grave goods and committing suicide before he could be brought to justice. While his memory was fuzzy, he was absolutely certain that was not what happened. He had witnessed something, he knew, and had been killed for it. But what was it? And how came he to be resurrected? The uncertainties were maddening!
The more immediate problem was that there was a warrant out on himself as a revenant; being staked and beheaded was the least that would happen if he was caught.
He took a job as a guard on the first caravan out of the capital. It’s eventual destination hove into sight just ahead. The ancient city of Wati. Perhaps he could find work there until he could find a way to clear his name and find out what had actually ended up dead.


Ok, looking at the current group I get the feeling that melee is covered and they need a guide to the desert. I submit Cantor, a half-orc ranger with the Guide archetype.

Brief background:

Canetor's parents are a woman from Wati and a kelish half-orc. His mother, Kara, is part of a cult to the old god Osiris in the city, while his father Kyron ran away from his family in search for a purpose in life. He found purpose with Kara and her cult.
Their son was born and had a happy childhood learning about the cult. The harsh life of the desert proved to be good for him growing up, and he learned the facts of life very quickly, especially by being an uncommon race in the city. He frequently ventured the desert and learned some survival skills, but he always managed to be home for history and religion lessons.

When he found out that he was to have a little sister, he was not very happy at first, but immediately changed his mind when he saw her being born. She was fully human and was named Neko. In few days, she received the holy mark of Pharasma and their parents were mortified. But this only served to make Canetor feel more protective of her.

By hiding her mark, the family of four lived by their ways as best as they could. After talking to their spiritual leader, the family learned that they would need to participate more actively in their faith, namely give bigger donations. That is when Canetor started serving as a guide for tomb raiders. The new money was helpful to them, but they also had hopes of finding relics of Osiris that they could use to appease their leader and gain the forgiveness for Neko's accidental sin.

Crunch summary:

NG Male half-orc Ranger (Guide) 4
BaB +4
Init +4; Senses: Perception +6; SM +2
CMB +7
CMD 21
Fav Class Ranger (+4 HP)
Darkvision
Abilities (SDCIWC): 16 19 12 10 14 8
Terrain Bond

Defense
AC 18; T 14; FF 14
HP 36
F +5; R +8; W +3

Offense
Speed 30ft
Melee 2H Scimitar +7 (1d6+4/18-20x2)
Ranged mwk Composite Longbow (3 str bonus) +9 (1d8+3/20x3) (add +1/+1 when within 30ft)
Ranged Full atk mwk Composite Longbow (3 str bonus) +7/+7 (1d8+3/20x3 each) (add +1/+1 when within 30ft)
Space 5ft, Reach 5ft
Ranger's focus (+2 attack and damage on one enemy) 2x/day

Favorite terrain:
Level 3: Desert

Spells:
CL 1
DC 12 + spell level

Spells prepared:
1: Gravity bow

Traits:
Armor expert
Devotee of the Old Gods

Feats:
Level 1: Point-blank shot
Ranger 2: Precise Shot
Level 3: Rapid Shot
Ranger 3: Endurance

Skills (ranks - 6/level):
ACP: 2
Climb +8 (4 Rank + 3 Str + 3 Class skill - 2 ACP)
Knowledge nature +7 (4 Rank + 3 Class skill)
Perception +9 (4 Rank +2 Wis + 3 Class skill)
Stealth +9 (4 Rank + 4 Dex + 3 Class skill - 2 ACP)
Survival +9 (4 Rank + 2 Wis + 3 Class skill) (add 2 to follow tracks)

Background skills:
Knowledge dungeoneering +7 (4 Rank + 3 Class skill)
Knowledge geography +6 (3 Rank + 3 Class skill)
Profession guide +6 (1 Rank +2 Wis + 3 Class skill)

Languages: Common, Orc

Equipment: Will be bought if selected (may incur changes in some bonuses)


Anthorg, Ra=Khefer, Vernon and Dorian all of your characters look really good- so much so that I can't decide between them - as such I would like you all to join the game. This does mean that we will have 8 players which I am happy to go with provided everyone else is.

@Dorian - you will need to make you character level 4 - apologies if I said a higher level previously- that's the probelm with trying to recruit for different APs simultaneously I guess.


Recruitment is now closed, thank you for your interest.


Thank you! Just let us know when/where to join. Unless you want us to swamp the zombie hands that they are currently handling?


This is going to be fun. Maybe combat gets re-balanced? Anyway, you never said how much money we can spend on gear.


Looks like Dorian's character is Audi ibn Jad


That is correct: Heeeeeerrrrreeeee'sssss Audi!

Thank you for the inclusion!

Nice group!


Anthorg wrote:
This is going to be fun. Maybe combat gets re-balanced? Anyway, you never said how much money we can spend on gear.

I just went with WBL? 4000gp


Wealth by Level


Oops! That's what I meant...lol. Thank you, Vernon.

6000gp


If it was 4000 I'd have to cut some gear....


Yuppers. Me also. Goodbye +1 weapon....


Yeah wealth by level

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