Thron's Altered Kingmaker

Game Master Litejedi

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Kingdom | Male Kobold Alchemist 11 / U. Monk 1 | HP 101/101 | AC:27 T:19 FF:21 CMD:25 | F+21, R+20, W+10 | Init +12 | Perc +16 | Freedom of Movement, Heroism, Mage Armor, Magic Circle Against Evil, Mutagen, Protection from Arrows Communal, Tears to Wine

Sootscale flies 5 feet and bombs a few more bad guys!

Sand Bomb vs Red-blue: 1d20 + 21 ⇒ (16) + 21 = 37; Damage: 6d6 + 11 ⇒ (2, 5, 2, 2, 1, 4) + 11 = 27
Sand Bomb vs Red-blue: 1d20 + 21 ⇒ (17) + 21 = 38; Damage: 6d6 + 11 ⇒ (4, 3, 3, 4, 6, 3) + 11 = 34
Sand Bomb vs Blue or Purple-pink, whichever is more injured: 1d20 + 21 ⇒ (14) + 21 = 35; Damage: 6d6 + 11 ⇒ (2, 4, 1, 4, 1, 5) + 11 = 28
Sand Bomb vs Blue or Purple-pink, whichever is more injured: 1d20 + 21 - 5 ⇒ (2) + 21 - 5 = 18; Damage: 6d6 + 11 ⇒ (2, 3, 4, 1, 6, 3) + 11 = 30


Male Human Cleric (Crusader) of Iomedae 12 | 90/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 3/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

Donovan knows he's in a tight spot and focuses on trying to bring down at least one foe.

1. +1 adamantine longsword attack, bless, haste: 1d20 + 16 + 1 + 1 ⇒ (4) + 16 + 1 + 1 = 22
2. +1 adamantine longsword haste attack, bless, haste: 1d20 + 16 + 1 + 1 ⇒ (8) + 16 + 1 + 1 = 26
3. +1 adamantine longsword iterative attack, bless, haste: 1d20 + 11 + 1 + 1 ⇒ (14) + 11 + 1 + 1 = 27

1. +1 adamantine longsword damage: 1d8 + 4 ⇒ (7) + 4 = 11
2. +1 adamantine longsword damage: 1d8 + 4 ⇒ (8) + 4 = 12
3. +1 adamantine longsword damage: 1d8 + 4 ⇒ (1) + 4 = 5


1. Chrysa can take a move action, her enemy in front of her is dead in one hit. 2. All Enemies were dead near Donovan by the time Donovan swung, so he can do something else (take two turns) - HOWEVER

Chrysa takes down the one in front of her easily, and Tikroch again completely obliterates one of the Tiger Lords, killing them instantly. Luca slices into one but doesn't kill them. Sootscale, for his part, kills three more with well-placed bombs.

There is only one left, coming from the west. They seem not to care about the hopelessness of fighting. Another is nauseated, and can't do anything, so they just throw up.

charge Tikroch, surprise accuracy: 1d20 + 12 + 2 + 2 ⇒ (4) + 12 + 2 + 2 = 20

Miss.

The remaining barbarians are killed or knocked unconscious, and the prisoners wave at the party, "help!"

Combat over!


Male Medium Vampire (Dhampir) Arcanist 12 | HP: 62/62 | AC: 21 | Init: +7 | F: +6, R: +7, W: +8 | P+17, Bl +23, Scrft +23, UMD +30, Knw A/D/L/N/P/R +23, G/H/No +17| Speed 30ft | 1: 4/6, 2: 2/6, 3: 4/6, 4: 4/6, 5: 5/5, 6: 3/3| Reservoir 8/15 |Active Conditions: See Invis, MA, Hero Chrysa

Vincent skirts the combat and heads for the captives, checking that there are no magical impediments to deal with.

"Auntie, need you over here!" He calls. Chrysa is better than he is with locks.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

The invisible flying Mum does her best to look confused as she is called auntie, even though no one but her 'nephew' can see her. Still she flies over, gives Vincent a wink, and gets to work on the lock.

disable device: 1d20 + 18 ⇒ (4) + 18 = 22
disable device: 1d20 + 18 ⇒ (12) + 18 = 30

By the time the lock is opened, the dark haired warrior appears to all that can see. "You are free to flee or wait on us at a safe distance until we are done clearing these ruins of the invaders. If any of you know their purpose or anything about the layout below, we would appreciate any information."


Druid (Defender of the True World) 12 | HP: 135/135, AC:31/15/27, Fort:+12/Ref:+10/Will:+13 CMD: 37, Init+4, Perc+18 (BlindSense 40ft) current form(Celestial Dire Bat)) | DR: 5 P; 10 Evil |Resist: Acid, Cold, Electricity 15 | SR: 17

Tikroch listens intently as Luca sticks to his side, still on edge from the fighting. Tikroch keeps an eye on the cave entrance where the one adversary ran.


The prisoners step away from the locked gate while Mum opens them, and then a few rush over to the surviving barbarians, trying to stop them from bleeding out. The one with a strong resemblance to Kisanda turns to Mum, ”thank you. My father and sister must have sent you - and I would guess that Drelev is dead. They weren’t - the Tiger Lords, they weren’t evil and sadistic - “ she shakes her head, and the woman next to her says ”they treated us well - and so did Armag. The problem is that those witches, they filled Armag’s head with strange ideas over and over.” Tamary looks sad about the entire affair, and looks away from the meat that used to be the dead and the gore on Tikroch’s horn barbarians, but stands up straight,”I’ll collect what we can and move our things to one of the gers on the edge of camp. If you don’t come back in a few hours - we’ll head to the Fort.”

She pauses for a moment to allow a response and then she notes, ”we were just prisoners, we never entered the tomb, but if you see the ‘Sisters’ dressed in black, be careful - they’re piteously evil. You may be able to get Armag to stand down - but the Sisters will not give quarter.”


Male Human Cleric (Crusader) of Iomedae 12 | 90/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 3/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

Donovan takes a moment to catch his breath, then says, "Always a shame when a leader turns an otherwise placid people toward war."

"If we can remove the Sisters, perhaps we can convince Armag that their plans for his supposed destiny were false, and that his goals are misguided."


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

Mum is surprised when the prisoners rush to help their dying captors. She does not move to help, instead stays to talk to the woman. "Your family is safe and worried about you. Thank you for the information. We'll give the witches no quarter then." even though Chrysa wonders what these strange ideas were.

"Did you hear any of these 'teachings' from the witches? Or witness any of their powers?"


Tamary looks ashamed, "they mostly spoke in Hallit - I'm sorry I don't know the language. I think they were priestesses or witches. They both wore holy symbols - I think that's what they were, around their necks." She reaches down to grab a stick, and draws a circle with another circle in the center, like an eye, and shows lines coming from the center. It looks like a bloodshot eye.

DC 30 Religion:

PM Me on Discord!


Having nothing else to say, the party walks to the southwest to the cave entrance and prepares to enter.

Moved on the map.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

"Thank you, Tamary. Stay safe and look after the others, we will hopefully be back in time to go with you." she doesn't say anything about attempting to save Armag. In her mind, he is a threat to the lands to the east. Better to crush him and leave the Tiger Lords weaker.

Looking to her companions "Is there anything else to prepare?"


Male Human Cleric (Crusader) of Iomedae 12 | 90/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 3/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

Knowledge (religion): 1d20 + 16 ⇒ (1) + 16 = 17


Male Medium Vampire (Dhampir) Arcanist 12 | HP: 62/62 | AC: 21 | Init: +7 | F: +6, R: +7, W: +8 | P+17, Bl +23, Scrft +23, UMD +30, Knw A/D/L/N/P/R +23, G/H/No +17| Speed 30ft | 1: 4/6, 2: 2/6, 3: 4/6, 4: 4/6, 5: 5/5, 6: 3/3| Reservoir 8/15 |Active Conditions: See Invis, MA, Hero Chrysa

"Apart from noting that this place seems to be dedicated to Gyronna. No." Vincent says, looking into the darkness. "Those sisters are definitely less than pleasant if they follow the Angry Hag."


Male Human Cleric (Crusader) of Iomedae 12 | 90/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 3/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.
Chrysa Surtova wrote:

"Thank you, Tamary. Stay safe and look after the others, we will hopefully be back in time to go with you." she doesn't say anything about attempting to save Armag. In her mind, he is a threat to the lands to the east. Better to crush him and leave the Tiger Lords weaker.

Looking to her companions "Is there anything else to prepare?"

"A moment, Tikroch and I are a bit winded from the physical combat," says Donovan.

Channel energy: Healing: 6d6 ⇒ (6, 5, 6, 2, 6, 3) = 28
Channel energy: Healing: 6d6 ⇒ (2, 4, 1, 6, 6, 1) = 20

That should heal Tikroch completely, and bring Donovan up to 84 hp.


The party moves through a natural hallway, with Tikroch leading the way and squeezing. The room up ahead seems to open up somehow, transitioning to constructed walls. Unfortunately, the vast majority of the room is not visible as there is a damp fog obscuring basically everything. The party can see a patch of this and Tikroch a little bit of the wall on either side. The walls, floors, and ceilings in Armag’s Tomb are carved from pale stone heavy with iron ore, a feature that gives the entire complex streaks of oxidized brown, not unlike long dead flesh streaked in dried blood. Except where otherwise noted, the rooms and corridors are 12 feet high.

There are obviously creatures in here that can’t be seen, scattered around. They have no skill or care about hiding beyond what is afforded them by the fog.

Initiative:

Sootscale: 1d20 + 12 ⇒ (18) + 12 = 30
Mum: 1d20 + 6 ⇒ (5) + 6 = 11
Donovan: 1d20 + 1 ⇒ (3) + 1 = 4
Tikroch: 1d20 + 8 ⇒ (1) + 8 = 9
Vincent: 1d20 + 7 ⇒ (12) + 7 = 19
???: 1d20 ⇒ 5

The Tomb of Armag - the Black Sisters of Gyronna - Everyone But Donovan/???/Donovan

Everyone but Donovan is Up!


Druid (Defender of the True World) 12 | HP: 135/135, AC:31/15/27, Fort:+12/Ref:+10/Will:+13 CMD: 37, Init+4, Perc+18 (BlindSense 40ft) current form(Celestial Dire Bat)) | DR: 5 P; 10 Evil |Resist: Acid, Cold, Electricity 15 | SR: 17

Knowing there's 'something' hiding here, Tikroch orders Luca to find it. Detect trick as swift

Luca perception: 1d20 + 15 ⇒ (14) + 15 = 29 +2 vs stealth or +20 vs invis

If detected:
Luca darts through the mist with a screech, slashing at the foe.

Talon: 1d20 + 13 + 1 ⇒ (19) + 13 + 1 = 33
damage: 1d8 + 6 ⇒ (3) + 6 = 9

not detected:
Luca sniffs around, attempting to detect something interesting. Finding nothing, he looks to his master for another command.


Luca disappears into the room.

concealment: 1d100 ⇒ 81

Luca seems to have connected with something, somehow, but what it is is not clear. The fog remains.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

"If we don't have a way to get rid of it..." she looks to Vincent "we could attempt to draw out what is waiting on us with an area effect spell of our own?"

I have no idea if that is a good idea or a really bad one.


Druid (Defender of the True World) 12 | HP: 135/135, AC:31/15/27, Fort:+12/Ref:+10/Will:+13 CMD: 37, Init+4, Perc+18 (BlindSense 40ft) current form(Celestial Dire Bat)) | DR: 5 P; 10 Evil |Resist: Acid, Cold, Electricity 15 | SR: 17

Not one to leave a companion on his own, the large rhinoceros-like being muscles his way through the entryway follows Luca into the mist.

Assuming it's one of the barbarians...

Tikroch attempts to simply knock the enemy out.

concealment: 1d100 ⇒ 94
attack,non-lethal: 1d20 + 17 - 4 ⇒ (12) + 17 - 4 = 25
damage: 16d8 + 13 + 1 + 2 ⇒ (4, 6, 7, 5, 7, 4, 7, 5, 2, 2, 7, 5, 6, 1, 7, 1) + 13 + 1 + 2 = 92

If witch, make it lethal; if neither just stomp over and look mean. No beast speak means no talking at the moment.


Male Medium Vampire (Dhampir) Arcanist 12 | HP: 62/62 | AC: 21 | Init: +7 | F: +6, R: +7, W: +8 | P+17, Bl +23, Scrft +23, UMD +30, Knw A/D/L/N/P/R +23, G/H/No +17| Speed 30ft | 1: 4/6, 2: 2/6, 3: 4/6, 4: 4/6, 5: 5/5, 6: 3/3| Reservoir 8/15 |Active Conditions: See Invis, MA, Hero Chrysa

"Give me a moment..." Vincent says, pulling out a surprisingly large book and leafing through it at speed. "I've got something here..."

Quick Study as a full round action to prep Gust of Wind instead of Mirror Image.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

Chrysa gives Vincent a moment, her dark eyes scanning the fog, ready to strike if something appears to be an enemy.

readied attack: 1d20 + 21 ⇒ (14) + 21 = 35
damage: 1d6 + 11 ⇒ (4) + 11 = 15


Male Human Cleric (Crusader) of Iomedae 12 | 90/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 3/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

Donovan casts a bless spell and says, "Can anyone check to see if this fog is mundane or magical?"


Sootscale reactivates his wings, ready to fly.

Everyone hears chanting coming from the corner, but can't see what's going on. Maybe spellcraft for anyone who knows abyssal to ID the spells.

1d3 + 1 ⇒ (3) + 1 = 4

Tikroch:

Four demonic creatures come from the mist and attack Luca and Tikroch. Their claws are vicious. They seem to see perfectly fine in the fog. Two seem to try to attack Luca and two attack Tikroch. Luca can attack if they want with an AOO (20% miss chance).

Bite Flanking Luca: 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 37
1d8 + 8 + 2d6 ⇒ (6) + 8 + (3, 3) = 20
Bite Tikroch: 1d20 + 16 ⇒ (16) + 16 = 32
1d8 + 8 ⇒ (4) + 8 = 12
Bite Luca: 1d20 + 16 ⇒ (7) + 16 = 23
Bite Tikroch: 1d20 + 16 + 2 ⇒ (18) + 16 + 2 = 36
1d8 + 8 ⇒ (1) + 8 = 9

The barbarian in front of Tikroch steps over out of the mist and tries to hit Tikroch, not really knowing what's going on. They seem to be angry but confused and afraid at the demons they see nearby.
1d20 + 16 ⇒ (1) + 16 = 17
But misses.

Luca takes 20, and Tikroch 21.

Donovan took his turn early, so he casts bless on his turn. He does not get a turn this round.

The Tomb of Armag - the Black Sisters of Gyronna Round 2 - Everyone But Donovan/???/Donovan

Everyone but Donovan is Up!


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

spellcraft: 1d20 + 7 ⇒ (6) + 7 = 13


Male Medium Vampire (Dhampir) Arcanist 12 | HP: 62/62 | AC: 21 | Init: +7 | F: +6, R: +7, W: +8 | P+17, Bl +23, Scrft +23, UMD +30, Knw A/D/L/N/P/R +23, G/H/No +17| Speed 30ft | 1: 4/6, 2: 2/6, 3: 4/6, 4: 4/6, 5: 5/5, 6: 3/3| Reservoir 8/15 |Active Conditions: See Invis, MA, Hero Chrysa

Spellcraft: 1d20 + 23 ⇒ (3) + 23 = 26

Vincent looks up sharply at hearing the other spellcaster then snaps his book shut inhales deeply and breaths out an impossibly powerful burst of wind that tears through the room.

Unless I really need to do something different based on their spell, cast Gust of Wind.


Summon Monster 6, and Ashen Path.


Druid (Defender of the True World) 12 | HP: 135/135, AC:31/15/27, Fort:+12/Ref:+10/Will:+13 CMD: 37, Init+4, Perc+18 (BlindSense 40ft) current form(Celestial Dire Bat)) | DR: 5 P; 10 Evil |Resist: Acid, Cold, Electricity 15 | SR: 17

Tikroch orders Luca to take advantageous position and attack one of the demons. Flank trick

Luca

talon 1: 1d20 + 13 + 1 + 2 ⇒ (16) + 13 + 1 + 2 = 32
damage: 1d8 + 6 ⇒ (8) + 6 = 14

talon 2: 1d20 + 13 + 1 + 2 ⇒ (9) + 13 + 1 + 2 = 25
damage: 1d8 + 6 ⇒ (5) + 6 = 11

bite: 1d20 + 13 + 1 + 2 ⇒ (3) + 13 + 1 + 2 = 19
damage: 1d6 + 6 ⇒ (1) + 6 = 7

claw 1: 1d20 + 13 + 1 + 2 ⇒ (3) + 13 + 1 + 2 = 19
damage: 1d4 + 6 ⇒ (4) + 6 = 10

claw 1: 1d20 + 13 + 1 + 2 ⇒ (18) + 13 + 1 + 2 = 34
damage: 1d4 + 6 ⇒ (3) + 6 = 9

Tikroch

Facing a new threat, he attempts to take out a summoned demon.
Target top demon
Gore: 1d20 + 17 + 1 ⇒ (16) + 17 + 1 = 34
damage: 16d8 + 13 + 1 ⇒ (4, 2, 4, 7, 4, 4, 4, 4, 2, 1, 1, 3, 5, 4, 3, 1) + 13 + 1 = 67


Reflex, Luca: 1d20 + 11 ⇒ (11) + 11 = 22
Reflex, Luca: 1d20 + 11 ⇒ (14) + 11 = 25
Reflex, Luca: 1d20 + 11 ⇒ (16) + 11 = 27
Reflex, Luca: 1d20 + 11 ⇒ (1) + 11 = 12
damage: 1d8 ⇒ 2
Reflex, Luca: 1d20 + 11 ⇒ (13) + 11 = 24
Reflex, Tikroch: 1d20 + 12 ⇒ (5) + 12 = 17
damage: 1d8 ⇒ 7

Luca hits five times, but does very little damage, 5
Tikroch also hits, and badly injures the northern one, but doesn't drop it.

Hitting the demons, however, seems to burn Luca and Tikroch, who take acid damage. Before any resistance 2 acid to Luca, 7 acid to Tikroch.


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

With an enemy in sight, and one that looks like they would would be the sister's the prisoners mentioned, Mum rises off the ground and flies toward them at full speed.

activate the flight hex, 60 feet of movement, so she can get to them


With the gust of wind, the room becomes visible. Three alabaster statues stand along the western wall of this large square chamber. The statues depict well-proportioned Kellid men, each set in a different war-like pose.

Four demons surround Tikroch and Luca, and two robed women are in the southwest corner, behind the pillar. They look like spellcasters, and peer at the party with hatred.

Sootscale steps up and starts throwing bombs at the casters.

Sootscale's Turn:

Sand Bomb Blue, range penalty (2), rapid shot: 1d20 + 14 - 4 - 2 ⇒ (12) + 14 - 4 - 2 = 20
damage: 6d6 + 7 ⇒ (3, 4, 5, 2, 2, 6) + 7 = 29
reflex save (blue): 1d20 + 8 ⇒ (7) + 8 = 15
reflex save (red): 1d20 + 8 ⇒ (8) + 8 = 16
miss chance, high good for players: 1d100 ⇒ 19
where does it land, clockwise starting from up: 1d8 ⇒ 5

Both of them are blind, but they seem to take no fire damage. Sootscale notices this, and switches to force bombs.

Force Bomb Blue, range penalty (2), rapid shot: 1d20 + 14 - 4 - 2 ⇒ (17) + 14 - 4 - 2 = 25
reflex save (blue, avoid prone): 1d20 + 8 ⇒ (18) + 8 = 26
reflex save (red, avoid damage): 1d20 + 8 ⇒ (15) + 8 = 23
damage: 6d4 + 7 ⇒ (3, 3, 2, 2, 4, 2) + 7 = 23
miss chance, high good for players: 1d100 ⇒ 66

Neither is knocked prone.

Force Bomb Blue iterative, range penalty (2), rapid shot: 1d20 + 9 - 4 - 2 ⇒ (3) + 9 - 4 - 2 = 6
reflex save (blue, avoid damage): 1d20 + 8 ⇒ (7) + 8 = 15
reflex save (red, avoid damage): 1d20 + 8 ⇒ (11) + 8 = 19
damage: 6d4 + 7 ⇒ (4, 2, 1, 2, 3, 4) + 7 = 23
miss chance, high good for players: 1d100 ⇒ 77

They seem to take no fire damage, but are both blinded. Both are damaged somewhat by the force bombs.

Blue takes 36, Red Takes 19.

It's their turn, so they realize they need to get the fight back on their own footing.

One accepts the attack from Mum, hissing, "Armag will be reborn - the will of Gyronna will not be denied!" and moves north past Mum, avoiding Tikroch.

Mum AOO: 1d20 + 25 ⇒ (6) + 25 = 31
1d100 ⇒ 68

Once free, she casts a spell targeting herself.

Spellcraft DC 18:

Prayer.

Prayer is cast, so everyone has the appropriate penalty.

The one in the corner concentrates, and a wall of stone springs up in the passageway, blocking access to the room, and splitting it in half.

Spellcraft DC 21:

Wall of Stone

Tikroch and Luca are now alone.

Tikroch:

Cut off from everyone by the Wall of Stone, Tikroch is attacked by flanking enemies.

bite, prayer, flank: 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17
claw, prayer, flank: 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19
claw, prayer, flank: 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23

bite, prayer, flank: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
claw, prayer, flank: 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23
claw, prayer, flank: 1d20 + 14 + 1 ⇒ (4) + 14 + 1 = 19

So is Luca.

bite, prayer, flank: 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35
bite confirm, prayer, flank: 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
damage, SA, prayer: 1d6 + 8 + 2d6 ⇒ (3) + 8 + (5, 1) = 17
claw, prayer, flank: 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21
claw, prayer, flank: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32

bite, prayer, flank: 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22
claw, prayer, flank: 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28
claw, prayer, flank: 1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 18

The barbarian scowls at Tikroch, and says something in Hallit, but steps away from the demon and does not attack, instead readying his greatsword for something.

Miraculously, Tikroch takes 0 damage, and Luca takes only 17.

Map updated, the room is now closed off from those in the hall, and bisected. Mum is alone to fight the two sisters, and Tikroch and Luca are fighting the four demons.

Mum AoO Damage: 1d6 + 13 + 5d6 ⇒ (1) + 13 + (3, 2, 3, 6, 2) = 30

The Tomb of Armag - the Black Sisters of Gyronna Round 3 - Everyone But Donovan/The Black Sisters/Donovan

Everyone is Up!


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

fey bane, 17+ crit: 1d20 + 18 + 2 + 2 - 1 ⇒ (14) + 18 + 2 + 2 - 1 = 35
damage P, sneak: 1d6 + 11 + 5d6 + 2 - 1 ⇒ (4) + 11 + (5, 4, 3, 4, 1) + 2 - 1 = 33
fey bane, 17+ crit: 1d20 + 13 + 2 + 2 - 1 ⇒ (1) + 13 + 2 + 2 - 1 = 17
damage P, sneak: 1d6 + 11 + 5d6 + 2 - 1 ⇒ (4) + 11 + (1, 1, 5, 2, 4) + 2 - 1 = 29

siccatite, 17+ crit: 1d20 + 19 + 2 + 2 - 1 ⇒ (8) + 19 + 2 + 2 - 1 = 30
damage P, sneak, fire: 1d6 + 7 + 1 + 5d6 + 2 - 1 ⇒ (1) + 7 + 1 + (2, 1, 1, 1, 5) + 2 - 1 = 20
siccatite, 17+ crit: 1d20 + 14 + 2 + 2 - 1 ⇒ (18) + 14 + 2 + 2 - 1 = 35 CRIT
damage P, sneak, fire: 1d6 + 7 + 1 + 5d6 + 2 - 1 ⇒ (3) + 7 + 1 + (1, 1, 5, 4, 3) + 2 - 1 = 26

hair: 1d20 + 10 + 2 + 2 - 1 ⇒ (20) + 10 + 2 + 2 - 1 = 33 CRIT
damage B, sneak: 1d3 + 1 + 5d6 + 2 - 1 ⇒ (2) + 1 + (4, 4, 5, 1, 1) + 2 - 1 = 19

confirmations
siccatite, 17+ crit: 1d20 + 14 + 2 + 2 - 1 ⇒ (19) + 14 + 2 + 2 - 1 = 36
damage P, sneak, fire: 1d6 + 7 + 1 + 2 - 1 ⇒ (3) + 7 + 1 + 2 - 1 = 12

hair: 1d20 + 10 + 2 + 2 - 1 ⇒ (2) + 10 + 2 + 2 - 1 = 15
damage B, sneak: 1d3 + 1 + 2 - 1 ⇒ (3) + 1 + 2 - 1 = 5

Separated from her allies, Mum chooses to go after the most wounded of her enemies, since it will leave the other more trapped in the corner. Abandoning her desire to keep her identity hidden as much as possible, her braid joins her swords to cut and stab the one invoking her gods. The knoted end bashes her right in the mouth. "If he is reborn, You will not live to see it." as the sister's teeth shatter, and she staggers back, one of Mum's sword drives right in the throat and out the back.

Simple, clean, dead.

Then the hovering dark haired warrior turns to look at the other sister and points her sword at her. "I could offer to let you run, but you wouldn't and I would be lying."


Male Human Cleric (Crusader) of Iomedae 12 | 90/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 3/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

Donovan unleashes his own prayer spell to counter the enemies' prayer.


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Male Medium Vampire (Dhampir) Arcanist 12 | HP: 62/62 | AC: 21 | Init: +7 | F: +6, R: +7, W: +8 | P+17, Bl +23, Scrft +23, UMD +30, Knw A/D/L/N/P/R +23, G/H/No +17| Speed 30ft | 1: 4/6, 2: 2/6, 3: 4/6, 4: 4/6, 5: 5/5, 6: 3/3| Reservoir 8/15 |Active Conditions: See Invis, MA, Hero Chrysa

"Hold tight." Vincent says simply, before grabbing both the cleric's much larger arm and Sootscale's slightly smaller one in his own hands and incanting words of magic that bend space to his will.

They reappear a few feet behind Tikroch and the melee between him, Luca and their more numerous foes. Vincent makes sure that Donovan is between him and the enemies.

DDoor.


Druid (Defender of the True World) 12 | HP: 135/135, AC:31/15/27, Fort:+12/Ref:+10/Will:+13 CMD: 37, Init+4, Perc+18 (BlindSense 40ft) current form(Celestial Dire Bat)) | DR: 5 P; 10 Evil |Resist: Acid, Cold, Electricity 15 | SR: 17

The relief is obvious, even on the animal face the druid now wears. With reinforcements at hand, Tikroch attacks the summoned demon with renewed vigor.

gore: 1d20 + 17 + 1 - 1 ⇒ (9) + 17 + 1 - 1 = 26
damage: 16d8 + 13 + 1 - 1 ⇒ (2, 2, 6, 4, 5, 5, 8, 3, 2, 3, 6, 1, 2, 7, 3, 5) + 13 + 1 - 1 = 77

Target the same demon as last hit.

He orders Luca to defend the newly arrived casters, hopefully to deter the demons from attacking them.

Luca acrobatics vs cmd: 1d20 + 20 ⇒ (4) + 20 = 24
Luca acrobatics vs cmd: 1d20 + 20 ⇒ (19) + 20 = 39
Luca acrobatics vs cmd: 1d20 + 20 ⇒ (5) + 20 = 25
Moving half speed with acrobatics to attempt to avoid AOOs. Stopping next to Donovan. If possible, I'll take an AOO if I can move north to prevent more flanking.


Map updated.

Vincent grabs the others and shunts them into the room, seeing various demons attacking Tikroch. Donovan casts a useful spell, which seems to bolster everyone in his area, not Chrysa, due to the wall of stone.

Tikroch completely obliterates one of them, who poofs away with a cackle, and Luca has some more breathing room to get out of the flank. Luca does a backflip and moves next to Donovan, only drawing one non-flanked attack.

Lol, it looks like I didn't use the right attack bonuses, but thankfully it didn't matter.

bite aoo, only a 20 hits: 1d20 + 16 ⇒ (5) + 16 = 21

Sootscale tries to knock out one of them of them prone.

Sootscale:

force bomb red, rapid shot: 1d20 + 14 - 2 ⇒ (7) + 14 - 2 = 19
force damage: 6d4 + 7 ⇒ (4, 1, 3, 1, 2, 4) + 7 = 22
reflex save: 1d20 + 8 ⇒ (18) + 8 = 26
force bomb red, rapid shot: 1d20 + 14 - 2 ⇒ (15) + 14 - 2 = 27
force damage: 6d4 + 7 ⇒ (4, 3, 2, 4, 1, 3) + 7 = 24
reflex save: 1d20 + 8 ⇒ (19) + 8 = 27
force bomb red, iterative, rapid shot: 1d20 + 9 - 2 ⇒ (10) + 9 - 2 = 17
force damage: 6d4 + 7 ⇒ (4, 2, 2, 2, 3, 2) + 7 = 22
reflex save: 1d20 + 8 ⇒ (13) + 8 = 21

Sootscale's force bomb badly damages the one flanking Tikroch on his northern side.

The one next to the barbarian sneers at the barbarian in a guttural language,

Abyssal:
"you coward, kill them!"
but attacks Tikroch.

bite, flank, blessing of fervor: 1d20 + 14 + 2 + 2 ⇒ (18) + 14 + 2 + 2 = 36
bite damage: 1d6 + 7 + 2d6 ⇒ (6) + 7 + (4, 4) = 21
claw, flank, blessing of fervor: 1d20 + 14 + 2 + 2 ⇒ (3) + 14 + 2 + 2 = 21
claw, flank, blessing of fervor: 1d20 + 14 + 2 + 2 ⇒ (13) + 14 + 2 + 2 = 31
bite damage: 1d6 + 7 + 2d6 ⇒ (1) + 7 + (2, 4) = 14

The one against the wall of stone maneuvers around to get flanking with the nearly dead one.

bite, flank, blessing of fervor: 1d20 + 14 + 2 + 2 ⇒ (10) + 14 + 2 + 2 = 28
claw, flank, blessing of fervor: 1d20 + 14 + 2 + 2 ⇒ (3) + 14 + 2 + 2 = 21
claw, flank, blessing of fervor: 1d20 + 14 + 2 + 2 ⇒ (9) + 14 + 2 + 2 = 27

Looks like 21+14-5 (resinous skin DR) to Tikroch. Also, @Tikroch, please make a reflex save as your first roll on the turn to check if Tikroch took 1d8 damage from the protective slime, the DC is 18.

The one that Sootscale nearly kills focuses a moment and casts a spell-like ability on Tikroch, stepping away to avoid being attacked by anyone.

Targeted Dispel Magic on Tikroch, starting with his highest level buff, DC 23: 1d20 + 7 ⇒ (16) + 7 = 23. Tikroch feels some of his protective magic slip away. Highest level spell is gone, probably hunter's blessing.

******************************************

Meanwhile...

Mum kills one of the black sisters, barely, who slumps to the ground. The other, screams, "NO!" and casts a spell, rushing over. Cast breath of life, move over and touch. 5d8 + 11 ⇒ (8, 8, 4, 7, 7) + 11 = 45

With an intake of breath, the one on the ground returns to life. One negative level. No longer blind, she glares at Mum, and stands up.
AOO,fey bane, 17+ crit: 1d20 + 18 + 2 + 2 - 1 + 4 ⇒ (7) + 18 + 2 + 2 - 1 + 4 = 32
damage, no sneak: 1d6 + 11 + 2 - 1 ⇒ (2) + 11 + 2 - 1 = 14 Mum manages to slice her, but the witch stands up and scrambles away, focusing for a moment. She smiles at Mum, and murmurs, "we will see if your friends can get in before we kill you" and casts a spell.

Bleeding, wounded, and at death's door - the witch seems to return to nearly full health, though the blood remains. She casts heal on herself after standing and 5' stepping.

The barbarian ends up doing nothing - he moves to the corner and calms himself down, winded, and gestures towards the demons.

The Tomb of Armag - the Black Sisters of Gyronna Round 4 - Everyone But Donovan/The Black Sisters/Donovan

Everyone is Up!


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

fey bane, 17+ crit: 1d20 + 18 + 2 + 2 - 1 ⇒ (20) + 18 + 2 + 2 - 1 = 41
damage P, sneak: 1d6 + 11 + 2 ⇒ (2) + 11 + 2 = 15
fey bane, 17+ crit: 1d20 + 13 + 2 + 2 - 1 ⇒ (11) + 13 + 2 + 2 - 1 = 27
damage P, sneak: 1d6 + 11 + 2 ⇒ (5) + 11 + 2 = 18

siccatite, 17+ crit: 1d20 + 19 + 2 + 2 - 1 ⇒ (12) + 19 + 2 + 2 - 1 = 34
damage P, sneak, fire: 1d6 + 7 + 1 + 2 ⇒ (4) + 7 + 1 + 2 = 14
siccatite, 17+ crit: 1d20 + 14 + 2 + 2 - 1 ⇒ (5) + 14 + 2 + 2 - 1 = 22
damage P, sneak, fire: 1d6 + 7 + 1 + 2 ⇒ (1) + 7 + 1 + 2 = 11

hair: 1d20 + 10 + 2 + 2 - 1 ⇒ (1) + 10 + 2 + 2 - 1 = 14
damage B, sneak: 1d3 + 1 + 2 ⇒ (3) + 1 + 2 = 6

confirmations
fey bane, 17+ crit: 1d20 + 18 + 2 + 2 - 1 ⇒ (5) + 18 + 2 + 2 - 1 = 26
damage P, sneak: 1d6 + 11 + 2 ⇒ (1) + 11 + 2 = 14

Mum frowns at the witch "You Are Tiresome" she declares, flying closer and stabbing her several times again.


Male Human Cleric (Crusader) of Iomedae 12 | 90/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 3/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

Donovan casts divine power, calling upon Iomedae's strength as her champion, then steps up to help Tikroch in his struggle against the fiends.


Male Medium Vampire (Dhampir) Arcanist 12 | HP: 62/62 | AC: 21 | Init: +7 | F: +6, R: +7, W: +8 | P+17, Bl +23, Scrft +23, UMD +30, Knw A/D/L/N/P/R +23, G/H/No +17| Speed 30ft | 1: 4/6, 2: 2/6, 3: 4/6, 4: 4/6, 5: 5/5, 6: 3/3| Reservoir 8/15 |Active Conditions: See Invis, MA, Hero Chrysa

Knowledge vs. Demons: 1d20 + 23 ⇒ (8) + 23 = 31 All ID-ing knowledges have the same bonus.

Vincent watches the fight from behind Donovan and calls out a few pieces of (somewhat) useful advice.

Focus on learning anything the other can use in combat: DR, weaknesses, that sort of thing.


Druid (Defender of the True World) 12 | HP: 135/135, AC:31/15/27, Fort:+12/Ref:+10/Will:+13 CMD: 37, Init+4, Perc+18 (BlindSense 40ft) current form(Celestial Dire Bat)) | DR: 5 P; 10 Evil |Resist: Acid, Cold, Electricity 15 | SR: 17

reflex vs slime dc18: 1d20 + 8 ⇒ (19) + 8 = 27

Feeling more secure with allies in this section of the room, Tikroch turns his attention to opening up access to the sounds of spellcasting and fighting from beyond the sudden stone wall.

5ft step over, ram wall to break; -9 damage if power attack doesn't apply.
damage vs wall: 16d8 + 22 ⇒ (3, 7, 5, 8, 5, 2, 2, 6, 4, 7, 7, 8, 8, 2, 6, 4) + 22 = 106

He rams his horn into the stone attempting to break through it.

Luca growls at the demons, ready to attack if they approach the people he's been commanded to guard.


Vincent knows everything important about Babaus.

Sootscale’s attacks

force bomb red, rapid shot: 1d20 + 14 - 2 ⇒ (8) + 14 - 2 = 20
force damage: 6d4 + 7 ⇒ (3, 1, 2, 4, 4, 3) + 7 = 24
reflex save: 1d20 + 8 ⇒ (20) + 8 = 28
force bomb red, rapid shot: 1d20 + 14 - 2 ⇒ (9) + 14 - 2 = 21
force damage: 6d4 + 7 ⇒ (2, 2, 4, 1, 2, 1) + 7 = 19
reflex save: 1d20 + 8 ⇒ (3) + 8 = 11
reflex save: 1d20 + 8 ⇒ (1) + 8 = 9
force bomb red, iterative, rapid shot: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8
where, clockwise from up: 1d8 ⇒ 6
reflex save: 1d20 + 8 ⇒ (11) + 8 = 19
reflex save: 1d20 + 8 ⇒ (16) + 8 = 24

The closest one to Sootscale poofs back to the abyss. The ones against the wall are hurt, the right one takes 25 and is prone, and the left one takes 12. Tikroch has to make a DC 19 (I think) or take 13 force damage due to Sootscale’s miss). Will update map later, still have Vincent if he wants to act.


Druid (Defender of the True World) 12 | HP: 135/135, AC:31/15/27, Fort:+12/Ref:+10/Will:+13 CMD: 37, Init+4, Perc+18 (BlindSense 40ft) current form(Celestial Dire Bat)) | DR: 5 P; 10 Evil |Resist: Acid, Cold, Electricity 15 | SR: 17

reflex: 1d20 + 10 ⇒ (19) + 10 = 29


Male Medium Vampire (Dhampir) Arcanist 12 | HP: 62/62 | AC: 21 | Init: +7 | F: +6, R: +7, W: +8 | P+17, Bl +23, Scrft +23, UMD +30, Knw A/D/L/N/P/R +23, G/H/No +17| Speed 30ft | 1: 4/6, 2: 2/6, 3: 4/6, 4: 4/6, 5: 5/5, 6: 3/3| Reservoir 8/15 |Active Conditions: See Invis, MA, Hero Chrysa

Vincent flicks his wrist and, almost leisurely, fires off a barrage of magic missiles.

SR: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26
MM: 5d4 + 5 ⇒ (2, 4, 1, 4, 1) + 5 = 17


With a crash, Tikroch pummels a large hole into the wall, and the women give a start, but seem undeterred. One flees to the northern end of the room, and with a simple gesture, more of the damnable babaus appear, swarming the room.

AOO Mum on Red, Walking by: 1d20 + 18 + 2 + 2 - 1 ⇒ (8) + 18 + 2 + 2 - 1 = 29 Mum misses as the divine magic deflects any harm from this now apparent cleric.

1d3 ⇒ 3 Plus one if more than 1, so 4, due to superior summoning.

The other seems to activate some sort of horrible power, and whispers of madness apparently fill the room - something of an anathema in some way. This is a holy place, for Gorum's faithful, and these witches seem to be corrupting it with hateful madness.

Will Save Mum: 1d20 + 10 ⇒ (10) + 10 = 20
Will Save Tikroch: 1d20 + 13 ⇒ (11) + 13 = 24

The babau near Tikroch that wasn't knocked down shrieks in abyssal and attacks Tikroch, now flanked through the hole.

bite: 1d20 + 16 + 2 ⇒ (13) + 16 + 2 = 31
claw: 1d20 + 16 + 2 ⇒ (6) + 16 + 2 = 24
claw: 1d20 + 16 + 2 ⇒ (14) + 16 + 2 = 32

3d6 + 7 - 5 ⇒ (4, 1, 6) + 7 - 5 = 13 13 damage to Tikroch.

The other in the room with the party stands up.

Tikroch AOO: 1d20 + 17 + 1 - 1 + 4 ⇒ (18) + 17 + 1 - 1 + 4 = 39 damage: 8d8 + 13 ⇒ (3, 5, 7, 4, 8, 7, 2, 1) + 13 = 50 but it is killed before it can attack anyone by 1!

The ones in the main room attack Mum and Tikroch.

Sorry, 4 more Babaus, but at least they don't have blessing of fervor!:

Mum
bite: 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 34
claw: 1d20 + 14 + 2 ⇒ (7) + 14 + 2 = 23
claw: 1d20 + 14 + 2 ⇒ (7) + 14 + 2 = 23

bite: 1d20 + 14 + 2 ⇒ (1) + 14 + 2 = 17
claw: 1d20 + 14 + 2 ⇒ (16) + 14 + 2 = 32
claw: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33

bite: 1d20 + 14 ⇒ (3) + 14 = 17
claw: 1d20 + 14 ⇒ (20) + 14 = 34
claw confirm: 1d20 + 14 ⇒ (16) + 14 = 30
damage: 1d6 + 7 ⇒ (4) + 7 = 11
claw: 1d20 + 14 ⇒ (12) + 14 = 26

Tikroch

bite: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33
damage: 3d6 + 7 - 5 ⇒ (1, 6, 3) + 7 - 5 = 12
claw: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22
claw: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31
damage: 3d6 + 7 - 5 ⇒ (2, 1, 5) + 7 - 5 = 10

I see 11 to Mum and 22 to Tikroch.

Somehow, the tide seems to be turning against the party as the new enemies, summoned by the herald callers of Gyronna, seem to be outnumbering the party. The black sisters shriek at Mum, "we'll pick the teeth with your bones!"

The barbarian in the corner frowns, stepping towards the Babau near Donovan and attacking the demon.

1d20 + 14 - 2 ⇒ (16) + 14 - 2 = 28
4d6 + 6 + 7 ⇒ (3, 2, 6, 5) + 6 + 7 = 29

The Tomb of Armag - the Black Sisters of Gyronna Round 5 - Everyone But Donovan/The Black Sisters/Donovan

Everyone is Up!


Druid (Defender of the True World) 12 | HP: 135/135, AC:31/15/27, Fort:+12/Ref:+10/Will:+13 CMD: 37, Init+4, Perc+18 (BlindSense 40ft) current form(Celestial Dire Bat)) | DR: 5 P; 10 Evil |Resist: Acid, Cold, Electricity 15 | SR: 17

Tikroch trusts the crusader to occupy the demon between them. Meanwhile he strikes at the next demon to attempt to clear a path to assist Chrysa.

gore: 1d20 + 17 + 1 + 1 ⇒ (8) + 17 + 1 + 1 = 27
damage: 16d8 + 13 ⇒ (1, 2, 3, 7, 8, 2, 4, 5, 7, 1, 4, 4, 7, 7, 2, 3) + 13 = 80
reflex: 1d20 + 10 ⇒ (17) + 10 = 27

He then moves himself out of the way as well as out of a vulnerable position. The command to Luca to assist his ally in the other room follows shortly after.

Order to flank for Chrysa. Attempt to move just north of demon blocking the hole in the wall.

Luca acrobatics vd dc 5+CMD: 1d20 + 20 ⇒ (12) + 20 = 32


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

The leather black demons like charred splinters surrounding the floating warrior-es claw and bite managing only to graze her as she evades as best as she can. They also do not concern her. She knows enough of summoning magic to assume the world will not allow these creatures to remain for long. The witches are another matter. “Since you want them...” a crack appears suddenly in the air, which Mum steps into “... here they are” she smiles briefly when she appears in front of the witch she's been cutting open. A broad smile to show off her bright teeth, which do not need cleaning with any bones. Then she gets back to cutting.

using Dimensional Slide
fey bane, 17+ crit: 1d20 + 18 + 2 + 2 - 1 ⇒ (16) + 18 + 2 + 2 - 1 = 37
damage P, sneak: 1d6 + 11 + 2 ⇒ (5) + 11 + 2 = 18


Male Human Cleric (Crusader) of Iomedae 12 | 90/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 3/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

Donovan turns to swat the demon between himself and Tikroch.

1. Adamantine longsword +1 attack, bless, divine power: 1d20 + 16 + 1 + 2 ⇒ (13) + 16 + 1 + 2 = 32
2. Adamantine longsword +1 divine power attack, bless, divine power: 1d20 + 16 + 1 + 2 ⇒ (6) + 16 + 1 + 2 = 25
3. Adamantine longsword +1 iterative attack, bless, divine power: 1d20 + 11 + 1 + 2 ⇒ (19) + 11 + 1 + 2 = 33
3. Adamantine longsword +1 iterative confirm crit, bless, divine power: 1d20 + 11 + 1 + 2 ⇒ (5) + 11 + 1 + 2 = 19

1. Adamantine longsword +1 damage, divine power: 1d8 + 4 + 2 ⇒ (7) + 4 + 2 = 13
2. Adamantine longsword +1 damage, divine power: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14
3. Adamantine longsword +1 damage, divine power: 1d8 + 4 + 2 ⇒ (5) + 4 + 2 = 11


Male Medium Vampire (Dhampir) Arcanist 12 | HP: 62/62 | AC: 21 | Init: +7 | F: +6, R: +7, W: +8 | P+17, Bl +23, Scrft +23, UMD +30, Knw A/D/L/N/P/R +23, G/H/No +17| Speed 30ft | 1: 4/6, 2: 2/6, 3: 4/6, 4: 4/6, 5: 5/5, 6: 3/3| Reservoir 8/15 |Active Conditions: See Invis, MA, Hero Chrysa

Vincent takes his cue from his aunt and targets the witches with beams of fire!

Scorching Ray; Combat, Ranged Touch: 1d20 + 9 - 4 ⇒ (4) + 9 - 4 = 91d20 + 9 - 4 ⇒ (18) + 9 - 4 = 231d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21
Damage: 4d6 ⇒ (3, 3, 2, 5) = 134d6 ⇒ (4, 4, 3, 6) = 174d6 ⇒ (4, 6, 4, 3) = 17


Mum manages to hurt one of the sisters.

Vincent hurts one of them, but the damage reduction proves to be quite significant. 8 damage total.

Vincent doesn't quite have line-of-sight, so instead he uses glitterdust on most of the enemies in the other 'room'.

Will Sister: 1d20 + 15 ⇒ (11) + 15 = 26
Will Babau: 1d20 + 5 ⇒ (5) + 5 = 10
Will Babau: 1d20 + 5 ⇒ (11) + 5 = 16
Will Babau: 1d20 + 5 ⇒ (7) + 5 = 12

The summoned babaus are all blind.

With about half of his bombs used, Sootscale is starting to get worried.
Tikroch doesn't quite manage to kill one of the demons, so he finishes it, and the one Donovan attacked, off.

force bomb blue, rapid shot: 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 22
force damage: 6d4 + 7 ⇒ (2, 2, 3, 2, 4, 3) + 7 = 23
reflex save: 1d20 + 8 ⇒ (2) + 8 = 10
force bomb blue, rapid shot: 1d20 + 14 - 2 ⇒ (15) + 14 - 2 = 27
force damage: 6d4 + 7 ⇒ (1, 1, 1, 1, 3, 3) + 7 = 17

Blue dies

force bomb purple, iterative, rapid shot: 1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12
force damage: 6d4 + 7 ⇒ (3, 1, 3, 3, 4, 3) + 7 = 24

Purple dies.

The blind babaus attack Mum, but can't do much when blind.

I'm only checking for 20s:

1d20 ⇒ 7
1d20 ⇒ 11
1d20 ⇒ 11
1d20 ⇒ 18
1d20 ⇒ 10
1d20 ⇒ 4

The one near the hole sidles up to it and swings wildly at tikroch.

attack, cover: 1d20 + 14 - 4 ⇒ (19) + 14 - 4 = 29

None of the ones that are remaining are effective.

The black sisters stay in the corner, and just try to channel evil energy towards their attacker, hoping the madness of Gyronna will rub off on their attacker.

Madness channeling, 6d6 halved, twice, with selective channeling, excluding a sister and one of the babaus.

Channel:

6d6 ⇒ (1, 1, 4, 3, 6, 3) = 18
6d6 ⇒ (5, 4, 1, 4, 5, 1) = 20
Mum Will DC 17: 1d20 + 10 ⇒ (19) + 10 = 29
Mum Will DC 17: 1d20 + 10 ⇒ (9) + 10 = 19
Pink Will: 1d20 + 5 ⇒ (2) + 5 = 7
Pink Will: 1d20 + 5 ⇒ (8) + 5 = 13
Brown Will: 1d20 + 5 ⇒ (15) + 5 = 20
Brown Will: 1d20 + 5 ⇒ (3) + 5 = 8
Purple Will: 1d20 + 5 ⇒ (2) + 5 = 7
Purple Will: 1d20 + 5 ⇒ (9) + 5 = 14
Tikroch Will: 1d20 + 13 ⇒ (6) + 13 = 19
Tikroch Will: 1d20 + 13 ⇒ (16) + 13 = 29

Mum and Tikroch take a total of 9 damage and are not 'confused'.

The channeling is somewhat ineffective, as the babaus get confused about who to attack.

The Tomb of Armag - the Black Sisters of Gyronna Round 5 - Everyone But Donovan/The Black Sisters/Donovan

Everyone is Up!


Rogue 8/Arcanist 1/Fighter 3 | HP59/83 | AC 32(37 with barkskin,41 w/ shield)/DR 2 cold iron/ Fire Res 5 | T 17 | FF 25| CMD 25 (30 disarm/sunder) | F+9, R+15(evasion), W+10 :-2 poison/illusion/disease:+2 fey:+4 plant | Per +21, Sense M +21, Init +6 spells: 3/3 | arcane pool 4/4| prehensile hair 8/8 minutes | flight 6/8 minutes Portrait conditions: Freedom of Movement, Feather Fall, Deathwatch, Fastidious, Endure Elements;, Heroism, hunter's blessing, barkskin

fey bane, 17+ crit: 1d20 + 18 + 2 + 2 - 1 ⇒ (7) + 18 + 2 + 2 - 1 = 28
damage P, sneak: 1d6 + 11 + 2 ⇒ (3) + 11 + 2 = 16
fey bane, 17+ crit: 1d20 + 13 + 2 + 2 - 1 ⇒ (6) + 13 + 2 + 2 - 1 = 22
damage P, sneak: 1d6 + 11 + 2 ⇒ (1) + 11 + 2 = 14

siccatite, 17+ crit: 1d20 + 19 + 2 + 2 - 1 ⇒ (11) + 19 + 2 + 2 - 1 = 33
damage P, sneak, fire: 1d6 + 7 + 1 + 2 ⇒ (6) + 7 + 1 + 2 = 16
siccatite, 17+ crit: 1d20 + 14 + 2 + 2 - 1 ⇒ (19) + 14 + 2 + 2 - 1 = 36 CRIT
damage P, sneak, fire: 1d6 + 7 + 1 + 2 ⇒ (3) + 7 + 1 + 2 = 13

hair: 1d20 + 10 + 2 + 2 - 1 ⇒ (16) + 10 + 2 + 2 - 1 = 29
damage B, sneak: 1d3 + 1 + 2 ⇒ (3) + 1 + 2 = 6

--
siccatite, 17+ crit: 1d20 + 14 + 2 + 2 - 1 ⇒ (2) + 14 + 2 + 2 - 1 = 19 CRIT
damage P, sneak, fire: 1d6 + 7 + 1 + 2 ⇒ (1) + 7 + 1 + 2 = 11

Evading the devils made Mum's attacks slide off the witches armor.

she'll five foot step after

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