Super Pathfinder Brawl - Arena D

Game Master Nairb the Grey

This is Arena D
Current Combatants:
Asaakoz v Drogo

Current Map:
Map

Link to Main Lobby Thread


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Grand Lodge

Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

Drogo was done shouting. What was the blasting unworldy creature doing? The dwarf stepped up to the other door to look. If he wasn't outside, he was going to -
Moradin damn him. He was right there. Well, he had had enough chances.
Drogo slipped a hand into his holster and grabbed a vial of acid to throw at him.

Actions:
5' W
Move Action: Pull Acid Flask
Standard: ThrowAttack: 1d20 + 8 - 6 ⇒ (12) + 8 - 6 = 14 vs Flat footed + Touch + Cover (-6 for range increment included)
Miss by my reckoning
Free Action: Regrab weapon with both hands


Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

Seeing the dwarf clearly now, he shoots through the open doorway.

longbow attack: 1d20 + 5 ⇒ (3) + 5 = 8 Not gonna bother with damage

His aim is still off.

He backs away from the bar...

1 E, 2 SW (4 sqs), move action

Arrows:
17 left

spotlight? 1=no, 2=yes: 1d2 ⇒ 2

A light halo appears, fixed on his position.

Grand Lodge

Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

Drogo is tired of this. Clearly Asaakoz was not a good shot and being rather silly. Drogo walked into the darkness, his steps covered by the noise of the music. The weapon was held high, watching his opponent
Spotlight: 1d2 ⇒ 1

Actions:
Standard: Total Defense
Move: 10' E, 20' S
Hidden:
IH 8


Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

As soon as the dwarf exits the room he fires off another shot...

longbow attack: 1d20 + 5 ⇒ (15) + 5 = 20 first blood? or prot from arrows?
P damage: 1d8 ⇒ 2

Arrows:
16 left

He then darts to the right for cover from the nearest corner.

1 E, 2 SE (3), 2 S, move action

spotlight? 1=no, 2=yes: 1d2 ⇒ 1

The light around Asaakoz blinks out.

Grand Lodge

Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

An arrow comes flying through the darkness and hits nothing. A flash of inspiration fills the dwarf who takes off running the way he came.
Spotlight: 1d2 ⇒ 1
Concealment miss chance: 1d100 ⇒ 47

Actions:
Withdraw: 25' N, 20' NW, 10' N

Still under the cover of darkness & noise moving through area 3


Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

Actions:

Double move: 4S, 3E, 1N
Ending in area 12

Hmm, what's in here?

He looks around at this room to see what interesting items are available.

Perception: 1d20 ⇒ 15

GM question:
Are the racks filled with coats? Can I check their pockets for items you hid there? Can I *at least* pick up a pimp fur coat and hat?

Grand Lodge

Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

Drogo must've had a seizure thanks to the flashing lights, because he has not idea why he was headed this way and spends his turn going back

Actions:
Double move back to previous position


Asaakoz's answer:
You may make a perception check to rifle through some coats...Doing so will take an action. Depending on the results of your perception check you may or may not find items that I might or might not have hidden there. If you decide to take items from the coat check that are purely flavor that your GM is likely to be amused an allow you to keep those items in future battles.


Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

Actions:

Perception, rifle through the coats in front of me, standard action: 1d20 ⇒ 18
Move to the back of the closet, move action

Grand Lodge

Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

Drogo goes to stalk Asaakaoz, where he last saw him

Actions:
Double Move: 15' S, 15 SW, 20' W, 10' S


Asaakoz:
Rumaging through the array of outerwear quickly, you come across an array of strange artifacts. (Ooc knowledge in parenthesis)
  • A small metal tube containing some strange pigment. (Lipstick)
  • A folded piece of animal hide with strange rectangular cards and papers of various sizes (wallet, 5 Bill's various denominations, 3 plastic cards drives license and 2 credit cards)
  • A small 4 shot pepperbox style gun
  • A pocket knife
  • 5 separate rings, each with multiple small pieces of metal (5 key rings with various keys)

  • Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Actions:

    Asaakoz frowns at his odd findings. Unsure of what to make to make of them right now, he stashes all of them.

    I had moved to another set of coats since then, so...

    Perception, rifle through the coats in front of me, standard action: 1d20 ⇒ 16

    He moves around in hopes to find one last interesting spot in this odd, textile forest.

    3E, 1S, move action

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo creeps along checking each room, the music following him. At least the light wasn't shining in his face.
    Nothing in 10.
    Nothing in 11.
    Look what's in 12 though!
    He hugs the wall peeking through the open doors.

    Actions:
    Double move: 20' S, 10' E
    Stealth: 1d20 - 3 ⇒ (12) - 3 = 9
    Spotlight: 1d2 ⇒ 1
    I don't know if we ever rolled whether area 5 has music. If we did ignore this.
    Music: 1d2 ⇒ 2


    [Spoiler=Asaakoz]
    On your second foray into the strange wardrobe you find more interesting
    Items.

  • 2 more small animal hide folders animal hide with the strange rectangles inside (you have now collected about $150 usd and an array of fake ids and stolen credit cards. you terrible person. )
  • another thicker rectangle made of metal and glass. As you pick it up the glass lights up and there are strange letters and pictograms underneath it. Perhaps a magic mirror of some kind? (Or a smart phone)
  • an open and half full box of white paper tubes. It also contains a clear container with a liquid inside and a small metal wheel on the top (half a pack of cigarettes and a lighter)
  • a stack of papers bound together on one edge. It has tall letters and artwork on the front and is filled with a language you don't recognize. (Paperback novel)
    [\spoiler]


  • Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Perception, notice Drogo, DC15: 1d20 ⇒ 4 I asked the GM for this DC

    After stashing his newfound doodads the suli, oblivious to the trailing danger for the moment, moves to try one more section of this strange fur and textile forest.

    However, as soon as he moves just far enough south he see's the dwarf through the open closet door and moves in the opposite direction!

    Double move, 2S, oh no!, 2N, 2E, 2N, 4W

    Once back into the dance/bar area he glides along the outer wall of the coat-room and the spotlight flickers to life around him.

    spotlight? 1=no, 2=yes: 1d2 ⇒ 2


    Both but all OOC:

    So I made a goof on percpeption this round...I did not notice when Asaakoz asked about perception DCs that Drogo had stealthed at the end of his last round. Because of that Asaakoz would not have noticed the dwarf based on his set of actions.

    Here is how I am making it right, X-posted from discord discussion.

    loganic (MST)Today at 10:07 PM
    Out of curiosity, why was the DC for Perception so much lower than the stealth roll? I probably would be happy to give it to him anyways, just to move it along, (not that it has)
    BC4RealzToday at 10:12 PM
    I totally missed the stealth roll when I was answering his question...but with your stealth result the DC of 15 would have been the set anyways...
    Really he should have made a second standard action perception check though to peirce your stealth, but he didn't know you had stealthed...
    loganic (MST)Today at 10:13 PM
    I actually mostly hate Stealth, despite that it's undeniable useful tactically
    BC4RealzToday at 10:13 PM
    I dmed that into a bad spot...
    should not respond to questions when tired.
    loganic (MST)Today at 10:14 PM
    Like I said, that's fine, I was mostly curious if that was going to be generous going forward, but it seems like it won't be
    BC4RealzToday at 10:15 PM
    No...it should have gone differently...
    Should have been failed the free perception check, move 2 south, resolved rest of action...
    Only taken a standard action perception if could justify in character the extra vigilance.
    That is my bad.
    In recompense, you are aware of his position on the map for this round despite not having line of sight...
    loganic (MST)Today at 10:16 PM
    I kind of agree. Stealth is cover based, so I think it should have gone that I would have gone unnoticed until he was next to me, ie I had no cover
    BC4RealzToday at 10:16 PM
    Use that to whatever tactical use you see fit.
    X-posting into thread as an FYI for both sides.

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo is filled with an awareness of his opponent and moves to the corner and readies to fight. Stepping outside the room, the spotlight illuminates his area. He sees light at the corner square and steps in until it overlaps slightly.

    Spotlight: 1d2 ⇒ 2

    Actions:
    Move: W 10', N 10'
    Hidden:
    Waiting on DM response but probably Standard: Martial Flexibility: DA.
    IH: 3
    DA:10
    DA: 1d2 ⇒ 2 1, Monstrous Humans, 2 Outsider


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena
    Nairb the Grey wrote:


    In recompense, you are aware of his position on the map for this round despite not having line of sight...
    loganic (MST)Today at 10:16 PM
    I kind of agree. Stealth is cover based, so I think it should have gone that I would have gone unnoticed until he was next to me, ie I had no cover

    This does not entirely make sense to me. I moved south until I had line of sight, to see him in plain sight. Stealth makes him quiet, not invisible (there was nothing to hide behind at that point with doors open).


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Asaakoz moves towards the light!

    2W, 2S, move action
    Imbue elemental strikes, swift action
    Enter bloodrage, free action
    masterwork greatsword attack: 1d20 + 10 ⇒ (13) + 10 = 23
    S damage, cold iron || cold damage: 2d6 + 9 ⇒ (3, 2) + 9 = 141d6 ⇒ 6 20 total. okay, let's hear what your pre-combat spell castings are that reduce this :)


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    And...

    spotlight? 1=no, 2=yes: 1d2 ⇒ 1 no personal light, but currently standing within yours, if it lasts the next round.


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Because I neglected to include stowing my bow in earlier move actions, it's dropped 5' before (N) where I ended up.

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    AoO
    Drogo see Asaakoz rush him and swings his polearm straight into the suli's knees, dropping him, before you is able to land a hit.
    AoO Trip: 1d20 + 8 ⇒ (17) + 8 = 25
    Prone I believe, in the same square you dropped the bow, 2N of me


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    stand up and risk provoking, I guess

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo declines to take his AoO this time, takes a step back and glares at Asaakoz
    5' step S

    Hidden:
    Move Action: Martial Flexibility: CR
    Standard Action: Ready to an attack as soon as in range


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Per the trip ending my turn early, the drop bow/draw sword never got to occur.

    I need to know if you have the spotlight on though

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Forgot spotlight
    Spotlight: 1d2 ⇒ 1


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Flustered at being tripped and then watching Drogo disappear, Asaakoz backs away.

    Double move, 6E, 4N, 1NW, 1N

    spotlight? 1=no, 2=yes: 1d2 ⇒ 2

    A light blinks to life around him

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo moves up and prepared for Assakoz's potential return.

    5' N

    Hidden:

    Ready: If able to attack with w/o cover, do so.
    IH 1

    spotlight: 1d2 ⇒ 1


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Double move: 3N (difficult), 1E, 2N, 3W

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Double Move 15 ' N, 5' NW, 30' N 10' NE

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Spotlight: 1d2 ⇒ 1


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Asaakoz, not sure where the dwarf might have headed, simply keeps moving through the open space so that he can land near a wall and keep his back safe.

    Double move, 10N, 2W

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo saw Asaakoz hovering by the door, but after but a few second it was clear he wasn't coming out. Next exit.
    Spotlight: 1d2 ⇒ 2

    Actions:
    Double move: 35' N, 5' NW, 5' W, 15' N


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Seeing the dwarf pass him by, Asaakoz decides to head back the other direction.

    SW, 3S, move action

    As soon as he gets through the doorway he fires back at him.

    longbow attack: 1d20 + 5 ⇒ (5) + 5 = 10
    P damage: 1d8 ⇒ 4

    Arrows:
    15 left

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo steps up to the doorway and eyes his opponent carefully

    Actions:
    Move: 15' S, 10' E
    Hidden:
    Ready: Match Assaakoz's next movements by up to 5'


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Acrobatics to avoid AoO: 1d20 ⇒ 6 Looks like you're going to get one

    Asaakoz sees the large weapon approaching him and turns to run back into the dance hall.

    Resolve your AoO and then I'll resolve my movement S.

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo swings his polearm, but it bangs against the small doorframe.
    Attack: 1d20 + 6 ⇒ (6) + 6 = 12


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    after the polearm bangs the frame around him he moves back keeping the doorways lined up.

    3S, move action
    longbow attack: 1d20 + 5 ⇒ (3) + 5 = 8
    P damage: 1d8 ⇒ 6

    Arrows:
    14 left

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo seeing Asaakoz with a clear open shot rushes him. He's done missing.

    Actions:
    Full Round: Charge 10' S
    Free:Rage
    Attack: 1d20 + 10 ⇒ (9) + 10 = 19
    damage: 2d6 + 7 ⇒ (3, 5) + 7 = 15
    Hidden:
    -4 AC
    CR:5


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Asaakoz drops his bow and draws his greatsword. move action

    5' step towards drogo

    free action rage

    swift action, imbue el strikes

    masterwork greatsword attack: 1d20 + 10 ⇒ (17) + 10 = 27

    S damage, cold iron: 2d6 + 9 ⇒ (6, 1) + 9 = 16
    cold damage: 1d6 ⇒ 4


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    HP scoreboard (with rage):

    Asaakoz: 22/37
    Drogo 19/39

    Drogo's turn

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo steps back, plants his feat and swings again.

    Actions:
    5' back
    Move Action: Martial Flexibility: DA
    Attack: 1d20 + 10 ⇒ (18) + 10 = 28
    Damage: 2d6 + 9 ⇒ (3, 2) + 9 = 14


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Blood running down his face Asaakoz follows and slashes through the dwarf with a hint of cold energy on top.

    5' step towards drogo
    keep rage
    swift action, imbue el strikes
    masterwork greatsword attack: 1d20 + 10 ⇒ (9) + 10 = 19
    S damage, cold iron: 2d6 + 9 ⇒ (5, 3) + 9 = 17
    cold damage: 1d6 ⇒ 3


    Male Suli Bloodrager (Primalist) 8 | HP 84 | AC 21 T 12 FF 21 | DR 1/- | Resistances acid 5, cold 5, electricity 5, fire 5 | CMB +13, CMD 25 | F+8, R+4, W+2 | Init: +4 | Perc: +11, SM: +2 | Speed 30ft | Elemental Assault: 1/1 | Bloodrage: 26/26 | Active conditions: ??? | Spells-1st: 2/2, 2nd: 2/2 | Arena

    Asaakoz retrieves his bow and directs a salute towards the Dwarf as a final respect.

    Well fought Drogo. Those who don't battle at the edge of sanity will never know our calm at the eye of the storm...


    Back from holidays! Business should resume shortly.

    Here is the map of Arena D.

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    Aristotle vs. Drogo
    =================================================

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Initiative: 1d20 + 2 ⇒ (20) + 2 = 22
    Drogo lands, keen and ready to move, giant sticker in hand.


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    Back from holidays! Business should resume shortly.

    Arena D, updated link.


    Male Elf Wizard (Conjuration(Teleportation)) 7 / Cyphermage 1 | HP 49/49 | AC: 17, T: 13, FF: 14| Fort: +3, Ref: +5, Will: +7 | BAB: +4, CMB: +2, CMD: 15, M.Attack +2, R.Attack +7 | Init: +8 | Perception: +10/+12 | Shift 10/10

    Initiative: 1d20 + 10 ⇒ (8) + 10 = 18 Drogo, you go first.

    Momentarily shaken by a strange feeling of dissociation, Aristotle materializes a second after his opponent. In the brief instant before Drogo moves, the elf lets out a rapid fire of remarks. "Ah, a dwarf! I meant to make a height joke, but I fear it'd fly over your head. I'm sorry, that was a low blow, I should raise the bar. Nice stick, by the way, you compensating for something?"

    Grand Lodge

    Dwarf Barbarian/Fighter 8 HP: 106/117| AC:20 T:13 FF:17| F:11 R:5 W:6 (+3vsSpell/Spelllke) | Init:+2 | Perception:+3| Rage 10/10

    Drogo takes off on a rush towards the tree line.

    Actions:
    Full Round: Run 90' SW


    Male Elf Wizard (Conjuration(Teleportation)) 7 / Cyphermage 1 | HP 49/49 | AC: 17, T: 13, FF: 14| Fort: +3, Ref: +5, Will: +7 | BAB: +4, CMB: +2, CMD: 15, M.Attack +2, R.Attack +7 | Init: +8 | Perception: +10/+12 | Shift 10/10

    "Come on! You take that from an elf, you short-bearded gnome? Or are you running in fear? There is no way you can hide!"
    Aristotle steps southwards, halting in the shade of a tree. With a word of power, he creates a mental compass pointing towards his dwarven opponent, or rather his possessions.

    Moving 30' south, then casting locate object on Drogo's armor.

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