[Outpost II] 10-7 Mysteries Under Moonlight, Part 2 (Inactive)

Game Master chadius

Slides

Blessing of Ashava:
Ashava’s blessing has granted a temporary form of lycanthropy that is fully under your control. This has no influence on your character’s alignment, personality, or motivations unless you would like to make this a transformative experience for your character. The blessing has the following effects.

You can change shape. You have three forms—your typical form, a wolf form, and a hybrid form. You can shift to any of your three forms as a move action. If this PC has earned the Celestial Lycanthropy boon from #10–05: Mysteries Under Moonlight, Part 1, you gain that boon’s benefits for free for this entire scenario.

HYBRID FORM
If you shift to your hybrid form, you gain the following benefits.
Senses: Your senses sharpen, granting you darkvision (60 feet), low-light vision, and scent.
Defenses: You gain DR 5/silver and a +2 bonus to natural armor.
Attacks: You gain a bite attack that deals 1d6 points of damage if you are Medium or 1d4 if you are Small. If the bite attack hits, you can attempt a combat maneuver check to trip your target as a free action.
Pack Leader: You can communicate and empathize with wolves. You can use Diplomacy to alter a wolf’s attitude, and you gain a +4 racial bonus on the check when doing so.

WOLF FORM
If you shift to your wolf form, you gain all of the benefits listed for the hybrid form as well as the following two effects.
Speed: Your base speed increases to 50 feet.
Wolf Shape: All of the gear that you are carrying or wearing melds into your body until you switch to another form. All items that give constant bonuses still give their bonuses, except armor, which does not function. Unless you have other feats or class features that would allow you to do so, you cannot speak, cast spells, or manipulate objects that would require the use of hands.


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Grand Lodge

m human (ulfen) Hydrokineticist/7 [hp: 87/87] [init: +3; perc: +11] [AC: 18(22)/T: 13/FF: 15(19)] [saves: 12/10/7] [CMB: +6/CMD: 19(16)] [burn taken: 0/8] [non-lethal taken: 0/56]

"Is that really the best you can do with all this anger? How sad for you. Here, cool off some.", says Glorne as the cool, pale mist flares up, consolidates between his hands as a blade of pure Cold, and he strikes at Tulvhatha...

melee Touch attack vs. Tulvatha: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
possible Cold damage vs. Tulvatha: 3d6 + 2 ⇒ (4, 6, 3) + 2 = 15

...then his blade fades away.

Grand Lodge

m human (ulfen) Hydrokineticist/7 [hp: 87/87] [init: +3; perc: +11] [AC: 18(22)/T: 13/FF: 15(19)] [saves: 12/10/7] [CMB: +6/CMD: 19(16)] [burn taken: 0/8] [non-lethal taken: 0/56]

Forgot to mention/ask earlier. Does Relia still have my morningstar or did she return it?

Grand Lodge

Male grippli Gun (pistolero)5/Inv (sleuth) 4 | hp 68/68 | Init +10 | AC 25, T 19, FF 18 | CMB +7, CMD 25 | F +8 (+2 vs poison) R +16 W +11 | Prcptn +20 (darkvision, trapfinding +2), Disable Device +22 |

Hopfrey takes his AoO with his bite attack.

bite: 1d20 + 5 ⇒ (3) + 5 = 8
dmg: 1d4 ⇒ 4
50% miss chance, high hits: 1d100 ⇒ 92

He then takes a five foot step, reloads his pistol as a Move action, then takes another chomp at Tulvatha.

bite: 1d20 + 5 ⇒ (17) + 5 = 22
dmg: 1d4 ⇒ 1
50% miss chance, high hits: 1d100 ⇒ 88


1-23 (Thread|Slides)

Hopfrey can almost taste Tulvatha's evil as he chomps, but he barely misses. "Hey! You try embracing the eternal void for all of time. It isn't easy!"

Scarab Sages

FeMale Human Gungsliner 3: spd:25, Perc:9, AC:20, HP:32/32, Fort:7, Ref:11, Will:9

Jelly fires another magic missile for when she becomes visible again dmg: 1d4 + 1 ⇒ (2) + 1 = 3

The Exchange

Tiefling, Occultist 9, hp 66 Perc +12 AC 19 t: 19 f: 12 (25% distortion) ! CMD 23 F: 7, R: 9, W: 6

Not needing to guess, Vornsk once again bounds at Talvutha. spring attack: 1d20 + 7 ⇒ (17) + 7 = 24, gauntlet: 1d4 + 2 ⇒ (4) + 2 = 6
Not invisible correct? Or can I assume that she always goes invisible at the end of her turn?


1-23 (Thread|Slides)

Vornsk sees Tulvatha and quickly boxes her before fleeing to safety. The spirit can barely float, fractures visible along its jaw. "You... blasted kids... I can... do this forever..."

The crowd continues to clap politely.

39 damage on Tulvatha. Looks like a stiff breeze could kill her. Rilia is up.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |
Glorne wrote:
Forgot to mention/ask earlier. Does Relia still have my morningstar or did she return it?

She would have given it back to Glorne or more likely left it standing, its head half buried in a pixie-like-thing itself smashed deep into the turf.

The twin Rilias in perfect synchronicity unfurl their belts. SNAP!

+1 bladed belt scorpion whip v wisp: 1d20 + 6 ⇒ (18) + 6 = 24 damage: 1d4 + 1 ⇒ (4) + 1 = 5


1-23 (Thread|Slides)

Thanks Rilia.

Rilia snaps her whip, shattering the skull into a thousand pieces. ”You cannot prevent… the world...” Tulvatha loses her grip and ceases to exist.

She had 1 hp left and would have turned invisible next round. Joy.

Rilia's Calm emotion stops when she goes to attack, and the polite clapping turns to wild cheer. The Silver Spark grows quieter over time as the phantom crowd leaves.

Without someone to focus it, the malevolent fog dissipates harmlessly. The tormented souls may finally go to rest. A joyful mass of howls erupt somewhere within the forest.

It is simple enough to follow the moonlit path to leave the forest. The blessing of Ashava fades away. The celestial werewolves feel the blessing fade as the moon sets and the sun rises. When the image of the moon on your palm fades, you are back to your normal self. The sun peeks over the horizon by the time you return to Magnimar and report to the Heidmarch manor.

“Your bravery and good work should be a shining example to the Pathfinder Society, my friends. Thank you.” The yamah takes in a shaking breath as he blinks back the tears forming in his eyes. “You have secured the Glade of Silver Sparks as a beacon of hope and peace for the lost once more. For that you have my eternal gratitude, as well, I am sure, of Ashava herself. I will try to help rebuild the site to itself former state. Perhaps in time, other devotees of my lady will find their way to the glade and take up the mantle of my fallen companions. Until then I will do what I can, alone.” He sighs and offers a sad smile. “May Ashava’s grace carry you through many serene days, Pathfinders.”


1-23 (Thread|Slides)

The Mushfens return to normal over the next few days. Luvyire returns to his glade and mourns his fallen allies. Then he rebuilds and resumes his dances.

Cybelle and Mairisse are deeply thankful for the Pathfinder Society’s help. They continue to patrol the Mushfens, but they send missives to the Heidmarch Manor, asking for more information and assistance from the agents.

And what of you?
Thanks for playing, everyone. Feel free to RP your epilogue while I prepare the chronicle sheets.

Grand Lodge

m human (ulfen) Hydrokineticist/7 [hp: 87/87] [init: +3; perc: +11] [AC: 18(22)/T: 13/FF: 15(19)] [saves: 12/10/7] [CMB: +6/CMD: 19(16)] [burn taken: 0/8] [non-lethal taken: 0/56]

"Well done everyone. I look forward to our next adventure together."

Grand Lodge

Male grippli Gun (pistolero)5/Inv (sleuth) 4 | hp 68/68 | Init +10 | AC 25, T 19, FF 18 | CMB +7, CMD 25 | F +8 (+2 vs poison) R +16 W +11 | Prcptn +20 (darkvision, trapfinding +2), Disable Device +22 |

I have never felt so...so bestial in my life as I did when under the influence of Ashava, Hopfrey observes. ...I must say, I am not in favor of such a development again.

The Exchange

Tiefling, Occultist 9, hp 66 Perc +12 AC 19 t: 19 f: 12 (25% distortion) ! CMD 23 F: 7, R: 9, W: 6

Vornsk smiles, the mask's metal face doing it as well. "To survive the tiger I had to become te tiger. Now I am te wolf too."

The Mask of the Jade Neu turns to smoke, filling the air around her. She waves goodbye through the smoke, the Hellcat Gauntlet the last solid element. That too disappears into the smoke and when it clears, mask, gauntlet and Pathfinder are gone.*

*Perception (DC 19):
Sleight of Hand: 1d20 + 16 ⇒ (3) + 16 = 19 and maybe even a few coins.

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