| Dungeon Master S |
Welcome to my Play-by-Post!
Here's the ctrl+P for all my games:
1. I've been running games since the late 1980s, I've seen a lot of editions. I started playing PFS with Slot 1 Season 0 at Gen Con. I'm solid with the PFRPG rules, but everyone makes mistakes. I'll try to be as fair as possible.
2. I'm a Venture-Lieutenant for Southern NH. If you're ever in the area, or you need help finding games/conventions there. PM me.
3. I post with a high rate of frequency. That being said, if you guys can post 2-3 times per day, awesome. If it's only 1/day I understand. No worries. Real Life Comes First (tm).
4. Feel free to preemptively roll Perception, Disable Device, etc. It makes the game run more efficiently. I ask only that you make sure minis are placed in their actual position in case your choices have consequences (good or bad.)
5. Let's get started:
Player Name:
PC Name:
PFS#:
Slow Track or Normal:
Faction:
Day Job: Feel free to roll now.
Perception and vision/senses:
Initiative:
Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.
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Some expectations in my games:
That's about it! Looking forward to the game!
Reg Maznif
|
Player Name: Vincent “masaru (勝)”
PC Name: Reg Maznif
PFS#: 93504-11
Slow Track or Normal: Normal
Faction: Liberty’s Edge
Day Job: Profession (Cook): 1d20 + 7 ⇒ (2) + 7 = 9
Perception and vision/senses: +14 (+2 in urban terrain), normal vision
Initiative: +6 (+2 in urban terrain)
Notes:
Has a pony to use as a mount if needed.
Animal companion : dog, used to help on tracking; usually does not fight (too fragile).
Favored terrain is urban (+2 bonus on Knowledge (Geography), Perception,
Stealth, and Survival checks, Initiative checks and cannot be
tracked)
Favored ennemies : human +4, and evil outsiders +2. (Bluff, Knowledge, Perception, Sense Motive, and Survival)
The character is level 6 so I hope we either end up playing tier 5-6 or that it will not be a problem as the character is an archer.
| Dungeon Master S |
Almost time to start. Can everyone confirm that they signed up on the Gameday sign up sheet?
Daereon Phoenixstar
|
Yes.
| Dungeon Master S |
It looks like it. I removed him from the sheet ZD if you want to add yourself: Sign up sheet
Darven Kinock
|
Player Name:Zach D
PC Name:Darven Kinock
PFS#:133462-24
Slow Track or Normal: Normal
Faction: Grand Lodge
Day Job: Holding off for now
Perception and vision/senses: +10 +2 vs humans, +2 in jungles
Initiative: +2, +2 in jungles
Notes: Your run of the mill Grand Lodge mercenary. Favored Enemy is human +2
Daereon Phoenixstar
|
hooray!
Jair Whisper
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Player Name: Florent
PC Name: Jair
PFS#: 754-27
Slow Track or Normal: Normal
Faction: Dark Archive
Day Job: Profession (librarian): 1d20 + 13 ⇒ (8) + 13 = 21.
Perception and vision/senses: +7 (normal vision)
Initiative: +1
Daereon Phoenixstar
|
It looks like we will have an interesting party make up.
Daereon Phoenixstar
|
should we try using holy water on them and see what happens?
Daereon Phoenixstar
|
This is an interesting question, how would his heavenly fire ability work for someone who is possessed>?
| Dungeon Master S |
Likely wouldn't work. The possession is purely metaphysical.
Daereon Phoenixstar
|
That is what I was thinking
GM Silbeg
|
Fresh from their victory, the group of seekers, Candi Payne and her companion Donna the Viper, Obsidean, Sister Ayako, Slimjim Son of House Shady, and Elric promise aid to the Pathfinders, should they need it.
Posted in discussion, so this post doesn't clutter my overcluttered campaign page
Daereon Phoenixstar
|
I need to take know planes ranks :)
Daereon Phoenixstar
|
I am creating the hyena on Herolab now
Daereon Phoenixstar
|
Celestial hyena
N Medium animal
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +8
—————
Defense
—————
AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 13 (2d8+4)
Fort +5, Ref +5, Will +1
Resist acid 5, cold 5, electricity 5; SR 6
—————
Offense
—————
Speed 50 ft.
Melee bite +3 (1d6+3)
Special Attacks smite evil
—————
Statistics
—————
Str 14, Dex 15, Con 15, Int 2, Wis 13, Cha 6
Base Atk +1; CMB +3; CMD 15
Feats Skill Focus (Perception)
Skills Acrobatics +2 (+10 to jump), Perception +8, Stealth +6 (+10 in tall grass); Racial Modifiers +4
Stealth in tall grass
—————
Special Abilities
—————
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Smite Evil (1/day) (Su) +0 to hit, +2 to damage when used.
Spell Resistance (6) You have Spell Resistance.
DR 4/evil
| GM Blake |
Big apologies, everyone. I thought this was Debug's table. :X
...you don't actually need my help.
Daereon Phoenixstar
|
I thought that our fight was done and that we were at the churxh.
| Dungeon Master S |
Negative. GM Blake was covering another table, and accidentally posted in this one.
Daereon Phoenixstar
|
Oh, okay/ Thanks for the clarification.
Daereon Phoenixstar
|
I had to teach W-F evening after a full schedule at school and then I was teaching all day yesterday. Trying to fight off a sinus something, so trying to catch up :)
Slimjim Son House Shady
|
DM S,
Please de-select Slimjim Son House Shady as an active player in your campaign.
(Just dropped in to deliver the party an aid token from GM Silbeg's table.)
Thanks,
Slim
aka GM Lorenzo
Daereon Phoenixstar
|
I was at a conference on Monday and Tuesday and then told at lunch on Wednesday that I needed to move my classroom by yesterday.
| Dungeon Master S |
Been there! Sorry I failed a fort save over the weekend.
Daereon Phoenixstar
|
:)
| Dungeon Master S |
We're coming close to the end. Keep it up!
| Dungeon Master S |
It is pretty scary. When this debuted I was a player at GenCon, high tier. It was..... dicey.
Daereon Phoenixstar
|
Are we supposed to fight demons or rescue crusaders?
| Dungeon Master S |
Don't forget that the first crusader handed over an Oil of Align Weapon
Darven Kinock
|
I ran this exact tier at a CON. This is a nasty encounter.
| Dungeon Master S |
In a way, you're somewhat fortunate that the vrock showed up now...
Daereon Phoenixstar
|
dumb vrock, I have never fought one in 3.5 or Pathfinder.
| Dungeon Master S |
We should confirm Darven's status ASAP.
| Dungeon Master S |
Everyone also needs to make sure I have all their information for chronicles!
| Dungeon Master S |
Also, it's close enough for boons!
GM: 1d20 ⇒ 6
Helios: 1d20 ⇒ 1
Jair: 1d20 ⇒ 17
Daereon: 1d20 ⇒ 14
Darven: 1d20 ⇒ 19 1d4 ⇒ 3
Reg & Laila: 1d20 ⇒ 5
Silver lining Darven! Drop me a pm with your email so I can make sure it gets to you.
Daereon Phoenixstar
|
Hooray.
Do you have my info for chronicle?
Daereon Phoenixstar
|
I am really liking the mystic theruge so far.
| Dungeon Master S |
I am really liking the mystic theruge so far.
Doesn't look like it. It should be in this channel.
Daereon Phoenixstar
|
Jason Rodarte
Dareon Phoenixstar
PFS 43330-10
Silver Crusade
No day job
Daereon Phoenixstar
|
Here you go :)