GM TOP #9-10: Signs in Senghor (Standard) (Inactive)

Game Master Pete H.

Signs in Senghor Maps


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Male Thuvian Desert Dog (wolf) Animal Companion | HP: 31/31 | AC 17 (T13, FF 14) | CMB: +5 CMD: 17 | F:+7 R:+7 W:+2 | Init +2 | Perc +5 (+7 adjacent to Danicka) | Speed 50 ft. | Combat Reflexes: 4/4, Active Conditions: None

Prickles readies an action to bite the man in the face if he tries to attack Danicka.

Readied Rolls:
Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Plus Trip. Trip: 1d20 + 4 ⇒ (13) + 4 = 17

The Concordance

M NN Gnome Spellslinger 1/ Sorcerer 1 | HP: 14/14 | AC: 18 (14 Tch, 15 FF) | CMB: -2, CMD: 9| F: +2, R: +3, W: +4 | Init: +11 | Perc: +0, SM: +0 | Speed 20ft | Spells: 1st 4/4, 1/2 |
Bot Me:
[dice=Acid Splash, Acid Flask (M) vs Touch]1d20+4[/dice] [dice=Damage]1d3+1[/dice]

Gack looks around, a wave of fear spreading over his face. "I regret my courage."

Delaying until Dark's phase, please!

Dark Archive

Male Elf Wizard 2 | HP 10/10 | AC 13, t 13, ff 10 | CMB +1, CMD 14 | F+0, R+3, W+3 | Init +3 | Perc +6, SM +4; low-light | Speed 30ft | Hand of the apprentice: 7/7 | Bonded object spell cast: 1/1 | Active conditions: None

crowded passageway, readied actions galore!

Avasir switches out his wand for his cold iron longsword and holds it up high, ready to launch at the next foe to come through the doorway...

Readied action:

Masterwork cold iron longsword attack, hand of the apprentice: 1d20 + 6 ⇒ (19) + 6 = 25 -4 if into melee
Damage, slashing, cold iron: 1d8 ⇒ 1
Confirm?: 1d20 + 6 ⇒ (12) + 6 = 18 -4 if into melee
Critical damage: 1d8 ⇒ 3

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

So out of 7 of us (including companions) we have 5 readied actions, a delayed action, and one left to act. This is gonna get explosive when someone actually does something :D


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

Yeah, you guys are making this so easy to GM. I don't really mind, but wow. :P

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

To serve us right you should just have them attack with ranged weapons, and we'll all sit here doing nothing until we change our minds and act, since all the actions are predicated on someone coming up to the door :P


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

Oh yeah, there are a bunch of holes in your tactics. A total jerk GM could pick them all apart. We shall see if you think I'm a jerk after this all plays out!

Gack delays, waiting to jump into the action! (Let me know when you wish to come back into initiative and your action and I'll get you back in)

Danicka warns the Aspis agent not to try anything and Prickles adds to the threat. Both ready to smack or bite respectively, depending on what he does.

Avasir's sword slips smoothly into his hand, his muscles and brain tense, preparing to activate the magic to send it flying at an enemy threat.

A strange woman darts into view of all but Danicka. She stands behind the two Aspis in the warehouse, hands on her hips with a disappointing glare. "You fools! It's probably an illusion. Kill the one making it and it'll go away." She points at Dolora, "start with the halfling."

K: Planes DC 13:
She is a Native Outsider known as an Asimar. Her race grants her Resist acid 5, cold 5, electricity 5 and no DR. For each 5 you beat the DC you may ask a question, see my header for suggestions.

Gack Blooth (Delayed)

Round 2
Danicka (readied) & Prickles (readied)
Avasir (readied)
P
Dark Schnyder
G
R & B
Dolora (readied) & Phantom

Bold may Act!


GM Top wrote:
She points at Dolora, "start with the halfling."

WOOT!!!

Knowledge(Planes): 1d20 + 6 ⇒ (20) + 6 = 26
That's 13 over the DC, so I am interested in Weakness/Vulnerabilities, and Special Attacks


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

No weaknesses/vulnerabilities. You can tell by the way she moves confidently she has training in mystic martial arts and can likely strike with any part of her body (improved unarmed strike) multiple times (flurry of blows) and even find pressure points to stun her enemies (stunning fist). She appears to be slightly corrupted as well and may be able to infuse her strikes with a fear effect (Corrupting Touch as a Swift if she hits) for a short duration.

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

Dolora recognizes some things about the woman as she comes into view."Careful everyone! The one in charge is an Aasimar. Acid, cold, and electricity won't work on her too well, and she seems like she's got some pretty powerful martial abilities with some mystic effects. Can probably hit more than once at the same time with the possibility of stunning or frightening us as she does." She also hears the call about targeting her and prepares to act as soon as she can.

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Dark charges his sword with his arcane energy and then pushes through his comrades to get to the closest enemy as he goes through the door. He then swings his sword at the enemy to take him down.

+1 Long Sword vs Red: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Critical Hit?: 1d20 + 4 ⇒ (3) + 4 = 7
Critical Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Swift Action: Expend 1 Arcane Pool to enchant sword. (10 rounds)
Move Action: 20'
Standard Action: Attack


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

I'll give Gack an hour to decide if he comes out of Delay at this point.


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

Dark steps forward into the next room, disrupting the group's poorly communicated plans of action. However, his sword slash was not poorly communicated as it slices right into the Aspis thug standing there.

The thug by the desk unclips a heavy mace from his belt, which triggers Danicka's whiffed broomstick strike. He grins at his target rich environment and starts going "eenie, meenie, miney, MOE!"

Random Attack 1d4 vs. (alphabetically) Danicka, Dolora, Gack, Prickles: 1d4 ⇒ 1 = Danicka (lucky for Prickles).

GM Screen:
Heavy Mace: 1d20 + 3 ⇒ (2) + 3 = 5 for Bludgeoning: 1d8 + 3 ⇒ (2) + 3 = 5

His heavy swing failed to account for the very thin target and misses completely. Prickles growls in anger and snaps his jaws at the thug, but only gets a taste of armor studs.

The red shirted thug swings a similar mace at Dark and follows it up with a quick jab from his spiked gauntlet.

GM Screen:
Heavy Mace: 1d20 + 1 ⇒ (5) + 1 = 6 for Bludgeoning: 1d8 + 3 ⇒ (5) + 3 = 8

and

Spiked Gauntlet: 1d20 + 1 ⇒ (17) + 1 = 18 for Bludgeoning: 1d4 + 1 ⇒ (1) + 1 = 2

The mace clearly misses, but the spiked gauntlet seems to be tracking right into Dark until it is deflected at the last second by his force shield.

The Blue shirted thug moves up and swings another heavy mace at Dark... they must all shop at the same weapon store.

GM Screen:
Heavy Mace: 1d20 + 3 ⇒ (8) + 3 = 11 for Bludgeoning: 1d8 + 3 ⇒ (7) + 3 = 10

It misses completely, but digs a large chunk of wood out of the floor.

Gack Blooth (Delayed)

Rounds 2 & 3
Avasir

P
Dark Schnyder
Danicka & Prickles
G
R (-7 HP) & B
Dolora & Phantom

Bold may Act!

I removed the readied actions that likely won't go into effect. Those players may act once it gets to their turn... which is now! Also, this may apply to Dolora - You can't take a 5-ft step around a corner per da rules. Her or anyone else with the available move would have to move into Dark's square and then into the square next to him (or beyond). Doing that would provoke 2x AoOs unless acrobatics is used to tumble. If you do that, you would have to roll twice and apply a -2 penalty to the second roll. Yay rules glut!

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

Good thing I had already decided to go at the receptionist if Danicka and Prickles missed :P

Dolora, not very pleased that the receptionist didn't surrender in the face of the oh so friendly Prickles, brings out her scythe and swipes at him.
free action: drop sap
move action: draw scythe
standard action: ATTACK!

Attack w/ flanking: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Damage: 1d6 + 1 ⇒ (4) + 1 = 5


True Neutral Female Phantom 2 | HP 13/13 | Ecto: AC 16 (T 14/FF 12) DR 5/Slashing | Incorp: AC 16 (T 16/FF 12) special | Init:Shared | Perc +5 | F+4 R+2 W+3 | Current Form: Incorporeal

The phantom, saddened that she can't attack while incorporeal, does remember the men seeming to be afraid of ghosts. She swoops through the blue man on her way past him while moaning as realistically as she can to try and scare him
OOoooOOOooAAAaaAAAHHhhhHHHHhh

Move Action: move 20'
Standard Action: Intimidate to Demoralize

Intimidate @ Blue: 1d20 + 7 ⇒ (13) + 7 = 20
+ any other bonus that might apply to a ghost flying THROUGH someone. Can't attack but probably can't be hit? Be a distraction!! :D

The Concordance

M NN Gnome Spellslinger 1/ Sorcerer 1 | HP: 14/14 | AC: 18 (14 Tch, 15 FF) | CMB: -2, CMD: 9| F: +2, R: +3, W: +4 | Init: +11 | Perc: +0, SM: +0 | Speed 20ft | Spells: 1st 4/4, 1/2 |
Bot Me:
[dice=Acid Splash, Acid Flask (M) vs Touch]1d20+4[/dice] [dice=Damage]1d3+1[/dice]

Gack peeks around the corner, then back at the man with a huge mace who definitely wants to hurt him. Well, this should be fun! He pokes his head back around the corner and utters a magic incantation. A glob of grease shoots from his hand at the feet of the two thugs threatening Dark! Casting Grease at Blue and Red and the two squares behind them. DC 16 Reflex save or fall down. This triggers an AoO from Mr. Green who will hopefully not wreck me.

Concentration check if he hits:

Concentration: 1d20 + 6 ⇒ (6) + 6 = 12

Dark Archive

Male Elf Wizard 2 | HP 10/10 | AC 13, t 13, ff 10 | CMB +1, CMD 14 | F+0, R+3, W+3 | Init +3 | Perc +6, SM +4; low-light | Speed 30ft | Hand of the apprentice: 7/7 | Bonded object spell cast: 1/1 | Active conditions: None

Can my prior roll be used against green in the same room?

Dark Archive

Male Elf Wizard 2 | HP 10/10 | AC 13, t 13, ff 10 | CMB +1, CMD 14 | F+0, R+3, W+3 | Init +3 | Perc +6, SM +4; low-light | Speed 30ft | Hand of the apprentice: 7/7 | Bonded object spell cast: 1/1 | Active conditions: None

Looking back and forth at the door and those still in the room, Avasir realizes it's not going to do to wait.

He brings his arm down and releases his sword at Flying Sandoz Brother in the reception room.

Death to vase-smashers, and destroyers of other perfectly-good home decor!

Hand of the apprentice, using prior rolls (unless over-ruled).


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

Dolora whips out a scythe and swipes it at the thugs neck. He ducks just barely and she comes back with a few strands of hair on her blade. His smiles like a predator at her just as Avasir's blade stabs right into his chest. Looking down in wonder, worried now that most of his guts will be on the floor, the blade zips back to the wizard's hand... sadly with only a small amount of blood on the tip. Apparently the thugs armor was just enough to prevent extra damage.

The halfling's ghostly image of emotions rushes through one of the thugs and then curses him with fear!!! He shivers and appears to be at least a bit concerned. (I'll give her a +2 situational modifier for that, which pushes the intimidate up to 3 rounds instead of 2)

Gack peeks around the corner and begins casting a spell. The thug next to him sees an opportunity and takes a whack, trying to disrupt his casting.

GM Screen:
Heavy Mace: 1d20 + 3 ⇒ (1) + 3 = 4 for Bludg: 1d8 + 3 ⇒ (1) + 3 = 4

Sadly though, the swing catches on the desk and completely misses the gnome. His spell spreads a patch of super slick magical butter onto the floor.

R Reflex DC 16: 1d20 + 4 ⇒ (18) + 4 = 22
B Reflex DC 16 - Shaken: 1d20 + 4 - 2 ⇒ (1) + 4 - 2 = 3

The red-shirted thug easily ignores the grease while the blue shirted one flops very ungracefully to the ground. The woman in the back tisks in disappointment. "Ugh, get up you fool. You are making us look bad. Just... kill whatever you can." She then casts a quick and easily recognizable cantrip. (Resistance)

Round 3
Avasir
Gack Blooth
P
Dark Schnyder
Danicka & Prickles

G (-1 HP)
R (-7 HP) & B (Shaken by Phantom 3/3, Prone)
Dolora & Phantom

Bold may Act!

I do not believe the Phantom threatens so thus does not Flank.

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

That is correct. She would provide flanking if ectoplasmic, but she does not threaten in this form.

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

With the one of the goons down, Dark strikes out at the one still standing up and then takes a step to the side to make room for others to join the fray.

+1 Long Sword vs Red: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Standard: Attack
Free: 5' Step


Male Thuvian Desert Dog (wolf) Animal Companion | HP: 31/31 | AC 17 (T13, FF 14) | CMB: +5 CMD: 17 | F:+7 R:+7 W:+2 | Init +2 | Perc +5 (+7 adjacent to Danicka) | Speed 50 ft. | Combat Reflexes: 4/4, Active Conditions: None

As the man swings at Danicka Prickles bites at his hand, throwing off his aim! (Unnecessary this time since he missed, but see note below).

Prickles snarls and tries to bite the man's throat out!

Attack: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Plus TRIP: 1d20 + 4 ⇒ (2) + 4 = 6

But he misses completely!

Note: If anyone attacks Danicka Prickles uses one of his four attacks for opportunity to attempt to use the aid another action to increase her AC (he has the feats bodyguard and combat reflexes).

AoO Rolls if needed:
AoO 1: 1d20 + 4 ⇒ (8) + 4 = 12
AoO 2: 1d20 + 4 ⇒ (15) + 4 = 19
AoO 3: 1d20 + 4 ⇒ (8) + 4 = 12
AoO 4: 1d20 + 4 ⇒ (4) + 4 = 8

Paizo Employee

Female Druid (wild whisperer) 2, Wizard (exploiter wizard) 2 | HP: 20/20, Temp HP: 0/0 | AC 11 (T 11, FF 10) | CMB: +2 CMD: 13 | F:+3* R:+1 W:+8 | Init +1 | Perc +7 (+2 beside Prickles), SM +3*, Diplomacy +1, WE +2 | Speed 30 ft. | Spells: D1st: 3/3, W1st: 3/3 | Arcane Reservoir 5/5, Inspiration 5/5, Miracle Worker 1/1, Pearl of Power 1/1, Tireless Logic 1/1, Volatile Conduit 1/1 | Active Conditions: Prickles (Defend Danicka)

Danicka shrieks as the man swings his mace at her! "Eeeek! That was... MEAN!"

Danicka tries to whack him on the head! (Using two inspiration on her attack roll)

Attack: 1d20 + 2 + 2 + 1d6 ⇒ (14) + 2 + 2 + (4) = 22
Bludgeoning Damage: 1d6 ⇒ 6

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

Danicka - you probably didn't need it with that roll, but don't forget I'm in position to give you another +2 on attack due to flanking.

Paizo Employee

Female Druid (wild whisperer) 2, Wizard (exploiter wizard) 2 | HP: 20/20, Temp HP: 0/0 | AC 11 (T 11, FF 10) | CMB: +2 CMD: 13 | F:+3* R:+1 W:+8 | Init +1 | Perc +7 (+2 beside Prickles), SM +3*, Diplomacy +1, WE +2 | Speed 30 ft. | Spells: D1st: 3/3, W1st: 3/3 | Arcane Reservoir 5/5, Inspiration 5/5, Miracle Worker 1/1, Pearl of Power 1/1, Tireless Logic 1/1, Volatile Conduit 1/1 | Active Conditions: Prickles (Defend Danicka)

Flank is included in that roll. (+2 atk, +2 flank, +1d6 by spending 2 inspiration)

Edit: Haha. No worries, Dolora. And no need to apologize.

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

oops. sorry


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

I was unable to get time to post this afternoon. Busy day at work. I'll try to post this evening, but no guarantees.


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

Dark's confident slash misses the thug, glancing off his studded leather chest piece.

Prickles snarls and snaps, coming up with air. His distraction though, was enough to allow his master to get a good thwack in! Swinging her broomstick with ALL HER MIGHT, Danicka lands a solid blow on the Aspis thug's head. He sees stars, but doesn't collapse.

With his most dangerous target obvious now, he swings his mace and stabs his spiked gauntlet at the unassuming cleaning lady.

GM Screen:
Heavy Mace: 1d20 + 1 ⇒ (11) + 1 = 12 for Bludg: 1d8 + 3 ⇒ (3) + 3 = 6

and

Spiked Gauntlet: 1d20 + 1 ⇒ (17) + 1 = 18 for Piercing: 1d4 + 1 ⇒ (2) + 1 = 3

Between the combination of her magics, Prickles interference and her own dexterous nature, Danicka easily avoids both blows!

Meanwhile, back in the other room. The two super evil baby eating Aspis thugs (the baby eating rumor is unconfirmed) hatch a plan against Dark. "FLANK HIM!" Red tries to move off the grease and blue tries to stand, then move off the grease.

Red Acrobatics DC 10: 1d20 + 5 ⇒ (2) + 5 = 7
Blue Acrobatics DC 10 to stand - Shaken: 1d20 + 5 - 2 ⇒ (12) + 5 - 2 = 15
Blue Acrobatics DC 10 to move - Shaken: 1d20 + 5 - 2 ⇒ (14) + 5 - 2 = 17

Blue hops right up and to the other side of Dark.

Red seems very shaky, takes a step and... Reflex DC 16: 1d20 + 4 ⇒ (16) + 4 = 20 ...does not fall. He tries to move, yet again.

Acrobatics DC 10: 1d20 + 5 ⇒ (8) + 5 = 13

He slips into flanking position with Dark.

Okay, so Dark can take his AoO against either Red or Blue. If he chooses Blue he gets a +4 due to Blue provoking while he stood from Prone. He could also be nice to these guys and just pat them on the back, congratulating them for their excellent tactics. ;)

Round 3
Avasir
Gack Blooth

P
Dark Schnyder (AoO vs. Red or Blue)
Danicka & Prickles
G (-7 HP)
R (-7 HP) & B (Shaken by Phantom 2/3, Prone)
Dolora & Phantom

Bold may Act!


True Neutral Female Phantom 2 | HP 13/13 | Ecto: AC 16 (T 14/FF 12) DR 5/Slashing | Incorp: AC 16 (T 16/FF 12) special | Init:Shared | Perc +5 | F+4 R+2 W+3 | Current Form: Incorporeal

The phantom, high on her success frightening one target, roars at the other in an attempt to scare him as well.
"AARRGHHH!! You're safer running back to your boss then daring to face us! Even she is hanging back afraid to fight while she sends you to your doom!"

Intimidate to Demoralize: 1d20 + 7 ⇒ (2) + 7 = 9

She then heads towards the far wall, hoping to either distract the leader or at least be behind her once there is time to materialize.

Well...she's not so scary any more it seems

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

Dolora, glancing around, sees the two from the other room are pressing in, and the reception chamber is packed. On top of that she needs some space in order to help her phantom solidify.

There's more than enough people surrounding that "receptionist". We need to get this doorway clear so we can move in.

She spins around and strikes at Red.

Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

lol a 1. "I poke you gently with my scythe!"

The Concordance

M NN Gnome Spellslinger 1/ Sorcerer 1 | HP: 14/14 | AC: 18 (14 Tch, 15 FF) | CMB: -2, CMD: 9| F: +2, R: +3, W: +4 | Init: +11 | Perc: +0, SM: +0 | Speed 20ft | Spells: 1st 4/4, 1/2 |
Bot Me:
[dice=Acid Splash, Acid Flask (M) vs Touch]1d20+4[/dice] [dice=Damage]1d3+1[/dice]

Gack takes a deep breath and mumbles. "I really hate tight quarters. They make me feel funny.."

Yeah, I'm going to delay again.

Dark Archive

Male Elf Wizard 2 | HP 10/10 | AC 13, t 13, ff 10 | CMB +1, CMD 14 | F+0, R+3, W+3 | Init +3 | Perc +6, SM +4; low-light | Speed 30ft | Hand of the apprentice: 7/7 | Bonded object spell cast: 1/1 | Active conditions: None

Uh, is anyone moving into that other room? Is it time to blast a whole in the wall?

Again he winds up and launches his sword at the thug in the reception room.

Masterwork cold iron longsword attack vs green, hand of the apprentice, into melee: 1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 18
Damage, slashing, cold iron: 1d8 ⇒ 6


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

The phantom swoops through the other thug in the main warehouse room. He braces for something and then shrugs as she tries her trick again, "oh, guess it was an illusion."

Her better half slashes her scythe again at the Aspis behind the desk. Her blade connects, but doesn't manage to lop off anything important. But as he turns to her, Avasir's blade pierces right through his ear, coming out the other side before zipping back to the wizard's hand. The thug crumples to the floor, bleeding from multiple wounds and unconscious.

The lady in purple robes sees an opportunity and moves up to get closer to the fight. It looks like she is preparing to strike anyone that gets in range.

Okay, so Dark can still take his AoO against either Red or Blue. If he chooses Blue he gets a +4 due to Blue provoking while he stood from Prone. He could also be nice to these guys and just pat them on the back, congratulating them for their excellent tactics. ;)

Gack Blooth (Delayed)

Round 4
Avasir
P
Dark Schnyder (AoO vs. Red or Blue + normal action)
Danicka & Prickles

G (-15 HP, Down)
R (-7 HP) & B (Shaken by Phantom 2/3, Prone)
Dolora & Phantom

Bold may Act!

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

Finally feeling less crowded by the thugs on all sides, Dolora takes a breath, steps back from the door, and concentrates.

free action - 5 foot step
full round action - transition phantom from incorporeal to ectoplasmic

I looked it up to make sure a square with a helpless or dead enemy didn't count as difficult terrain, so I think I can 5' step into it. Please correct me if I can't


True Neutral Female Phantom 2 | HP 13/13 | Ecto: AC 16 (T 14/FF 12) DR 5/Slashing | Incorp: AC 16 (T 16/FF 12) special | Init:Shared | Perc +5 | F+4 R+2 W+3 | Current Form: Incorporeal

The phantom starts to solidify. Her eyes flash excitedly as she readies to enter the fray.


Male Thuvian Desert Dog (wolf) Animal Companion | HP: 31/31 | AC 17 (T13, FF 14) | CMB: +5 CMD: 17 | F:+7 R:+7 W:+2 | Init +2 | Perc +5 (+7 adjacent to Danicka) | Speed 50 ft. | Combat Reflexes: 4/4, Active Conditions: None

Prickles growls and moves to tear out the green man's throat!

Paizo Employee

Female Druid (wild whisperer) 2, Wizard (exploiter wizard) 2 | HP: 20/20, Temp HP: 0/0 | AC 11 (T 11, FF 10) | CMB: +2 CMD: 13 | F:+3* R:+1 W:+8 | Init +1 | Perc +7 (+2 beside Prickles), SM +3*, Diplomacy +1, WE +2 | Speed 30 ft. | Spells: D1st: 3/3, W1st: 3/3 | Arcane Reservoir 5/5, Inspiration 5/5, Miracle Worker 1/1, Pearl of Power 1/1, Tireless Logic 1/1, Volatile Conduit 1/1 | Active Conditions: Prickles (Defend Danicka)

Danicka shrieks and hurls herself in the way. "NO! Don't eat him!"

With her dog listening to her (for now), Danicka quickly casts a stabilizing spell on the green guard so he doesn't bleed to death while she's busy. Then she stands up and, overly fancy broom in hand, she turns towards the rest of the enemies.

Handling prickles as a Free action. She cannot fail the handle animal check needed to command Prickles. Down. Then she's putting him back on defend. Standard action to cast stabilize.

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Dark takes a swipe at the goon that tries to get up from the grease, hoping to end his threat.

AoO (+1 Long Sword) +4 vs Blue: 1d20 + 4 + 4 ⇒ (18) + 4 + 4 = 26
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

He then sweeps his blade around to strike the other goon with his blade.

+1 Long Sword vs Red: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

The Concordance

M NN Gnome Spellslinger 1/ Sorcerer 1 | HP: 14/14 | AC: 18 (14 Tch, 15 FF) | CMB: -2, CMD: 9| F: +2, R: +3, W: +4 | Init: +11 | Perc: +0, SM: +0 | Speed 20ft | Spells: 1st 4/4, 1/2 |
Bot Me:
[dice=Acid Splash, Acid Flask (M) vs Touch]1d20+4[/dice] [dice=Damage]1d3+1[/dice]

If Red is down...:

Gack gingerly steps over the fallen soldier and onto the grease.

Acrobatics: 1d20 + 3 ⇒ (11) + 3 = 14

Keeping his balance, he takes a small pinch of saltpeter from his spell pouch. He mutters an incantation, and raises his hands out in front of him. Face full of glee, fire erupts from his small hands and washes over the two remaining enemies.

Burning Hands, DC 17, with Saltpeter: 4d4 + 1 ⇒ (1, 1, 2, 3) + 1 = 8

If he is alive, that jerk:

Gack pouts. "You're boring. The party is in there!" He tosses a green ball of acid at the man's face! Triggering AoO

Acid Splash, Acid Flask (M) vs Touch: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d3 + 1 ⇒ (3) + 1 = 4


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

Ooops, looks like I added Dolora and Phantom to that last section by accident. Considering their actions didn't effect anything and I doubt they would have changed, I'll assume they take those right after this stuff resolves.

Dark carves a nice bleeding slash across the blue shirted thugs arm and then turns to red shirt, swinging his sword with a bit too much confidence and missing.

Danicka prevents Prickles murderous nature from finishing off the thug and then stops him from bleeding out with a simple spell. Prickles growls at her in a huff, annoyed he hasn't even gotten a single taste of BLOOD!

Gack jumps back into the fray and tries to fire a blast of acid at the nearest thug. It slaps into the wall and misses, though the wall at least prevented his target from bringing his mace to bear.

Both Aspis grin as their plan has come together and unleash a flurry of swings and stabs at Dark...

GM Screen:
R Heavy Mace + Flank: 1d20 + 1 + 2 ⇒ (15) + 1 + 2 = 18 for Bludg + Sneak Attack: 1d8 + 3 + 1d6 ⇒ (1) + 3 + (2) = 6
and
R Spiked Gauntlet + Flank: 1d20 + 1 + 2 ⇒ (14) + 1 + 2 = 17 for Piercing + Sneak Attack: 1d4 + 1 + 1d6 ⇒ (1) + 1 + (2) = 4

and

B Heavy Mace + Flank - Shaken: 1d20 + 1 + 2 - 2 ⇒ (8) + 1 + 2 - 2 = 9 for Bludg + Sneak Attack: 1d8 + 3 + 1d6 ⇒ (5) + 3 + (1) = 9
and
B Spiked Gauntlet + Flank - Shaken: 1d20 + 1 + 2 - 2 ⇒ (10) + 1 + 2 - 2 = 11 for Piercing + Sneak Attack: 1d4 + 1 + 1d6 ⇒ (2) + 1 + (2) = 5

...which all miss, though some skittered off his force shield. The lady sighs again in disappointment.

Round 5
Avasir

P
Dark Schnyder
Danicka & Prickles
Gack Blooth
G (-15 HP, Down, Stable)
R (-7 HP) & B (-4, Shaken by Phantom 1/3)
Dolora & Phantom (already acted to solidify the phantom)

Bold may Act!

Dark Archive

Male Elf Wizard 2 | HP 10/10 | AC 13, t 13, ff 10 | CMB +1, CMD 14 | F+0, R+3, W+3 | Init +3 | Perc +6, SM +4; low-light | Speed 30ft | Hand of the apprentice: 7/7 | Bonded object spell cast: 1/1 | Active conditions: None

Finally, a bit of room!

The elf hops up onto the desk...

5' guarded... hop

Still too close of quarters for a burning hands cone... I would burn Gack. So instead, stick with the hand...

Masterwork cold iron longsword attack vs red, hand of the apprentice, into melee: 1d20 + 6 - 4 ⇒ (20) + 6 - 4 = 22
Damage, slashing, cold iron: 1d8 ⇒ 2
Confirm critical?: 1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 18
Critical Damage, slashing, cold iron: 1d8 ⇒ 7


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

Quick non-descriptive post cause I'm heading out soon for my anniversary weekend.

Avasir's sword zips out and finishes off the thug in the doorway. The woman steps up next to Dark and unleashes a flurry of punches.

GM Screen:
Flurry of Blows w/ Stunning Fist: 1d20 + 4 ⇒ (13) + 4 = 17 for Bludg: 1d6 + 3 ⇒ (3) + 3 = 6
and
Flurry of Blows 2nd punch: 1d20 + 4 ⇒ (3) + 4 = 7 for Bludg: 1d6 + 3 ⇒ (3) + 3 = 6

Both blows miss the confident Magus.

Round 5
Avasir
P
Dark Schnyder
Danicka & Prickles
Gack Blooth

G (-15 HP, Down, Stable)
R (-16 HP, Down) & B (-4, Shaken by Phantom 1/3)
Dolora & Phantom (already acted to solidify the phantom)

Bold may Act!

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Dark swings at the goon directly in front of him and then takes a step back to get in a better defensive position.

+1 Long Sword vs Blue: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Standard: Attack
Free: 5' Step

The Concordance

M NN Gnome Spellslinger 1/ Sorcerer 1 | HP: 14/14 | AC: 18 (14 Tch, 15 FF) | CMB: -2, CMD: 9| F: +2, R: +3, W: +4 | Init: +11 | Perc: +0, SM: +0 | Speed 20ft | Spells: 1st 4/4, 1/2 |
Bot Me:
[dice=Acid Splash, Acid Flask (M) vs Touch]1d20+4[/dice] [dice=Damage]1d3+1[/dice]

Everyone has permission to hit Gack with Fire spells. That seems fitting and fair for a fire blaster.

Gack steps into the room and around Dark. He looks at the remaining two enemies and lets out a belly laugh. "HAHAHAHA fools!" He steps into his own puddle of grease and...

Acrobatics: 1d20 + 3 ⇒ (1) + 3 = 4 Failed, so I stop in first square of grease. I think.

Acrobatics: 1d20 + 3 ⇒ (1) + 3 = 4 TWO IN A ROW!?!

falls flat on his face. "OOF!" The gnome looks up from the floor with a tight face. "Now, you're going to get it!" He throws out his right hand while the left grabs some saltpeter. He summons a wave of fire to wash over the pair.

Burning Hands, DC 17 Reflex for half: 4d4 + 1 ⇒ (1, 4, 2, 1) + 1 = 9

Paizo Employee

Female Druid (wild whisperer) 2, Wizard (exploiter wizard) 2 | HP: 20/20, Temp HP: 0/0 | AC 11 (T 11, FF 10) | CMB: +2 CMD: 13 | F:+3* R:+1 W:+8 | Init +1 | Perc +7 (+2 beside Prickles), SM +3*, Diplomacy +1, WE +2 | Speed 30 ft. | Spells: D1st: 3/3, W1st: 3/3 | Arcane Reservoir 5/5, Inspiration 5/5, Miracle Worker 1/1, Pearl of Power 1/1, Tireless Logic 1/1, Volatile Conduit 1/1 | Active Conditions: Prickles (Defend Danicka)

With no more enemies in sight, Danicka moves forward and catches sight of the strange woman. "Surrender! Please! I don't want to hurt you!' Danicka shrieks. She waves her arms around and squeaks out some arcane words. Then she strikes her broom on the ground. There a ripple of energy that courses across the floor and vibrates under the woman's feet.

Thunderstomp on the bad lady!
Magical Ranged Trip Attempt: 1d20 + 6 ⇒ (12) + 6 = 18


Male Thuvian Desert Dog (wolf) Animal Companion | HP: 31/31 | AC 17 (T13, FF 14) | CMB: +5 CMD: 17 | F:+7 R:+7 W:+2 | Init +2 | Perc +5 (+7 adjacent to Danicka) | Speed 50 ft. | Combat Reflexes: 4/4, Active Conditions: None

Prickles sticks close to his pet, grumpy that there's no one around he's allowed to maim.

He is prepared to defend Danicka with his bodyguard feat again, if necessary.

AoO Rolls:

AoO 1: 1d20 + 4 ⇒ (9) + 4 = 13
AoO 2: 1d20 + 4 ⇒ (20) + 4 = 24
AoO 3: 1d20 + 4 ⇒ (7) + 4 = 11
AoO 4: 1d20 + 4 ⇒ (9) + 4 = 13


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

Dark swipes his sword at the thug, missing wildly. He steps back towards the doorway.

Danicka moves up and attempts to shake the ground underneath the woman, but her experience and skill dealing with such uneven surfaces keep her upright. Prickles growls around the corner, snapping at anything coming towards his pet.

Gack tries to slip by Dark but doing so leaves him off balance as he steps onto the grease. Falling, he slams onto his back and is briefly disoriented. Looking at his set of enemies from a sideways view, he quickly pulls a bit of reagents from his pack and flame blasts from his hands, washing over the two targets.

DC 17 Reflex Blue - Shaken: 1d20 + 4 - 2 ⇒ (10) + 4 - 2 = 12
DC 17 Reflex Purple Lady: 1d20 + 5 ⇒ (9) + 5 = 14 w/ evasion

Flames lick and burn both, singing hair and crisping flesh. Surprisingly, both are still standing after the damage. The woman's eyes flare and she yells, "KILL THE GNOME!"

Blue thug steps up, adrenaline pushing him through the pain and swings his mace with a quick following stab of his spiked gauntlet.

GM Screen:
Heavy Mace + Prone - Shaken: 1d20 + 1 + 4 - 2 ⇒ (18) + 1 + 4 - 2 = 21 for Bludg: 1d8 + 3 ⇒ (6) + 3 = 9

and

Spiked Gauntlet + Prone - Shaken: 1d20 + 1 + 4 - 2 ⇒ (11) + 1 + 4 - 2 = 14 for Piercing: 1d4 + 1 ⇒ (3) + 1 = 4

The mace connects with a sickening thump. (9 damage Gack)

Round 5 & 6
Avasir

P (-9 HP)
Dark Schnyder
Danicka & Prickles
Gack Blooth (-9 HP)
G (-15 HP, Down, Stable)
R (-17 HP, Down) & B (-13 HP)
Dolora & Phantom

Bold may Act!

GM Screen:
Red Stabilize DC 11: 1d20 + 1 ⇒ (7) + 1 = 8

Dark Archive

True Neutral Female Halfling Spiritualist (Fractured Mind) 2 | HP 17/17 | AC 17 (T13/FF15) | Init +2 | Perc +6 | Speed 20' | CMB +1 | CMD 13 (FF 11) | F+5 R+3 W+4 (+mods) | Spell Slots 3/3 | Active Conditions: none

Dolora dodges around people as she runs into the room. As she hits the grease, (Acrobatics: 1d20 + 2 ⇒ (18) + 2 = 20) she barely even hesistates. As she slides to a top, she concentrates on the leader.

Cast Cause Fear on Purple - DC14 will save
fail = frightened 1d4 ⇒ 2 rounds
save = shaken 1 round

Pretty sure as I ran by, the thug gets an AoO.


True Neutral Female Phantom 2 | HP 13/13 | Ecto: AC 16 (T 14/FF 12) DR 5/Slashing | Incorp: AC 16 (T 16/FF 12) special | Init:Shared | Perc +5 | F+4 R+2 W+3 | Current Form: Incorporeal

Finally having some weight to her again, the phantom shoots over to the monk leader and slams into her.

Power From Despair: +2 atk/dam against target with a fear effect (even if she passed the save from Dolora, target is shaken this round)

Slam Attack on Purple: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8 ...wow...a 1
Damage: 1d6 + 2 + 2 ⇒ (5) + 2 + 2 = 9

Miserable Strike: If phantom hits with a slam attack, target has -2 atk/dam penalty for 1 round (DC14 Will negates)


Spell Templates by GM Tiger | Citadel Core | Forts GM Torch |

GM Screen:
AoO: 1d20 + 3 ⇒ (20) + 3 = 23 for Bludg: 1d8 + 3 ⇒ (3) + 3 = 6

Crit Confirm?: 1d20 + 3 ⇒ (14) + 3 = 17 for Bludg: 1d8 + 3 ⇒ (8) + 3 = 11

Adrenaline pumping, the thug turns his attention to the darting halfling moving quickly past him. Winding up his mace, he swings hard and connects, cracking her hard in the skull. She barely manages to make it past and then realizes how hard a hit she took as her head throbs in agony.

I'll let you adjust your phantom's actions if you wish, but he just crit you on the AoO for 17 damage. That puts you at 0 hp and disabled so you are staggered and can't take your standard action.

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