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***OVERSEER ANNOUNCEMENT***
An elite team of Pathfinders pins down one of the draconic monstrosity Atalazorn’s limbs, giving Gulgamodh an opportunity to grab the beast’s head. After a brief struggle, Gulgamodh decapitates the abomination, which falls to the battlefield with a shuddering crash. With the giant construct leading the way, formations of the First Guard and Pathfinders converge on the siege castle.
Gulgamodh bulldozes down the outer gate head-first. Waiting inside is a battalion of demons led by a minotaur champion with metal plates bolted to its body and wielding an overlarge sword. It sweeps the sword at Gulgamodh, tearing open a terrible gash that nearly splits the giant construct in two. Gulgamodh lets out a drawn-out, metallic wail before collapsing in the gateway.
The ancient guardian may have fallen, but the path into the castle is open. Don’t waste this opportunity!
Table GMs, the Siege Castle condition on page 29 is now in effect.

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This gatehouse is teeming with horrid fiends, and a seasoned Venture-Captain orders the Pathfinders to engage the enemy: “Greenhorns, kill those snipers in the towers! Experienced Pathfinders, kill me some babaus and nabasus! Tough-as-nails veterans, kill that bucket-headed abomination on the stairs!”
Taking his words about greenhorns as aimed squarely at you, you head toward the tower! Three demonic looking humanoids await your charge!
Wymarc Initiative: 1d20 + 7 ⇒ (4) + 7 = 11
Jyrrar Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Sidi Yawgu Initiative: 1d20 + 1 ⇒ (9) + 1 = 10
Nyshka Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Igor Initiative: 1d20 + 2 ⇒ (11) + 2 = 13
Jynath Initiative: 1d20 + 9 ⇒ (6) + 9 = 15
Foes Init: 1d20 + 3 ⇒ (9) + 3 = 12
Round 1:
Nyshka, Jyrrar, Jinath, Igor
Foes
Wymarc and Sidi
Nyshka, Jyrrar, Jinath and Igor are up!
SLIDE 13!

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Jyrrar swiftly enters the tower, allowing his companions to follow behind him. Once in position he lashes at the demonic humanoid with his spear!
Move to map position.
Attack Yellow Demon. Shortspear: 1d20 + 2 ⇒ (4) + 2 = 6
piercing damage: 1d6 + 2 ⇒ (5) + 2 = 7

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We are no longer using the construct Jinath.

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Jyrrar and Nyshka move in and attack, but their strikes go wide!
Igor and Jinath delay!
The demons waste no time in attacking! Green steps, while Yellow tries to tumble around Jyrrar! Acrobatics vs Jyrrar and Nyshka: 1d20 + 6 ⇒ (18) + 6 = 24 He does so with grace and demonic glee! They attack the flanked Jyrrar!
Green vs Jyrrar, flanked: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10 for 1d6 + 1 + 1d6 ⇒ (6) + 1 + (5) = 12 damage!
Yellow vs Jyrrar, flanked: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14 for 1d6 + 1 + 1d6 ⇒ (4) + 1 + (4) = 9 damage!
Red steps up to attack the White Ape before he can spring to attack! He seems to puff up as he steps up, his face becoming wrathful!
Red vs White Ape, FF: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9 for 1d6 + 2 ⇒ (2) + 2 = 4 damage!
Wymarc, Sidi, Igor and Jinath are up!

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The White Ape steps to the side of the demon's strike, pinning him between himself and Jyrrar, and counters with a powerful swing of his great club. His own body seems to become gaunt, even as his limbs strengthen. "Bawragh!"
Greatclub, Flank, BR, PA: 1d20 + 6 + 2 + 2 - 1 ⇒ (19) + 6 + 2 + 2 - 1 = 28
B, BR, PA: 1d10 + 6 + 3 + 3 ⇒ (6) + 6 + 3 + 3 = 18

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Igor produces a vial of enlarge person extract from his utility belt and hands it to his homunculus before moving with his morningstar to anesthetize the demonic patients.
morningstar v red (2-handed): 1d20 + 3 ⇒ (10) + 3 = 13 damage: 1d8 + 3 ⇒ (3) + 3 = 6

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Scraps totters up the stairs and sticks five of its ears to the door. It listens, sending a immediate telepathic report back to his master who gets it thanks to a clever Numerian artifact Igor surgically implanted into his own head.
perception: 1d20 + 6 ⇒ (11) + 6 = 17

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Wymarc will move to where he can fire at the nearest foe...
Longbow: 1d20 + 6 + 1 + 1 ⇒ (1) + 6 + 1 + 1 = 9
Damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6
Posting from the ship but can't access the map to move my icon so need a little movement help...might be my last post till I get back on Friday...

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The White Ape rocks the red demon backwards on his heels, bloodying him. Igor and Wymarc attack but cannot land the blows!
Scraps can hear a muffled sound of cranking coming from within the closed door.
Jinath delays!
Round 2:
Nyshka, Jyrrar, Jinath, Igor
Foes
Wymarc and Sidi
Nyshka, Jyrrar, Jinath, Igor are up for Round 2!

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Jyrrar takes a step to his left and attacks the same demonic humanoid.
Move to map position.
Attack Yellow Demon. Shortspear: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
piercing damage: 1d6 + 2 ⇒ (4) + 2 = 6

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Nyshka uses a shortened stance for her scorpion whip to attack yellow.
attack: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
damage: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4
If yellow is already dead she'll take 1 step north to attack red

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This time both Jyrrar and Nyshka combine to take down the yellow demon!
Jinath and Igor are up!

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Jinath attacks but the fates are not with him!
Igor delays!
Green attempts to tumble around Jyrrar and Nyshka! Acrobatics: 1d20 + 6 ⇒ (5) + 6 = 11 He fails and provokes from Jyrrar and Nyshka!
If he's still up, he attacks Jyrrar! Flanking vs Jyrrar: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13 for 1d6 + 1 + 1d6 ⇒ (5) + 1 + (3) = 9 damage!
The red demon lets out a roar of pain and anger and attacks the White Ape!
Scimitar vs WA, wrath: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15 for 1d6 + 2 ⇒ (5) + 2 = 7 damage and Claw vs WA, wrath: 1d20 + 1 ⇒ (11) + 1 = 12 for 1d4 + 1 ⇒ (1) + 1 = 2 damage!
Sidi, Wymarc and Igor are up! I think Wymarc might need to be NPC'd if someone would kindly do so!

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The fates shield the White Ape from the scimitar's cut and the demon's claws. The haunted beast shifts position and brings his club down toward his foe once more.
Great Club, BR, PA, Flank: 1d20 + 6 + 2 - 1 + 2 ⇒ (19) + 6 + 2 - 1 + 2 = 28
Great Club, BR, PA: 1d20 + 6 + 3 + 3 ⇒ (1) + 6 + 3 + 3 = 13

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More anesthetic!
morningstar v red (2-handed): 1d20 + 3 ⇒ (14) + 3 = 17 damage: 1d8 + 3 ⇒ (4) + 3 = 7

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The White Ape hits the red demon with force, driving him to his knees! Igor moves beside Jyrrar and whacks the green tiefling hard across the chest, driving the breath from his body!
AoO to the Green Demon from Jyrrar and Nyshka!
Round 3:
Nyshka, Jyrrar, Jinath, Igor
Foes
Wymarc and Sidi
Nyshka, Jyrrar, Jinath, Igor re up for Round 3!

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Nyshka takes her Aoo with her shot whip. At the time I think she was flanking, so that's in the roll.
attack, flank: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10
damage: 1d4 + 1 ⇒ (3) + 1 = 4
On her turn she moves to flank again, stares him down, and attacks.
attack, flank: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
damage: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5
And a roll for Wymarc, last turn or this turn if you still want it.
Damage: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

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Green Demon AoO: 1d20 + 2 + 2 ⇒ (16) + 2 + 2 = 20
piercing damage: 1d6 + 2 ⇒ (3) + 2 = 5
Jyrrar continues his attack against the demon
Attack Green Demon. Shortspear: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
piercing damage: 1d6 + 2 ⇒ (4) + 2 = 6

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Between Nyshka and Jyrrar, the last demon falls!
COMBAT OVER!
The gate to the inner sanctum still stands and looks solid. Luckily, battering rams are being brought in!
Everyone who wants to help can man a crew on the battering rams. You each roll a Strength check. Highest is primary and anyone who beats a DC 10 aids. You'll need to roll well and you'll want everyone to help! Go!

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STR check: 1d20 + 2 ⇒ (14) + 2 = 16

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After a brief rest to catch his breath, the White Ape takes hold of the battering ram. He joins the others in heaving and hoing.
Strength: 1d20 + 4 ⇒ (11) + 4 = 15

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***OVERSEER ANNOUNCEMENT***
Teams of Pathfinders wielding battering rams crash against the inner gates again and again until, with a decisive crack, the doors shatter inward. The Pathfinders can now enter the castle’s inner reaches as waves of reinforcements arrive to help finish off the defenders outside.
Table GMs, the Open Gates condition on page 29 is in effect.

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The gates crash down, revealing the inner courtyard! Pathfinders pour through the broken gate into a sanctum teeming with fiends. In two towers that flank the large room, lesser demons furiously work levers and cranks to load ballistae of Abyssal steel and demon sinew to fire wicked bolts upon the charging Pathfinders. Atop a tall platform stands a demon much larger than any other, chanting and weaving dark energies to open what looks like an extradimensional portal.
You can either disrupt the portal ritual or use the ballistae to dispatch other demons! The portal will require some disable device, arcana or spellcraft checks, and the ballistae will involve time and either profession siege engineer or ranged attacks!

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Jyrrar decides to man a ballistae to take out some demons
Ranged attack: 1d20 + 3 ⇒ (9) + 3 = 12

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Jyrrar and Jinath rush toward the ballistae, but the demons already manning them have a different idea!
Wymarc Initiative: 1d20 + 7 ⇒ (4) + 7 = 11
Jyrrar Initiative: 1d20 + 3 ⇒ (11) + 3 = 14
Sidi Yawgu Initiative: 1d20 + 1 ⇒ (16) + 1 = 17
Nyshka Initiative: 1d20 + 3 ⇒ (3) + 3 = 6
Igor Initiative: 1d20 + 2 ⇒ (6) + 2 = 8
Jynath Initiative: 1d20 + 9 ⇒ (19) + 9 = 28
Foes Init: 1d20 + 2 ⇒ (16) + 2 = 18
Round 1:
Jinath
Demons
Sidi, Jyrrar, Wymarc, Igor, Nyshka
Jinath is up! You have an AID TOKEN to use! We're still on Slide 13!

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Um, I'm guessing no one has Knowledge (planes)? "Yes, these are the infamous 'anvil demons'. Every time you hit one with a weapon or spell an anvil drops from a pocket dimension upon your head. Very nasty."
"Allow me to tetht a theory, Mathter!" Igor says. "I have a metal plate in my head. It'th for better thignal rethepthion you thee."
How high above is the platform from Igor currently?

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20 feet up. And the proper name for those is 'Acme Demons'.
Didn't know if the name was trademarked. Wouldn't want to bring litigation against a table running 'the World's Most Popular Role-playing game'. ;)

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Jinath delays!
The demons surge forward to attack!
The green and yellow demons concentrate on Jyrrar!
Green vs Jirrar, FF: 1d20 + 3 ⇒ (1) + 3 = 4 for 1d6 + 1 + 1d6 ⇒ (6) + 1 + (5) = 12 damage!
Yellow vs Jirrar, FF: 1d20 + 3 ⇒ (19) + 3 = 22 for 1d6 + 1 + 1d6 ⇒ (2) + 1 + (3) = 6 damage!
Red unslings a longbow and fires at Jinath!
Red vs Jinath: 1d20 + 5 ⇒ (2) + 5 = 7 for 1d8 + 2 ⇒ (6) + 2 = 8 damage!
Jinath, Sidi, Jyrrar, Wymarc, Igor, Nyshka are up!

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Jyrrar, already finding himself in trouble here, decides to drop into a defensive stance so his friends can help him here.
Total Defense. AC is now 21.

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Crowded map... Can Nyshka attack red with her whip (15 feet) from somewhere on the larger staircase like where I moved her? Or else will be able to with a crossbow from somewhere further up the same stairs?
attack: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4

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Jyrrar retreats into defense!
Nysha moves up the stairs and draws her crossbow, loading it.
Jinath, Sidi, Wymarc and Igor are up! We're REALLY close to the end, let's keep up the momentum! Also, do you wish to use the aid token?

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If we can use the Aid Token for some healing I'll go for that!

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Well, if no one objects...Burst of Healing: 1d6 ⇒ 5