Pethjun The Muscle
|
Realized that she can't jump quick while sitting, she just prepared to parry any attacks, and continue to sit
- You barely can hit me, try s-someone from you league, bigfoot
- Total defense, just for fun.
| Mystic Seeker |
CLW: 1d8 + 1 ⇒ (7) + 1 = 8 This is full-round action, so I will act turn after this one
Varanog opened his eyes and verified no enemies threatening him. After that, he slowly stood up, fixing his crown and taking back his carved dragon-wand[/ooc]
- No way, I'll go first now! That shadow beast took all my luck, be it damned
Stand up (if I am not risking AoO) and pickup wand/stuff/club
| GM Auke |
The Fetchling picks up a rapier from one of his fallen comrades
AoO Fazgyn: 1d20 + 7 ⇒ (5) + 7 = 12
AoO Skyrahk: 1d20 + 3 ⇒ (6) + 3 = 9
He then tries to tumble past Athrax
Acrobatics: 1d20 + 3 ⇒ (17) + 3 = 20 Succes
And jumps down the Scaffold
Acrobatics: 1d20 + 3 ⇒ (2) + 3 = 5 Fail
Falling damage: 2d6 ⇒ (1, 4) = 5
Falling prone...
Pethjun The Muscle
|
Pethjun comes closer to the scaffold, drawing her spear
- I like the way you move! She started to aim at the fetchling. She love to play with the prey
Skyrahk the Sorrow
|
Skyrahk looked back, observing the running bigfoot.
Come on! Murder it already!
Then she crawled and starts looking for something interesting other bigfoots got in their pockets.
Perception: 1d20 + 5 ⇒ (13) + 5 = 18
| GM Auke |
Skyrahk looked back, observing the running bigfoot.
Come on! Murder it already!
Then she crawled and starts looking for something interesting other bigfoots got in their pockets.
[dice=Perception]1d20 + 5
Skyrahk doesn't find anything particularly noteworthy on the Fetchlings. A masterwork rapier seems to be the most interesting on them.
| Mystic Seeker |
Varanog reequips himself and feels much better protected after he casts one of his protective spells.
- Thank you, tribemates! That beast came from nowhere and I hadn't chance to use my magic against it. Could anyone heal me more?
Cast magic armor from wand
| Fazgyn the trapper |
- Sad about this prone guy. But may I have my soul back and got some healing too after this soul penetration, thanks for Skyrahk?
Thisss hound scary me... lest find it. Follow and dont bу alone, scaly mates. Tsssilence...
And Fazgynd went to investigate tunnels being ready to meet hound beast.
| Fazgyn the trapper |
Cut hounds back leg when it trying to escape. Using special tactican ability
AOO prone attack: 1d20 + 5 ⇒ (13) + 5 = 18
1d100 ⇒ 34 miss.
- Screwsh me! Its here! Need Pethjun and some medicine.
Then Fazgyn found small vial and drank it. Feeling better.
healing: 1d8 + 1 ⇒ (1) + 1 = 2
| GM Auke |
Last round:
The last gray humanoid made a daring escape, falling down from the scaffold in the process. To add injury to injury, Athrax threw an alchemist's fire on the prone Fetching. Pethjun stood up, and walked to the scaffold to be able to throw a javelin to deliver a possibly final blow.
Varanog got healed by Engashez and cast Mage armor to prevent further injury. Skyrahk started looting the bodies.
Fazgyn decided to go into the tunnels to drive out the Onyx Hound and was surprised by it, got bitten and tripped!
This round:
The last fetchling stood up and jumped into the pool to put out the flames of the alchemist's fire.
Athrax the Mad Bomber
|
- Fazgyn, did you say 'Ouch'? Are you allright?
Engashez runs towards the red kobold.
- Wow, you found the hound. Scalefolk, he got the hound! Come towards me, I will mend you here.
Can't reach the hound with my throwing stuff, get out of the crevace, we will kick his ass.
Engasher will ready an action, to use the wand on Fazgyn, as soon as he is in reach.
CLW, wand: 1d8 + 1 ⇒ (4) + 1 = 5
Pethjun The Muscle
|
-The hound! Kill! The hound!, Pethjun throws her spear at fetchling somewhere in the pool, then runs closer to the hound and draws her rapier.
Throw(Spear): 1d20 + 7 ⇒ (13) + 7 = 201d6 + 4 ⇒ (5) + 4 = 91d100 ⇒ 74
| Fazgyn the trapper |
-Holy Lamashtu! Its here! Its hhhurt. Need assistance!
Saying this Fazgyn try to stand up carefully (total defence) and fall back closer to teammates!
acrobatics: 1d20 + 11 ⇒ (12) + 11 = 23
Skyrahk the Sorrow
|
Kekeke.. S-so. If you want some healing things. I can do. But..
Skyrahk stands up.
You! Finish with that trouble.
Skyrahk touched Pethjun with her claw.
Guidance lvl 0 - +1 competence bonus on a single attack roll, saving throw, or skill check.
| GM Auke |
Ghosting Varanog
Varanog takes out a potion and drinks it
CMW: 2d8 + 3 ⇒ (6, 5) + 3 = 14
The hound retreats further in the tunnelss and dissappears in the shadows
Engashez
Athrax
Pethjun
Fazgyn
Skyrahk
Varanog
[End of round 10]
Hats (Hiding in the sewage 4/?)
Onyx Hound
| Fazgyn the trapper |
Fazgyn found small vial and drank it.
cure moderate: 2d8 + 3 ⇒ (6, 8) + 3 = 17
[b] - Feeling better. But if you want me to track down thisss beasst, I want my soul back or at leasst some more haeling. [/d]
Now Fazgyn staying with just one sword. Bow is on the back.
Skyrahk the Sorrow
|
If you want your s-soul back.. Dahak can't! Can't give it to you s-so easily by asking!
Skyrahk raised her hands in the air.
If you want me to give you his-s mercy, you should ask him now. He is listening! Because i am his ears-s!
Then she added..
Pray and s-sing for our lord now! and i wll grant you your's tas-sty soul back! Give me back my wand and you shall be granted.
Will use CLW wand (if given) to anyone who resectively asking for Dahak's mercy. If a rule for 6 words a round is still in play, i assume Skyrahk stands right where she is, speaking this for the next rounds.
| Mystic Seeker |
Varanog slowly followed Skyrahk.
- I always praise Dahak the Mighty, whose dragon heritage is strong in my veins!, - he sang a phrase, like a prayer.
| GM Auke |
The hound is badly hurt and has retreated. It won't attack unless you actively confront it. You are safe to heal up before you do so. We can drop out of initiative. To speed up healing I'll allow you to heal 5 for a single wandcharge or 11 for two (only outside of initiative)
AKA, To bring back everyone back up to (almost) full would take 10 charges.
You all get together and pay tribute to Dahak. Then Skyrahk uses the wand and heals everyone to almost full.
Fazgyn 28/29
Engashez 28/29
Pethjun 34/34
Varanog 24/26
Skyrahk 29/29
Athrax 29/29
Wand 38/50
| Fazgyn the trapper |
- Freshsh body partssss. No cutss here. Letss find it and explore territory. I have found something interesting there. Follow slowly. And yah... so much giftss.
Fazgyin loot bodies with hoe to find something useful. Then sneaking to east where he saw strange portal guarded by now-dead fetchlings.
- And where is Hattsss? Has he found last one foolish survivor?
Perception: 1d20 + 9 ⇒ (17) + 9 = 26
Stealth: 1d20 + 15 ⇒ (11) + 15 = 26
Pethjun The Muscle
|
- Monster is not a problem. No more. Go with us - if we found another one - I'll defend you and your friend from it.
Pethjun wonders why Outhygs scared of Dogs - but appreciate that. Everyone has it weaknesses. Except Pehjun, but there can be only one mighty hero.
Skyrahk the Sorrow
|
Yes-s! It ran away like a crying puppy! That's sad.. It could be very tasty.
Skyrahk is still waiting for someone to give her a wand.
| GM Auke |
Yes-s! It ran away like a crying puppy! That's sad.. It could be very tasty.
Skyrahk is still waiting for someone to give her a wand.
You've got the wand back already! If you want, I'll allow you to break a piece off and create a second wand (AKA split the wand in two) or even in three, so more people can actually heal in combat! Total charges will still be 38 though! :-)
| GM Auke |
Pethjun wonders why Outhygs scared of Dogs - but appreciate that. Everyone has it weaknesses. Except Pehjun, but there can be only one mighty hero.
Failing the DC16 willsave twice with a +8 modifier, while all the tiny kobolds with their lower willsaves succeed... Fluke of the dice... :-)
"Ok, if it's gone we'll come up!"
Hats climbs up the scaffold, the wooden stucture cracking under the weight of the large abberation.
| Mystic Seeker |
Varanog tried to keep in center of the group and he was unusually quiet. Probably looking into death thin pupils changed him. How long will he be like that, couldn't be told.
| GM Auke |
You all move to the portal room.
This chamber widens to become twenty-five feet across and twenty feet long. A foot-tall semicircular dais rests in the eastern end of the room. Atop the dais is a structure comprising a duo of black metallic rods connected by a series of inch-thick gray metal shafts, making it resemble a squat ladder whose steps are far too close together to be usable.