Yohoho and a bottle of Rep! (subSPUF Skull and Shackles)

Game Master Rynjin

Arrrrrrr, walk the plank, scallywag and all that. This be pirates and so do ye be.

Impositions:

Disgraceful Impositions:

Yes, Sir!: For the next hour, the PCs’ crew completes any mundane tasks they’re assigned in half the expected time. This typically relates to Craft and Profession (sailor) checks made to prepare, maintain, or repair the ship, and cannot be applied to combat or more complex deeds like crafting magic items. Costs 2 Disrepute.

Captain’s Orders!: As a standard action, a PC on board her ship can cast fog cloud, heroism, make whole, quench, or whispering wind with a caster level equal to her character level. Costs 5 Disrepute.

Walk the Plank!: The PCs may sacrifice one crew member or prisoner to grant themselves and their crew one of two bonuses: either a +2 bonus on all skill checks or a +2 bonus on attack rolls. These bonuses only apply while on board the PCs’ ship and last until either the next day or when the captain leaves the ship. If a sacrificed character is returned to life, the PCs and their crew members take a –2 penalty on both skill checks and attack rolls for 1 day. Costs 5 Disrepute.

Get Up, You Dogs!: Every PC and allied character on the deck of the PCs’ ship is affected as per the spell cure light wounds, as if cast by a cleric of the PCs’ average party level. This imposition can only be used once per week. Costs 10 Disrepute.

Despicable Impositions:

5: Lashings!: Your ship's speed doubles for 1 day.

5: Shiver Me Timbers!: While on board their ship, the PCs and their entire crew can reroll initiative or roll initiative in what would otherwise be a surprise round. The benefit of this imposition can be used immediately, but only once per week.

10: Besmara’s Blessings!: As a standard action, a PC on board her ship can cast animate rope, control water, remove curse, remove disease, or water breathing with a caster level equal to her character level.

10: Dead Men Tell No Tales!: While on board their ship, the PCs can use this imposition to automatically confirm a threatened critical hit.


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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

2d20 ⇒ (11, 1) = 12

The marine that Slickjaw's spiders have been harassing is roasted.

1d20 ⇒ 10

Unfortunately, so are Slickjaw's spiders. They collectively shrivel up into neat little spider balls, dead.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

oops

Ace turns to the other marines and continues his assault when its his turn

init.: 1d20 + 4 ⇒ (6) + 4 = 10

dmg: 2d6 ⇒ (5, 1) = 6

damn the dice be hatin everyone today


Male Orc Bloodrager (Primalist) 7 [rage, enlarged] | HP 64/64 [85/85] | DR 1/- | AC 25[-4](+1 haste), FF 23[-3], Touch 12[-4] | Fort +9[+3], Ref +5[-1](+1 haste), Will +3[+2] | Initiative +3[-1] | CMD 24[+3] FCMD 22[+4] | Perception +10, SM +0

Init: 1d20 + 1 ⇒ (7) + 1 = 8

Jrahk keeps slicing and dicing the same guy.

Falchion: 1d20 + 10 ⇒ (17) + 10 = 27
2d6 + 18 ⇒ (4, 6) + 18 = 28

Bite: 1d20 + 6 ⇒ (7) + 6 = 13
1d6 + 8 ⇒ (3) + 8 = 11


Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10

Initiative: 1d20 + 3 ⇒ (2) + 3 = 5

"Hey Jrahk, check it out! We've got the same sword! Been wondering where I got the idea for this shape..."

Attack Roll: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d8 + 5 ⇒ (7) + 5 = 12


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Jrahk slices the second marine in half.

The other four move in from the sides, a pair flanking Jrahk, and a pair flanking Slickjaw.

One of them on each crew member is wielding a boarding pike (a reach weapon) and one a cutlass.

4d20 ⇒ (4, 9, 1, 9) = 23

Initiative Order:

Marine
Marine
Ace
Marine
Jrahk
Cyrdic

Slickjaw TBD

Once they've all slid into position, and only then, do they all attack.

Vs Jrahk: 1d20 + 8 ⇒ (8) + 8 = 16
Vs Jrahk: 1d20 + 8 ⇒ (7) + 8 = 15

Vs Slick: 1d20 + 8 ⇒ (6) + 8 = 14
Vs Slick: 1d20 + 8 ⇒ (19) + 8 = 27

Confirm vs Slick: 1d20 + 8 ⇒ (13) + 8 = 21

Jrahk takes two hits, one from each weapon, and long gashes open up in his flesh.

1d8 + 1d6 + 8 ⇒ (1) + (4) + 8 = 13

The pikeman misses Slick, but the man with the cutlass lands a particularly solid blow.

2d6 + 8 ⇒ (2, 5) + 8 = 15

13 damage to Jrahk, 15 to Slick.


Male Goblin Alchemist (Vivisectionist) 4 [dexed] | PERMANENTLY DECEASED

Since the spiders are actually dead evidently...

Initiative: 1d20 + 7 ⇒ (18) + 7 = 25

Slickjaw moves into flanking with the man Cyrdic is attacking and shanks him.

1d20 + 12 ⇒ (7) + 12 = 19
1d3 + 1 + 2d6 ⇒ (1) + 1 + (5, 5) = 12

He also activates his regeneration. 1 round left.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Slickjaw finishes off the marine Jrahk and Cyrdic were going to hit.

You guys may attack a new target, there's 4 more of 'em now.

Jrahk slices a third marine in half, while Cyrdic heavily damages another.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Ace spews more fire at the remaining marines

dmg: 2d6 ⇒ (6, 3) = 9


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

2d20 ⇒ (1, 4) = 5

Ace scorches two marines, dropping the one Cyrdic wounded and hurting another.

Two marines remain.


Male Goblin Alchemist (Vivisectionist) 4 [dexed] | PERMANENTLY DECEASED

A vicious grin on his wide head, Slickjaw scampers behind the marine Cyrdic is fighting and stabs him as well.

1d20 + 12 ⇒ (8) + 12 = 20
1d3 + 1 + 2d6 ⇒ (3) + 1 + (2, 3) = 9


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Initiative Order:

Slickjaw
Marine
Marine
Ace
Marine
Jrahk
Cyrdic

My bad. two marines go before Ace.

One attacks Jrahk with a cutlass and the other attacks Slick with his Pike.

1d20 + 8 ⇒ (16) + 8 = 24
1d20 + 8 ⇒ (11) + 8 = 19

Both attacks connect.

1d8 + 5 ⇒ (2) + 5 = 7
1d6 + 5 ⇒ (2) + 5 = 7

7 damage to both.

Then the marine with the pike drops, and Jrahk's pike marine attacks.

1d20 + 8 ⇒ (9) + 8 = 17

1d8 + 5 ⇒ (6) + 5 = 11

Total 18 damage to Jrahk this round.


Male Goblin Alchemist (Vivisectionist) 4 [dexed] | PERMANENTLY DECEASED

Slickjaw triggers his regeneration again, pauses momentarily, and then moves to disconnect the Vorsfang and the Famished Mare.

What will I need to roll? Also, can some of our crew gimme a hand with this?


Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10

Guessing you'd need probably a strength check, or Prof. Sailor? Just my thoughts.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Ace belches up one remaining fireball at the remaining marine (s?) before going to cast detect magic on the ship.

dmg: 1d6 ⇒ 3


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Slickjaw wrote:

Slickjaw triggers his regeneration again, pauses momentarily, and then moves to disconnect the Vorsfang and the Famished Mare.

What will I need to roll? Also, can some of our crew gimme a hand with this?

Attack (vs AC 5) and damage to the ropes holding the boats together.

There's like 12 of them at least though so have fun with that.


Male Orc Bloodrager (Primalist) 7 [rage, enlarged] | HP 64/64 [85/85] | DR 1/- | AC 25[-4](+1 haste), FF 23[-3], Touch 12[-4] | Fort +9[+3], Ref +5[-1](+1 haste), Will +3[+2] | Initiative +3[-1] | CMD 24[+3] FCMD 22[+4] | Perception +10, SM +0

Jrahk attacks the pike guy.

Falchion: 1d20 + 10 ⇒ (13) + 10 = 23
2d6 + 18 ⇒ (6, 6) + 18 = 30

Bite: 1d20 + 6 ⇒ (9) + 6 = 15
1d6 + 8 ⇒ (5) + 8 = 13


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Jrahk drops another one.

One marine left.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Ace tries to shank him.

atk: 1d20 + 7 ⇒ (11) + 7 = 18

dmg: 1d6 + 5 ⇒ (4) + 5 = 9


Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10

Cyrdic goes for the last guy along with Ace.

Atk: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d8 + 5 ⇒ (3) + 5 = 8


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Ace gets in a solid hit at the man, but his shield deflects the attack.

Which reminds me, Slickjaw, you took 1 less damage than I thought. I accidentally used 2H cutlass damage on you for one attack.

Cyrdic gets in a solid hit on the guy, but he stays standing.


Male Orc Bloodrager (Primalist) 7 [rage, enlarged] | HP 64/64 [85/85] | DR 1/- | AC 25[-4](+1 haste), FF 23[-3], Touch 12[-4] | Fort +9[+3], Ref +5[-1](+1 haste), Will +3[+2] | Initiative +3[-1] | CMD 24[+3] FCMD 22[+4] | Perception +10, SM +0

Jrahk finishes him off.

Falchion: 1d20 + 10 ⇒ (16) + 10 = 26
2d6 + 18 ⇒ (5, 3) + 18 = 26

Bite: 1d20 + 6 ⇒ (10) + 6 = 16
1d6 + 8 ⇒ (6) + 8 = 14


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Indeed he does, beheading the poor marine before he has a chance to shout promises of undying revenge at you.

As the last marine falls, the captain crawls out from under one of the jolly boats.

"I surrender! Please don't kill me!" he cries. He does not appear to be armed.

You can hear the screams of the captives on the Vorsfang come up from belowdecks. They could still be saved if you act quickly.


Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10

"Slick, tie him up and get him back on the ship, we'll question him later. Don't completely kill him. Jrahk, Ace, with me."

Cyrdic strides purposefully towards the Forsfang. "If these guys are gonna die today, it'll be at our hands."

EDIT: What's Steef doing here, go back to Harrowstone, silly dwarf hobo.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

I"I guess my sword can finally come in handy for putting out fires..."


Male Goblin Alchemist (Vivisectionist) 4 [dexed] | PERMANENTLY DECEASED

Slickjaw casts storm of vengeance ties up the captain in his quarters on the Famished Mare.

"Alright, where's the money on this ship? Out with it." He begins to play with the edge of his knife.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Ace casts detect magic along the way to see if there is magical loot.


Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10

So...what's goin on here?


Male Orc Bloodrager (Primalist) 7 [rage, enlarged] | HP 64/64 [85/85] | DR 1/- | AC 25[-4](+1 haste), FF 23[-3], Touch 12[-4] | Fort +9[+3], Ref +5[-1](+1 haste), Will +3[+2] | Initiative +3[-1] | CMD 24[+3] FCMD 22[+4] | Perception +10, SM +0
Cyrdic Forthill wrote:
So...what's goin on here?

I was about to ask the same thing :I


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

I want to loot stuff :I


Male Goblin Alchemist (Vivisectionist) 4 [dexed] | PERMANENTLY DECEASED

Rynjin got banned from the message boards.


Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10

Again? What happened? And for how long this time?


Male Orc Bloodrager (Primalist) 7 [rage, enlarged] | HP 64/64 [85/85] | DR 1/- | AC 25[-4](+1 haste), FF 23[-3], Touch 12[-4] | Fort +9[+3], Ref +5[-1](+1 haste), Will +3[+2] | Initiative +3[-1] | CMD 24[+3] FCMD 22[+4] | Perception +10, SM +0

Rynj you salty old sea dog, what did you do this time?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Lol. You lying Minx.

I didn't see that y'all asked anything.

Ace detects no magic.

The captain whimpers as Slick puts his knife in his face.

"Ah! Don't hurt me! This is a prison ship, we don't have any treasure! I guess you could take the weapons and armor from those marines there...those breastplates sell for a decent sum.


Male Goblin Alchemist (Vivisectionist) 4 [dexed] | PERMANENTLY DECEASED

"Treasure? I said money! There's always money for supplies, repairs, whatever - TALK, YOU SNIVELING CUR!"


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

"We don't have anything! I, you know, just...TAKE THE SHIP! Yeah! The whole ship! Just give me the jolly boat and I'll be on my way, okay?"


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Does any of them wear hats? if so, Ace steals their hats.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The captain has a bicorne.


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Ace plucks the former captain's hat from his head, and wears it.


Male Goblin Alchemist (Vivisectionist) 4 [dexed] | PERMANENTLY DECEASED

"Hmm. Take off your boots."


Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10

"Erm, guys? Fire...people burning to death...like right over there? Worry about hats later..."


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

"Eh, fine, lets go!"


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You guys are able to save the crew of the Vorsfang.

All 14 of them (all that remains after the raid) offer to join you.

You could use these guys to stash the Famished Mare somewhere or take it to a port to sell it if you wished.


Male Orc Bloodrager (Primalist) 7 [rage, enlarged] | HP 64/64 [85/85] | DR 1/- | AC 25[-4](+1 haste), FF 23[-3], Touch 12[-4] | Fort +9[+3], Ref +5[-1](+1 haste), Will +3[+2] | Initiative +3[-1] | CMD 24[+3] FCMD 22[+4] | Perception +10, SM +0

How much could we get from selling it?


Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |

Ace loots the bodies of the marines they killed.


Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10

"Hmm...what if we like, started a pirate fleet or something? Two ships are better than one."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Jrahk Lacertus wrote:
How much could we get from selling it?

IIRC (not looking at the Vehicles page ATM) a standard sailing ship is worth 10k, so you can sell it for 5k.


Male Orc Bloodrager (Primalist) 7 [rage, enlarged] | HP 64/64 [85/85] | DR 1/- | AC 25[-4](+1 haste), FF 23[-3], Touch 12[-4] | Fort +9[+3], Ref +5[-1](+1 haste), Will +3[+2] | Initiative +3[-1] | CMD 24[+3] FCMD 22[+4] | Perception +10, SM +0

I wanna sell it.


Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10

But...pirate fleet. We can have our own NAVY here.


Male Orc Bloodrager (Primalist) 7 [rage, enlarged] | HP 64/64 [85/85] | DR 1/- | AC 25[-4](+1 haste), FF 23[-3], Touch 12[-4] | Fort +9[+3], Ref +5[-1](+1 haste), Will +3[+2] | Initiative +3[-1] | CMD 24[+3] FCMD 22[+4] | Perception +10, SM +0

A fleet needs an awe-inspiring flagship. We don't even have cannons yet.


Male Goblin Alchemist (Vivisectionist) 4 [dexed] | PERMANENTLY DECEASED

Plus I need an Agile dagger so...

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