Wrath of the Kobolds!

Game Master Mackenzie Kavanaugh

Wrath of the Righteous AP, Kobold Edition Current Game Map (Roll20)


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Athasian Halfling Druid/Monk 4 (Heirophant 2) || HP: / || AC: (T: / FF:) || CMD: || Fort:+ Refl:+ Will:+ || Init:+ || Perception:+

Both Taalik and Davlaran are caught off guard by the viper's swift attack, and though they strike out, both miss terribly.

Taalik(sword): 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Davlaran(bite): 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7


Inactive

"Silly little serpent, we are not the prey you were looking for," Krilotkrin hisses as she strikes at the viper in return.

Bite: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
Damage: 1d8 + 1 ⇒ (1) + 1 = 2


Inactive

Malzii yelps in surprise as the viper lashes out at Aardiac, thankfully missing. "Neidr llechwraidd! Sgiwer cyn iddo taro eto!" she exclaims, jabbing at it with her spear.

Attack (Longspear): 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d6 - 1 ⇒ (1) - 1 = 0

Terran:

"Sneaky snake! Skewer it before it strikes again!"


Male Kobold Slayer 1 / Warpriest 1

Ixen draws his rapier and swings at the snake.

1d20 + 7 ⇒ (16) + 7 = 231d4 - 2 ⇒ (4) - 2 = 2


Male Black-scaled Kobold Ranger/Alchemist 1
Stats:
HP 10/10; AC 18, Flat Footed 14, Touch 15; CMD 15; Fort +2, Ref +6, Will +1, Perception +7; Initiative +4

Oops. Guess we missed something!

Dra'zaak swears loudly in Draconic when he spots the snake he and Ixen failed to spot. Before it can successfully bite someone, he charges at the thing, pulling his shortsword out as he does so, and tries to stab it. "Watch its fangs! This one's poisonous!" He thinks a moment, despite combat, and adds shortly after, "Dibs on its poison!"

___________________________________

Map isn't updated, so I'm not entirely sure where I stand, so hopefully I can take this action. If possible, I would like to try and charge into a flanking position, but if not then where-ever is fine.

Dra'zaak:
Full Round Action: Charge!
Free Action while moving: Draw Shortsword
>Charge Attack: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
>>If Hit?: 1d4 + 1 ⇒ (1) + 1 = 2


Attack Roll: 1d20 + 2 ⇒ (6) + 2 = 8

Despite being able to surround the large snake on all sides and all attack it, only Gunnarrex manages to actually hit the albino cave viper. Turning its attention from Aardiac to the one who hit it, the viper lunges at Gunnarrex and tries to bite him, but Gunnarrex easily dodges the snake. Horgus lets out a shriek as he realizes how large the snake you're fighting is and nearly drops the torch he's carrying, and Anevia awkwardly unslings her bow while balancing on her one good foot so as to attempt to take a shot at the snake.

Sorry for the delayed post. Yesterday was crazy and I passed out when I got home from work. Kinda amazed that the cave viper survived the first round, but then it's rolling terrible attack rolls also, so maybe it's just a weird spot of bad luck. Hopefully the low rolls are done with and we can forge on to the next area tomorrow, which should be a bit more interesting. Anevia will act at Initiative 1 this turn if the snake is still alive, attempting to help out, since she doesn't want any of you getting bitten.


Athasian Halfling Druid/Monk 4 (Heirophant 2) || HP: / || AC: (T: / FF:) || CMD: || Fort:+ Refl:+ Will:+ || Init:+ || Perception:+

Taalik slashes as the beast again, lunging in with an errant bite of his own as well.

Taalik(longsword): 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
Taalik(bite): 1d20 - 1 + 2 ⇒ (5) - 1 + 2 = 6

longsword damage: 1d6 + 2 ⇒ (4) + 2 = 6

Davlaran tries to bite the beast as well.
1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex grins. "You will have to do better than that, beast!" he says, coming out of his dodge. He puts his momentum into another swing of his hammer. His second blow crushes the snake's skull (I presume).

Attack: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 221d10 + 6 ⇒ (10) + 6 = 16


Male Kobold Slayer 1 / Warpriest 1

How did Ixen miss?


Male Black-scaled Kobold Ranger/Alchemist 1
Stats:
HP 10/10; AC 18, Flat Footed 14, Touch 15; CMD 15; Fort +2, Ref +6, Will +1, Perception +7; Initiative +4

I think Mackenzie mixed up Ixen and Gunn. Gunn rolled a natural 1 last turn and could not have hit, while Ixen rolled high.

Dra'zaak keeps a close eye on the beast's fangs, hoping to avoid them at all costs considering the poison. He takes his shortsword and lunges at the beast, attempting to skewer it.

Dra'zaak:
Standard: Attack w/ Shortsword (Flanking, hopefully)
>attack: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
>>Damage if hit: 1d4 + 1 ⇒ (1) + 1 = 2


Ixen Edar wrote:
How did Ixen miss?

Well, crap. Ixen didn't miss. I somehow missed that you actually hit, probably because I didn't read the dice block carefully enough and thought you had rolled a 2 to attack and didn't bother to roll damage. It still isn't enough damage to have killed the snake, but combines with the three solid hits I've already seen, that snake is dead now. I'll get a post up as soon as I'm off work.


As a matter of fact, Ixen's rapier did manage to penetrate the viper's scales, and it was actually Aardiac's crossbow bolt that penetrated the creature's hide. When Taalik, Gunnarrex, and Dra'zaak all manage to easily hit the snake after it's attention turns to Gunnarrex, it is easily dispatched. (Honestly, I have no idea what happened there, so I shall plead temporary insanity.)

There doesn't seem to be anything in the cavern aside from the now very dead cave viper, which may be posthumously milked for a dose of venom if you like before continuing onward, deeper into the caverns beneath Kenabres. It's about half an hour of traveling through a twisting passageway before the tunnel splits in two directions. To the right, the passageway continues much as it has, while to the left the narrow corridor quickly widens into a much larger cavern filled with a sickly green light. The light illuminates a sizable building, perhaps twenty feet tall, filling much of the cavern but not quite reaching to the ceiling or the cavern walls. Even from this distance you can see a massive ten-foot tall relief carving of a hammer dominating much of the front of the strange building.

DC 10 Knowledge (religion) check:
The carving is very clearly a representation of the holy symbol of Torag, patron deity of the dwarves.


Male Kobold Slayer 1 / Warpriest 1

Ixen looks at the strange cavern with a hidden building.

Knowledge (Religion) vs DC 10: 1d20 + 1 ⇒ (20) + 1 = 21

He recognizes the symbol.

"That's the symbol of Torag, god of dwarves. We may find an ally in there or at least a safe haven to rest. Should we go?"

Kobolds and dwarves did not get along normally but that was when the kobolds did not worship Apsu as they did. The two gods never had any trouble so why should their worshipers.

Why don't I ever get those during an attack xP


Inactive

This is assuming the entire group has moved close enough to see the building.

Kn. Religion: 1d20 + 7 ⇒ (15) + 7 = 22

"So it is!" Malzii nods in agreement as she peers curiously at the building. "Most dwarves actually aren't a bad sort, even with being so serious all the time. You'd think their maker would've given them a sense of humor or something..." she whispers. "But in any case, I'm sure that Torag wouldn't mind us stopping by here on our way skyside - we're all for the same cause, right? We just need to try not to break anything!"


Male Black-scaled Kobold Ranger/Alchemist 1
Stats:
HP 10/10; AC 18, Flat Footed 14, Touch 15; CMD 15; Fort +2, Ref +6, Will +1, Perception +7; Initiative +4

Survival check to Harvest Poison: 1d20 + 7 ⇒ (15) + 7 = 22

That would be two doses, yeah?

After the snake is defeated, Dra'zaak takes a moment to harvest what he can from its venom glands, carefully putting it into a small flask he took from his alchemical toolkit. With that done, he continues along with the group.

As far as the building goes, Dra'zaak shrugs. "It would be a good place to rest and recouperate. Never been particular to Torag, but in absense of a more preferable shrine, its better than nothing."


Female Kobold (black and gold scaled) Bard (dragon herald) 1 // oracle of the dark tapestry 1

aardiac nods.
"yeah, that could be good. Or the dwarves might not even be here anymore. No idea."


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"I'll lead the way?" Gunarrex asks. If no one objects he approaches the door to the structure and takes a look at it for any obvious traps.

Perception: 1d20 + 6 ⇒ (17) + 6 = 23


Dra'zaak manages to carefully milk two full doses of venom from the deceased cave adder's fangs before catching up to the rest of the group, being able to move more quickly than the two injured soft-skins, who are still a bit behind the rest of you when you all reach the fork in the passageway. Stepping into the large cavern containing the apparent shrine, you can see more clearly that the building is constructed of worked stone blocks, has no windows, and the massive stone door leading inside is shut. To the left and right of the shrine, you can see the ruins of two smaller buildings, once built right into the side of the cavern, which look to have collapsed recently in the same earthquakes that brought you all down here.

Gunnarrex doesn't see any traps, but does spy a massive giant fly sleeping atop the shrine, possibly the same species as the giant maggots you fought earlier. It doesn't respond immediately to the group, but attempting to open the large stone door will almost certainly disturb it from its slumber.


Athasian Halfling Druid/Monk 4 (Heirophant 2) || HP: / || AC: (T: / FF:) || CMD: || Fort:+ Refl:+ Will:+ || Init:+ || Perception:+

After patiently listening to the exchange of his companions, then shares his perspective, "Indeed, dwarves are good, hardy folk, if you can get past the beards. They are methodical planners, and the shrine is likely stocked with a variety of supplies that could prove useful."

When Gunnarrex points out the giant fly nested atop the tower, Taalik draws a javelin from his pack and prepares to throw it. "Shall I summon the beasty down for a fight?"


Female Kobold (black and gold scaled) Bard (dragon herald) 1 // oracle of the dark tapestry 1

Aardiac watches the fly for a while.
"Perhaps that would be best?"


Male Kobold Slayer 1 / Warpriest 1

Ixen draws his crossbow and prepares to fire on the fly as soon as it moves.

"Let me know when we are ready."


Inactive

"There's all sorts of nasty bugs down here, aren't there?" Malzii whispers as she follows suit and draws her crossbow. "Maybe the shaking of the earth stirred them up."

Readied action to fire at the bug once things get rolling!


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

"Do it!" Gunnarrex says. More yummy food!


Female Kobold (black and gold scaled) Bard (dragon herald) 1 // oracle of the dark tapestry 1

Aardiac draws her own crossbow, and takes aim.


I see a bunch of readied actions, but nobody has actually done something yet...


Inactive

I believe we were waiting on Taalik to chuck a javelin at it :3


Oh, I am very much aware of that, but until someone does something, there's not really any much more I can describe, so I was just tossing out a placeholder to let everyone know that 'hey, I'm still here!' until something happens.


Athasian Halfling Druid/Monk 4 (Heirophant 2) || HP: / || AC: (T: / FF:) || CMD: || Fort:+ Refl:+ Will:+ || Init:+ || Perception:+

With everyone seemingly in agreement, he calls out "Now!" and hurls the javelin at the giant fly.

javelin: 1d20 + 4 ⇒ (2) + 4 = 6
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Add smashes his javelin poorly into the front of the stone shrine.

damned dice


Male Kobold Slayer 1 / Warpriest 1

Ixen's bolt flies through the air with the rest as the signal is given.

Crossbow vs Giant Fly: 1d20 + 7 ⇒ (16) + 7 = 231d6 + 1 ⇒ (2) + 1 = 3


Female Kobold (black and gold scaled) Bard (dragon herald) 1 // oracle of the dark tapestry 1

1d20 + 3 ⇒ (14) + 3 = 17
1d6 ⇒ 1

Aardiac takes the shot at the giant fly when everyone else does.


Inactive

On Taalik's mark, Malzii raises her crossbow and looses a bolt at the strange mutant fly!

Attack (Crossbow): 1d20 + 1 ⇒ (1) + 1 = 2
Damage: 1d6 ⇒ 3

"Yn fab i kisser haul!" she exclaims in frustration as her shot misses by a mile.

Terran:

"Son of a sun kisser!"


Inactive

"Malzii, efallai yr wyf yn awgrymu eich bod yn cadw at eich magicks? Mae eich hanes gyda arfau corfforol yn hytrach...wael," Krilotkrin offers in a slightly sardonic tone as she watches and waits to strike at the fly should it survive and move close enough.

Terran:

"Malzii, may I suggest you stick to your magicks? Your track record with physical weaponry is rather...poor."

Readied action to attack if the fly lives long enough to enter melee!


Male Black-scaled Kobold Ranger/Alchemist 1
Stats:
HP 10/10; AC 18, Flat Footed 14, Touch 15; CMD 15; Fort +2, Ref +6, Will +1, Perception +7; Initiative +4

Dra'zaak knocks an arrow into his shortbow moments before the group all attack the sleeping vermin and when Taalik yells, he looses the arrow, sending it hurling towards its target. Before it even hits the beast, he has another arrow knocked and ready, aiming for another shot.

Shortbow Attack: 1d20 + 6 ⇒ (12) + 6 = 18
>Damage if hit: 1d4 ⇒ 2


Feeling a bit sick, but will try to get the new map up tonight. Three of you hit it, but nowhere near enough damage to kill it, so combat will be coming. Sorry I've been a bit slow lately, just not in my best form.


Random Roll: 1d6 ⇒ 4 => Ixen Edar
Initiative: Monsters: 1d20 + 5 ⇒ (14) + 5 = 19
Initiative: Party: 1d20 + 4 ⇒ (14) + 4 = 18
Attack Roll: 1d20 + 6 ⇒ (3) + 6 = 9

I just sort of clumped you all in the entrance area. I may need to enlarge some of these zones, because I had forgotten how -small- and cramped many of them are. Any rate, new map is up now. Feel free to reposition yourselves, though obviously Ixen and the giant fly should be adjacent.

Aardiac, Dra'zaak, and Ixen all manage to hit the giant creature, which makes a clacking noise as it is roused and then angrily dives down into combat, swooping towards Ixen and attempting to bite him, but missing horribly. It is a larger specimen than most, but like the others, you see no outward signs of demonic taint.


Athasian Halfling Druid/Monk 4 (Heirophant 2) || HP: / || AC: (T: / FF:) || CMD: || Fort:+ Refl:+ Will:+ || Init:+ || Perception:+

Taalik turns Davlaran and rides around the company to get to the side of the monstrous fly so that he may lend aid in the fight against the beast. Taalikswings his longsword while Davlaran lungs in with his vicious jaw.

Taalik(longsword): 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d6 + 2 ⇒ (6) + 2 = 8

from the first round of shots, looks like that hits for 8

Davlaran(bite): 1d20 + 3 ⇒ (20) + 3 = 23
damage: 1d8 + 3 ⇒ (3) + 3 = 6

crit threat for Davlaran; rolling to confirm

Davlaran(bite): 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d8 + 3 ⇒ (6) + 3 = 9

guessing that is good, so Davlaran takes a mighty bite for 15 damage


Inactive

Deciding to take Wise Krilotkrin's advice, Malzii reaches out and places a hand on Gunnarrex's shoulder. "Ewch! Punch ei fod yn ei wyneb hyll!"

Terran:

"Go! Punch it in its ugly face!"

Casting Guidance!


Inactive

Eyeing the enormous fly with a look of impatience, Krilotkrin moves forward, snaking her long neck past Ixen in an attempt to bite.

Bite: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1
Damage: 1d8 + 1 ⇒ (4) + 1 = 5


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

I assume the crit killed it, but if not..

Attack: 1d20 + 4 ⇒ (15) + 4 = 191d10 + 6 ⇒ (2) + 6 = 8


Davlaran tears a massive chunk out of the giant fly and it collapses to the ground, its wings motionless, slowly bleeding to death, and Gunnarrex then dispatches it with a quick smashing blow from his mighty earthbreaker. The sounds of combat don't summon anything from inside, nor do you hear any further noises, aside from the soft-skins discussing whether they should approach, with the fat one, Horgus, apparently feeling it's too dangerous and that they should stay out of the way.

The door into the building is jammed, and it might take all of you working together to force the massive stone slab open. (Strength check to open.)


HP:10/11; Rage 5/5
Stats:
AC 18, T 12, FF 17 // Fort +3, Ref +1, Will +0 // CMD 13

Gunnarrex wedges the thick oak haft of his hammer into the door to use as a lever, and then lends all his strength to opening it. "Grab ahold an give me some aid, companions!"

Take 10 on str for a 12.


Male Black-scaled Kobold Ranger/Alchemist 1
Stats:
HP 10/10; AC 18, Flat Footed 14, Touch 15; CMD 15; Fort +2, Ref +6, Will +1, Perception +7; Initiative +4

"Wait!" Dra'zaak hisses at Gunnarrex as the gold-scale tries to open the door. "Let me listen at the door first before you go blundering in. We don't know whats in there!" As he approaches the door, Dra'zaak pulls out a small ear-trumpet and holds it to the door before putting his head to it to listen in.

Perception: 1d20 + 7 ⇒ (17) + 7 = 24 (Using the ear trumpet reduces the penalty from listening through a door by 5, effectively negating it.)

If he hears nothing, he'll give the all-clear and help Gunnarrex open the door.
Strength Check: 1d20 + 1 ⇒ (1) + 1 = 2 ..Nope, Hah!


Female Kobold (black and gold scaled) Bard (dragon herald) 1 // oracle of the dark tapestry 1

Aardiac tires to help.
aid another. 1d20 - 2 ⇒ (1) - 2 = -1
and accomplishes less then nothing.


Male Kobold Slayer 1 / Warpriest 1

Ixen was not very strong, most kobolds were not and in that case he was not an exception. None the less he tried.

Aid Another DC 10: 1d20 - 2 ⇒ (15) - 2 = 13


Athasian Halfling Druid/Monk 4 (Heirophant 2) || HP: / || AC: (T: / FF:) || CMD: || Fort:+ Refl:+ Will:+ || Init:+ || Perception:+

Taalik and Davlaran both lend their aid in moving the door.

Aid Another DC 10-Taalik: 1d20 + 2 ⇒ (9) + 2 = 11
Aid Another DC 10-Davlaran: 1d20 + 2 ⇒ (13) + 2 = 15


With a great amount of effort and working together, you're able to pry the door open, the stone grinding its way across the floor until you are able to easily push it the rest of the way. The entry leads into a small antechamber, too small to comfortably accommodate all of you at once without a lot of squeezing. A stone bench lines the interior wall closes to the tunnel network, and a large basin of water sits upon a carved stone pedestal on the far side of the room. To the left of the basin, another stone door leads further into the building, engraved with the same hammer image as on the outside.

Upon closer inspection, the water in the basin appears to be perfectly pure, undisturbed by the dust coating everything else in the antechamber. The door leading further in swings inward: unlike the outer door which had to be pried open, you can simply push against it until it opens, though its hinges are also in poor condition.

DC 12 Knowledge (religion) check:
The water in the basin is almost surely blessed as holy water, and there is enough for two full doses if you have something to place it in.


Male Kobold Slayer 1 / Warpriest 1

Ixen keeps his crossbow ready. As well as remaining alert.

"I think we should clear the building before considering any kind of rest. More flies may be around or other vermin."


Female Kobold (black and gold scaled) Bard (dragon herald) 1 // oracle of the dark tapestry 1

Aardiac sighs, and nods.
"yeah. That would be the safe thing to do."


Inactive

Malzii looks around the small antechamber with interest, eyes immediately settling on the basin and the unusually clear-looking water within it. Zeroing in, she wanders over to take a closer look, oblivious to the possibility of danger in doing so.

Kn. Religion: 1d20 + 7 ⇒ (20) + 7 = 27

"Holy water!" she says excitedly. "Divine providence! Apsu must have asked Torag to tell his people to leave this here for us, because he knew we'd need it," she chatters. "Anyone have a bottle?" she asks, directing her question to everyone, not just her fellow kobolds.


Athasian Halfling Druid/Monk 4 (Heirophant 2) || HP: / || AC: (T: / FF:) || CMD: || Fort:+ Refl:+ Will:+ || Init:+ || Perception:+

Stretching his arms after forcing open the giant door, Taalik steps into the antechamber. Hearing Ixen's words, he smiles and agrees, "Indeed, would be foolish to lay our heads on the dining platter of some unknown beast. Shall we sally forth through that door?" He points toward the next chamber, even as he leans in to listen for any sign of what may lie ahead.

Perception(Taalik): 1d20 - 2 ⇒ (6) - 2 = 4
Perception(Davlaran): 1d20 + 4 ⇒ (7) + 4 = 11

Hearing Malzii's exclamation, he looks down at his canteen. "I have this, it has enough water left to get me through the day. After it's empty if we are nearby I will gladly fill it up. Though, is it wrong to drink holy water, even of another deity?"

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