Way of the Wicked - This City is Ours (Inactive)

Game Master Nidoran Duran


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Female Human Anti-Paladin 1 | HP 13/13 | AC 12 T 12 FF 10 | CMD 17 | F +4 R +2 W +5 | Init +2 | Perc +3

Growling in frustration, Lisbeth charges forward with her greatsword at the unharmed one, hoping to finish the fight before the guards can get a warning out to others.

Charging Power Attacking Greatsword to hit: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
Power Attacking Greatsword damage: 2d6 + 7 ⇒ (5, 2) + 7 = 14


Zinbah and Raymond, waiting on you two. Also, again, votes, people. We're already running late on a decision, and I'm still short two people's decisions.

Lisbeth is able to drop one of the guards with a single mighty swing of her massive blade.


Male Human Wizard 2 AC 11 T 11; FF 10; CMD 12 HP 13; Currently 13; Concentration +6 FORT +2 REFL +1 WILL +4

Zinbah unfurls the scroll and readies it to cast at the remaining guard should Sammy fail to immediately dispatch the lone guard.

Ready action to cast Sleep at the guard. Will DC 14. Keep in mind casting time is 1 round so it would take effect on Round 2.


Male Ifrit Master Summoner 2 HP: 20/20 | Init +10 | Per: -1 | AC:16_T:12_FF:14 | F:+2_R:+2_W:+2 | Eidolon HP: 11/11 | Init +1 | Per: +12 | AC:15_T:11_FF:_14 | Claw x2 +4 1d4+3(10ft reach)

Wow, sleep is a full round cast? That's nuts.

Sammy, having closed the distance earlier, swings his clawed hands at the guard, but they get tangled up in the guard's clothing and armor.
Claw1: 1d20 + 4 ⇒ (7) + 4 = 11 Claw2: 1d20 + 4 ⇒ (10) + 4 = 14


The guard who is currently still standing wastes no time in grabbing his signal born and blowing like his life depends on it. In many ways it kind of does, even if there's little chance he will make it out okay even if help does arrive.

The bellow of the large instrument sounds out through the prison grounds, and any guards currently not slain or unconscious hear it loud and clear.


Female Human Monk(Sensei/Sohei)/2 (HP: 13/13; AC16; FF14; T16; F+4, R+5, W+7; Perc: +11, Init +2)

Morossa once more lets out some unladylike curses and again attempts to pound the guard.

Attack-unarmed-non-lethal: 1d20 + 3 ⇒ (11) + 3 = 14 <-- assuming flanking at this point with a 5' step
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

With all the commotion, her blow is well wide.

Would we get an AoO with either the drawing of the horn or him using it?

Dark Archive

Female Human Inquisitor 2 (Infiltrator) HP: 18/18, AC: 17, FF 17, Fort: +3 | Ref: +3 | Will: +6 | Init: +6 | Perception: +7 | Speed: 30 | Code Name: Darla Felhand

Amanada looks EXTREMELY pissed off saying and growls "Curses on these Mitrian Bastards. To the hells with all this tip toe business. Kill this bastard and let us scale down the wall with a rope. We don't have the numbers to fight an entire prison."

Amanda takes her mace and takes a mighty swing at the guard who blew his tooter.

Attack: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d8 + 3 ⇒ (4) + 3 = 7

that should hit as he does not have his shield out


Amanda's swing takes a lot out of the guard and Morossa's swift blow is able to finish him off, making him slump unconsious onto the floor.

You hear the commotion as four men brandishing their weapons begin their slow advance down the bridge.

Drunk Check Sarge: 1d4 ⇒ 3
Drunk Check 1: 1d4 ⇒ 1
Drunk Check 2: 1d4 ⇒ 2
Drunk Check 3: 1d4 ⇒ 2

Stone sober.

With them are two guard dogs as well.

Tatiana:
Cardinal Thorn sits patiently in his lavish chair, staring out the window at the rising moon. He sends for you, having one of his manor's servants retrieve you from wherever you've holed up to discuss business; if all goes well, the time is almost here.


Female Tiefling Cleric (Theologian/Fiendish Vessel)/2 (HP: 19/19; AC18; FF17; T11; F+5, R+1, W+7; Perc: +14, Init +1)

GM Spooky:

Tatiana follows the servant into the Cardinal's chamber. She stands in awe as she finally receives her first glimpse of his majesty. She curtsies deeply before the Cardinal, bowing her head in respect. She has intentionally parted her raven colored hair to reveal a pair of one inch horns, as a sign of pride in her demonic heritage.

"Master Thorn...I am your humble servant..." She remains bowed before her Lord, awaiting his response.


Male Human Wizard 2 AC 11 T 11; FF 10; CMD 12 HP 13; Currently 13; Concentration +6 FORT +2 REFL +1 WILL +4

Zinbah refuses to allow the signal horn to break his concentration, instead finishing off the spell and waiting for the group of soldiers, including the Sergeant to get into range (110' is the range so he will wait until they are in range) and lets loose his sleep spell.

Will save DC 14, affects lowest HD first.


Female Human Anti-Paladin 1 | HP 13/13 | AC 12 T 12 FF 10 | CMD 17 | F +4 R +2 W +5 | Init +2 | Perc +3

Just trying to get my head around this, so please bear with me...

We're in 3E right now, right? And the F squares go down to the C squares in 3D, which in turn, the F's in 3D go down to the C's in 3A, 3B, and 3C? And the group is coming up the bridge at 2? Sorry if that sounds stupid, but I'm having a hard time picturing what's going on at the moment.


No worries. Yes, that is exactly what's happening at the moment.


Female Human Monk(Sensei/Sohei)/2 (HP: 13/13; AC16; FF14; T16; F+4, R+5, W+7; Perc: +11, Init +2)

Are they coming from the guard station? So they were not even in the gatehouse?


Male Ifrit Master Summoner 2 HP: 20/20 | Init +10 | Per: -1 | AC:16_T:12_FF:14 | F:+2_R:+2_W:+2 | Eidolon HP: 11/11 | Init +1 | Per: +12 | AC:15_T:11_FF:_14 | Claw x2 +4 1d4+3(10ft reach)

Raymond smirks. "Numbers? You want numbers? I can take care of that. Just lemme put Sammy back in his box for a minute. Besides, we got 'em in a choke point here and they don't know where we are. All they know is a horn blew."

With a snap of his fingers Raymond causes Sammy to shimmer and vanish.

Even if they were at a full run it would take around 3 rounds to get up to us since they're coming from across the bridge. Dismissing my Eidolon is a standard action, as is using my Summon Monster ability. I should be able to get 2 or more creatures out before they get to the roof.


Female Human Anti-Paladin 1 | HP 13/13 | AC 12 T 12 FF 10 | CMD 17 | F +4 R +2 W +5 | Init +2 | Perc +3

Lisbeth looks at the tiny figures running towards them, then to Amanda, "Still have that bow?" She keeps watch on the figures running across the bridge.


Yes Morossa, that's correct. They were in the gatehouse playing cards and apparently not drinking a sip. And Raymond is right; you have three turns of prep. Any buffs or preparations should be made soon.

Guard 1 Saving Throw: 1d20 - 1 ⇒ (10) - 1 = 9
Guard 2 Saving Throw: 1d20 - 1 ⇒ (2) - 1 = 1

The first two guards to approach are tripped up by Zinbah's spell, collapsing limply and falling asleep on the bridge. Blackerly howls an order to continue onward and forget about them, the fact that someone has cast magic deeply concerning him and alerting him to somebody positioned in a vantage point, likely atop the gatehouse.

Tatiana:
The Cardinal sits still, barely paying any mind to the tiefling who he's called into his chambers. "The time has almost come, Tatiana. If all goes well, they will be here shortly after dawn. I have spent a great deal of money and resources to bring the Nessian Knot to me, and these preparations cannot be in vain; even these pale in comparison to what I have done on a grander scale. I merely wish for you to remember your loyalties, lest you take to your new companions more than you might expect. Remember sits at the side of the Lord of Darkness, and who took you from destitution, who saw your potential. Should there be even the slightest inkling of betrayal, remember who you swore an oath to." He waves his fingers as his eyes continue to stare out at the street in front of the house. "You are dismissed."

Can you please fill out your profile with your statblock and backstory? Filling your Race line with similar statistics to everyone else would also be very helpful f!*&ing mandatory.


Male Ifrit Master Summoner 2 HP: 20/20 | Init +10 | Per: -1 | AC:16_T:12_FF:14 | F:+2_R:+2_W:+2 | Eidolon HP: 11/11 | Init +1 | Per: +12 | AC:15_T:11_FF:_14 | Claw x2 +4 1d4+3(10ft reach)

As the guards approach, Raymond summons two twisted, fiendish looking eagles to replace his dismissed servant.

At the end of 3 rounds are they going to be on the roof with us or just at the gatehouse door?


Female Human Monk(Sensei/Sohei)/2 (HP: 13/13; AC16; FF14; T16; F+4, R+5, W+7; Perc: +11, Init +2)

Morossa looks to the others.
Lets get them up here. Can one of you bluff like a struggling guard? They are all male so I do not think Amanda, Lisbeth or I would be a wise choice. It we shoot from up here and miss, they might flee to get more help.

She then looks to Zinbah.
How long will those other three be asleep?

Dark Archive

Female Human Inquisitor 2 (Infiltrator) HP: 18/18, AC: 17, FF 17, Fort: +3 | Ref: +3 | Will: +6 | Init: +6 | Perception: +7 | Speed: 30 | Code Name: Darla Felhand

Amanda gets out the bow and says, "indeed I do"

Amanda takes 2 shots at the non unconscious guards and uses the 3rd round to switch to mace and shield before they arrive

attack 1: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d8 ⇒ 8

attack 1: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d8 ⇒ 4

Amanda gives a solid hit from the first arrow but the second deflects off the shield of the guard harmlessly.


Female Tiefling Cleric (Theologian/Fiendish Vessel)/2 (HP: 19/19; AC18; FF17; T11; F+5, R+1, W+7; Perc: +14, Init +1)

GM Spooky:

Tatiana stays bowed low as the Cardinal speaks. When he dismisses her, she responds. "I will not fail you Lord." She turns and follows the servant out, awaiting her orders.


Male Human Wizard 2 AC 11 T 11; FF 10; CMD 12 HP 13; Currently 13; Concentration +6 FORT +2 REFL +1 WILL +4

Zinbah thinks for a second before replying to Morossa. "I do not thing Blackerly will buy any bluff we offer at this point. The magic I used would say the gatehouse is lost to him." As he watches Blackerly approach, he adds with a smirk "Don't worry. He is definitely going to make his way up here. His pride would refuse any other action. Plus he does not have a bow, so his other option is to get picked off by us as he runs away." His voice grows more relaxed, "Those guards will stay sleep for about a minute. I believe this will be over before then. Sorry about depriving you of some enjoyment but I am sure you can have fun playing with his pets!"


... Point, Raymond. Maybe a little longer than that to get up the stairs.


Female Human Monk(Sensei/Sohei)/2 (HP: 13/13; AC16; FF14; T16; F+4, R+5, W+7; Perc: +11, Init +2)

Morossa also picks up a bow. I believe there are at least 2.

Attack: 1d20 + 2 ⇒ (4) + 2 = 6
Damage: 1d8 ⇒ 2

Round 2
Attack-longbow:1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d8 ⇒ 8

Unfortunately, both arrows are well wide of their mark.


Yeah, each guard has a longbow and a quiver; it's the standard issue equipment.

As arrows sail down, Blackerly curses and howls to press onward, running alongside the still awake guards and the dogs as they try to chase their way up to the battlement. The former castle's design was such that the gatehouse could be held as a fortified position for a very long time with the bridge as a choke point. Trying to shoot back from the bridge would be suicide.


Male Ifrit Master Summoner 2 HP: 20/20 | Init +10 | Per: -1 | AC:16_T:12_FF:14 | F:+2_R:+2_W:+2 | Eidolon HP: 11/11 | Init +1 | Per: +12 | AC:15_T:11_FF:_14 | Claw x2 +4 1d4+3(10ft reach)

Ok, so my order of things during the time the guards were crossing the bridge was - 1: Dismiss Sammy, 2: Summon eagle1, 3: Summon eagle2. By the time they get to the top of the stairs, assuming 1 round of movement after they reach the gatehouse, I'll have 7 rounds left on eagle1 and 8 rounds left on eagle2. One eagle will have been summoned directly beside each stairwell, and should attack the first enemy that comes up.

"I think you made the fat guy mad. If he don't like arrows, let's see how he likes a couple birds peckin' out his eyes."


Anyone else have prep, or can we skip ahead?

Dark Archive

Female Human Inquisitor 2 (Infiltrator) HP: 18/18, AC: 17, FF 17, Fort: +3 | Ref: +3 | Will: +6 | Init: +6 | Perception: +7 | Speed: 30 | Code Name: Darla Felhand

Yes I think we can skip ahead. We can get to the up close and personal engagement with the approaching guards and captain.


Male Ifrit Master Summoner 2 HP: 20/20 | Init +10 | Per: -1 | AC:16_T:12_FF:14 | F:+2_R:+2_W:+2 | Eidolon HP: 11/11 | Init +1 | Per: +12 | AC:15_T:11_FF:_14 | Claw x2 +4 1d4+3(10ft reach)

I think we're good to go on our end.


Female Human Anti-Paladin 1 | HP 13/13 | AC 12 T 12 FF 10 | CMD 17 | F +4 R +2 W +5 | Init +2 | Perc +3

Lisbeth growls at the sounds of approaching boots on hard stone stairs, "Let's finish this." Gripping her greatsword, she prepares to cut down the first one through.

Ready!


Male Human Wizard 2 AC 11 T 11; FF 10; CMD 12 HP 13; Currently 13; Concentration +6 FORT +2 REFL +1 WILL +4

Zinbah positions himself out of range from the melee combatants, but stands ready to assist with another scroll.

He has readied the scroll of Hideous Laughter to use on Blackerly if needed.

Dark Archive

Female Human Inquisitor 2 (Infiltrator) HP: 18/18, AC: 17, FF 17, Fort: +3 | Ref: +3 | Will: +6 | Init: +6 | Perception: +7 | Speed: 30 | Code Name: Darla Felhand

Amanda stands ready with her mace and shield and says, "For Asmodeus. We slay these Mitran fools in your honour."


Female Human Monk(Sensei/Sohei)/2 (HP: 13/13; AC16; FF14; T16; F+4, R+5, W+7; Perc: +11, Init +2)

Morossa stands, hands appearing empty, but with a handful of ashes from the kitchen, prepared to throw them in the face of whichever guard should appear first.


Grumblejack's Initiative: 1d20 - 1 ⇒ (3) - 1 = 2
Zinbah's Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Raymond's Initiative: 1d20 + 10 ⇒ (8) + 10 = 18
Amanda's Initiative: 1d20 + 3 ⇒ (18) + 3 = 21
Megirege's Initiative: 1d20 + 1 ⇒ (9) + 1 = 10
Morossa's Initative: 1d20 + 2 ⇒ (3) + 2 = 5
Lisbeth's Initiative: 1d20 + 1 ⇒ (7) + 1 = 8
Enemy Initative: 1d20 + 1 ⇒ (1) + 1 = 2

That's a shame. Everyone but post.

Blackerly leads his remaining one guard and the dogs up the stairways, hoping to flank you from both sides.


Male Human Wizard 2 AC 11 T 11; FF 10; CMD 12 HP 13; Currently 13; Concentration +6 FORT +2 REFL +1 WILL +4

I am a little confused here...were there four guards in addition to Blackerly or just three guards? I saw Amanada take a bow shot that hit one of the guards after Zinbah's sleep spell took effect. The shot did 8 points of damage so is that guard still wounded?


It's Blackerly, three guards (two are sleeping), and two dogs. And yes, Amanda hit one of them, but he's still got enough HP left. I'm making these a little bit beefier than the other guards you've been taking out so it's a decent end-of-prologue encounter.


Female Human Monk(Sensei/Sohei)/2 (HP: 13/13; AC16; FF14; T16; F+4, R+5, W+7; Perc: +11, Init +2)

Seeing the guards arrive, Morossa quickly moves up and decides that Blackerly needs something better than just ashes in his eyes, so she instead attempts to rearrange his family jewels with her knee.

Dirty Trick: 1d20 + 3 ⇒ (20) + 3 = 23 <-- sickened for 1 round, +1 round/5 this beats the CMD

Dark Archive

Female Human Inquisitor 2 (Infiltrator) HP: 18/18, AC: 17, FF 17, Fort: +3 | Ref: +3 | Will: +6 | Init: +6 | Perception: +7 | Speed: 30 | Code Name: Darla Felhand

Perception: 1d20 + 7 ⇒ (9) + 7 = 16 To sense where the attackers are coming from and position herself into a good charging position.

Amanda channels the might of Asmodeus, activating her Judgement as a swift action (Justice, +1 Profane Bonus to Hit). She then concentrates on the wounded guard first. While she would love to kill Blackary she wants to take out the wounded target first so that she'll have less interference when she fights her true foe. She yells "DIE MITRAN FOOLS!" and charges into combat taking a mighty swing at the wounded guard her mace crackling with dark energy.

Mace Attack: 1d20 + 3 + 1 + 2 ⇒ (11) + 3 + 1 + 2 = 17
Damage: 1d8 + 3 ⇒ (3) + 3 = 6


Male Ifrit Master Summoner 2 HP: 20/20 | Init +10 | Per: -1 | AC:16_T:12_FF:14 | F:+2_R:+2_W:+2 | Eidolon HP: 11/11 | Init +1 | Per: +12 | AC:15_T:11_FF:_14 | Claw x2 +4 1d4+3(10ft reach)

As the guards come up the stairs Raymond's eagles screech loudly and set upon their faces, scratching at their eyes from above.

Eagle1 High Ground Talon: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14
Eagle1 Damage: 1d4 ⇒ 2

Eagle2 High Ground Talon: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
Eagle2 Confirm?: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Eagle2 Damage: 1d4 ⇒ 2

Meanwhile, Raymond prepares himself to summon another creature as soon as one of his eagles falls. Readied action, use my Summon Monster SLA to summon another eagle if one of mine dies.


Lisbeth, waiting on you.


Female Human Anti-Paladin 1 | HP 13/13 | AC 12 T 12 FF 10 | CMD 17 | F +4 R +2 W +5 | Init +2 | Perc +3

Sorry, was catching up yesterday with some old friends.

Lisbeth squares off with Blackerly, sneering at him, "Good to see you again, tubs. Quite the security force you've got here. I'll have to change it, I'm afraid, when I'm in control, though. So we don't have another fiasco like this. You understand, I'm sure. Hope you made enough money skimming off the top, because it's quitting time for you, now." she finishes with a roar, swinging her greatsword with all her strength at the man.

Swift action to intimidate (demoralize) (omen trait) vs DC 10 + targets HD + Wis Mod: 1d20 + 8 ⇒ (1) + 8 = 9

Greatsword Power Attack to hit: 1d20 + 4 ⇒ (20) + 4 = 24
Greatsword Power Attack damage: 2d6 + 7 ⇒ (4, 3) + 7 = 14

Greatsword Power Attack critical confirm: 1d20 + 4 ⇒ (2) + 4 = 6
Greatsword Power Attack critical damage: 2d6 + 7 ⇒ (6, 4) + 7 = 17

Hrmph. Either really good rolls or really bad rolls. Nothing in between!


Tomas howls as Morossa sets upon him with her knee, pitching forward slightly in pain. The eagles peck at him as he tries to grip his sword and shield harder, one of them getting him from the side and making him even more afraid. He is clearly not a man of great courage or conviction. It's only worsened when Lisbeth swings her greatsword at him, cleaving down into his arm and making him fall to the ground, howling in pain. "Don't kill me," he screams, only to try and drive his longsword into the Antipaladin's gut.

Attack: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d8 + 2 ⇒ (4) + 2 = 6

Amanda's mace strikes down onto the injured guard's shield, and he responds with an attack of his own.

Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 2 ⇒ (3) + 2 = 5

The dogs are smart enough to sniff around, picking up the magic of the man likely responsible for the summoning of the eagles, and assail him rather than his birds.

Attack 1: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Attack 2: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d6 + 3 ⇒ (6) + 3 = 9


Female Human Monk(Sensei/Sohei)/2 (HP: 13/13; AC16; FF14; T16; F+4, R+5, W+7; Perc: +11, Init +2)

Seeing the blows land, Morossa swings at Blackerly with a fist, before at the last moment kicking out at his knee hoping to distract him so that Lisbeth's big sword can take him down. (Aid another with color).

Attack-aid another vs DC10: 1d20 + 3 ⇒ (7) + 3 = 10 <-- extra +2 assumes flanking

Dark Archive

Female Human Inquisitor 2 (Infiltrator) HP: 18/18, AC: 17, FF 17, Fort: +3 | Ref: +3 | Will: +6 | Init: +6 | Perception: +7 | Speed: 30 | Code Name: Darla Felhand

Amanda growls in pain from the counter attack and changes her offensive enhancement into a healing enhancement, healing herself 1 damage (Switching Judgement ability to fast healing 1). She growls at the guard, "Your attempts at slaying me shall be in vain. I have the might of a true god behind me fool! Feel the wrath of my god!"

With that she takes a step back (5 foot step) and casts Daze uttering wicked curse on the guard. DC 13 will save or he loses his next action.


Female Human Anti-Paladin 1 | HP 13/13 | AC 12 T 12 FF 10 | CMD 17 | F +4 R +2 W +5 | Init +2 | Perc +3

Wincing as the blade enters her gut, she immediately grins as Morossa kicks his knee out from the kneeling guard captain (or whatever he is...), "And now you meet your false god!"

Greatsword Power Attack to hit: 1d20 + 4 + 4 + 2 + 2 ⇒ (10) + 4 + 4 + 2 + 2 = 22
Just to be clear, the bonuses are her normal attack + prone target + aid another + flanking. Subtract as needed, please!
Greatsword Power Attack damage: 2d6 + 7 ⇒ (1, 3) + 7 = 11


Male Human Wizard 2 AC 11 T 11; FF 10; CMD 12 HP 13; Currently 13; Concentration +6 FORT +2 REFL +1 WILL +4

Zinbah smiles at the efficiency of the party in dealing with Blackerly. Perhaps you have not heard of the saying 'Hell hath no fury like a woman scorned...' A good education for you now I would say.

He looks at the guard dogs moving towards Raymond. Looks like he needs my help here. Putting away the scroll, he readies to cast another spell while the dogs are distracted.

Move into position and cast Burning Hands at the dogs while avoiding Raymond. Any creature in the (15' cone) area of the flames takes 1d4 ⇒ 2 points of fire damage. Reflex save DC 14 for half. Zinbah does not care if the eagles are caught in the effect as they have Fire Resistance.


Male Ifrit Master Summoner 2 HP: 20/20 | Init +10 | Per: -1 | AC:16_T:12_FF:14 | F:+2_R:+2_W:+2 | Eidolon HP: 11/11 | Init +1 | Per: +12 | AC:15_T:11_FF:_14 | Claw x2 +4 1d4+3(10ft reach)

Raymond winces as the dog bites into him. "Filthy mutt! I got more friends, you know!" he says as he takes a step back and summons another eagle into his newly vacant space. The new eagle immediately sets upon one of the dogs with talon and beak as the older eagles do the same to the guard.

Eagle1 Talon1: 1d20 + 3 ⇒ (11) + 3 = 14 Eagle1 Talon2: 1d20 + 3 ⇒ (15) + 3 = 18 Eagle1 Bite: 1d20 + 3 ⇒ (17) + 3 = 20
Eagle1 Talon1: 1d4 ⇒ 2 Eagle1 Talon2: 1d4 ⇒ 4 Eagle1 Bite: 1d4 ⇒ 1

Eagle2 Talon1: 1d20 + 3 ⇒ (15) + 3 = 18 Eagle2 Talon2: 1d20 + 3 ⇒ (20) + 3 = 23 Eagle2 Bite: 1d20 + 3 ⇒ (9) + 3 = 12
Eagle2 Talon1: 1d4 ⇒ 2 Eagle2 Talon2: 1d4 ⇒ 1Eagle2 Bite: 1d4 ⇒ 2

Eagle3 Talon1: 1d20 + 3 ⇒ (11) + 3 = 14 Eagle3 Talon2: 1d20 + 3 ⇒ (15) + 3 = 18 Eagle3 Bite: 1d20 + 3 ⇒ (16) + 3 = 19
Eagle3 Talon1: 1d4 ⇒ 2 Eagle3 Talon2: 1d4 ⇒ 1 Eagle3 Bite: 1d4 ⇒ 1

Eagle2 Talon2 Confirm?: 1d20 + 3 ⇒ (5) + 3 = 8 Nope.

5ft step away, use another summon monster. Let the eagles tear into everything with full attacks.


Lisbeth's swing is enough to put an unceremonious end to the corrupt and coward Sergeant, whose face flashes with shock and disappointing as he falls flat onto his stomach, limp and lifeless.

Between the flames and the assault from the eagles, one of the dogs whines and collapses, the scorched flesh being pecked at forcing it down. The other continues to fight to its last breath, conditioned to be merciless. It turns its attention to the birds, which are now the more immediate threat as they threaten to pull him apart.

Dog Attack: 1d20 + 3 ⇒ (4) + 3 = 7

Will Save: 1d20 - 1 ⇒ (5) - 1 = 4

Grumblejack whom I forgot to have act last turn, my bad gets behind the now dazed guard, deciding that the makeshift weapon was slowing him down, instead swinging his fist down furiously at him. "Grumblejack not let you kill all the soft 'uns. Grumblejack need kill too."

Grumblejack Attack: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
Grumblejack Damage: 1d6 + 3 ⇒ (2) + 3 = 5


Female Human Monk(Sensei/Sohei)/2 (HP: 13/13; AC16; FF14; T16; F+4, R+5, W+7; Perc: +11, Init +2)

Seeing the sergeant fall, Morossa turns her attention to the guard and attempts to take him down without killing him.

Attack-unarmed-non-lethal: 1d20 + 3 ⇒ (12) + 3 = 15 <-- includes flanking
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Maybe I hit??

Dark Archive

Female Human Inquisitor 2 (Infiltrator) HP: 18/18, AC: 17, FF 17, Fort: +3 | Ref: +3 | Will: +6 | Init: +6 | Perception: +7 | Speed: 30 | Code Name: Darla Felhand

Amanda cackles evilly as the guard falls prey to the dark powers of Asmodeus while her wounds continue to mend. She then moves into a flank and seeks to smash the guard's skull in with a mighty blow from her mace if indeed he is still alive.

Mace Attack: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Mace Damage: 1d8 + 3 ⇒ (7) + 3 = 10


Female Human Monk(Sensei/Sohei)/2 (HP: 13/13; AC16; FF14; T16; F+4, R+5, W+7; Perc: +11, Init +2)

Morossa frowns as the inquisitor continues to use deadly force when it is clear that the battle is won.

Leave them alive if possible. We are prison escapees, not wanton murders. At least, that is what I wish to be viewed as.

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