Wandering GM's PF Sunless Citadel

Game Master TheWanderer123

A Pathfinder conversion of the Sunless Citadel module originally created for 3E.
Oakhurst Info
Overland Map
Loot Sheet
Citadel Map


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Vak has an epiphany and bids a quick adieu.

So long Vak and Kazh! We hardly knew thee

Savien and Akula quietly confer after determining that both doors seem safe. They decide to try the southern most door first.

The masonry walls of this hall are in poor repair. The far end is especially bad, as it has completely collapsed, filling the southern section with rubble. The western wall is in much better shape than the other walls, and it holds a stone door with a rearing dragon carved in relief upon it. The door contains a single keyhole, which is situated in the rearing dragon's open mouth. The room is dark.

Right now Savien and Akula are right outside the door, the rest of the party stacked up behind them.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Before the door opens.

Melaphisto wrote:
I apologise for my Master's attitude to you, and the rest. She is a beauty worth preserving, and knows it. This has... An unfortunate effect on her attitude

The guardsman raises a surprised eyebrow at this but quickly recovers. "Um... yeah, I guess that makes sense. Um... I'm sorry I called you ugly. I didn't... you know." Savien shakes his head and offers his hand to Melaphisto to grasp in a handshake, trying not to grimace at the grotesque creature. Trying, but failing. "I guess you're not so bad?" He doesn't seem totally certain.

After the door opens.

Savien leans in without putting his foot in the room and holds the torch forward, lighting the room.

Perception Aid Another: 1d20 + 5 ⇒ (2) + 5 = 7

Apparently he didn't notice anything useful or important, like Vak leaving. lol


Indeed, Savien does not notice anything in addition to what Akula noticed previously.

GM Rolls:

Savien: 1d20 + 5 ⇒ (20) + 5 = 25
Akula: 1d20 + 8 ⇒ (6) + 8 = 14
Julio: 1d20 + 5 ⇒ (13) + 5 = 18
Sureliah: 1d20 ⇒ 4
Melaphisto: 1d20 + 4 ⇒ (9) + 4 = 13
Blitz: 1d20 + 3 ⇒ (1) + 3 = 4

Savien:

You hear a noise. It was almost like a yell and almost like a laugh but kind of high pitched. It came from the door to the Northwest.

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

When offered the hand, the wize, but Dim Eidolon just looked down at it confused, making the moment awkward.

When the door opens, Sureliah keeps behind her Eidolon. Melaphisto however stands behind Savien, waiting for something to do.

Sureliah sighs, If everything takes this long for you, I can see why you have such an issue with how fast I'm going. she says, tapping her foot impatiently. I mean, it's not like every room has a spinning blade or undead legion lieing in wait.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Totally missed the spoiler for me. My bad!

"Shhhh... something at the other door! Savien's urgent whisper is quiet but clear. Moving away from the open door, the guardsman beckons them toward the northwest door. "Akula, you open the door and I'll throw my torch in.
I have a feeling that whatever is in there isn't going to be friendly."

Savien then readies himself to do just that.

If Akula opens the door, Savien will toss his torch in there. He has no weapons drawn otherwise.


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

Blitz readies himself, and waits...


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

"There have only been two doors. Both hid dangers." Akula said. Then he opened the door...


Assuming you mean the NW door this time

Savien alerts the others to noises from the northwest. The party repositions itself around that door and Akula opens it slowly. Through the darkness, you see a narrow hallway leading to another wooden door. You also see doors on the right and left side of the hallway. Finally, you notice light coming from underneath the door at the far end of the hallway.


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

Akula quietly moved forward scanning for hazards, picking up Savian's thrown torch on the way and handing it back to him.

Take 10 on Stealth and Perception looking for traps and hazards along the hall)

When he neared the door with the light beneath he placed his ear to the door to listen, and checked if there was a keyhole he could spy through.


Akula makes it to the door at the end of the hall without incident. He can't quite make out any noises on the other side of the door however.


Human Male Unchained Rouge [HP 4/14] [AC:15 T:12 FF:13 CMD:13] [Init +2] [Fort +0 Ref +5 Will +1] [Perception +6]

Julio follow Akula and listens at the door also.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Savien moves up quietly behind Akula and sets the torch on the floor, drawing out his polearm.

"It's light in there. I'm ready when you are."

His whispered voice is hopefully muffled by the closed door.

Do Julio and Blitz have weapons out in both hands?


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

When the first door opens without event, Blitz eases up on the grip of the short sword. He then regards his donned scizore and firms his grip on the short sword in his other hand to reiterate to himself what it specifically means when he readies himself, so there is no self doubt in the future of what that entails.


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

Akula quietly checked the door for hazards and then gave Savien a nod before attempting to open the door.

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Sureliah drops to a knee and aims her new Crossbow, loaded with one of the normal bolts. Melaphisto stands behind the two at the door, ready to charge forward and attack the first thing he sees.


GM Roll:

1d20 ⇒ 20

Akula very, very slowly and quietly opens the door. Crudely executed symbols and glyphs, scribed in bright green dye, decorate this large and irregularly shaped crumbling chamber. A bonfire is burning off to the right towards the center of the room. A metallic cage in the center of the southern wall contains a gaping hole and stands empty. A small wooden bench draped with green cloth stands before the cage, and upon it sits several small objects.

There is a small shape sitting at the fire wrapped in a blanket. It is speaking quite loudly in a language that you do not understand. If you had to guess, you'd swear there was real emotion in whatever it is saying. As the door opens all the way, a single squeak from the hinge causes the thing's head to swing up and look at you.

It quickly says, "Felly, rydych chi wedi dod."

It waits a moment then says"Na, kua tae mai koe."

Not getting a response from your group, it sighs and then says "Així que heu vingut."

Julio:
You understood that last bit. It was speaking Dwarven and said, "So, you have come." Unfortunately you aren't close enough to the door to share this with your party before it continues speaking.

Finally, it sighs, shakes its head and says. "So, you have come."
Seeing understanding in Akula's eyes it continues. "Will you be the one to take me out of my misery?"

It has remained seated, only moving its head which you can now see bears a striking resemblance to a lizard. Its scales are a dull brown with streaks of yellowish orange. You can also tell that the creature itself is probably not more than 3 feet tall.


Can everybody confirm the languages you know?


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

Common, Auran, Dwarven


Blitz Krieg wrote:
Common, Auran, Dwarven

You also can look at the Julio spoiler


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

Considering himself an amiable enough lad-especially when measured up with someone like Savien(Charisma 7), Blitz steps up.

"Actually sir, we came to these ruins looking for signs of others who supposedly came before us."

He then addresses him in the Dwarven tongue,

"Fy enw i yw Blitz. Ai farwolaeth yr ydych chi'n chwilio amdano? Ac os felly ... pam?"

GM/Julio:
My name is Blitz. Is it death you are looking for? And if so...why?

DIPLOMACY (untrained): 1d20 + 2 ⇒ (7) + 2 = 9


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

"I can be if that is what you wish." Akula replied, walking slowly into the room. "I ask for an explanation first."


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Just Common and Sylvan.

With an almost disappointed look, Savien goes back for his torch, holding the polearm in one hand. Without moving any closer than the others, the guardsman scans the room for exits. Or more specifically, entrances for potential foes.

He'll leave the talking to the others.


The figure cocks its head and looks at Blitz.

"Creus que sóc un nan?"

Dwarven:
"Do you think I'm a dwarf?"

It has a look of genuine confusion and interest in your response.

Knowledge Local DC6:
It is a kobold

It then looks at Akula and then back to Blitz. "Those that came before..." It sighs. "It seems like we are all losing friends these days."

You notice its eyes stray over to the empty cage.

It shakes its head. "Yusdrayl will know about your friends." A look of hope quickly passes over its face. "Maybe you can come with me and meet Yusdrayl. Maybe we can help each other. My name is Meepo...Keeper of Dragons."


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

I failed to realize that Meepo was fishing in three different languages and I used Welsh for Dwarven. Switching to Catalan.

Blitz replies,

"Et considero un nan tant com em considero un. Però, com ho usaves abans de la llengua comuna, vaig pensar que era més el que està acostumat, i vaig sentir que podria proporcionar un cert grau de comoditat en el vostre estat de misèria autodeclarat."

Dwarven:
I consider you a dwarf as much as I consider myself one. But, as you used it before the common tongue, I thought it is more what you are used to, and I felt it might provide a certain degree of comfort in your self professed state of misery

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Common, Elven, Celestial, Undercommon, Draconic, Sylvan
Linguistics (to figure out it's Dwarven): 1d20 + 6 ⇒ (4) + 6 = 10

Sureliah takes a moment, trying to figure out what language that is.
If the creature demands death, why not give it then?

She then waits... Looking at the creature, a little curious. Keeper of dragons? Are you to tell us one of them is around? she lowers her weapon and stands, becoming less threatening.


He looks at Blitz. "Good. I'm glad you realize I'm not a dwarf. I don't know if I could trust you if you were that dimwitted."


Meepo looks at Sureliah, looks at the cage, and looks at Sureliah again. "There used to be one...well I suppose there still is one around."

He sighs deeply. "It's just not our dragon anymore. Anyway, will you come speak with Yusdrayl? Or do you have more questions for me?"

I'm sure the languages thing is a little confusing. He basically cycled through all of his languages until he go to Common. Everything now is in that language (unless specified).


Human Male Unchained Rouge [HP 4/14] [AC:15 T:12 FF:13 CMD:13] [Init +2] [Fort +0 Ref +5 Will +1] [Perception +6]

diplomacy: 1d20 + 7 ⇒ (8) + 7 = 15

Julio approaches the creature and crouches down next to it. He warms his hands by the fire and in a quiet voice states, "So Meepo, you had a dragon in that cage? Has it escaped or was it stolen from you?

"Who is Yusdrayl?"


The kobold gets to his feet as yet another party member enters the room. "How many..." He then shakes his head and nods at Julio. "We had a dragon. A fierce white. Calcryx is her name. The wretched goblins stole her. As for Yusdrayl...she sits on our thrown."

Sense Motive DC 12:
Meepo says this last bit about Yusdrayl with quite a bit of emotion. Not all of it is positive either.


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

"Show us." Akula said.


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

SM DC 12: 1d20 - 1 ⇒ (14) - 1 = 13

Blitz tightens his grip on the short sword,

You don't sound too thrilled that Yusdrayl holds the throne. Tighten up friends, we may not be walking into a warm welcome."


”Show you what?”

Then to Blitz, ”Is he always so curt? Anyway let’s just say it’s hard to be Keeper of Dragons without a dragon. I either need to get Calcryx back or get a new dragon...or leave. To tell it true, leaving sounds like my best option...but home is here.”


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Savien frowns at the conversation. "Is... Yoos-drayal a kobold too? I don't much like the idea of seeking out dragons but if Yoos-drayal might know of the humans we're looking for, then lets go talk to her."

Of course it's a female. This is going to go well... and goblins?

The guardsman grips his weapon tight and walks over to Julio to whisper. "Hold the torch. I'm not sure when I'll need to use both hands." Savien gives his polearm a significant look as he holds out his burning torch to the rogue.


Meepo tilts his head at the big human. "Of course Yusdrayl is a kobold. She commands great respect from the other kobolds. Will you come to meet her?"

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Sureliah goes to the cage and examines it.
From what I've heard, Dragons don't like being kept... she sighs. Melaphisto leans over, watching the Kobold, ready to smash it at the first sign of aggression.

And if goblins held on to it it's not unthinkable to believe that those goblins are now all dead and the dragon out for revenge... But then again this is just guessing. she looks at the Kobold and snears. With all the traps around, how can we be sure this runt isn't leading us into another?


Human Male Unchained Rouge [HP 4/14] [AC:15 T:12 FF:13 CMD:13] [Init +2] [Fort +0 Ref +5 Will +1] [Perception +6]

Sense Motive: 1d20 + 5 ⇒ (11) + 5 = 16

"I am sure that he is telling the truth so far. He is going to take us safely to Yusdrayl. Whether she wants to see us is still up for debate. I suggest we be prepared and let me do the talking when we get there."

Julio pulls out his comb and mirror and checks himself to be sure that he is prepared to me royalty.


For the first time, Meepo's dour expression changes to a sardonic smile. "Calcryx and I had a special relationship. We, Kobolds are their cousins after all. I do not think the goblins are dead, however."

Sense Motive DC 15:
Meepo quite clearly cut off conversation on this topic. There is something else here.

He then looks up at Melaphisto. "Fascinating. What kind of creature are you? Is this elf your master? How did she capture you?" He begins to circle the eidolon, closely inspecting it.

He comes around to Julio, quite clearly not wanting to take his eyes off Melaphisto, "Come then, we will go together. Yusdrayl is not far."

The kobold leads the party toward the door at the western edge of the room.

GM Roll:

Savien: 1d20 + 5 ⇒ (8) + 5 = 13
Akula: 1d20 + 8 ⇒ (9) + 8 = 17
Julio: 1d20 + 5 ⇒ (19) + 5 = 24
Sureliah: 1d20 ⇒ 12
Melaphisto: 1d20 + 4 ⇒ (5) + 4 = 9
Blitz: 1d20 + 3 ⇒ (12) + 3 = 15


Julio:
The writing on the wall is kind of a mystery to you. Written in strange runes with some kind of green dye...except for one place near the door that Meepo is leading you through. It is written in the same green dye but in a very neat handwriting and fairly low to the ground. It is also written in Sylvan. It says, "I am the burr in your boot, Kobolds. This will not end well for you."


Human Male Unchained Rouge [HP 4/14] [AC:15 T:12 FF:13 CMD:13] [Init +2] [Fort +0 Ref +5 Will +1] [Perception +6]

Julio looks at the torch offered by Savein and then at the sunrod in his hand. "I really don't want to carry two light sources. It would present the wrong impression when I meet with their queen. I can't allow her to think that I am just a torch bearer. It will be important to make the right impression up front."

Sense Motive: 1d20 + 5 ⇒ (3) + 5 = 8

As they leave the room Julio stops and read the writing on the wall. "Excuse me Meepo but who wrote this? Do you know what it says? It looks like a threat."


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

lol I missed the sunrod altogether somehow. XD

Savien frowns and shrugs, holding on to his torch for now. "Sure, whatever makes you feel better."

When Julio points out the writing to Meepo, the guardsman crouches down to examine it as well. "Looks like the kobolds have an enemy that likes to write taunts in Sylvan. I think that's hilarious."

Savien gives the kobold an amused smirk.


Meepo is halfway through the door when Julio calls him back. He tilts his head and says "Kobolds made all of this writing in the language of the dragons." He gestures at the broad expanse of writing. "Sadly, most of it is meaningless without Calcryx. That part there was just a mistake from one of my duller cousins."

When Savien points out that it actually has meaning and is in another language, Meepo tilts his head, kneels down and frowns. "I never knew...Sylvan you say? Come. We will go to Yusdrayl."

Past the door is a hallway leading west. As you proceed that way, you pass one hallway leading north a short ways. Towards the end of it you see columns in another larger area. You also pass two doors to your left and one door to your right. All are closed. You reach a right turn and follow Meepo towards a well-lit area that opens up.

A short throne stands near the west wall, constructed of fallen bits of masonry stacked against an old altar. A small, horned figure in red-dyed robes sits in the throne, and a force of six similar creatures guards her.

The altar's top contains a variety of small items, while the portion of the altar that serves as the throne's back features a carving of a rearing dragon. A metallic key is held firmly in the rearing dragon's open mouth.

The robed creature is currently in conversation with some of her guards. She has seen you walk up with Meepo but is currently ignoring all of you. The guards are clearly on edge and have begun edging in front of the robed figure.

I'll update the map - probably tonight - to show where you have been.


As promised, I've updated the map of the citadel.


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

Conceding the talking to the more charismatic member of the party, Blitz stands wary as Julio's second-one step behind and to his left.


Human Male Unchained Rouge [HP 4/14] [AC:15 T:12 FF:13 CMD:13] [Init +2] [Fort +0 Ref +5 Will +1] [Perception +6]

Julio steps forward of the group and bows gracefully to the queen.

"All hail great Yusdrayl, queen of the kobolds. We have heard of you in the far off village of Oakhurst. The rumors of your beauty pale in comparison to what I see before my eyes. Please grant us and audience so that we may request information about another group of humans who were headed in the direction about a month ago. Please help us in our quest to reunite them with their family."

diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25


Julio really grabs Yusdrayl's attention. "Hello, human."

You think she is smiling. As she turns to face the group, you realize that despite the fact that she is only a few feet tall, she has a sense of gravitas to her.

"Meepo, you grace us with your presence. None of these look like dragons though...So tell me what have you brought me?"

Meepo begins talking in a language that the group does not understand. After a moment, he switches back to common. "They search for the group that came through here before."

Yusdrayl turns to the party, "What is this group to you? Are they your friends?"


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

I'm loving the scoundrel rogue seducing the kobold queen.

Akula raised an eyebrow at Julio's tactics. Humans were extremely unpredictable. He put the arrow that had been notched on his new bow back in his quiver as a sign of good intent. The orc was hardly a diplomat, but he at least knew when to shut up and sheath weapons.


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

Julio's dazzling display of flattery almost convinces BlitZ of the Kobold's professed beauty-part of him feels like he should have brought Yusdrayl a bouquet of flowers. He fights off the urge to smack himself in the face with his scizore,

"Now that wouldn't be a smart move, now would it? Mar your face in front of this adorable little...wait a second...focus Blitz...foooocuuuus..."


Human Male Unchained Rouge [HP 4/14] [AC:15 T:12 FF:13 CMD:13] [Init +2] [Fort +0 Ref +5 Will +1] [Perception +6]

Julio puts a hand on Meepo's shoulder, "Friends? Of course we are all friends here. Friends who wish nothing but the best for each other."

He pulls a bottle of wine from his pack and steps up to the queen, "I suggest that we all sit and share this fine bottle of wine and discuss our futher friendship together."

He hands the bottle to Yusdrayl and continues, "I would suggest that we all sit down right now and have a feast in honor of our friendship. But alas we would be doing a disservice to our other friends that came before us. We must find them so that they can also join us in our feast of friendship. Will you help us find our friends so that they may join us."

Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20


As Julio turns his head slightly to pull something out of his pack, the larger kobolds around Yusdrayl tense and take another step forward. Sensing Julio's intent, Yusdrayl holds her hands out to hold her guards back.

"It has been so long since a human has shown such...respect. You will have to excuse my minders. They do not trust you. I will gladly share drink with you. There will be no feast."

After Julio opens the bottle, Yusdrayl takes it and drinks a modest amount straight from the bottle. She hands it to Julio with an expectant look on her face.

"Now we do business. You are looking for other humans that passed through here. They arrived here shortly before we did. They fought the goblins but did not return.

If you would like to pass through to find them, you will need our safe passage. What will you provide to us to receive this safe passage?"

She sits back on her throne and lets her gaze pass over each member of the party. Meepo, for his part, remains off to the side, face neutral.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Entering the throne room, Savien narrows his eyes at the force of tiny lizard-creatures but says nothing. When Julio starts flattering the ugly creature, the guardsman can't help but roll his eyes. Aggressively.

Julio... someday this type of thing is going to get you killed. Definitely. But I guess we try it your way for now.

When Akula returns his arrow, Savien wrinkles his nose at his polearm, but doesn't stow it. He does plant the bottom of it on the ground, however. The closest thing to stowed as it would get with this many potential enemies right in front of him.

In a quiet voice, Savien speaks in a lilting, almost whimsical language that sounds entirely strange coming from his mouth. "Deirim go Dia, Julio, má aontaíonn tú an t-airgead seo a íoc le himeacht, tá sé ag teacht as do chuid."

Sylvan:
"I swear to god, Julio, if you agree to pay this kobold for passage, it's coming out of your share."

It's just loud enough to be heard, but not loud enough to interrupt.

A little bit of a stretch maybe since technically, all Savien has to go on is that Julio understood the writing earlier, but I thought it was interesting enough to go with. Hope that's OK.

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Welcome to the big show everybody. A few notes:

1. Go ahead and finalize your aliases and let me know when I can check them.
2. We need to decide on a Story hook for everybody. The two that I'll make you choose from are a rescue mission and solving a mystery. I'd go into more detail but there are spoilers in the descriptions for them. We'll go by majority rule. I'll be the tiebreaker if needed.
3. A keen eye would notice I went with 6 players instead of 5 when the module is built for 4. Encounters will be boosted to compensate. You have been warned. That being said, character death happens but is not something I aim for.
4. I will need a little time to finish adjusting the module to the character hooks you guys provided. Between that and Thanksgiving in the US next week, we might have a bit of a slow start but should be cruising by week 2.
5. Maps will be run thru Google Slides. If you want another image besides the one in your alias for your token, please send me a link.

Post your vote on the story hook when you check in.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Greetings everyone! I'll be the friendly pilot of the surly, sarcastic, Savien Calla.

Right now I have him set up as a reach Slayer, but I'm still more than willing to adjust his mechanics if there was a need.

I look forward to playing with you guys!

Edit: Definitely rescue mission for Savien. He's not too interested in mystery these days.


Male CN Half-orc Brawler (Snakebite Striker/Wild Child) 1 HP 9/13 | AC 15 (T 12, FF 13) | CMB +5, CMD 17 | F +4, R +4, W +1 | Initiative +3 | Senses: darkvision 60' (12 sq), Perception +7 | Speed 30' (6 sq) | Sneak attack +1d6, sacred touch, +2 atk AoO 1/day | Active Conditions: filth fever (1 passed save)

I am in favor of the "rescue mission" hook. Participating in that could help smooth over any doubts the townsfolk may have about Vak'rogh's presence, and may help him find a place to call "home" . . . for a time.

That may kinda fly in the face of his current alignment, but I think he's going to migrate toward CG as we go.
----------
I'm not at all opposed to the "murder mystery" angle, though, if that's of any help. Depending upon the tales he can glean of the deceased, he may find a stronger motivation to act.

Either way, I'm good to go!
----------
Side Note: I am only able to consistently participate on the boards via mobile device, and so I may frequently need to request a "token assist" when it comes to tactical movement. I am taking steps to remedy that, but being currently unemployed has pushed my priorities in other directions. I hope it is not an issue; if it is, I will do whatever I can to improve that difficulty.

Looking forward to it, gang! :)

EDIT: I am pretty sure that my alias is set to be checked. I will port Kazh's stats into Vak'rogh's profile presently.


Vak'rogh the Lost wrote:


I'm not at all opposed to the "murder mystery" angle

For the record, I did not explicitly say murder mystery.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5
Vak'rogh the Lost wrote:

Side Note: I am only able to consistently participate on the boards via mobile device, and so I may frequently need to request a "token assist" when it comes to tactical movement. I am taking steps to remedy that, but being currently unemployed has pushed my priorities in other directions. I hope it is not an issue; if it is, I will do whatever I can to improve that difficulty.

Looking forward to it, gang! :)

I'm happy to assist when I am at home (every evening CST time zone). And occasionally at other times. I check these boards a lot(probably more often than I should lol), and I'm running a game of my own so I'll be active every day on my computer.


Male CN Half-orc Brawler (Snakebite Striker/Wild Child) 1 HP 9/13 | AC 15 (T 12, FF 13) | CMB +5, CMD 17 | F +4, R +4, W +1 | Initiative +3 | Senses: darkvision 60' (12 sq), Perception +7 | Speed 30' (6 sq) | Sneak attack +1d6, sacred touch, +2 atk AoO 1/day | Active Conditions: filth fever (1 passed save)

Too right. . . . . Maybe I've played in too many games where that was the intro hook. My apologies.

EDIT:

1) I appreciate that very much, Savien!

2) The mystery just might be better for Vak'rogh. It does little to change my answer, though. :)

EDIT II: Wandering, what conventions do you want to use for the use of the various languages? In another PbP I am in, we've used Google Translate to get the spoken text (Maori for Goblin, German for Infernal, etc.), and then spoilered the translation to English below the post text.


Can you send me a link to how you are doing that? Does it add value above just spoilering it and trusting everybody's honor if they don't speak the language?

I'm open to it in general


Male CN Half-orc Brawler (Snakebite Striker/Wild Child) 1 HP 9/13 | AC 15 (T 12, FF 13) | CMB +5, CMD 17 | F +4, R +4, W +1 | Initiative +3 | Senses: darkvision 60' (12 sq), Perception +7 | Speed 30' (6 sq) | Sneak attack +1d6, sacred touch, +2 atk AoO 1/day | Active Conditions: filth fever (1 passed save)

Our 'Community Reference Document' contains the specifics we established. I appreciate the fact that such a method accents the distinctions among the characters and NPCs in-game -- but, then, I'm a humanities student with a particular bent toward languages, anyway (I blame Tolkien, and my parents -- :D ). So far as "production value" goes, it's probably an 'acquired taste', but either way it goes, you still have to count on your players not to metagame it, since you'll have spoilered content either way.

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Glad to see my last minute application made the cut (especially since her entire Background and start block was made in less than 2 hours)

My crunch is done and good, Although might be a little cluttered. Mostly I have it arranged in a way I'm familiar with.

I'll have a look at those hooks in a second so expect this post to be edited unless someone posted before it.

Edit: I like the idea for a mystery as well... Besides it would fit my Character better anyways ;P

This character Mechanically will rely on her Eidolon while she backs it up with occasional buffs and attacks of her own.

What I'm going for with the Eidolon is a crippler, using grapples and combat maneuvers to cripple enemies.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Hey, Wandering GM. Do you think we should have trapfinding at level 1, or would it be safe to pick it up at level 2 with my Slayer Talent?

Edit: I tweaked Savien a bit in light of the fact that we have 6 other melee bodies (including companion/eidolon). He's a little lighter armored but he can serve as scout/trapfinder. He still carries around his old guard armor so if needed, he could throw it on with a shield to be more survivable. If trapfinding is imperative at level 1, it would be easy to switch him to a Trapper Ranger, though it flavors him a little more nature-y than I intended. Totally doable.


Human Male Unchained Rouge [HP 4/14] [AC:15 T:12 FF:13 CMD:13] [Init +2] [Fort +0 Ref +5 Will +1] [Perception +6]

Julio wanders around town and hears rumors of a mystery that needs to be solved and that someone needs to be rescued. The two might be related.

Mysteries don't sound that profitable, but to rescue someone usually involves a reward.

About me: I am on at all times of the day. I am running one game and playing it two but they are all running slow. My work schedule has me opening some days and closing on others. I do check my phone 10 times a day to see what is happening on the boards. I live in Washington so I am on Pacific time.

Looking forward to working with all of you on this one.

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Honestly my Eidolon early on is melee, but because he's an aberration I can take Evolutions to make him a semi-caster(with minor psychic magic) or a complete monster if I really wanted. Frankly he's kinda weak right now, with only 13 AC, I should probably give him some armor whenever he pops up... But then I'd have to spend his feats on that :/


Hook votes:
Savien - Rescue
Vakrogh - Rescue
Sureliah - Mystery
Julio - Rescue
Akula - ?
Blitz - ?

I will be messaging questions to everybody to clarify some backstory stuff.


Savien Calla wrote:
Hey, Wandering GM. Do you think we should have trapfinding at level 1, or would it be safe to pick it up at level 2 with my Slayer Talent?

No comment. All I'll say is you have to trust that I won't lead you into a dead end.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Alright. I feel better with Savien as a Slayer than as a Ranger so we'll just have to get creative if we find a magical trap at 1st level. I still have disable device, though not a very high modifier yet.

It'll serve the story somewhat if he springs a trap in his own face anyway.


This is Vak'rogh's player, btw.

I can see it now:

"So you led us here, but now you say you can't lead us out?"

"Well, . . . technically that's not entirely accurate . . . ."

"Not accurate??! You see the super-smashy crushy-blocks of doom, there, right? It's a good thing I advanced with my spear readied, or I would've been smashed to uselessness, instead! And let's not forget the 'passageway of rebounding blades' behind us! The one you triggered while most of us were were still walking through it! See how much shorter her hair is?? -- Sureliah barely made it through! So tell me again what's 'not entirely accurate' about it!"

"Well, . . . y'see . . . ."

"Yes?"

"I can get us out of here. In either direction. . . . . It's just that . . . How do I say this? . . . I need something sized just about like you to jam the mechanism here at whatever door we chose to use. . . . . And, obviously, you can't fit in there, so we'd have to . . . kinda . . . chop you into more manageable pieces to . . . . Ummmm, why's your dog trying to move behind me??"


And I think everyone will feel better with Savien as a slayer, rather than a ranger. lol

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Well, I'll have you know that if anything where to happen to Sureliah it's not her you'll have to answer to...


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

Reporting in. I'd prefer the rescue musdion, personally.


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

Hey guys!


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Hey Blitz!

Just pick a rescuemission hook so we can get things going!

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Switching vote to make it totally unanimous


Male CN Half-orc Brawler (Snakebite Striker/Wild Child) 1 HP 9/13 | AC 15 (T 12, FF 13) | CMB +5, CMD 17 | F +4, R +4, W +1 | Initiative +3 | Senses: darkvision 60' (12 sq), Perception +7 | Speed 30' (6 sq) | Sneak attack +1d6, sacred touch, +2 atk AoO 1/day | Active Conditions: filth fever (1 passed save)

. . . Am I gonna have to swap, just so we can have a dissenting opinion?? 'Cause I can "Tenth Man" with the best of 'em!!


Alright, you are going on a rescue mission. We start tomorrow...there will be a lead in before any real action so there is still time to complete character sheets.

Thanks also for humoring me with your background info. I have plenty to go off to customize this baby.


Gameplay thread is open...


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Failed my stealth dot and accidentally put my GM alias on the character page. Sorry!!

Will post in a few hours.

Edit: What are the names of the 2 kids? Savien should know, right?


Male Sylph Swashbuckler (Courser) 2 HP 16/22 | AC 16 (T 14[, FF 12) | CMB +3, CMD 17 | F +1, R +6, W -1 | Initiative +3 | Senses: darkvision 60' , Perception +3 Speed 30' (35'), Featherfall[ 1/1, Panache 2/2, Charmed Life 3/3, , Conditions:None

Rescue sounds like what everyone is up for so thats good


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

I'm jealous of your guys' ability to post right now. One... more... hour...

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Well, I can definitely see some people's surprise when they learn what's following this Lovely red rose around...


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

I snuck a link in the first sentence in case anyone misses it.

I'll post again later tonight. I wanted to break up my post a little bit and also give the half-orcs a chance to get offended.

:P


Oh, I am channel Al Sharpton outraged!!

Just how heavily armed are we in here, Wandering??

:D

*dives behind counter, screaming "No blasters! No blasters!!"*


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

I'm just carrying a dagger. Savien doesn't come to the tavern in his hometown with much in the way of weapons or armor. Might be inconvenient if something unusual happens.

That said, I feel like people from out of town would just have all their stuff with them.

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Sureliah is armed only with her divine beauty and wit... And the inate ability to corrode things she touches as well as the ability to summon otherworldly beings.

Also she is constantly detecting magic.

Dark Archive

Female Elf Sommoner(Unchained) 1
Vitals:
HP:8/8 AC:16 =10+(3armor,3Dex,) BAB:0 CMB:+0 CMD:13 Fort:0 Refl:3 Will:2 Speed:35ft Init:+3 SM:6/5
Status: Detect Magic(constant),

Just an FYI, this Character may have some minor inspiration from the lady in red from GOT

Esspecialy her appearance.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

On a side note, I'm still relatively new to this format. I wasn't sure if I should've done my whole post as internal monologue with italics or was the way I did it ok?

I mainly wanted to convey that he's present but not paying attention as the others arrive, without putting up a boring two-line post.


I think your post was fine, Savien -- making the distinction between "mood" and "internal monologue" in good places.

Though I'm sure Wandering will let us know if we need to adjust our formatting. :)

'Cause we're certainly feeding him plenty of material already!!


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Yeah, he's going to have a lot of reading to do lol.

I appreciate the feedback!


Oakhurst

Feel free to edit as needed


Syrus Terrigan wrote:

Though I'm sure Wandering will let us know if we need to adjust our formatting. :)

I'm already tired of being called Wandering...call me Jon. No need to adjust anything. I think we are off to a good start.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

My post was a bit hasty this time but I didn't want to miss the fun! I had about 15 minutes to hammer it out. I won't be able to post for a few hours now.

Let's do this thing.


Threat? What threat?! That was the pinnacle of orcish diplomacy!! "We can kill each other later, if you really want to."

lol


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Rofl, of course.

Savien just assumes Vak is gonna get himself killed at some point.


HP 20/20, DHP 14/14, AC 20, FF 19, Touch 11, Fort +7, Ref +3, Will +8, Perception +7, Initiative +1 Fervor 4/4. Active Effects: Antiplague,

Nobody gets to die on my watch.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Ooh, the half-orcs aren't friends after all. I hope Savien noticed that.

:P


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

I'm around! Just waiting for Hucrele to respond before I do anything else.

Might not be able to post until late today though.


Savien Calla wrote:

I'm around! Just waiting for Hucrele to respond before I do anything else.

Might not be able to post until late today though.

You got your reply! :)

As for Vak's post on languages. I'm inclined to try it out. I think it gives me a little more work to do but it's not really a big deal. If there are any strong dissenting opinions, I'm willing to listen. If not, please follow the guidlines that I put together (based off Vak's recommendations) whenever posting in a specific language.


One other thing, with the Thanksgiving holiday in the USA (speaking of which, any non-Americans here?) it may be slow posting over the next few days and then I am traveling for work next week. Except for tomorrow (Thursday) I will still be posting at my usual 1-2/day, the timing will just be a little different.

As for tomorrow - I will try to get 1 post out but no promises.


House Rules are now posted including languages. I'll add stuff as we add stuff. Hopefully there won't be too many.


I used Belarusian for my first Orcish post. I will adjust to the other henceforth, if I can't edit that post.

We kinda ran it on a first-to-use, first-to-call-it basis. My cleric in that other game basically picked Celestial/Greek and Infernal/German because he's been the one to use them. I should have noted that more clearly; wouldn't have left my posterior flapping in the breeze, if I had.


Male Human Slayer 1 | HP: 13/13 | AC 17 (T12, FF 15) | CMB: +5 CMD: 17 | F:+4 R:+5 W:+4 | Init +2 | Perception +5, Sense Motive +5, Intimidate +5 | Speed 20 ft. | Chakram 5/5

Okay! I'll try to make some time this afternoon to post. I have a plan to bring the half-orcs in!

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