Trouble in North Farthing (Inactive)

Game Master OberonViking


151 to 173 of 173 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Tolbold Cotton wrote:

Tobold pats his pockets and suddenly colored sand is in his hands and the says a few words and blows it in his enemies' faces.

Color Spray DC 14

Wolf Will Save: 1d20 + 1 ⇒ (11) + 1 = 12

Kaxadin Will Save: 1d20 + 8 ⇒ (15) + 8 = 23

The wolf's eyes roll back in its head as it slumps to the ground. Kaxadin laughs, "I am blessed of the undergods. My soul lingered in this place before the music of creation began. Your pathetic little tricks will not affect me! Submit before my power and I will allow your soul to flee your body."

Grifo's turn now.


HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20

Grifo swings his morningstar at the goblins ribs.

Attack : 1d20 + 2 - 1 ⇒ (18) + 2 - 1 = 19
1d6 - 1 ⇒ (2) - 1 = 1


Khazak moves to flank with Grifo and lands a solid blow into the goblin’s side which draws copious amounts of bright red blood. Tobold manages to knock the wolf out of the fight and Grifo also manages to hit the goblin.
Wolf:
Rounds unconscious: 2d4 ⇒ (4, 2) = 6
Rounds blinded and stunned: 1d4 ⇒ 4
Plus one round stunned.

Kaxadix spits blood at Khazak, ”Be damned then! The undergods will power your death through me.” His longsword’s blade glows blue as he attacks the dwarf with an unholy fury.

Kaxadin cuts his longsword into Khazak: 1d20 + 7 + 4 ⇒ (8) + 7 + 4 = 19
Damage: 1d6 + 1 + 4 ⇒ (4) + 1 + 4 = 9

The goblin’s hand again glows golden and he uses this power to staunch the flow of blood.
2d6 ⇒ (2, 5) = 7

"You're next, little hobbit."

Perception DC 12 (sound based) Khazak too, it is the last thing you hear as you fall unconscious from the blow.:
There is a noise of twinkling, of water rushing through a brook at spring-thaw, of ice-cracking in the sun, of tiny joyful bells, coming in from the North-East. It gives you hope, though you're not sure why...


The goblin is seriously wounded by Khazak, but seems confident in his self-healing as he continues the fight.


EDIT: Khazak is, of course, only staggered at 0 hp. Your GM was a little overexcited, sorry.


Trap Spotter Male Dwarf Rogue/2

Perception check: 1d20 + 4 ⇒ (18) + 4 = 22

Looks like I'm only going to get one more chance to take this bad boy down and the way things appear right now I better go for it.

Attack roll: 1d20 + 5 ⇒ (3) + 5 = 8

Khazak takes one last swing at the goblin, but his wound interferes with his ability to attack and he misses rather badly. Khazak collapses on the ground at -1 hit point.


HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20

Griffo circles around the goblin so he can reach Khazak. He yells. " Come on Khazak! We are not defeated yet, back on your feet! and thumps the dwarf on the shoulder.

Casting CLW
cast defensively: 1d20 + 4 ⇒ (18) + 4 = 22
1d8 + 1 ⇒ (4) + 1 = 5


Male Halfling Sorcerer 1| AC 18 T 15 FF 14 | HP 6/7 | F +2 R +4 W +3; +2 vs. Fear| Init +3 | Perc +2

Perception: 1d20 + 2 ⇒ (4) + 2 = 6

"Here suck on this your Ugliness!" Tobold yells as he pulls out another big bulb and squirts acid at the goblin.

Acid Ray: 1d20 + 5 ⇒ (18) + 5 = 23 Damage: 1d6 + 2 ⇒ (4) + 2 = 6


Khazak takes one last swing at the goblin. The effort tears his wound open a little more, and with a gasp he collapses.

Grifo, seeing his comrade overcome like this, takes a 5’ right past Kadaxin to heal the dwarf (for 5 points), bringing him back to consciousness in a rush of lights and momentary dizziness.

Tobold manages squirt some potent acid into the face of the goblin.

The goblin’s left hand again glows golden and he uses this power to heal himself further,
2d6 ⇒ (2, 2) = 4
before calling on the dark gods to aid him in slaying the prone Khazak properly this time.
Kaxadin thrusts his longsword into Khazak's gut: 1d20 + 7 + 4 + 4 ⇒ (3) + 7 + 4 + 4 = 18
Damage: 1d6 + 1 + 4 ⇒ (5) + 1 + 4 = 10
”Skewered, my favourite kind of meat.”

Perception DC 12 (sound based):
Is it the elves that are making that wonderful tinkling noise? It is difficult to tell, they sound so far away…

Perception DC 16 (sight based):
There is suddenly two brightly fletched, white shafted arrows sticking out of the wolf, almost unnoticed due to the din of the combat.

If you made the sight based Perception: Knowledge (Local) DC 10, can be untrained:
Those are the arrows of the elves.


HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20

perception : 1d20 + 5 ⇒ (15) + 5 = 20

Grifo growls low in his throat as he swings his Morningstar at the goblin.
" Leave him alone! "
Attack : 1d20 ⇒ 15
1d6 - 1 ⇒ (3) - 1 = 2

EDIT: Kn Local : 1d20 - 1 ⇒ (13) - 1 = 12

Noticing the arrows as he strikes at the goblin Grifo feels his heart lighten
Perhaps we'll make it through this alright.


Male Halfling Sorcerer 1| AC 18 T 15 FF 14 | HP 6/7 | F +2 R +4 W +3; +2 vs. Fear| Init +3 | Perc +2

Perception Sound: 1d20 + 2 ⇒ (8) + 2 = 10
Perception Sight: 1d20 + 2 ⇒ (20) + 2 = 22

Kn. Local: 1d20 + 2 ⇒ (4) + 2 = 6

With Khazak down on the ground, Tolbold grows desperate fires another acid jet from a big bulb at the goblin.

Acid Ray: 1d20 + 5 ⇒ (10) + 5 = 15 Touch Damage: 1d6 + 2 ⇒ (3) + 2 = 5


Trap Spotter Male Dwarf Rogue/2

Constitution check to stabilize: 1d20 + 1 ⇒ (10) + 1 = 11

When Khazak collapsed he was at -1 hit point. Grifo healed him for 5 which then put Khazak at +4 hit points. Kaxidin skewered him for 10 points of damage which then put him at -6 hit points. Having made his stabilization check, Khazak should now hold at -6 hit points for the near future until/unless something else happens.


Trap Spotter Male Dwarf Rogue/2

Oops, wishful thinking on my part there. The stabilization roll should have had a -5 modifier. He didn't make it. He will be at -7 hit points next turn.


Khazak: you awaken to the soft light of early dawn dappling through oak leaves. You are in a sheltered grove lying on a soft, luxurious bedroll of silk. An elf maiden offers you a silver chalice to drink from, and an older elf looks over your wounds, frowning with cautious approval. Your friends Grifo and Tolbold are there by your side to see you recover. A third elf immediately excuses herself to go fetch the group’s leader.

Please feel free to roleplay as much as you like here, and please engage in the Discussion Board as well.


Trap Spotter Male Dwarf Rogue/2

Khazak says, "I thank you for the aid and comfort you have provided. I realize that I would almost certainly have died if you had not helped my friends and I out. Still though, for a dwarf to be saved from a single goblin by elves is something that I find to be slightly embarrassing."

"Regardless, that was the toughest goblin I have ever encountered or heard of. I hit him with my axe hard enough to have felled an orc in chain mail twice and it didn't seem to affect him that much. I hope there aren't too many more like him running around."


The elf maiden with the chalice tells you that Tobold had finished the fight in your favour.

The older elf adds, "Kadaxin Shadowash was no mere goblin to be trifled with. You are lucky that only one of you died by his sword. We believe that he has taken..."

"Let us not worry the wounded with past events or rumours." A tall and beautiful elf flows into the room, swiftly followed by the elf who left to bring him. He wears a small circlet of silver upon his head of long blond hair and flowing white robes shot with gold thread. He stands by Khazak's side, smiling warmly upon the dwarf. "It has been a long time since we have tended to a wounded dwarf, for even through our ancient allegiances and war in ages past, dwarves seem to rarely need our craft. I am Maedol Isilialthar, and we are very pleased to happen upon you in the dark."


Trap Spotter Male Dwarf Rogue/2

Khazak says, "I am Khazak Ironaxe from the Lonely Mountain. And all in all I am very glad to have met you. I thank you all again for your help."


"Ah, but it is you who have helped us all." continues the leader, "or at the least, we are optimistic of a greater good that can now be achieved. Shadowash was reckless in his movements. I would conjecture that Mr Bilbo Baggin's party lead Shadowash to believe that The Shire was left unprotected. It seems that not only did he bring too few of his retinue, he also did not cover his tracks. Yes, it seems we have found his trail that should lead back to his company of goblins."


Trap Spotter Male Dwarf Rogue/2

Khazak comments, "There may be something else going on there. One of the goblins we engaged was more scared of failing his "master" than dying. I'm not totally sure, but I don't think Shadowash was who the goblin was referring to. It is possible there may be a wounded goblin on our back trail. If so you may want to round him up and question him."


"Ah, this is news. We found the creature you spoke of. He had chewed off his own tongue. We assumed it was combat wound or a fit; perhaps it was a deliberate act of fear. Needless to say, he told us nothing and we gave him a merciful ending."

He pauses thoughtfully.
"If Shadowash is not the 'Master' then this may be well beyond a local skirmish for lands. What more do you know? I think that timing is all; that if we can manage to act decisively we may take the advantage."

Isilialthar looks to the three of you imploringly.


Trap Spotter Male Dwarf Rogue/2

Khazak looks thoughtful. He says, "Kaxidin himself referred to the Master now that I think on it. Kaxidin claimed that the Master would somehow gain power over our souls if Kaxidin killed us and ate us. While that is obviously nonsense, nevertheless this "Master" may be somebody with enough magical ability that Kaxidin was impressed."


Male Halfling Sorcerer 1| AC 18 T 15 FF 14 | HP 6/7 | F +2 R +4 W +3; +2 vs. Fear| Init +3 | Perc +2

"It could be the Master is the one Kaxidin served. I don't know much about goblin gods and worship but it would have some religious element I think."


HP: 15/15 | AC: 20, T: 14, FF: 17 | CMD: 12 | F: +5, R: +4, W: +7 | Init: +3 | Perc: +5 | Channel Energy: 6/6 | Bit Of Luck: 3/6 | Agile Feet: 3/6 | Crossbow Bolts: 20

"It seems to me, the best thing to do to find out more information would be to follow the tracks back to the goblins company... But Peony was our tracker... "

1 to 50 of 173 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Trouble in North Farthing All Messageboards

Want to post a reply? Sign in.