| Andrea Greenholt |
Some weapons deal damage of multiple types. If a weapon causes two types of damage, the type it deals is not half one type and half another; all damage caused is of both types. Therefore, a creature would have to be immune to both types of damage to ignore any of the damage caused by such a weapon.
| Galadan Teresthin |
PRD wrote:Some weapons deal damage of multiple types. If a weapon causes two types of damage, the type it deals is not half one type and half another; all damage caused is of both types. Therefore, a creature would have to be immune to both types of damage to ignore any of the damage caused by such a weapon.
Thanks, that clears things up for me.
| Wren the FeatherMage |
Wren is full of questions after her visit with Father Grimburrow and longs to return to the house and study to begin to answer them.
Wren will work and read until she sleeps, dreams of feathermagic in her head.
| Kevin Darlok |
Kevin has been withdrawn and quiet since the disapearance of Hastur.
Is this the way of things? Do we now have to find Hastur? If it can bleed I can kill it, but against these spirits and Haunts, what can I do? I have to find away to help my friends, not to mention protect myself. I have heard that cold iron and silver can damage some creatures immune to normal weapons, maybe the local weapon smith can assist me.
Thod
|
PRD wrote:Some weapons deal damage of multiple types. If a weapon causes two types of damage, the type it deals is not half one type and half another; all damage caused is of both types. Therefore, a creature would have to be immune to both types of damage to ignore any of the damage caused by such a weapon.
Thanks !!
That happens when once in a while I don't bother search the rules or the boards.
Thod
|
Andrea bites her lip nervously then asks a question that has been plauging her.."Good Father is there no way to purge the siphons and make them useable again? Such a potent device, it seems strange that they are useable only once"
"I'm afraid my dear girl there isn't such a way. And making new ones is well beyond my own skills. If it really looks bleak - come back heft. I kept two of the siphons from the crypt."
Thod
|
Kevin has been withdrawn and quiet since the disapearance of Hastur.
Is this the way of things? Do we now have to find Hastur? If it can bleed I can kill it, but against these spirits and Haunts, what can I do? I have to find away to help my friends, not to mention protect myself. I have heard that cold iron and silver can damage some creatures immune to normal weapons, maybe the local weapon smith can assist me.
You still hear hammering at the forge. But Jorfa seems closed for the day.
I will check through the books and in game tomorrow I will drop you an answer from Jorfa. You did find several bolts in the crypt. Don't forget them.
| Wren the FeatherMage |
Wren will buy 1 flask of Holy Water from the Father.
On the morrow, hoping the stores are open and Wren would like to buy 2 Acid Flasks.
Wren will put in a long night of study and reading at the house in the Professor's Library.
Thod
|
Wren
Late at night you seem to close your eyes. You are sure it was just for a moment as you would have gone upstairs to sleep.
you open the eyes - the windows are barred with thick iron bars. You look around - all the furniture has disappeared. You suddenly feel trapped - trapped like earlier today. But this seems worse.
| Wren the FeatherMage |
"Plumie?! PLUMIE!?! Where are we? Where are the books?!"
Wren will look for doors and out the windows. Is anyone around?
1d20 + 2 ⇒ (8) + 2 = 10 Perception
1d20 + 2 ⇒ (6) + 2 = 8 Perception to listen for others.
Thod
|
You seem to be alone - completely alone. Not even Plume is with you.
You don't hear anyone else.
The window shows a landscape with town as if you are on a hill or high in a tower.
As far as you are concerned - Wren is sleeping downstairs. I will allow perception checks later on - but right now don't disturb her dreams please.
| Wren the FeatherMage |
The lack of familiar return cooing from Plume immediately draws Wren to look about the room for the bird...a bird that she is rarely ever without.
"Plume! PLUMIE!!"
Wren feels wrecked as she searches her soul for the special connection to her bird friend that has seemingly always been with her.
Being alone is one thing...but being alone with my dear Plumie is something entirely different!
"Plume! PLUMIE!!"
Wren begins to squawk with increasing panic.
Thod
|
Nobody answers you - not even Plume !
The town you see seems to be Ravengro - thatvmeans you must be in Harrowstone.
Instead of Plume you spot something else on the white wall next to the window. A red splotch - that seems to get bigger - forming a line - and slowly forming a letter.
W
Searching your soul for the special connection you recoil. Something black, dark and evil seems to be at the end of the connection - or is it a different one ...
| Wren the FeatherMage |
Know(local) 1d20 + 11 ⇒ (4) + 11 = 15
Harrowstone!? I'm back here?! I'm not ready yet! My feathermagics are not yet ready!
Wren will shout from the window...maybe some of her friends are still around.
Thod
|
Another letter appears.
R
You need help from your friends - fast. But where are they?
I will stop posting after E and then one of you has to take over. Information in the post with the letter E.
Edit: I forgot.
With each letter appearing you feel weaker. 1hp damage for each letter.
| Wren the FeatherMage |
You need help from your friends - fast. But where are they?
Wren knows she is beloved by everyone...she has lots of friends.
Of course they will be coming for her! She should not be imprisoned here alone. Wren is too loved and too respected to be here alone.
"Plume! Wherever you are, get help! Get my friends!"
Wren echoes the message into the darkness of her soul...Plumie will come. Plume has always been there.
Thod
|
Nobody seems to listen to you.
One more HP damage for a total of 3.
You know before you look what happens next. Another letter seems to appear.
E
Just a single letter left and you feel so weak, so helpless. Where are they - your friends. You need them. You need them now. Why haven't they answered yet.
And what will happen when the last letter appears.
Wren is actually downstairs in the library. You hear her wailing and babbling as if in fear. When you go down, you find her with a dagger in her hand. She seems to have sliced open one of her fingers and is writing her own name on the wall. The first three letters of her name are on the wall in dripping red blood, Wrens blood.
She seems to be still asleep. Just use whatever wakes her up. This is no magic sleep effect - it is actually her normal sleep. But she has been overcome in the sleep by a foreign force.
Waking her up will also bring her to her senses.
Plume is beside her but seems unable to wake her.
I'm probably asleep by the time someone answers - so please explain it to her in your words.
| Kevin Darlok |
With his sword drawn, Kevin kicks open the door to the library and sees Wren writing her own name in blood.
"Wren!"
He sheaths his sword and moves forward, grabbing the dagger from her hand. Kevin takes the sleeping woman by the shoulders and gives her a firm shake.
"Wren! For gods' sakes woman, snap out of it!"
Thod
|
Wren - you find yourself back in the library. Plume is on your shoulder. Your cheek has multiple scratches as if plume had tried in vain to wake you up.
The three HP damage are real - so are the three letters in blood on the wall - your own blood.
And the evil GM just contemplated to go to sleep and let Wren alone in a cliff hanger. I should have known Wrens true friends are close and a knight at hand.
Great entry Kevin !!.
| Wren the FeatherMage |
Wren awakes from the prison of solitude to once again feel connection to the living world and, most importantly, to Plume.
Wren will drop the talon-shaped dagger in her hand, wondering why she has written her own name in blood on the wall.
What am I trying to tell myself with that? Am I to fear myself?!
Quickly trying to regain her composure, Wren looks for a wrap for her hand, lest it bleed in the house.
"Thank you so much, Kevin. I have never sleep so deeply...this might be why so many of my brethren choose to trance instead. I shall see if Andrea minds tending to my hand. I'm sorry to have woken you."
Still shaking, Wren will clean up her books and find Andrea...both to see if she is awake and willing to help her hand, but also to create a nest nearby; Wren would prefer not to sleep alone tonight.
It was that blasted book of Pharasma, wasn't it? The more I know of the religion and undeath, the less I understand.
| Galadan Teresthin |
Disturbed by the commotion in the library, Galadan enters only a moment after Keven has woken Wren.
He touches the blood letters on the wall.
"Another manifestation from one of the five prisoners. However, we have seen writings in blood before. This is just an aggravation of the same effect. The other two prisoners have not yet manifested their vile powers."
While he is in the library, he wonders if the location of the letters on the wall bear any symbolic importance to books nearby. He scans the titles of the books nearest the writing on the wall.
Perception 1d20 + 12 ⇒ (14) + 12 = 26
| Wren the FeatherMage |
Wren looks at Galadan and nods, slowly coming out of her stupor and understanding the weight and wisdom of his words.
"Galadan, you have a fine elven mind and you are pulling pieces together even as they weave away from us. Surely, we should be vigilant for other manifestations."
| Galadan Teresthin |
"Mistress Wren, if you are calmer now, and no longer feel frightened from your experiences, and are not tired, I should like to question you some regarding your past. Twice now, this ghost has used your name. Or what could be your name. Once on the monument in town, and now here. Perhaps you have a connection to the spirit of the prisoner that has used this method of terrorizing his victims."
If Kevin is nearby, "I should also like a chance to examine that coded book you have. I doubt that I will crack it, as I have no knowledge of the Varisian language, but I would like to look for diagrams and illustrations. Perhaps we can determine what the purpose of the book is."
Thod
|
28th of Lamashan, early morning, grey sky, normal weather but it appears depressing, Fireday
The rest of the night is quiet. You all seem to have nightmares of different sorts - but none even closely resembles what Wren has experienced during the night. You only wonder if these dreams effect everyone in town.
And if they do - what effect will they have on Ravengro over time. You do have a sombre breakfast - the mood is so thick you can cut it.
Suddenly there is a knock on the door
Will be continued later
Updated Trust Score: you gained +2 for the stirges and to protect the market day. Unfortunately you also lost 2 in the same time for bad dreams plaguing the town and making everyone less trustful even to old friends or neighbors
| Galadan Teresthin |
Thod, did I notice anything unusual about the library wall where the blood letters were written, or the books that were on that wall?
I will be at work for about 8 hours today, so if I'm out of commission, feel free to DMPC me, or whatever, as necessary.
Thod
|
Thod, did I notice anything unusual about the library wall where the blood letters were written, or the books that were on that wall?
I will be at work for about 8 hours today, so if I'm out of commission, feel free to DMPC me, or whatever, as necessary.
No worry - I will let the others wait. Just realised I forgot the next part in the rush this morning.
Galadan sorrowly investigates the place where Wren has written the letters in blood. It doesn't seem anything sinister to be unearthed. To the contrary - some small bit of decency must have prevailed in Wren and she tried to write the name in a place where it would cause minimal damage to the books.
Thod
|
Kendra opens the door to the knock. Sheriff Benjamin Caeller is on the door step. He seems to be be slightly uncomfortable.
"Kendra - it has happened again, at the monument. It's two letters this time - and they killed the old goat of poor old Larl. The poor guy - it was his only goat and as poor as he is ...
I went to Father Grimburrow and he send me here. Are the Professors friends still around. Something is happening in Ravengro I can tell you. There is whisper in the streets that it's a curse from Harrowstone that now is haunting Ravengro.
I don't believe in the curse - but surely Something in Harrowstone is stirring - even I can tell that. The old Father didn't tell me much - but his eyes told me enough when I mentioned the old prison.
Your friends have been the last to investigate there - maybe the only ones right now brave enough to do so. I told my deputies to keep watch at the monument. But if your friends want to investigate - they have all the help I can give them.
I'm only a sheriff here - not a learned person. But this reeks like magic to me. Evil magic."
With this words the Sheriff disappears again.
Please go ahead towards the monument - just don't do anything that destructs evidence before Galadan has a chance to post himself. We have enough time.
| Andrea Greenholt |
Andrea spent the night..apart from a short interlude in which she was called upon to heal Wren..in a maze of strange dreams..her patrons feeding more information into her mind.
She awakens with new knowledge and a determination that she shall not be found as wanting as she was in the first foray into Harrowstone.
The sheerifs call sends her straight out the door on his heels pausng only to snatch up her cloak on the way out.However she does not head for the monument directly but towards the Market place
| Wren the FeatherMage |
Wren thanks Andrea for her kindness. So nice to have friends like this.
* * *
After a fitful night of sleep, Wren is pleased to be able to be awake...she celebrates living the night with a cockledoodledoo, not unlike the morning rooster.
In the morn and after her usual preening, Wren will move to a quiet room to study her spellbook. After this week's experiences and her studies, she finally feels ready to tackle a spell that has long eluded her.
With more than a bit of cussing, hissing, and dandering that lasts the better part of an hour, Wren emerges from the room with a pleased smile on her face.
"Sometimes the feathers fight against me, but today I have learned to focus them in a way that I never have before."
* * *
When people are ready to go to the monument, Wren is ready, even eager.
| Wren the FeatherMage |
Wren casts detect magic, examining the area, then begins a quick search of the nearby area.
1d20 + 6 ⇒ (19) + 6 = 25 Perception
* * *
"Vee Eee?"
"Vee Eee?" Wren repeats to herself.
"Vengeance? Vendetta? Very unhappy?"
| Galadan Teresthin |
"It seems I was mistaken, Wren. This is not your name at all, but a different one."
"Still, we must ask ourselves whether VE is the name of the victim or the name of the attacker? If it follows the same pattern as the Harrowstone murderer, it would be the name of the victim."
Galadan attempts to remember if he knows any names that begin with VE, wracking his mind for the details presented in numerous researches.
"Veserianna Hawkran! The wife of the warden this monument commemorates. Does she still live?"
Knowledge (Local) to locate either the residence or tomb of Veserianna Hawkran (take 10) 10 + 6 = 16
Thod
|
Galadan
Vesorianna Hawkren died together with her husband in the fire that claimed Harrowstone. It is unknown why she was inside the prison at this fateful time. As wife of the Warden she might just have been at the wrong place at the wrong time.
This memorial is all that exists in memory of the deadheRnia is the reason her name is next to Warden Hawkran. The dead bodies never where retrieved.
If she had survived, then she would be a pretty old lady right now in the mid 80ties. She was human and the fire is 50 years ago.
| Nym Vallidorn |
In the morn Nym will arrive at the monument after preparing his spells for the day. He quietly examines the bloodied letters and goat carcase, hands clasp behind him tightly in frustrated helplessness. When shown the bloodied foot print he attempts to puzzle out which way the print maker was facing...
Sorry for the delay...spent the last four days and three nights chilling in the emergency room and hospital. Nym doesn't have survival unfortunately.
| Galadan Teresthin |
Galadan has Survival, but does anyone see me post something about Vesorianna Hawkren above? I'm sure I posted something with a knowledge (local) skill check, once I remembered the name, but I don't see it on there....? (insert creepy music)
Anyway, it went something like this:
"Vesorianna Hawkren! The wife of the warden this monument commemorates. Does she still live?"
Galadan turns his attention from the letters and the monument to look where Wren had pointed out the footprint. He bends down low to the ground, barely touching the earth around the footprint as he examines it and its implications.
Survival
1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21 from Track ability, +2 if target creature is undead.
| Galadan Teresthin |
Also, to everyone. I have a tendency to roleplay Galadan very proactively, almost nervous and suspicious at the same time. So this makes him very active when certain events come about. I am trying not to take up too much attention or game time, however, so if anyone feels stepped on or left out, please let me know so I can slow down my posts...
| Wren the FeatherMage |
"Vesorianna Hawkren! The wife of the warden this monument commemorates. Does she still live?"
There is no post above like that. :9 But if you actually say that out loud, then Wren will chirp in with that she knows. She loves to note when people die then speculate about the manner of her death.
Know (local) 1d20 + 11 ⇒ (9) + 11 = 20 on Vesorianna Hawkren
Know (history) 1d20 + 9 ⇒ (8) + 9 = 17 on Vesorianna Hawkren
I think those rolls would just confirm her death, though.
Thod
|
Wren
Your gossiping in town indeed confirms that Vesorianna disappeared on the night of the fire. It must have been a tragic love story as Vesorianna was a dedicated and loving wife.
Just envision the last moments of the couple.
Nothing at all is known about these last moments - but you just envision this must have been a story to chat about on the Market. A last embrace before the couple dies together in the flames, the warden burning and his wife throwing herself after him.
Oh - the last moments of her would surely be something worthwhile talking about.
Thod
|
Andrea
Please let me know if there was anything specific you wanted to get ahead of the day at the shops.
Kevin
You seem to be still sleepy - this wasn't a good night. No drinks so far either - it seems difficult to keep your mind together. Maybe in a few more minutes when you are fully awake you might be of more help.
Let's see if the others manage better. Alternatively you might do an assist a little bit further on the trail.
| Galadan Teresthin |
(And it's back. The trip through the Twilight Zone is over. LOL)
| Nym Vallidorn |
tracking assist 1d20 ⇒ 20
"Mr. Teresthin, I believe our butchering vandal left by that route upon completion of his grisly deed." Nym says, gesturing.