
Nor Gexxa |

Nor boldly stands from his hiding place. (Logistically, I don't want to spend a move action, just end my Stealth.) He currently holds no weapon, but outstretches his arms as he addresses the five.
"Greetings, fellow scallywags! I am Nor Gexxa, and I let my enemies cut me once, before I kill them. Count the scars, and you will know how many I have slain. Join us, to seek greater treasures than Svetlana's watery onion soup, or I shall add you to my tally."
Intimidate 1d20 + 5 ⇒ (18) + 5 = 23 Intimidate is directed at their apparent leader.

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The leader, a grim looking man with a patched beard, looks uneasy following Nor's threat/offer.
"A tempting offer Gexxa, but the Staglord will make a pincushion of the River Kingdoms!"
Intimidate Success.
Four of the bandits charge, all at Nor. The leader takes a shot with his bow at Thanatos from horseback.
Attacks on Nor
1d20 + 6 ⇒ (5) + 6 = 11 for 1d6 + 2 ⇒ (1) + 2 = 3
1d20 + 6 ⇒ (16) + 6 = 22 for 1d6 + 2 ⇒ (2) + 2 = 4
1d20 + 6 ⇒ (16) + 6 = 22 for 1d6 + 2 ⇒ (6) + 2 = 8
1d20 + 6 ⇒ (9) + 6 = 15 for 1d6 + 2 ⇒ (2) + 2 = 4
Bow shot on Thanatos
1d20 + 5 ⇒ (17) + 5 = 22 for 1d8 + 2 ⇒ (7) + 2 = 9
Nor takes 12 damage from 2 attacks. Thanatos takes 9 damage from 1 attack.

Thanatos Eternal |

Dagoth Stealth 1d20+4
Nor Stealth 1d20+10
Thanatos Stealth 1d20-1
Nyx Stealth 1d20-3
The bandits jeer as the gate opens. However, when they see Thanatos and Nyx in place of Oleg, they whip themselves into a frenzy!
** spoiler omitted **
You gain a surprise round. Each of you can take a move OR a standard action. Then the Bandits have initiative. They have not yet ridden into the trading post. They have only spotted Thanatos and Nyx. Nyx acts on Thanatos' initiative.
Three things. One, how does the bandits spot us through solid wall since they're outside. We're not standing right in front of the gate when it opens, but lining the walls next to the gate. Two, how do we got attacked on our surprise round. Three, how do they shoot through solid walls?

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I'm taking a GM specific mulligan. David and Josh still have a surprise round. The bandits have responded to Isaac's character, but have not attacked. Before you act, go to the Google doc and look a the map. Post your coordinates at you're starting point and again at your end if you move. Isaac is at T14.

Thanatos Eternal |

Whoops. Changing action to not casting that spell and casting Murderous Command instead DC 16. Do I roll something to cast it?
School enchantment (compulsion) [mind-affecting]; Level antipaladin 1, cleric 1
Casting Time 1 standard action
Components V
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 round
Saving Throw Will negates; Spell Resistance yes
You give the target a mental urge to kill its nearest ally, which it obeys to the best of its ability. The target attacks its nearest ally on its next turn with a melee weapon or natural weapon. If necessary, it moves to or charges to the nearest ally in order to make this attack. If it is unable to reach its closest ally on its next turn, the target uses its turn to get as close as possible to the ally.

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"Kill those two! I want the Cleric alive!"
Four bandits dismount with surprising speed and before Dagoth or Nor can blink, four flashing foils fly forward: right at them!
Attacks on Nor
1d20 + 6 ⇒ (15) + 6 = 21 for 1d6 + 2 ⇒ (1) + 2 = 3
1d20 + 6 ⇒ (9) + 6 = 15 for 1d6 + 2 ⇒ (6) + 2 = 8
Attacks on Dagoth
1d20 + 6 ⇒ (9) + 6 = 15 for 1d6 + 2 ⇒ (4) + 2 = 6
1d20 + 6 ⇒ (16) + 6 = 22 for 1d6 + 2 ⇒ (6) + 2 = 8
Nor takes 3 damage, Dagoth takes 8.
The leader laughs loudly.
"Well done boys! Happs will finish the Orc!
Leader attacks from horseback with his bow on Dagoth
1d20 + 5 ⇒ (12) + 5 = 17 for 1d8 + 2 ⇒ (1) + 2 = 3
An arrow sinks into the Orc's thigh. 3 damage
Badits at U14, 15, 16, and 17
The leader is 20 feet south from U15 on horseback.

Dagoth the Savager |

With out any sort of command, the Orc and bird act together. First Gotha flies in and attacks from behind. Then the orc strikes at the slightly distracted bandit.
Gotha Bite1d20 + 2 ⇒ (13) + 2 = 15 1d4 + 2 ⇒ (4) + 2 = 6
Dagoth attacks with GAXE1d20 + 8 ⇒ (6) + 8 = 14 1d12 + 9 ⇒ (6) + 9 = 15
Attacks with flanking but has light sensitivity

Nor Gexxa |

Were it not for menacing smile on Nor's face, one would think he was having a fit of coughs. But no, the hobgoblin's scraping laughter erupts from his toothy maw as the injury throws him into a bloodlust.
"That steel feather of yours tickled! ARE YOU AS TICKLISH?!"
Nor pulls the falchion from his back overhead, onto the bandit that scored a hit.
Attack 1d20 + 4 ⇒ (7) + 4 = 11
Damage 2d4 + 11 ⇒ (1, 4) + 11 = 16

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4.5 healing is rounded down to 4. We do not deal in fractions.
Nor, Dagoth, and Gotha narrowly miss their targets.
Nyx rattles forward and hoists his scimitar only to drop it behind his back!
____________
The four bandits swing at their targets again!
Attacks on Nor
1d20 + 4 ⇒ (6) + 4 = 10 for 1d6 + 2 ⇒ (5) + 2 = 7
1d20 + 4 ⇒ (4) + 4 = 8 for 1d6 + 2 ⇒ (1) + 2 = 3
Attacks on Dagoth
1d20 + 4 ⇒ (14) + 4 = 18 for 1d6 + 2 ⇒ (4) + 2 = 6
1d20 + 4 ⇒ (11) + 4 = 15 for 1d6 + 2 ⇒ (1) + 2 = 3
Dagoth takes 6 damage. He is standing with 1 hit point left.
Happs (the leader) shouts:
"That's it Cleric! You're gonna be a pain in my ass I see."
Happs moves to x20 and fires at Thanatos.
1d20 + 5 ⇒ (1) + 5 = 6 for 1d8 + 2 ⇒ (3) + 2 = 5
I hate my fumble table sometimes...
In his zeal, Happs drew his bow much too far and snaps his bowstring!
Your turn guys.

Dagoth the Savager |

Dagoth and Gotha both strike against the bandits.
Gotha Bite=1d20 + 4 ⇒ (3) + 4 = 7 1d4 + 2 ⇒ (3) + 2 = 5 B1
Gotha Talon=1d20 + 4 ⇒ (6) + 4 = 10 1d4 + 2 ⇒ (3) + 2 = 5 B1
Gotha Talon=1d20 + 4 ⇒ (3) + 4 = 7 1d4 + 2 ⇒ (4) + 2 = 6 B1
Dagoth Greataxe=1d20 + 8 ⇒ (17) + 8 = 25 1d12 + 9 ⇒ (3) + 9 = 12 B2
Which everyone Nor is not hitting!

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For the record: If you confirm a Natural 20 critical threat with another Natural 20, roll to confirm again. If you beat the target's AC, the target dies immediately.
Nor takes the head off one of the bandits.
Gotha is unable to land an attack, but Dagoth ends a bandit.
1 bandit stands before Nor and 1 before Dagoth.
Bring this round home for us Thanatos!

Dagoth the Savager |

Dagoth and Gotha move 5 feet over and continue their onsluaght.
1d20 + 8 ⇒ (18) + 8 = 26 1d12 + 9 ⇒ (2) + 9 = 11
1d20 + 4 ⇒ (19) + 4 = 23 1d4 + 2 ⇒ (2) + 2 = 4
1d20 + 4 ⇒ (8) + 4 = 12 1d4 + 2 ⇒ (2) + 2 = 4
1d20 + 4 ⇒ (8) + 4 = 12 1d4 + 2 ⇒ (2) + 2 = 4
Same set of attacks from each split between the last two.

Dagoth the Savager |

Dagoth attacks again.
Greataxe - 1d20 + 8 ⇒ (11) + 8 = 19 1d12 + 9 ⇒ (1) + 9 = 10
Bite - 1d20 + 4 ⇒ (5) + 4 = 9 1d4 + 2 ⇒ (4) + 2 = 6
Talon - 1d20 + 4 ⇒ (8) + 4 = 12 1d4 + 2 ⇒ (4) + 2 = 6
Talon - 1d20 + 4 ⇒ (18) + 4 = 22 1d4 + 2 ⇒ (3) + 2 = 5
Both Dagoth and Gotha side step to keep the flanking and attack again.

Nor Gexxa |

"There once was a bandit named Happs..."
Nor swings again at Happs.
Attack 1d20 + 4 ⇒ (8) + 4 = 12
Damage 2d4 + 11 ⇒ (3, 4) + 11 = 18
"...and his mightiest swings were taps." Nor snickers.
Can I get coordinates for Happs, the other bandits, Dagoth and Gotha? I want to see if a five-foot step would get me a flanking bonus, for next round. Thanks.

Nor Gexxa |

Nor's blade tries to catch the fleeing bandit.
Attack 1d20 + 4 ⇒ (4) + 4 = 8
Damage 2d4 + 11 ⇒ (1, 4) + 11 = 16
Wow. Failsaurs on the hits.
Nor shouts to the retreating bandit.
"Remember how easily your companions fell to us, Happs, and consider our offer! Join the victorious side!"