| Xerissa Auraraun |
Good plan Karek. Xerissa moves a five-foot step back and then she too readies an action, if he looks like he's harming anyone. hers though is for "bombs away". I'm convinced this guys dangerous. He gives me the eebie jeebies. i just don't know if he's "gotta attack him right now dangerous" or "whatever you do don't attack him cause he dangerous, dangerous". one of the two.
| Pact Stone GM |
Halstadt will catch the scroll and attempt to unfurl it though it may well be up to Gandel to read it as Hal's training does not extend to the deciphering of ancient script.
-
He's got it!
Technically since it's a scroll case, not a scroll, he'll first need to pop the lid off - presumably there's a scroll inside. However, that's no obstacle. There's no lock on the bone case and while the lid is a water-tight seal, it's nothing Hal can't handle with those powerful dwarven mitts of his.
Just want to check that there's no hurling of flaming bombs or big-man worldly beat-down coming before I reveal what's inside.
I mean the GM's already done the explosive runes thing already this adventure right? How bad could it be?
| Pact Stone GM |
Sensing urgency, Halstadt reaches into the scroll case and pulls out the faded roll of parchment inside. He then begins to separate the roll, by pulling apart the two bone sticks weighing each end.
He has to read the glowing runes emblazoned on the page twice before he can believe what he is seeing. Truly this is an exceptionally rare work of divine scripture. It appears to be a perfect replica of the Mortuos Suscitate Duo, a legendary theological inscription, long theorized to exist, but never before actually seen.
OOC: It is a scroll of breath of life, caster level 12 - a spell used for raising the dead. And there are two castings inscribed upon it.
When Hal looks up at the man who threw him such a gift, he discovers--
--he's gone!
| Pact Stone GM |
--he's gone!
-
Well, perhaps not exactly. The old man suddenly winked out. One moment he was there, the next he was not. It was as though he vanished in that moment where your eyelid closes during a blink. You didn't all blink at the same time did you? Invisible, hide in plain sight, dimension door, he was only a phantasm, who can say?If you do Let me know and I'll send you a private message.
Hal is excluded because he was reading the scroll at the time.
Good on you, if you can pull that off. Let me know and I'll send you a private message.
| Xerissa Auraraun |
Sooron will refrain from throwing bombs if Xerissa will agree not to cast and divination spells.
Nice try. I make no promises. Though I probably won't blow away the nice man who brings us gifts. For now.
Spellcraft check: 1d20 + 16 ⇒ (7) + 16 = 23. Don't have Knowledge (Religion)
| Halstadt Morgrym |
Hal turns to the others, "Where did he go? Can we trace him with magic Potentate?!"
Reverently Hal rolls the scroll back up in its case and places it into the scroll tube. "A great gift has been bestowed upon us. I wonder if there is a specific purpose for which he intends us to use it?"
Hal explains what is on the scroll he just opened and closed.
| Xerissa Auraraun |
Hal turns to the others, "Where did he go? Can we trace him with magic Potentate?!"
Reverently Hal rolls the scroll back up in its case and places it into the scroll tube. "A great gift has been bestowed upon us. I wonder if there is a specific purpose for which he intends us to use it?"
Hal explains what is on the scroll he just opened and closed.
"If he means for it to be used by us for us, I shudder to think what's around the next corner!"
Xerissa is checking for secret doors or trap doors, in case the old dude's done the old escaperoo. Parenthetically, for no reason, I note that breath of life is a touch spell, did I mention that Xerissa has been hanging out near Hal a lot lately? Like within 5 feet? ; )
| Pact Stone GM |
Although Karek's attention is most likely focused on the elderly, bald-headed man approaching him with that candle and scroll case, there are a few other details worth noting.
This wider arcing corridor that the Dune Squad is presently in seems to terminate in about another 60 feet or so. It reaches a nondescript dead end.
But before that, perhaps about 40 feet away, there is a square archway on the right-hand wall. A branch leads off, headed southwest.
-
I know that was like heavy. But, ah, anybody do'n stuff?| Karek Kogan |
I was just hoping to hear from Gandel or Moonpate about what happened, is all.
Karek nods, and presses further down the hallway. Assuming nothing jumps out at him from the stone archway, he will briefly examine the nondescript dead end before turning his attention to the next room.
| Hurgah the Reaver |
I absolutely love that an old geezer just walked up to us inside a hermetically sealed tomb, engages in a quick game of "catch" with priceless religious scrolls, vanishes into thin air and the general reaction of the group is more or less "meh....wierder things have happened, lets move on."
| Moonpate |
Hal turns to his comrades, "I suppose the we must simply move forward, the mystery of that strange figure will hopefully reveal itself as we move further into the Pyramid. Gandel any hieroglyphs that you can see that may help us unlock some of the puzzles in this place?"
"That strange encounter is rather unsettling. Wandering old men, who are probably not of this world, that bestow gifts inside pyramids of doom do not instill one with a sense of safety. Shall I bring forth our servant Anyo and send him forward like before, or is stealth preferred."
| Halstadt Morgrym |
Hall looks around at his companions, "Is stealth even an option with this collective group? Better I think to be forewarned, summon Anyo that he may light the darkness as our journey into this strange place continues".
Yeah Hurgah, I think the trip into the Decanter was a lot weirder than this.
| Pact Stone GM |
I was just hoping to hear from Gandel or Moonpate about what happened, is all.
Fair enough! And I see I neglected to indicate that Xerissa did not locate any trap doors.
It appears though that Donkor's report is all Karek will get.
Karek nods, and presses further down the hallway. Assuming nothing jumps out at him from the stone archway, he will briefly examine the nondescript dead end before turning his attention to the next room.
-
Karek advances 40 feet, the Dune Squad in tow, reverting back to their standard marching order.Nothing does jump out at the dwarf as he passes the stone archway. That affords Karek the chance to explore the dead end ahead. A quick peek with his darkvision through the archway as he passes by it though reveals another tight corridor, this one shooting southwest.
Karek travels another 20 feet.
The nondescript dead-end, is largely that. It's only feature is that the corridor continues to gradually wind to the right-hand side before it finally terminates.
One possible, minute exception - probably only one of interest to a dwarf. The stone in the bottom left-hand corner shows signs of trans-radial stress fractures. That's only of interest because the surrounding flagstone and the blocks in the rest of the corridor walls have a dorsal-radial stress fracture pattern. The significance is largely meaningless, other than the builders must have elected to use a slightly different stone in that one particular spot, one with a miniscule differential in its hardness gradient. It registers a slightly different heat signature for those who notice such things.
The stone layer probably just ran out of raw material and had to substitute a near-identical looking stone. Lazy really. Humans generally lack pride of workmanship when it comes to erecting structures. It's why none of their buildings ever seem to last. Or perhaps this explains the origin of the human phrase "cutting corners".
In the meantime, and in more important news, Moonpate has re-cast unseen servant. Gandel combines the four glowing motes of his dancing lightsinto a single glowing outline of a humanoid form and overlays it upon Moonpate's apparition. The layered effect gives us: Anyo 3.0!
You now have the new thinner corridor through the square archway to investigate, or perhaps the rest of this wider corridor, by going back the way you came to where it split at a T-junction.
| Pact Stone GM |
As I had indicated earlier it is nothing.
It's just a slightly different block of stone in the floor. I suppose it doesn't fit as tight as the other interlocking stones. Perhaps it could even be drawn up if one had a thin enough tool to reach into the crevasse, or very strong fingers with which to pry.
Either Karek is distracted by the smallest things or he's on the ground on his all-fours practicing the latest yoga pose.
| Pact Stone GM |
It takes some doing, but Karek is able to slide the block up out of the floor. Beneath it is a small hollow compartment.
Bathed in the pale lavender light of Anyo 3.0, Karek can see that inside the compartment is a small jade statuette. It is not altogether unlike the tiny jade statuettes the Dune Squad spent last night staring at in the chamber with the dais and weight scales.
This particular one though depicts a slave pushing a large stone block. On closer inspection, Karek can see that the miniature stone block contains an inscription in hieroglyphic characters.
OOC: As he's next in line in the marching order, I'll take a liberty here and have Gandel translate the symbols out loud for the Dune Squad.
The inscription reads:
"A loan to Anuchro Het"
| Gandel |
Halstadt Morgrym wrote:Hal turns to his comrades, "I suppose the we must simply move forward, the mystery of that strange figure will hopefully reveal itself as we move further into the Pyramid. Gandel any hieroglyphs that you can see that may help us unlock some of the puzzles in this place?""That strange encounter is rather unsettling. Wandering old men, who are probably not of this world, that bestow gifts inside pyramids of doom do not instill one with a sense of safety..."
"I'll keep an eye out for more hieroglyphs," Gandel replies in a distracted tone as he keeps staring at the spot from which the old man disappeared. He glances toward Moonpate and nods in wide-eyed agreement when the wizard states that the disappearing old man was probably not of this world.
Bathed in the pale lavender light of Anyo 3.0, Karek can see that inside the compartment is a small jade statuette. It is not altogether unlike the tiny jade statuettes the Dune Squad spent last night staring at in the chamber with the dais and weight scales.
This particular one though depicts a slave pushing a large stone block. On closer inspection, Karek can see that the miniature stone block contains an inscription in hieroglyphic characters.
The inscription reads:
"A loan to Anuchro Het"
Gandel chuckles with genuine delight as he translates the inscription on the jade statue for his companions. "Well there you have it! Looks like we found number twenty-four!"
| Xerissa Auraraun |
Gandel chuckles with genuine delight as he translates the inscription on the jade statue for his companions. "Well there you have it! Looks like we found number twenty-four!"
Ha, ha, i get it, i get it. Dick move giving us the clue after we've already finished the puzzle. Or does this mean we come at that room from the opposite way intended?
"My father, Auraraun, would have appreciated that kind of a conundrum," she says to Donkor as she looks at the 24th piece. "Let's hope we somehow find him here and he can handle the rest of the Pharaoh of Numbers' tricks for us.
| Pact Stone GM |
Ha, ha, i get it, i get it. Dick move giving us the clue after we've already finished the puzzle. Or does this mean we come at that room from the opposite way intended?
-
Heh, the fair and reasonable pyramid dungeon is down the hall and to your left. This one's the arbitrary and lethal.| Hurgah the Reaver |
This one's the arbitrary and lethal.
You're telling the group who got half it's members turned to stone from some nasty trap-of-infinite-monster-summoning before making it down the first corridor. Well, no duh!
| Pact Stone GM |
Aight. Moving on. Well, Karek will wait to see if Gandel touches the thing.
And while Professor Trapspringer -or any other member of the squad who is brazen enough to come forward- is at it, they might also clarify if they intend to:
a) take the statuette, because it's clearly a priceless relic and this is exactly what they came for in the first place; or
b) be sure to leave the horrible cursed and dangerous property of the Four Pharaohs of Ascension right where they found it because they are not fools courting death; or
c) pocket it securely because it's obviously the key to deactivating the trap and accessing the treasure chamber in level 12(c) of the pyramid; or
d) intentionally gloss over this detail and later insist they chose whatever is at that point the most advantageous.
But then he'll move on into the next room.
Technically, as far as Karek knows there are no more rooms per say, just a choice between a new skinny corridor headed southwest (via the square archway), or tracing the wide arcing corridor in the opposite unexplored direction.
I take this to mean Karek surmises the skinny corridor obviously leads to a room somewhere and that's where he's taking the Dune Squad next.
| Pact Stone GM |
Turning around from the dead end, the Dune Squad retraces their path along the wide curved corridor, heading back towards where the mysterious old man gifted them with the powerful scroll.
Now on their left-hand side is the unexplored archway Karek noted earlier. It leads to a slender passageway of precise interlocking stonework. (It is free of the ubiquitous hieroglyphs).
At Moonpate and Gandel's combined direction, Anyo 3.0 steps through the archway and into the passageway beyond, headed what you believe to be a southwest direction. By now your ability to confirm your relative position on the compass should be completely lost, but as the three dwarves all remain like-minded, you maintain some confidence that you still have some appreciation for your relative position.
(Also, Gandel might have a wayfinder. . .)
According to Xerissa's map, you are headed back towards the direction of the semi-circle shaped chamber of the Portalman.
Another 40 feet and Anyo 3.0 slips inside a small rectangular chamber. It is hard to see without entering, but it appears to be a repository of vertical hieroglyphs. There is a great deal of writing in there, separated into groups of panels. But other than that, this is an empty room with no apparent function. It also has no other exit, other than the plain opening that Anyo 3.0 just stepped in through. A quick circuit by the Dune Squad's unseen servant does not reveal any additional information.
OOC: The room is perhaps 30 x 40. It would seem that here is the room Karek was looking for. Who is going in? Actually, instead I'll ask, who is staying outside?
| Xerissa Auraraun |
Mmmmmm. Xerissa will poke her head in, just enough to get a look at the layout for her map. It's a rectangle, right? Then she'll step back out and finish adding to the map. Once done, she'll fold the map away and get out her wand and a bomb (explosion). She'll cover the corridor behind us. if anyone comes down the corridor who is not an extraplanar being bringing us a magical scroll, she'll bomb him back to hell and warn the party. Actually, if there is such a guy, she'll warn the party about that too.
"Sounds like a job for our translation team in there. I'll cover the hall! Call if there's trouble."
THat should be read, call when there's trouble.
| Pact Stone GM |
. . . It's a rectangle, right?. . .
-
Correct, an approximate 30 x 40 foot rectangle, with the opening on the northeast 30 foot side.. . . It's [the statuette of the slave pushing a block with an inscription] non-magical, right?. . .
-
You believe that is correct. Gandel reported that he was unable to detect any magical auras.| Pact Stone GM |
The party, minus Xerissa, enters the small musty chamber. I will go out on a limb and presume Donkor Sooron and Gandelplot Trapspringer begin reading the concentration of hieroglyphs along the walls and report their discoveries. With their combined knowledge of Ancient Osirion, their Linguistics checks are a formality.
The hieroglyphs along the wall are as impressive as they are numerous. There appears to be a broad-brush chronicle of the development of Tumen’s system of above and below ground aqua-ducts. The science displayed is centuries ahead of that of any known desert culture. If true, it represents an unprecedented achievement of civic engineering. There are similar dissertations on agriculture, and on even what might possibly constitute sub-surface mining. However, as impressive as these records are, they are just window dressing:
Now that the Dune Squad is no longer novice pyramid explorers, both Gandel and Donkor immediately key into the fact that the southeast wall contains an inscription of another account involving the Pharaoh of Numbers. It is there that their attention is focussed. It is astoundingly detailed:
----------
As the Pharaoh of Numbers traveled through Tumen, he passed a crippled beggar. Seeing the man’s plight, he deigned to pause and tossed the cripple the lowliest of coins from his purse. Crestfallen with the tiny treasure, the beggar tried to hide his disappointment. But the pharaoh noticed at once. “Why do you underestimate the gift I have given you?” the master asked. “For if you invest the coin, in time it doubles in value. Invest it once more and the coin doubles again. My coin comes with the gift of time and if leveraged wisely, soon you will be richer than all those around you.”
----------
Another detail - this room is one of those rooms which is clearly lit, but for which the light source is unapparent.
| Pact Stone GM |
When Breach enters the room he is stuck with a potent sensation of deja vu. He feels like he has been in this empty room before.
Then he realizes, it's not just a sensation - he has!
This is the same room Breach went into by himself yesterday - by leaping through the Portalman while Karek and Hurgah had him pinned.* He did not stay there long.
It appears the Dune Squad has now gone all the way around and found another way inside.
The rest of the squad now remembers viewing this chamber through Ro Ap Han's chest while he was bound. Presumably Gandel's elemental explorer was here yesterday as well.
*See post of Feb 2, 2013, 12:24.