The New Masquerade
(Inactive)
Game Master
Jaster Kite
Inactive
S'alright man. Seems it's down to five though, as I also havn't been able to contact Mick's player in over two weeks. Do you think we'll be alright, Jaster?
?
Yup. I think you'll manage. I've already made the appropriate... Adjustment. :)
PL 10 | Toughness: 2 (10) - Penalties: 0 | Dodge: 6, Parry: 0, Fortitude: 2, Will: 10 | Initiative: +4, Perception: +12 | Hero Points: 2 |
...If it helps, this rate of attrition is fairly normal for PbP games (although I do hope people who stop visiting are all right, of course).
Inactive
I suppose so yes, and five is certainly more manageable then the nine it used to be. I in particular though, am honestly worried about Mick's player, as he's a close freind of mine. Internet friendships have their ups and downs, if something happens you never know just what.
Just gotta wait for that update, I guess.
?
I hope he's alright. He hasn't been active elsewhere on this sight, has he?
Human PL 10 | Toughness +11 | Dodge 9 | Parry 9| Willpower 11 | Fortitude 7|
Sucks that the burnout happened even if five is more manageable than nine. Lost a lot of interesting characters
Inactive
I'm with him in a different game, it's where we met in fact, and he hasn't been there either. Been ten days since he was last on steam either. It's a mite bit distressing, ya know? Can't help but worry that something bad or terrible happened.
Human PL 10 | Toughness +11 | Dodge 9 | Parry 9| Willpower 11 | Fortitude 7|
European
Bummer Masumi, hope everything turns out okay but uhh yeah i dunno, I like Savage Worlds, but I've tried a couple times to play it online and haven't been able to get into it properly. Maybe it's just coincidence, or it's just a game system I only like in RL/face to face.
Inactive
Atsuko's regeneration just made me realize something. Both her and Masumi have a serious case of "Appearances are deceiving" going on. While Masumi looks like some hideous monster she's actually a normal (well, somewhat) teenaged girl, and conversely Atsuko looks like a normal young woman but is in fact an inconceivable horror beyond mortal comprehension. funny how that worked out, eh?
PL 10 | Toughness: 2 (10) - Penalties: 0 | Dodge: 6, Parry: 0, Fortitude: 2, Will: 10 | Initiative: +4, Perception: +12 | Hero Points: 2 |
Yup. XD
...In fairness, Atsuko is a normal young woman. Mostly. She was born human. She thinks like a human, acts like a human, has a strong sense of morality and duty, and even cares about being able to pay her bills. She can't explain her weirdness, and that's why acceptance is so important to her.
She definitely has an "unexplainable" element to some of her abilities, though... mostly 'cuz I love Lovecraftian stuff. XD
Human PL 10 | Toughness +11 | Dodge 9 | Parry 9| Willpower 11 | Fortitude 7|
Hey Paizo hasnt been updating this for me. Sorry for my delay
Inactive
Things sure have gotten serious, haven't they? If ever there was a time to determine our genre, that last mission was certainly it.
PL 10 | Toughness: 2 (10) - Penalties: 0 | Dodge: 6, Parry: 0, Fortitude: 2, Will: 10 | Initiative: +4, Perception: +12 | Hero Points: 2 |
For what it's worth, you can expect Atsuko to always try and be... humane, for lack of a better word. XD She's definitely on the idealistic side.
?
Hmm... Genre. That's an interesting thought :)
You all get one power point, by the way.
PL 10 | Toughness: 2 (10) - Penalties: 0 | Dodge: 6, Parry: 0, Fortitude: 2, Will: 10 | Initiative: +4, Perception: +12 | Hero Points: 2 |
Intended additions:
To Atsuko's Alien Powers array (1 point each - I never spent the one from before):
>Pnakotic Manuscript (Variable 4/20 points) - Intended as the ability to conjure up a grimoire of eldritch lore, and adjust a little better to the situations she might find herself in.
>Unspeakable Presence (Perception Area Infliction 8 -> Impaired/Disabled/Paralyzed, resisted by Fortitude because I thought people's bodies instinctively shuddering was appropriate; Selective and Subtle) - There's something that's just kind of off about her sometimes...
Notably, as part of her array, neither can be used at the same time as any of the others. (So she can't be concealed and cast from the manuscript, etc. - a nice limit on the flexibility) Additionally, both are subject to her Weakness if she tries to use them on others.
December 26th Update
New Artifact Ideas waiting for approval:
1. Claw of the Yeti: Feature effect that gives insulating fur and maybe some kind of stealth ability.
2. The five rings of Midas: only work when all five rings are worn on one hand. Will transform any solid to gold (or some fake-gold-like substance). Does not work on living targets. You have to find all ten rings for that.
3. Fake Philosopher Stone Supplier: only usable by Felix. Only usable on others. Temporary Effect. Used for gaining info and hearing last requests. Further cost reduction by making range touch.
4. Icarus's Wings/ Magic Carpet: Item used for flight.
5. Stephen Perry's Original Rubber Band: Elongation effect.
I know I can't have them all, so I'm leaning mostly to the Fake Philosopher stone and maybe the claw of the yeti or rubber band.
?
All look interesting, I especially like the rubber band. Follow your heart (especially if that too, is an artefact)
PL 10 | Toughness: 2 (10) - Penalties: 0 | Dodge: 6, Parry: 0, Fortitude: 2, Will: 10 | Initiative: +4, Perception: +12 | Hero Points: 2 |
Wait, the Concealment's a separate power, isn't it? Bah. The array limit is still there. XD Anyway! Profile's updated, and I'm ready to go!
Human PL 10 | Toughness +11 | Dodge 9 | Parry 9| Willpower 11 | Fortitude 7|
Saving up. Have a plan on how to spend mine, and that will require some saving.
Inactive
You still with us Darkstorm?
Human PL 10 | Toughness +11 | Dodge 9 | Parry 9| Willpower 11 | Fortitude 7|
Yes just thinking on how he would react. This went very dark and though he is pissed he doesn't want to resort to murder
Inactive
I believe we need you to do as you were going to do with the security room, Darkstorm, before we can really get the ball moving as we wanted.
?
Helloooo...
Is the Darkstorm still with us?
Human PL 10 | Toughness +11 | Dodge 9 | Parry 9| Willpower 11 | Fortitude 7|
Yeah sorry this wasn't showing me any updates until today
Inactive
PL 10 | Toughness: 2 (10) - Penalties: 0 | Dodge: 6, Parry: 0, Fortitude: 2, Will: 10 | Initiative: +4, Perception: +12 | Hero Points: 2 |
Incidentally, I'm not sure what the GM's plan here is, so I deliberately kept her search vague. XD If we're meant to find it this way, good. If not, well, that's okay too.
*Cares more about a good story then about getting the maximum theoretical value from a very easy-to-abuse power*
Human PL 10 | Toughness +11 | Dodge 9 | Parry 9| Willpower 11 | Fortitude 7|
Again, Darkstorm, if the bomb is found, could fly it into space, then come back so we release the dead mans switch though (not trying to give the GM any ideas) if I were the cardinal the dead mans switch wouldn't be connected to anything in the building, as I would use it to stop the heroes and make my getaway, instead it being connected to say the capital building, or the tower.
This week is going to be pretty crazy. Lots of meetings at work, and juggling termite tenting, prep and taking care of the dogs in my off time.
I'm not sure how much time I'll have, so please robot me as needed.
?
Thanks for the warning. I understand. Dogs always come first.
?
Alright, do you guys either want to go right into the weekend flight to Gotham, or maybe spend the in-game week between to set RP for your characters? Put a little focus on their civilian identities and struggles?
If so, you can all PM me if you want any pre-established/background-related characters to appear, or any ideas for it. How it'll work is you can post however, and I'll reply to one or more character in spoilers (for ease of use, anyone, feel free to read anything).
So?
Also, you all get another PP to spend.

PL 10 | Toughness: 2 (10) - Penalties: 0 | Dodge: 6, Parry: 0, Fortitude: 2, Will: 10 | Initiative: +4, Perception: +12 | Hero Points: 2 |
Power Development:
Atsuko has the Manuscript for true "power" type things, so I decided to modify her Eldritch Sight with some point-spending... and some drawbacks to go with it. XD The intended changes are:
>Acquire Infravision (see the Heat spectrum) [+1 PP]
>>Drawback: Activation (1 Move Action to activate, revert to normal sight as Free Action) [-1 PP]
>Acquire Microscopic Vision (see dust-sized things) [+1 PP]
>>Drawback: Activation (1 Move Action to activate, revert to normal sight as Free Action) [-1 PP]
>Acquire Ultravision (see the UV spectrum) [+1 PP]
>>Drawback: Activation (1 Move Action to activate, revert to normal sight as Free Action) [-1 PP]
>Time Sense (Always know exactly what time it is) [+1 PP]
(Goes well with her Direction Sense, I think. XD Mostly, I'm going for "Is weirdly accurate about when and where she is" as a bit of characterization.)
-----
As for what to do next... I'd be happy to go right to the flight to Gotham, but if a majority vote for some RP time, I'll swap to that. ^^
Inactive
Power Development:
I've added the Genetic Breakdown power we talked about way back, Jaster. A quick recap, is that by spending a hero-point, she can temporarily use one of the powers normally granted by the Inializer.
--
Regarding the next step of the plans, I'd actually love to get in some RP time, but if folks wanna just keep moving, then sure thing. Keep in mind that Masumi is still a high-schooler, so she can't quite board a plane at the drop of a hat...
Human PL 10 | Toughness +11 | Dodge 9 | Parry 9| Willpower 11 | Fortitude 7|
I'd enjoy some rp time. Im going to save for the third time -.- (What could he be doing XD) and as a college student.... I mean a weekend study abroad?
I'll be saving, though maybe i should invest in deception. And I gotta say, I did not expect the Philosopher's stone to pull through. Like...I had almost zero expectations.
I'm also fine either way, Felix is just fun to quip and joke about.
How about setting a limit on RP time. Say, continuing with the main plot on Wednesday?
?
Alright, I think that'll work. What about till thursday? Does the schedule work for everyone here? I'm pretty much free for all of it.
Any PMs you want to send me regarding this current 'arc', go ahea. You are free to set up your scenes however you see fit. If you don't feel you've had enough time to wrap up anything, I would be happy to continue anything through PM.
Inactive
Til Thursday is good for me, sure thing.
?
Alright, I think it's safe for y'all to wrap up your scenes and head off to the airport. Y'ready?
Inactive
Ready, that was pretty good. Really helps to remind me of just who ahe really is, when she isn't transformed into a terrible monster. Just some awkward teenaged girl.
How old is Masumi btw?
On a completely unrelated sidenote, apologies to Masumi.
PL 10 | Toughness: 2 (10) - Penalties: 0 | Dodge: 6, Parry: 0, Fortitude: 2, Will: 10 | Initiative: +4, Perception: +12 | Hero Points: 2 |
Atsuko's chat can be wrapped up anytime, I think. XD
Inactive
Sixteen, it's listed right on her page.
...I'm watchin' you.
As the Doctor looks on with purely academic interest, he notes that it would be legal in New York so long as Felix is under 21. Once she is seventeen, then she is legally competent to choose anybody.
Inactive
PL 10 | Toughness: 2 (10) - Penalties: 0 | Dodge: 6, Parry: 0, Fortitude: 2, Will: 10 | Initiative: +4, Perception: +12 | Hero Points: 2 |
...Since I wasn't reading any of Dr. Apocalypse's RP stuff - Atsuko wasn't there and wouldn't know - what's going on, now? XD I think she lives by herself...?
Inactive
As implied by Lindsay, I don't think any of us really tend to stay at base very long- except for the good doctor it seems though.
|