The Infernal Vault Table 2 (Inactive)

Game Master Baerlie

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Grand Lodge

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Open for discussion.

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

Are there faction missions for this. I think I can guess mine ^^.

Grand Lodge

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Yes, I put them in the campaign info thread.


What statistics/spells need to be posted? Where should I post those? I have an animal companion to put stats for as well.

Grand Lodge

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If you could do it like this it would be perfect :)

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

I have it a little different, but will add spells later on.
everything behind a / (for instance by armor class) is from the eidolon.

Grand Lodge

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That's ok, most important things are AC, HP, Init and CMD. I'm usually not checking every roll if you added the correct modifier or how many spells you already used ;)

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

Infinite spells MUAHAHAHA


Alright then, here's a huge info dump. HP: 8 AC:14 Speed:30ft
CMB: +1 CMD 13, cure light wounds is the prepared spell. orisons are light, stabilize, and create water. Attacks: scythe (+1, 2d4+1 crit 20 4x) sling (+2, 1d4 +1 crit 2x, range 50') skills are: +4 handle animal, +10 survival, +4 sense motive, +10 perception, +7 knowledge nature, stealth +3 heal+4. saves F: 4 R:2 W: 7

animal companion: Wolf, M, 50 ft move, AC 16, HP 16, CMB +2 CMD 14
Saves: F +5 R +5 will +1. attacks: bite (+2, 1d6+1 and trip.)
Okay, that's the important stuff. Is this okay?

Grand Lodge

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Yep, looks good :)

Silver Crusade

Male Aasimar Cleric 3 | HP 22/27 | AC 18; TCH 10; FF 18 | F +5; R +1 W +6 | CMB+4; CMD 14 | Speed 20 | Init +0

Just updated all my character's info.

You can find detailed information and chronicle sheets here. I have some items (and vanities) in the inventory tracking sheet as being bought at chronicle 6, my intention is to buy them at the beginning of this chronicle. I hope everything is correct.

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

Wow, you guys move fast! I'll get things read and post shortly.


I'm thinking of switching fidelias out with a rogue. As long as I post the stats and such, are you okay with that?


Here's the info dump. Elvish rogue, male. HP:8 AC:17. Saves F:-1 R:7 W:0. CMB: 1 CMD 16. Speed 30. attacks longbow, P, +5 (+1 for close range)range 100' 1d8. Rapier: +1, P, 1d6, 18-20 2x crit,Dagger, +0 (+5 if thrown) crit 19-20 2x, P, 1d4+1. Skills: Acrobatics 9 Appraise 9 Dip:4 Disable device, 9, Escape artist 9, knowledge arcana 6,dungeoneering 9, local 9 nature 6. perception 6 sleight of hand 9 stealth 9. Is that okay?

Grand Lodge

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Looks ok :)

Dark Archive

AC 27 (T 13, FF 24). HP 30, Fort +4, Ref +5, Will +1(+2 vs charm & compulsion). Init +5, CMB 8/CMD 21, Speed 40ft/Flight 40ft
attacks:
Bite +8 1d6+4 20x2, +1 Silversheen Nodachi +7 1d10+13 18-20x2
skills:
Acrobatics +8, Diplomacy +5, Fly +14, Intimidate +6, Perception +14

Having a second alias for Graxus is great fun :D

Grand Lodge

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Connor, I miss your initiative in the stats.


initiative? +5


Is this trap for the door in the vault, or the trapdoor we just passed?

Grand Lodge

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The trap is on the stonedoor, the door to the vault.

Silver Crusade

Male Aasimar Cleric 3 | HP 22/27 | AC 18; TCH 10; FF 18 | F +5; R +1 W +6 | CMB+4; CMD 14 | Speed 20 | Init +0

Seinto can't reach CD26 (he has Perception +5). Waiting to see if anybody can see anything...

Grand Lodge

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I would say yes to an aid another ;)
But be aware that disabling the trap needs a DC 26 disable device check.

Dark Archive

AC 27 (T 13, FF 24). HP 30, Fort +4, Ref +5, Will +1(+2 vs charm & compulsion). Init +5, CMB 8/CMD 21, Speed 40ft/Flight 40ft
attacks:
Bite +8 1d6+4 20x2, +1 Silversheen Nodachi +7 1d10+13 18-20x2
skills:
Acrobatics +8, Diplomacy +5, Fly +14, Intimidate +6, Perception +14

Any tieflings that could take a little fire dmg? :P

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

Hope noone takes too much offense to the way I play graxus...

You really shouldn't insult a prideful creature like him though.

-Posted with Wayfinder

Grand Lodge

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Yeah, it is hard to determine during a pbp game if somebody feels unconfortable (no faces to read).

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

I don't find any offence with the playing of the character. While I would never personally enjoy playing a character like that, I think the dynamic where the summoner has been made subordinate by his eidolon interesting, and the infernal ties make it very logical and well-immersed in the game world. I hadn't realized their religious affiliations when Gilfroy made his first crack about idiots worshipping Asmodeus, so that wasn't a deliberate bait on my part, but it all makes sense when you think about it.

As I said, I would never personally choose a character like Graxus (nor would I ever choose a gunslinger, samurai, ninja, or a host of other characters and classes), but you're playing him well and not stepping on my toes or ruining my fun at all, so why would I complain? :)

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Likewise. Graxus is what he is. The nice thing about PFS is that as PvP is not allowed, it allows some room in the RP situation without the risk of it degenerating into unhealthy situations.

Question for Gil though, - How do you get +13 diplomacy. I've got a character I've playing who is into the skill, but nowhere near that.
+5 charisma
+1 gnome
+1 skill
+3 familiar? That still only gives +10
I'm guessing there must be a feat or a trait that makes diplomacy in class or gives a nice bonus?

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

Serpentine bloodline makes Diplonacy a class skill.

Silver Crusade

Male Aasimar Cleric 3 | HP 22/27 | AC 18; TCH 10; FF 18 | F +5; R +1 W +6 | CMB+4; CMD 14 | Speed 20 | Init +0

Sorry for the disappearance guys. I had a mess of a week and almost forgot about my PbP games.

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

I have a dhampir cleric who is currently having a lot of fun with her +11 bluff at level 1 without much of an investment. Poor party members have no idea what she is doing and why. Ah a priestess of Calistria ;).

Grand Lodge

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Please fill out this form if you haven't already, so I can prepare the chronicles for you :)

Form

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Hey Tywin, which feat lets you avoid damage to your mount with a ride check?

-ignore- Mounted Combat, D'oh.

Silver Crusade

Male Aasimar Cleric 3 | HP 22/27 | AC 18; TCH 10; FF 18 | F +5; R +1 W +6 | CMB+4; CMD 14 | Speed 20 | Init +0

Submitted! :-)

Grand Lodge

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And your dayjob rolls here, if you have any :)

Silver Crusade

Male Aasimar Cleric 3 | HP 22/27 | AC 18; TCH 10; FF 18 | F +5; R +1 W +6 | CMB+4; CMD 14 | Speed 20 | Init +0

I roll with Heal, because of Temple Vanity

Day Job Check: 1d20 + 7 ⇒ (19) + 7 = 26

50 gp! :-)

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

Submitted my stuff, no dayjob roll unfortunately :)

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

No day job for Vrald.

I'll also move him back on the map.,

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

Craft Tattoo: 1d20 + 8 ⇒ (16) + 8 = 24

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

Did we finish the adventure Baerlie?

Grand Lodge

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Tywin-RK wrote:
Did we finish the adventure Baerlie?

Nope, I'm waiting for two turns to finish the round. Celeena and the lemure are still standing :)

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

gahh, I just noticed the faction missions in the campaign infomation thread. The Taldor one looks incomplete. Also there is something about a "hidden assassin blade" but no context for that. Help!

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

With which of those factions would a Grand Lodge member identify?

Grand Lodge

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Since Season 5 there are no faction missions any more. You get both prestige points for this mission. I put the faction missions in the thread just in case somebody wants to do them although there is no reward for that.

You found the hidden assassin blade in the room with the four levers. And you're right it's incomplete. I will correct this.

There is no faction mission for the Grand Lodge faction. There are faction missions for only some of the factions in every scenario, not for all.

Dark Archive

Summoner 5 | AC 18(+4 cover) (T 12, FF 16). HP 35 Fort +7, Ref +6, Will +5 (+4 vs charm/compulsion +2 vs ench). Init +2, CMB 7/CMD 19, Speed 30ft/40ft mounted
Attacks:
+1 Lance +8, 1d8+7 20/x3, Mwk CI/Silver Morningstar +8, 1d8+6 20/x2, Sling +5 1d4+4 20/x2
Skills:
Diplomacy +7, Ride +11, Knowledge planes +2, Perception -2/+14

Thanks for running this Baerlie! :)

Sovereign Court

NG Male Human HP 94/94; Reroll @+3 1/1; Fighter 9; AC 36 (normally 35) (+2 vs a crit confirm); FF 32; touch 15; Fort +9; Ref +6; Will +8; Perc +1; Init +2;

Yes, thanks very much. It's been really good (that's two you have GMed me in now.)

Grand Lodge

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It was a pleasure for me :)

I already reported the game here on paizo, but I'm still missing Belka's day job roll and Connor's PFS number and day job roll. I will send the chronicles as soon as possible.

Silver Crusade

Male Aasimar Cleric 3 | HP 22/27 | AC 18; TCH 10; FF 18 | F +5; R +1 W +6 | CMB+4; CMD 14 | Speed 20 | Init +0

Yeah, thank you. A somewhat easy but fun adventure :-)

Grand Lodge

Max HP: 26; Current HP: 26; AC 11 (touch 11, FF 11); CMD: 7; F/R/W: +4/+2/+6 (+8 vs illusions)

Very fun indeed. Thank you.

Grand Lodge

Female Human Sorcerer 4/barbarian 2, hp 54/54, AC 20 (T 14, FF 20), Fort +8, Ref +5, Will +5, Perc. +6, Init. +3

Thanks for mastering this to us, Baerlie.

There is no day job for Belka (at least, as long as she is not able to buy the right vanity).

Grand Lodge

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I sent all chronicles except Connor's (still missing pfs #)

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