The Green Menace

Game Master RainyDayNinja


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With practiced ease, Miss Cardue opens the lock on the drawer. In most of the drawers are letters and documents that seem typical for a politician. However one stands apart from the others: inside is a thin booklet written in a bizarre script that no one recognizes.

-Posted with Wayfinder


George says, "I have known the president for fifteen years and was with him in Cuba at the battle of San Juan Hill. He is a great man and a personal friend. However, I am responding to facts. 1) Unknown alien creature inhabits body of Senator. 2) We know absolutely nothing about this creature's anatomy except lightning kills it."


"I agree that we need proper equipment to examine this creature, and that we should warn the authorities. I will be contacting the Foreign Office as soon as I can to inform them of this development. If it has happened here in the colonies, then by god they will try to infiltrate the most powerful empire on this planet. I have to let my superiors know what has happened. I would also like to take part in any further investigation of this phenomenon, in the name of His Royal Highness, King Edward VII."


B/M/S: 4/5/3 - Brawl 4, Melee 7, Marksman 7, Stealth 2 B/F/I/C/C/K: [][][][][][] - K.O.: []

"Well it sounds like you're more connected to the president than I am the secretary. Perhaps such a direction would be prudent." Morroway says, stroking his beard.


George says, "Eddie has no authority here. The easiest might be to make a run to the Consular authority on 3rd Avenue. India is a colony of Great Britain, the United States of America is not. We have beaten Britain twice to prove the point. India should set itself free from Britain anyway. How can you be such a proponent of a government that treats you as third class citizens?"

He then pats Jaisimh on the shoulder and says, "Guests, should be respectful of their hosts." He then chuckles and says, "But it seems Wilhelm is about to take that claim from your slavemaster, my friend."

It is all a bit silly for an Indian to refer to the US as a colony of GB over 130 years afterwards. At the time, it would maybe have been said in Britain but not in upstate New York amongst mixed company.


Male British-Canadian pilot Brawling [4] | Marksman [5] | Melee Weapon [5] | Pilot [5]

If we're going to talk to the authorities, we'll have to either go out or fix the radio. Both seem unlikely now, eh? I'll go look over there.
Victor goes and grabs the book from inside the drawer.
If Miss Cardue has the book, Victor asks politely.


Male British-Canadian pilot Brawling [4] | Marksman [5] | Melee Weapon [5] | Pilot [5]

Victor looks at the book.
Don't understand any of this gibberish. Maybe we should call the authorities then?


As Victor asks the question, you all hear a heavy pounding on the front door downstairs. Worthington, who had remained downstairs with the elder Trufant to comfort the shaken maid and regain their own composure, hurries back up to the main floor and to the door, judging by his quick footsteps on the marble floor.

You hear the creak of the front door, and the fury of the storm pouring in, followed by muffled voices. After a brief indecipherable exchange, an abrupt gunshot echoes in the hall, and a heavy weight thumps against the floor.

Detective: 2d6 + 6 ⇒ (4, 5) + 6 = 15

Van Winkle:

You recognize two separate voices speaking with Worthington.

So we're in initiative now, except there's no real initiative order. You've got 5 seconds per round, and can either move or take a miscellaneous action, and then attack. Once everyone's turns are declared, they'll resolve simultaneously.

The study where you are is about 15 feet from where the hallway opens up to look over the foyer. The foyer looks more or less like this.


B/M/S: 4/5/3 - Brawl 4, Melee 7, Marksman 7, Stealth 2 B/F/I/C/C/K: [][][][][][] - K.O.: []

This guy's got digs. Well, *had* digs.
Morroway frowns at the door and slides two shells in the open chambers of his shotgun. He snaps it closed and holds it at a low ready position, watching and listening. "Everyone get down." He says in a low voice.


You were carrying your hunting shotgun around the house with you?


B/M/S: 4/5/3 - Brawl 4, Melee 7, Marksman 7, Stealth 2 B/F/I/C/C/K: [][][][][][] - K.O.: []

Yes. I said I had it draped over my arm with the chambers open & empty. If you think that's too odd, I can just draw my handgun. I had just imagined him standing in front of the fire (up to the introductory power outage), holding his shotgun and talking about this and other hunts. Never had cause to set it down per se.


B/M/S: 4/5/3 - Brawl 4, Melee 7, Marksman 7, Stealth 2 B/F/I/C/C/K: [][][][][][] - K.O.: []

Okay fine.
Morroway curses himself for leaving his shotgun upstairs, and instead draws his Colt Pocket Pistol, holding it aimed up and watching the door.
"Everyone get down." He says in a low voice.


Male British-Canadian pilot Brawling [4] | Marksman [5] | Melee Weapon [5] | Pilot [5]

Victor curses and brings both his pistols up
"Bloody Hell."


Brandishing his Colt .45 says in a whisper "Be careful, there are two of them" as he leans with his back against the wall, next to the door ready to react.

Grand Lodge

David hears the gunshot and cannot help but be startled out of his deep thoughts.

I hope father..., he thinks to himself briefly. He listens to the advice of the others, seemingly more equipped than he with deadly weaponry. He takes cover behind the doorframe opposite of Mr. Winkle. He listens in an attempt to gauge if anyone tries to come up the stairs.


Evelyn stares at Misters Hoadley, Van Winkle and Morroway as they brandish their guns. "Goodness! Does everyone in this ridiculous country wear guns at dinner?" Nevertheless, she joins Mister Trufant in the lee of the doorframe.


Harry reaches for the Katar at his sash, but does not draw it...yet. He moves forward and peeks out the doorway and over the balustrade to see who the new comers are and what has happened.


The guests crowd in the doorway, some of them readying weapons. However the view from the doorway doesn't extend into the foyer. However a set of footsteps approaches up the stairs, while a fainter set heads in the other direction, toward the basement.

Next round!


Male British-Canadian pilot Brawling [4] | Marksman [5] | Melee Weapon [5] | Pilot [5]

Victor moves to where Van Winkle is.
He says to Harry
"What's happening?"


B/M/S: 4/5/3 - Brawl 4, Melee 7, Marksman 7, Stealth 2 B/F/I/C/C/K: [][][][][][] - K.O.: []

"Someone's coming. Hide!" Morroway hisses, looking for some kind of cover.
If I can, I'll hide behind something sturdy that I can still shoot from behind. I'm not totally sure what room we're in right now though, or what route/how far to the bedrooms with our stuff & guns.


Rooms: 6d2 ⇒ (2, 1, 2, 1, 2, 2) = 10

Victor and Evelyn's rooms are farther down this hall. Everybody else's is across the foyer. You're all clustered around the door of the study upstairs.

-Posted with Wayfinder


Harry turns to the others and says, "I can dash down the hall to one of the other rooms and try to draw him away from the study so you folks with the pistols can get a clear shot at him while he attempts to get me. What do you think?

Grand Lodge

David still in shock tries to think of a solution to all the chaos going on around him. He tries to hide, just inside the door frame so should things go south with Henry's plan he can leap forth to try and improvise.

stealth: 2d6 + 3 ⇒ (3, 2) + 3 = 8


Male British-Canadian pilot Brawling [4] | Marksman [5] | Melee Weapon [5] | Pilot [5]

Harry, you need a weapon if things go south, here Victor gives Harry one of his pistols.


Round 2:

Morroway: Take cover behind the desk
Victor: Give gun to Harry, and take cover
Harry: Make a run for it? It'll be a Body roll to make it across the foyer in one round
Trufant: Poised to pounce
Evelyn: ???
Van Winkle: ???


George keeps Mr. Jaisimh covered with his pistol.


Body: 2d6 + 5 ⇒ (2, 5) + 5 = 12

Harry takes the pistol with a nod of thanks to Victor before he dashes out into the foyer. He tries to make noise to attract the unknown assailants, getting to the first room he can reach and slamming open the door.


Male British-Canadian pilot Brawling [4] | Marksman [5] | Melee Weapon [5] | Pilot [5]

Victor looks a bit out of cover and raises the pistol he didn't give to Harry.
What's out there?


Forum is finally back up!

Victor, you can see down the hallway, but it's empty. There's a set of stairs at each end of the foyer, but the near one is too close to see down at all, but you can hear footsteps coming up.

Just waiting on Evelyn now.


Haven't heard from Evelyn, so I'll assume she's taking cover in the study.

Van Winkle leans out of the doorway with his pistol, while Trufant waits just inside. The others hide behind the sturdy desk, except for Harry, who makes a mad dash for the far hallway.

As he crosses the open foyer, a man in rain-drenched clothes reaches the top of the stairs. He looks surprised by the quick Indian, and raises his rifle to take a shot.

Detective: 2d6 + 6 ⇒ (3, 1) + 6 = 10

Next round. Van Winkle has a shot at the assailant. Harry is still in the hallway, but can easily get into one of the bedrooms this turn.

-Posted with Wayfinder


Van Winkle says, "Put down the gun, now!!!! "

Psychology 2d6 + 6 ⇒ (4, 5) + 6 = 15

If he doesn't, .45 caliber rounds go down range(two or however many it takes to put him/it down.

Marksman 2d6 + 5 ⇒ (6, 2) + 5 = 13


George, I'll need a separate Marksman roll for the second shot. And no, he's not backing down.


Fair enough

Marksman 2d6 + 5 ⇒ (3, 5) + 5 = 13


Male British-Canadian pilot Brawling [4] | Marksman [5] | Melee Weapon [5] | Pilot [5]

Marksman : 2d6 + 5 ⇒ (3, 1) + 5 = 9
Marksman : 2d6 + 5 ⇒ (3, 5) + 5 = 13
2 shots fire out of victor's weapon.


Harry makes a dive for one of the rooms, getting out of the line of sight of the gunman on the stairs.


Sorry for the delay.... Easter shenanigans.

Evelyn huddles behind the desk, shuddering as gunfire is exchanged around her. Seeing Harry dive for the corridor she, similarly dives for safety.

Grand Lodge

David, has heard gun shots before living in the Bronx, but this all seems so surreal. He looks around, and decides that it was either now or never. He rushes from the supposed safety of the door frame and rushes forth to aid those fighting against the well armed assailants. He risks his own body.

If I am gonna go down, I am not gonna go down without a fight

David, tries to reach with rifle-toting man, and use his martial arts training to take the man down.

What I am/was hoping for is to use martial arts to "disarm" him of his rifle? Is that even possible, if not I will revise my action.

martial arts: 2d6 + 6 ⇒ (3, 6) + 6 = 15


Male British-Canadian pilot Brawling [4] | Marksman [5] | Melee Weapon [5] | Pilot [5]

Who's turn?


Van Winkle: Bang Bang
Victor: Bang Bang
Harry: Duck and cover
Evelyn: Duck and cover
Trufant: Rush and disarm (I'll say that your MA will be opposed by his Brawling, and there will be some miscellaneous penalties and bonuses going on)
Morroway: ???


B/M/S: 4/5/3 - Brawl 4, Melee 7, Marksman 7, Stealth 2 B/F/I/C/C/K: [][][][][][] - K.O.: []

"Are you mad? That could be the police!" Morroway declares as he maintains his position, his firearm readied in spite of his voiced concern.

-Posted with Wayfinder


Brawling: 2d6 + 8 ⇒ (1, 6) + 8 = 15
Marksman: 2d6 + 6 ⇒ (5, 1) + 6 = 12

Victor effect: 2d6 + 8 ⇒ (1, 3) + 8 = 12
Van Winkle effect: 2d6 + 8 ⇒ (4, 6) + 8 = 18
Van Winkle effect: 2d6 + 8 ⇒ (1, 5) + 8 = 14

As the man levels his rifle to take a shot at Harry, he notices a crowd of people bursting from a room behind him. He whips the rifle around and takes a shot at Trufant, but the bullet whizzes right by his head. Trufant meets the man hand-to-hand, but fails to dislodge the rifle from his hand. As they struggle, a trio of bullets rip past Trufant and strike the assailant, dropping him unconscious to the ground.

Well, that was brutal. Next round!


Male British-Canadian pilot Brawling [4] | Marksman [5] | Melee Weapon [5] | Pilot [5]

Victor runs out and points his gun at the unconscious assailant
Search him.
Victor looks in the mans pockets.


Van Winkle: ???
Victor: Searching
Harry: ???
Evelyn: ???
Trufant: ???
Morroway: ???


B/M/S: 4/5/3 - Brawl 4, Melee 7, Marksman 7, Stealth 2 B/F/I/C/C/K: [][][][][][] - K.O.: []

"Who is it? Where's the second man?" Morroway insists, moving for the door but remaining in the room.


Van Winkle keeps an eye out for the other assailant and covers the area and says, "Police do not shoot butlers who answer the door."

listening for the assailant Detective? 2d6 + 6 ⇒ (5, 1) + 6 = 12


Van Winkle: Listening
Morroway: Questioning
Evelyn: ???
Trufant: ???
Harry: ???
Victor: Searching

-Posted with Wayfinder


Evelyn, now safely in the corridor next to her room, opens the door and steps inside.

DM:

Moving to her clothes chest next to the dresser, she quickly pulls it open and, unlatching a hidden catch pulls some fabric away to reveal a small pistol which she grabs, along with a box of bullets. Carefully she replaces the fabric and loads the gun before moving back to the door listening at it before edging it open a crack.

not sure how long all that will take,... let me know when its all done.


Evelyn:
I'll say you can get to the trunk and open it this round, and get out the pistol and load it next round.

Grand Lodge

David will help search the man.


Oops, I forgot Harry said he was out for a bit. Moving on, then.

Evelyn has taken shelter in her room, while Van Winkle and Morroway listen for signs of the other set of footsteps. Unfortunately, after the gunfire, their hearing is diminished, and they pick up no trace.

Trufant and Victor search the body quickly, and besides the rifle, find a fine-looking pocket watch... and a sheriff's badge.

Next round!

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