The Four Pharaohs of Ascension (Inactive)

Game Master Peanuts


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Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

Welcome to the party! :)


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

Well, I hope everyone had a Merry Christmas!


Male Human Barbarian (Invulnerable Rager) 6

Hi guys,

I hope, you had a wonderful christmas-time.

I am currently on a vacation that lasts until after new year's eve. I won't be able to post until Jan 7th.


No worries Algharud, I'll GMPC you as necessary. Post should be up tomorrow and I'll try and introduce the new guys ASAP so they can start getting to know the rest of you :p

Hope you guys enjoyed that overdue little fight :p


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

It was exciting!

Except for the whole almost succumbing to Str damage. :P

As I stated in the Gameplay Thread, if feasible, Zanos would move to see if he can spot the half-orc and plug him with more magic missiles!


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

can't wait


yeah Zanos will get off at least one more magic missile, so you can go a head and roll that if you wish.


...and there we go, finally had enough peace and quiet to post :) Apologies again for the long delay over this last section.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

excited to get to join the party!


Fairsplindle: Well, I'm not too sure how wide a street in Sothis would actually be, but it's a 20 foot radius sphere, so 40 feet diameter, and I put the street at 30 feet wide, so it's still going to do a bit of damage, you managed to avoid it going off at street level however, where it would cause more damage, and casualties as well.

As to the invisible guy he was indeed hit with glitterdust, but he's still invisible, it's just that you can tell where he is as he's covered in glowing sparkly dust and thus a glowy sparkling humanoid shape instead. That's my interpretation of the spell anyway

I thought Algharud was back now? Ahh, Jan 7th... D'OH. Well, he got harangued by the guards then.


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12
Rameth the Delver wrote:
lol this poison will possibly kill me!

Zanos has 8 Str dmg from that poison (and he's only got a 10 Str)!

Fortunately, you can't die from Str dmg, but when it equals your Str you are effectively helpless.


Actually this one is worse than Zanos' :p Same damage but ridiculously harder to shake off :p

Rameth you've actually got 5 damage, I've rolled both times, first you lost 2, second you lost 3. Zanos is correct, you can't die from attribute damage except Con.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Well I hope someone has Lesser Restoration cause otherwise I am going to be laid up for a very long time.

Zanos I think we will be investing in these


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

Probably a good idea!


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

I am off at a conference all week, starting tomorrow. Posting will be sporadic and less than I usually can. But I will still post daily.


Hey guys,

I'm back from my vacation.

Sadly, some real-world-issues force me to withdraw time from fun-activities to get back into my old job or to apply for a new one.

If I can help you to go on with the campaign in any way, please let me know via PM.

I am very sorry that I have to end all my pbp-activities at once in this way, but it helps me a lot attending my current problems.

It was a very entertaining time - thank you all.

Tim


Ah, not again! :(

No hard feelings Tim, we all know how life can be. I'll uhh, look at my options for a little while, and if you're not able to return then I'll have to get someone else I suppose. Best of luck with your work, whatever it may be, Algharud was pretty fun :)


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

:(


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

Bummer. :(


Who's Rameth following?

As far as bluff goes, you only really need to roll once for each 'lie', if you wanted to suddenly give the watchman new orders then that would be another roll, but you already rolled to convince him you're a representative of the First Speaker.


Sorry for the delay, post should be up tomorrow.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

i am pretty much out of commission today and tomorrow. I will try to make a post but please feel free to bot me.


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F Gnome (Lava) Cleric 6 (HP 48/48, Current AC 26/26/15, F +8, R +4, W +9 Init. +1, Perc. +9)

Hey Rameth, Just realized you were also a certain little gnome in another game. lol


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

No worries, boss! :)


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12
Fairsplindle Shiningstar wrote:
Nice. A real Indiana Jones vibe going here.

You mean like this?


Alright, so it seems that Algharud is gone for good, and we need to consider a replacement. Would you guys like me to recruit another player from the boards and hand-wave them as having showed up with Fairsplindle and Rameth, or would you guys just like me to level up and GMPC Illec?


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Either works for me. GMPC sounds like a lot of work though. Though I know that running recruitment AGAIN is a pain as well.


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

Yeah, it's up to you.

Of course, you're already running Illec, so creating an alias wouldn't be too much work...


F Gnome (Lava) Cleric 6 (HP 48/48, Current AC 26/26/15, F +8, R +4, W +9 Init. +1, Perc. +9)

Whatever is more fun/less work for you.


Male Aasimar (Musetouched) Bard (Archivist) 6 AC:18, Fort +4, Ref +8, Will +6 . . . Perception+9

Which ever would be easier for you.


Eh it's not that much work, I'll still be playing him either way :p This just means he'll be accompanying the party more rather then staying behind with the other guards (depending on the situation).

Gameplay post after I sleep.


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

@ Peanuts -

Scrolls or a wand of lesser restoration would be helpful, but I'd need to use Prestige for that, assuming we wanted to delay.


Well just let me know what you guys decide, and I'll figure out how long it'll take you. Also how you are trying to locate said resources.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

If we need to push on Rameth will, but certainly he needs to at least get the banadages of rapod recovery, or he will be at STR 9 for a long time, and pretty worthless to us. A melee type w STR 9 is pretty crummy.

Can Rameth go get teh bandages while Halistar goes to get the other prisoner?


Well the others can inform you that your destination is 2-3 days away depending upon conditions, so Fairsplindle can just prepare a bunch of Lesser Restorations tomorrow :p


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

O well in that case what am I worrying about?! Some one break out the wine and cards!


F Gnome (Lava) Cleric 6 (HP 48/48, Current AC 26/26/15, F +8, R +4, W +9 Init. +1, Perc. +9)

Shine can fix everyone up tomorrow. Actually she could now as she started with a wand of Lesser Restoration, but is hesitant to use up that resource if she is going to have time to memorize spells and fix everyone up the next day. She will also start packing a Slow Poison spell. :)

If we want to locate more Shine would try at a temple of Sarenrae or directly with the pathfinders/Silver Crusade.


Delay Poison is the spell you are looking for I believe :)

Loot was detailed in this post


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Aha!

Rameth will attempt to ID those, and are we able to sell the other stuff here?


F Gnome (Lava) Cleric 6 (HP 48/48, Current AC 26/26/15, F +8, R +4, W +9 Init. +1, Perc. +9)

Yes, Delay, not slot. I do not play a cleric often... Can you tell. :)


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

Shiny!


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12
Halistar Goldentongue wrote:
Unless somebody has any objections or any better ideas, Halistar plans to make sure he (the halfling) stays unconcious, strip the halfling down to his smalls, make sure that he is tied up securely, and leave him and the half-orc outside a guardhouse, and then hurry off to the pyramids location.
Fairsplindle Shiningstar wrote:
So, no desire to question either? Shine does not know enough about what is going on yet to even make a recommendation.

I don't think our characters have the right skill set for an interrogation, so I think we should just go with Halistar's suggestion.

Besides, they're unlikely to talk...


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12
Venture-Captain Norden Balentii wrote:
Err, sorry. Not Rameth, Zanos was the one that made the successful Spellcraft, he was the one who was meant to figure out the command word etc. Oh well :p

That's okay. :P

Zanos would've filled everyone in on it anyway, and would be more than happy to let Rameth "move" it to himself.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Now Rameth looks dangerous with the massive tattoo on his head. Like a sane Mike Tyson


tomorrow, promise :p


Male Human Sage Wildblooded Sorcerer 6; AC 13, flat-footed 11, touch 13; HP 38/38; Init +2; Fort +6, Ref +6, Will +9; Perception +12

No worries!

:)


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

I am taking two overnight flights coming up, so while i might get some posts in from the airport and then again on my layover in london...no promises, so bot as needed


no worries, thanks for letting us know.


Waiting on you Halistar.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

traveling day for me tomorrow, might get a post or two in, but might not. 18 hours of flying

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