The Blight of Treerazer (Inactive)

Game Master Nathan Hartshorn

The Lord of the Blasted Tarn has lived for too long!
Map


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Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

Maeglin smirked at the joke.
"Seems as good a plan as any!"


You all quickly arrive at the street of Sting Way. In the distance you can see the large temple dedicated to Calistria with its various colored Continual Flame spells lighting up the twilight. The street itself is shadowed and appears empty.

I take it you're going to be following the plan Cal, Maeglin, and Nilelane set up earlier?


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

A...a...are all tem...temples s...s..so colorful? I've ... ive never been to one before.

He began half distracted by the pretty magelights


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

That was what I assumed


Male CG elf fighter (lore warden) 2 | HP: 18/20 | AC: 19 (15 Tch, 14 Fl) | CMB: +4, CMD: 19 | F: +4, R: +4, W: +0 | Init: +4 | Perc: +11, SM +0 | Speed 30ft | Stamina 3/3| Active conditions: None.

"Right, now we begin... I'll walk ahead of you when you want me to enter some shady alley to the right, whistle one time, or two times for left. Keep yourselves hidden and don't worry, I'll know how to defend myself against physical assailants... I just hope they do not bring a bow..." With this, Callanniel moves forward after covering his eyes with a simple cloth. He then starts to 'act' like a lost blind man.

Not sure if you want a Bluff check... If you need, I think it would be fair to give Cal a pretty good Circumstance Bonus, since he knows pretty well how to impersonate a 'lost blind man', since he was one for many years.

Bluff: 1d20 - 1 ⇒ (20) - 1 = 19 Wow, the dice is loving me... even so, I think he deserves a bonus!


Male CG Elf Magus 2 | HP: 9/15| AC: 16 (14 Tch, 11 Fl)| CMD: 14 | F: +4, R: +6, W: +2| Init: +4 | Perc:-1, SM:-1 | Speed 30ft | Arcane Pool 4/4 | Spells: 1st 1/2|Active conditions: None.

Yes, we'll go with that. It seemed sound.

Anyborthelos wanders through the street, enjoying the pretty magic on the lights.

"Okay, I'll be right here." He whispers to the group. He's found a good spot at an intersection, beneath an overhanging windowsill, and ducks down under it. He pulls his cloak over himself, and tries to shrink down as much as possible.

Stealth Check: 1d20 + 9 ⇒ (12) + 9 = 21

'Now we wait for them to take the bait...' He thinks to himself. He lets his mind wander a little back to happy memories from his childhood, but his eyes are scanning the streets.


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

Maeglin himself finds the right kind of building and enters into it. He posts up at the window just above Anyborthelos, then checks his crossbow and component pouch to make sure both are ready.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

stealthy hidey check with local vegetation: 1d20 + 2 - 1 ⇒ (18) + 2 - 1 = 19 He moved within some of the vegetation (bushes really) of the fair city, to watch and wait.


Nilelane draws her daggers and takes the opposite side of Maeglin, creeping along the brick like ivy from cover to cover. She tries to keep between 10 and 20 feet of Callanniel whenever possible without jeopardizing her stealth.

Stealth: 1d20 + 7 ⇒ (15) + 7 = 22


Pardon me while I make some

SECRET ROLLS:
1st hour: 1d100 ⇒ 67
2nd hour: 1d100 ⇒ 91
3rd hour: 1d100 ⇒ 1
4th hour: 1d100 ⇒ 52
5th hour: 1d100 ⇒ 83
6th hour: 1d100 ⇒ 87
7th hour: 1d100 ⇒ 83
8th hour: 1d100 ⇒ 67
Well that was a lot faster than I anticipated

Map Will also be put in Campaign Blurb up top

You only wait a little more than an hour before you hear harsh laughter coming from down the alley.

More SECRET ROLLS:
Perc; Sense M.: 1d20 + 3 ⇒ (20) + 3 = 231d20 - 1 ⇒ (12) - 1 = 11

While the group seems especially wary and watchful the distance between you is too great for them to notice you in the shadows and landscaping. One of them whispers to the rest, before the entire group laughs and begins advancing.

DC 23 Perception:
"Hah! Looks like the boss was wrong and we'll have decent pickings tonight fellas. In this small village everyone gives to the poor and the handicapped."

With none of you silhouetted by the temples glow behind you they do not see your group as they approach Cal.

"Hey blind-man! What have you got under those rags? Anything shiny for us!" They spread out as best they can to surround Cal and the metallic hiss of their short swords leaving sheathes grates through the air.

Surprise round for you guys, standard action each. Remember you can charge with surprise, but only normal move speed instead of double. The reason why they didn't see you was because they originally started on the eastern portion of the map, but I figured you guys wouldn't pounce until they were closer and didn't want to run through a day waiting for responses of "Letting them get closer"

Initiative rolls:
Nilelane: 1d20 + 3 ⇒ (19) + 3 = 22
Corrin: 1d20 + 2 ⇒ (1) + 2 = 3
Maeglin: 1d20 + 15 ⇒ (17) + 15 = 32
Any: 1d20 + 4 ⇒ (7) + 4 = 11
Cal: 1d20 + 4 ⇒ (4) + 4 = 8
Red Fang Squad: 1d20 + 6 ⇒ (6) + 6 = 12

I am stunned, STUNNED I tell you, that Maeglin goes first
Order:
Maeglin, Nilelane
Red Fang Squad
Any, Cal, Corrin

RFS stats to hit:
AC15, touch 13, ff 12


Question about concentrated fire feat. Say Maeglin readies to attack the nearest with xbow, and I do the same to throw both daggers at nearest Red Fang. I am interpreting that Maeglin and I would each roll an attack, take the highest and resolve both damages if hit. Then I would make another attack for the off hand dagger throw (without any concentrated fire bonus), is that right?


Male CG elf fighter (lore warden) 2 | HP: 18/20 | AC: 19 (15 Tch, 14 Fl) | CMB: +4, CMD: 19 | F: +4, R: +4, W: +0 | Init: +4 | Perc: +11, SM +0 | Speed 30ft | Stamina 3/3| Active conditions: None.

Perception DC 23: 1d20 + 10 ⇒ (17) + 10 = 27

So they are not alone... there is a boss somewhere else. They do not talk like cultists though... Callanniel tried his best to keep his 'harmless' façade as the bandits approached.

"Wh...who is there?" Callanniel stepped back, putting some additional distance between him and the approaching men. Once he was ready, he moved his spear quickly, hitting the surprised bandit in his chin. "Oh... I'm sorry... is the tip of my spear shiny enough? I can't tell for myself since I'm indeed blind, but you breath so noisily and it is easy to pinpoint you..." Cal smiles, already prepared to attack once more.

Attack (elven branched spear): 1d20 + 6 ⇒ (7) + 6 = 13
Blindness (miss <50): 1d100 ⇒ 78
Damage (elven branched spear): 1d8 + 3 ⇒ (6) + 3 = 9

Cal's spear has reach and I 5ft. stepped back to make sure at least two of them will have to actually move before attacking him, eating an AoO. To make things easier, I already rolled it. Also, Cal attacked the one just south of him.
AoO (elven branched spear): 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Blindness (miss <50): 1d100 ⇒ 70
Damage (elven branched spear): 1d8 + 3 ⇒ (5) + 3 = 8


Perception: 1d20 + 9 ⇒ (2) + 9 = 11

Assuming Maeglin and I are attacking together

Nilelane bounces the moonlight off her dagger at Maeglin, signalling the ambush. The same dagger is quickly spun through the air at the nearest Red Fangs' forehead.

Dagger Throw: 1d20 + 3 ⇒ (10) + 3 = 13 Or better via concentrated fire
Damage: 1d4 + 1d6 + 2 ⇒ (3) + (2) + 2 = 7


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

Perception: 1d20 + 6 ⇒ (2) + 6 = 8
I will in fact use Concentrated Fire with Nilelane.
Crossbow: 1d20 + 2 ⇒ (20) + 2 = 22
Crit Confirm: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 2d8 ⇒ (5, 5) = 10


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

its a fun question and you might have answered it, if maeglin crits does Nilelane crit too?
perception: 1d20 + 8 ⇒ (6) + 8 = 14

Knowing it would be bad if any of the bandits were able to flee he ducked his head down and just hurried forward starting to try and turn the flank of the bad guys, hoping the sudden surprise of their assualt would distract them enough to avoid notice. He would be fleet like the elk in the forest as he ran through.

Just moving to the square on the map since they are all flatfooted from surprise round should be good to go.


For both Nilelane and Corrin the answer is yes. So let me make some critical damage rolls here and you've likely killed that poor bastard dead then when Any gets his surprise round in we'll follow the initiative count. Also, Maeglin and Bogeyman you can go ahead with your full 1st rounds.

Nilelane critical: 1d4 + 2 ⇒ (2) + 2 = 4


Recent analysis seems to indicate that the feat is both dope and fresh.

Not sure what enemy(s) are alive/dead at the moment.


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

Crossbow: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d8 ⇒ 8
Second verse, same as the first! Maeglin will reload his crossbow, then ready an action to use Concentrated Fire with Nilelane. And I agree. This feat is both dope, and fresh. It might even be too legit to quit


Male CG Elf Magus 2 | HP: 9/15| AC: 16 (14 Tch, 11 Fl)| CMD: 14 | F: +4, R: +6, W: +2| Init: +4 | Perc:-1, SM:-1 | Speed 30ft | Arcane Pool 4/4 | Spells: 1st 1/2|Active conditions: None.

Okay, to post the surprise round action!

Any charges the man in front, his cutlass already singing through the air. As he moves to close, he does a spin the in air, bulding momentum for a slashing spin with his sword. As he whirls around, the sword flys toward the man's face. Any lets out a purposefully distracting yell.

"Eeeuuulllaalliiaa!"

Melee Attack: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18
Damage: 1d6 ⇒ 6

He's attacking the westernmost target. I'll throw in an Acrobatics check for the flair of it.

Acrobatics Check: 1d20 + 8 ⇒ (18) + 8 = 26


Moving to first corpse location so I can pick up dagger next round. Then CF w/ Maeg on next nearest.

Dagger Throw: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d4 + 1d6 + 2 ⇒ (2) + (4) + 2 = 8

Nilelane sidesteps briskly and seems to reverse her movement oddly giving a swift nod to Maeglin's location...before unfurling her arm like a new branch in spring...another dagger spirals through the shadows.


Just getting this clear in my head...

Surprise Round:
Maeg: CF strikes (crit!)
Nil: CF sneak strikes (crit)
Any: Advances and strikes (with maximum damage!!)
Cal: Strikes and positions for AoO
Cor: Advances

Round 1:
Maeg: CF strikes (with maximum damage!!)
Nil: CF sneak strikes
Red Fang: up, no longer flat footed


Male CG Elf Magus 2 | HP: 9/15| AC: 16 (14 Tch, 11 Fl)| CMD: 14 | F: +4, R: +6, W: +2| Init: +4 | Perc:-1, SM:-1 | Speed 30ft | Arcane Pool 4/4 | Spells: 1st 1/2|Active conditions: None.

Yes, we're kicking their butts!


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

Loving the concentrated fire so far. Making me think about taking Point Blank Shot and going more with a ranged build :p


Same, might focus on dagger throwing, have always wanted to and there are some sweet unchained options for it like Underhanded Id like to explore.

I mean CF is basically roll twice take best, damage twice. That rocks.


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

/agree


Surprise round
The group of Red Fangs let out surprised sounds from underneath their masks as Cal reveals he is not as helpless as he first appeared. The westernmost one collapses, and it is only on further inspection that one notices the crossbow bolt sticking from the masks' eye hole and dagger placed neatly in the poor fellows neck.
Any charges out of concealment with a bellow slicing one neatly across the torso and allowing Corrin to rush past and prevent the Red Fangs from easily fleeing.
"Oy! We've been had, its an ambush!"

Before they are able to react another crossbow bolt and dagger come flying from the dim light to finish off the foe that Any slashed.

Sounding panicked one of them fumbles in a belt pouch and pulls out a small black stick, "Light it, quick!" The other strikes a tindertwig pulled from his own pouch and sets the stick aflame. Thick dark smoke bellows out and engulfs the two completely.

Apologies for the lateness, today has been full of Augh

Order:
Maeglin, Nilelane
Red Fang Squad
Any, Cal, Corrin


Male CG Elf Magus 2 | HP: 9/15| AC: 16 (14 Tch, 11 Fl)| CMD: 14 | F: +4, R: +6, W: +2| Init: +4 | Perc:-1, SM:-1 | Speed 30ft | Arcane Pool 4/4 | Spells: 1st 1/2|Active conditions: None.

"Tricky move lads, I'll give you that!"

He sprints past the cloud, obviously attempting to cutoff any escape. As he moves around the cloud, moving at preternatural speed, he weaves his hands through an intricate spell.

"But it won't work tonight!"

Swift Action to spend a point from Any's Arcane Pool to +10 enhancement bonus to his movement rate and a +2 dodge bonus to Armor Class against attacks of opportunity provoked by moving through threatened spaces for 1 minute. He then casts Shield.


Does Cal get his AoO from them lighting the tindertwig and smokestick? Lighting a torch with tindertwig provokes I think


He was out of range


Ah right he stepped back, sorry


Hmm...Quiet day

DC 15 Perception:
"What do we do?! The boss is going to kill us if we don't come back with loot!"

"We? It was Ardreth's dumb idea and look where it got him! He's got a shiny bolt to the eye and a dagger to the throat!"

"Yeah, maybe you're right, maybe if we tell Ganamede we got some toughs in town" SMACK!

"Ow! What'd you do that for?"

"NEVER say the boss's name aloud dummy!"


Perception: 1d20 + 9 ⇒ (18) + 9 = 27

She shouts at the cloud "You idiots, you're with Ganamede, too? What are we doing fighting each other?"

Bluff: 1d20 + 5 ⇒ (13) + 5 = 18


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

perception: 1d20 + 8 ⇒ (16) + 8 = 24

Though he couldnt see into the smoke he could certainly hear and just fine too.

I would worry more about whats going to happen to you now than what your boss Ganamede will do.

He said loudly enough for his friend to overhear it as threw his short spear towards the sound of one of the voices. Before pulling out another.

standard action, throw spear at voice sound, move action pull out another short spear.

attack roll: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7
damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
miss chance high good: 1d100 ⇒ 2


SECRET ROLLS!:
Sense Motive DC 8: 1d20 - 1 ⇒ (14) - 1 = 13

SMACK! CRACK!

"DO YOU SEE WHAT YOU'VE DONE YOU IDIOT!"
Wow. Corrin, the dice do not love you this day.


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

Just getting them out of the way? *lawls*


We're going to have Cal delay until he gets back. Maeglin, Nilelane you're up.

The smoke is still thick around the Red Fang Squad members, but even though you can't see their features you can make out their forms.


Nilelane pulls her dagger out of the corpse, shielding her face from the blood splatter with her leathered shin.

And I suppose I'll ready to throw dagger when one becomes visible. Might cancel that though if they want to talk. Does the smack/crack sound like shortswords on leather or more like fists on face?

Perception: 1d20 + 9 ⇒ (2) + 9 = 11


Fist to face/mask


Actually are the squares around the cloud threatened? Would I need acrobatics checks and more movespeed to get to W4?

EDIT: meh guessing so since even blindness doesn't change the space you threaten...

Is the red building Cal is next to 3 squares square? She'll just stay there then.


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

Super limited time today. I will ready an action to attack with Nilelane


Perception DC 15:
"Damnit, what's the plan now?"

"I don't know! You're the one that decided the lost blind guy would be an easy target! You come up with something!"

"Fine! How 'bout we throw our bags at the two behind us and split?"

"Yeah, that could work. On my count...1...2..."

"3!"

A flurry of motion comes from within the smoke cloud as the figures pull items from their belt and throw them at Any and Corrin.

Ranged Touch Atk Any: 1d20 ⇒ 15
Ranged Touch Atk Corrin: 1d20 + 2 ⇒ (15) + 2 = 17

Both Any and Corrin are hit with small bags that burst open and spread a sticky resin all over them. Both are entangled and require a DC 15 Reflex save to avoid being glued to the ground

Cal you sense the enemies distraction as he throws his item at Corrin. New AoO please

Both men step out of the smoke cloud preparing to bolt. Nilelane, Maeglin this sets off your readied actions.

For clarity's sake: Move: Pull Tanglefoot bag from pouch
Standard: Throw Tanglefoot bag at Corrin and Any
Free: 5 ft step out of the cloud

Order:
Maeglin, Nilelane
Red Fang Squad
Any, Cal, Corrin


Perception: 1d20 + 9 ⇒ (2) + 9 = 11

Dagger Throw: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

As Nilelane sees the tanglefoot bag hurtle out of the smoke, by reflex her squinting eyes estimate a calculation of its source. A tight motion of her forearm unleashes another iron blade the moment the opaqueness of the cloud falters...entering its target to the hilt...there could perhaps not be a more damaging way to throw.


Is Corrin's animal companion here?


Male Elf Druid/Barbarian 4/2 Init +2/ HP 61/63 // AC: 15/T:12/FF:14 - // F +8/R +3/W +7 /CMB +8 - CMD 19/ Speed 40'
skills:
Perception+12 Stealth+3 Sensemotive+2

not yet no worries

reflex save: 1d20 + 2 ⇒ (2) + 2 = 4

Most people would have tried to move out of the way, Corrin's reaction to the strange object however was to tilt his head and look at it confused by its very nature... until it hit him of course.


Would there be a miss chance for the Red Fangs since they threw the bags prior to emerging from the cloud? Just asking, I honestly have never understood obscuring mist/fog cloud...


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

Crossbow: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d8 ⇒ 4


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

Crit threats for DAYS!
Crit Confirm: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d8 ⇒ 7


Male Elf Wizard 3, HP 18/18, AC 13 Touch 12 FF 11, Fort +2 Ref +3 Will +4, CMB +2 CMD 12, Init +11, Perception +9 |
Prepared Spells:
Detect Magic, Read Magic, Daze, Color Spray x2, Gravity Bow, Web Bolt, Invisibility, Summon Monster II

Maeglin glances at his crossbow, wondering if it's a magic item and he just never noticed.


The way I've always run it is standing just inside the fog effect does not give concealment to those outside of it. Corrin's elk will arrive in approximately 6 hours.

Nilelane critical damage: 1d4 + 2 ⇒ (4) + 2 = 6

As the figure stumbles out of the mist Nilelane realizes that there are indeed more damaging ways to throw, of course only if one's aim is true.

Another instakill. I'm starting to feel bad for these guys, I didn't realize there were dagger and bolt death machines waiting for them. Lol


O_O wow!

She briefly turns with a surprised look at Maeglin, giving a thumbs up.

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