The Beast & the Harlot: Dragoncat's Curse of the Crimson Throne (Inactive)

Game Master Dragoncat

Current Date: Oathday, 30th of Pharast, 4711 AR

Current Chapter: Escape from Old Korvosa

One would think that having ended the Urgathoan threat to the city, our heroes would be granted more time to rest. But alas, that is not the case. For Queen Ileosa herself has condemned Old Korvosa to a slow death, and is forcing the Korvosan Guard and Sable Company out in favour of a military force loyal to her alone--her Grey Maidens.

She must be removed from the throne, and the man who has the authority to unite the Peerage in doing so is trapped somewhere in Old Korvosa.

Map of Korvosa

Arkona Manor

The Vivified Labyrinth


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Ortik wrote:
"If that's all that's in the way, what do you need from us? Money? Someone with a pulse purchasing you a spot in a cargo hold somewhere?"

"More or less, yes." Ramoska shrugs. "That, and my equipment would need to be relocated as well."

"...which is where you come in." He grins, revealing a row of sharp fangs. "I'm certain we can come to an arrangement that will benefit us both equally."


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

"Alright, we're listening. What kind of equipment you have in mind?"


"Nothing much--a simple alchemist's lab and my spellbooks, really." Ramoska pokes the operating table. "Nothing so elaborate as this over-designed contraption." He snorts, glaring at the three iron bands holding Yargin down.

"I believe 1,000 gold pieces would be enough to ensure my passage home with my equipment." The vampire *clicks* his claws together in his sleeves. "I'll even let you walk away with that wretch there..."

"...along with something else I think you'd be very interested in."


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"You wanna give us a hint on what that is?"


"Why, my notes on the Blood Veil Plague, of course." Ramoska arches a decrepit eyebrow. "Cardin, Rolth and I all kept separate notes on the development of the plague--I imagine at least one of you adventurous sorts would be able to do something with them. Perhaps... devise a cure for it? Eh? Eh?"


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"And you'll never come back to Korvosa again?" Demitri looks cautiously at the rest of the party before eyeing the vampire. Sense Motive: 1d20 + 10 ⇒ (8) + 10 = 18


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun itches to run the Vampire through, but he knows this is a fight that they might not win. He guesses a deal with a lesser evil might allow them to defeat a greater one, and the plague is the greatest they face right now.

Yeah. That's non negotiable. Nalun adds.

Sense Motive: 1d20 + 9 ⇒ (12) + 9 = 21


Demitri & Nalun's Sense Motive Rolls:
You get the impression that Ramoska's offer is genuine.

"Oh, I assure you, if it were up to me, I'd never have set foot in this... pit of a city." Ramoska snorts. "I don't intend to ever return here."


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"Fine. You have yourself a deal." So split it 5 ways for 200 each?


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

"Agreed. The Old Dame will be as glad to be rid of you as you of her." He reaches into his belt pouch and withdraws several handfuls of gold. "Your notes," he says, extending his hand.

Marking off the 200 gp now.


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

"Fine." Karri gets out her share of the payment, "Better this than letting the Urgathoans run amok."


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

Lyla chips in with her share of the payment, placing a handful of gold coins in the pile. "There." She steps back and takes a good look at Balko. "Out of curiosity, how did that one end up on your table? Oh, and any idea why some Varisians are immune to the plague?", she asks the vampire.


Lyla wrote:
"Out of curiosity, how did that one end up on your table? Oh, and any idea why some Varisians are immune to the plague?"

"Blind luck, mostly." Ramoska pokes the now-unconscious Yargin. "He was but one of several Varisians with a resistance to Blood Veil. Normally, I wouldn't have given him much thought, but his lack of complaining intrigued me. All the other subjects wailed, cursed and screamed for their freedom. He kept quiet."

"Part of me wanted to know why he was being so quiet. So, in between experiments, I used some magic to read his thoughts." His tone takes a sharp turn for the spiteful. "And I was... revolted... by what I found. I decided to continue my work on him and him alone. Let Cardin & Rolth handle the other cases... I felt like making him suffer worse than his victims did."

"But I digress--I've come to a conclusion as to why certain Varisians possess an immunity to this plague." Ramoska taps a taloned finger on the operating table. "I believe these people share a common ancestor--one who originally possessed an immunity to it, likely through magical exposure."

"The Blood Veil Plague was refined into a new strain from this parent disease: my handler called it 'Vorel's Phage'. I'm not certain as to why."


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"Interesting. We'll take him from here."


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Indeed. Take your payment and go with our thanks. Nalun says, part of him still wants to run the creature through, he knows nothing good will come from it though.

Marked off 200GPs


Ramoska sweeps the gold coins into his sleeves and grins. "My thanks, mortal ones. Glad you've decided to be reasonable."

He turns and raps once on the western wall, causing it to shift to the side. Several open trunks spill piles of books across the dusty room beyond. Stacks of tomes, some apparently quite old, stand in orderly stacks and haphazard heaps, surrounding nearly every foot of floor space except for an elegant black-canopied bed. A table of beakers, burners and other alchemical tools stands against the north wall.

He disappears into the room for a minute before re-emerging with a sheaf of papers. He presses them into Lyla's hands. "Here--these are all the notes I've taken regarding the development & refining of the plague. I'm sure someone of your intelligence will find some use for them."


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

"One more thing," Ortik says after the nosferatu has handed Lyla his research notes. "The Priestess might have been the one masterminding the plague, but they were working with the cult of Achaekek - or at least a cultist. And that cultist was working with the Gray Maidens, who guard the Queen's chosen plague doctors, who are again cultists of Urgothoa. Where the Hell does this go? What relationship do the cults have with each other?"


"That's a good question, Ser Dwarf." Ramoska growls. "Mayhap you should ask your Queen."

He starts walking towards the door, pausing briefly to point at a set of levers across from the operating table. "Oh, and if you wish to release him, just turn all the levers to the left."

With that, he takes his leave. He makes no noise as he walks out the door.


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

As the vamipre leaves, Karri makes a suggestion, though by her voice it seems she thinks it might not be too wise. "Well, if the high priestess is not going anywhere, do you think we could post guards on the doors to her demesne and then see about recharging ourselves a bit?" She shrugs, hoping to be more help when the party does face the priestess.

Really, I am looking for a 'yeah, that could work' from Dragoncat :p


Karri wrote:
"Well, if the high priestess is not going anywhere, do you think we could post guards on the doors to her demesne and then see about recharging ourselves a bit?"

"If you're so certain the rest of her followers will not strike at you in the night, be my guest." Ramoska audibly stifles a snicker as he walks away.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"If she is intent on staying here then that would be wise, though not here."


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

When Ramoska is gone, Lyla puts down the notes on the disease and points to the vampire's sleeping quarters. "That's a secret room. I mean, I had no idea it was there the first time I was in here. Maybe we could hide there, and lock it from the inside... if no one sees Ramoska leaving—and I'm guessing he's prone to sneak out rather than throw a going away party—people will just assume that it's him in there." She looks at the group. "What do you think?"


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"That is also a good idea."


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

"Then we should set watches." Karri turns to the former prisoners and apologizes, "I am sorry but I think if we try to fight our way out the front we will not be strong enough to bypass the Queen's Guards. You do understand, don't you?"


A Shifty-Eyed Sleuth

Griggs looks like he's about to protest, but he sighs in resignation. "...fine. I'll go collect the other prisoners."

He turns and stalks off into the temple, returning a few minutes later with the noncombatant prisoners.


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun nods his assent, resting would be arduous but needed.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Once everyone has settled into the secret room, it's finally time to rest. Even with the door closed, the shadows in the room stare down from the walls... they offer not even a mockery of sanctuary in this unhallowed place.

But now is a time to rest and reflect. You've discovered the heart of the conspiracy to drown Korvosa's streets under a tide of plague, and have dealt a great blow to the groups responsible for its creation... and you are certain such a daring assault will not go unanswered. Your skills must be sharpened. Your preparations must be thorough.

Welcome to Level 6!
------------------
Moonday, 6th of Pharast, 4711 AR

You awaken with unease in your hearts, but your resolve has not wavered. Secrecy has proven to be an adequate shield, for now.


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

The stone is cold and silent, and Ortik suspects this must be what it's like sleeping in a sarcophagus. The rest he gets is fitful, but he awakes resolute - and more importantly, he feels the Old Dame's blessings return to him at last.

"I'm almost ready," he says at last, finishing his prayers to the city and her citizens. "But first, there's some unfinished business I need to attend to." He lays a hand upon his weary muscles, and warmth extends into his bones, banishing the weakness he's felt for the better part of a day.

Lesser Restoration: 1d4 ⇒ 3

A sigh escapes his throat as he finally feels recovered from the sea hag's witchery. "Let's finish this," he says, standing up at last. "When we feel we are close, I have some protections to cast upon us, but they won't last long. Best to wait until we know we're in the thick of things again."


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun draws his bow. Indeed. Let's make them pay for what they've done.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"They will pay, we'll make sure of it." Demitri draws his sword and nods.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

As the party steps out of the room, they hear a quiet moaning coming from the unconscious Yargin. He's still strapped to the table.


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

Wow, we forgot to do anything with Yargin?!? We suck. :(


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Yea we do. :(

Demitri silently chides himself for forgetting all about Yargin. He frees the man. "We should heal him." He says looking at Ortik.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Yargin gasps for air as Demitri manipulates the table's levers and frees his restraints.

"...kill me...kill me...kill me..." He whispers, over and over again.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"You'll be alright. We'll get you help. Just stay with us."


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Yargin doesn't seem to be listening. He keeps repeating "...kill me...kill me...kill me..." over and over.

It might be that he's in too much pain to listen.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Demitri turns to Ortik again. "Is there anything you can do for his pain?"


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

A Heal check will be necessary to determine the full extent of Yargin's wounds.


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

You could ease his pain, just reach over and use the only power you have without me.... Karri shrugs to herself and answers, Maybe to get any peace I have to use you up like I did yesterday?


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

"Many things," Ortik replies quietly, wincing as he feels a wave of regret for letting Yargin suffer. "Let me check him out, first."

Taking 10 on a Heal check nets me a 17.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Ortik's Heal Check:
Ramoska was quite thorough in ensuring Yargin suffered: aside from the many knife wounds on his limbs and much of his torso, there's still traces of blood veil residue around his neck and head. There's also the matter of dehydration & starvation: it looks like he hasn't eaten or had water in days.

In total, he's suffering from about 8 points of CON damage & at 0 HP.


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun grimaces. We let that monster go. I know we made the prudent choice....but still.


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

Ortik grimaces as he realizes just how much suffering the monster Ramoska forced Yargin to endure. "He's not eaten for days, and not had any water for at least as long. Besides the obvious wounds, he's still suffering from blood veil. I can deal with some of the worst of the disease's effects, and heal his wounds, but I think his best bet is for Lyla and Althea to study Ramoska's notes thoroughly and work up a cure." As he's speaking he pulls out a bag of mud and smears it on Yargin's face, chanting prayers to the city. The mud clears and melts into the pitiful form on the slab, and the signs of the blood veil lessen.

Good thing I prepped two of these!
Lesser Restoration: 1d4 ⇒ 4


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Yargin takes a gasping breath as Ortik's magic takes hold. A lot of colour returns to his face.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Demitri will use the wand to heal the man.

2d8 + 3 ⇒ (3, 1) + 3 = 7

"Can you walk?"


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Yargin's injuries heal somewhat, but he's still visibly weak.

"...I... I think so..." He groans as he sits up on the table and swings his legs over the side. He blinks a couple of times as he looks at Demitri.

"Wait... I know you."


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"Yes and I know you Yargin. But now is not the time. Can you make it back to the Citadel? You need to tell Kroft what is going on here. We still have work to do."


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Yargin starts to nod, but he suddenly grimaces and clutches his ribs. "I think... I think I can. The others...?"


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"All safe, we got them out."


A Shifty-Eyed Sleuth

Yargin coughs. "In that case..."

Griggs moves into the room and offers his shoulder to Yargin. "Don't worry about the others, Severin--I'll get them to the Citadel."

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