Max Necrobie
|
According to the PFS guide, "For every 10 points of Fame, a character gains a cumulative +1 bonus on Diplomacy checks made against members of her faction.", so I expect when dealing with other pathfinders here. like the dwarf, we make our roll and parathetically add "+5 (or whatever) if he's also a <your Faction here>".
Gaevus
|
I have never seen Max do that, and I'd be totally down to watch Max become an enormous kickbutt dude. You're too nice in saving your abilities and letting Gaevus take all the glory! With that being said, I really don't have any idea what's at the end of this, but smashing a golem seems like a pretty good reason to use those abilities!
FYI: My input will be extremely spotty until Monday. I will mostly be responding very late at night and a bit earlier in the day.
Max Necrobie
|
well, I only just acquired it - RM is a 5th level spell that's kinda a jumped-up Enlarge Person. throw rage on it for Large size with +8 Str & Con for ~6 rounds (Size & Morale bonuses, so they should stack - and an AC of "yeah, he hits me", even moreso than usual :-P. The the DR 5/Evil may help slightly). So it's divine Hulk Smash (and something to be careful about using)
Ksarress
|
Well, this is fight where Ivan/Gaevus are less effective than usual - and usually, if it can be solved with damage, Ivan and Gaevus can solve it. So given we're already buffing and have adamantine weapons, I don't know that this will be the hardest fight. But it is probably a good chance for awesomeness. And the faster we take it down, the less likely we get poisoned to a bad degree. Better to go in with the buff than take the action after combat is already joined too.
Max Necrobie
|
Hmm...maybe immediately "behind" (i.e. far R on the map) you maybe can fit in, just off the dias but still able to reach it? Maybe? But yeah, nasty set-up there. And I may soon be joining you in trying to find a decent spot.
If it's controlled, maybe there's a way to break that control?
Gaevus
|
Oooh, thanks for thinking about that! It's always nice, but isn't necessary here because I actually still can't reach the enemy in a single five foot step, and I'm not charging. Save it for now maybe? How many times a day can you use it anyway?
Max Necrobie
|
8 times a day for Agile Feet (used 1 so far). Touch of Good for a +4 Sacred bonus to "attack rolls, skill checks, ability checks, and saving throws for 1 round" is also snazzy but takes a Standard Action. OK, I'd hoped there was a different method of handling this thing. time to go all Hulk Smash I suppose (and maybe see if something interesting happens when it comes inside my Magic Circle)
Max Necrobie
|
*shrug* Better to be over-prepared, I suppose, though I hope I don't miss it later. I DO get to hold onto most of my Rage rounds though :-) (beats the scenario that has me burning through Channels & maybe Breath of Lifes if that thing landed a few more punches)
Gaevus
|
Yeah, sorry, that's why I was asking about what you saw, and whether there was another way through. It's a bit hard to see, and I didn't really want to spoiler myself by beaming to where you were.
Can we invisibly go through the main door again?
Genta
|
I can't see from where I am either, that's why I didn't answer. And I still don't know what's on the other side even if I do move through.
The main door is a fool's game. That's how you walk into an ambush and die, with the rest of the party unable to reach you.
Max Necrobie
|
well, at worst, I can use Dim Door to get me and (3 Medium or 1M & 1 Large) into the thick of the action, though hopefully Fetch, Yitza & Genta cam get where they can bring some Arcane fire to bear, as it were. Thankfully I don't need to actually SEE where I'm going (though it sure helps).
Coming through the front door when we know a) Hostiles went in there and b) sure looks like they've arranged to slow & blind us until we're inside and unprepared is UnWise ;-) (says the warrior priest)
Gaevus
|
Oh dang, dimension door would have been a pretty solid idea, since I think that someone else has it too? I forget. We're pretty stuck in this plan now though!
Max Necrobie
|
Yeah, holding it as an option in case it looks like this corridor between the bars is just as much a single-file death trap as coming in the front door. If we are coming up single-file and the front person gets stuck/stopped by combat/etc, we may be SOL
Genta
|
Oh yeah, that might have been a good idea.
The intent was to make way for people to go fight, either by opening the door or readying to dispel the wall of fire, whichever is more helpful for Genta to do. She only had time to do one of those two things, and I think it would seem to her that opening the door is actually more useful, since it's not a ton of fire damage. So I think the wall of fire is still there and it's only going to (maybe) be dispelled on Genta's next turn.
Gaevus
|
Well, if you guys wait long enough, Gaevus will go first! The Boots of Speed might help him get through the 5 ft Indiana Jones corridor faster, though I'm not entirely positive. Does anyone have any resist burnination?
Max Necrobie
|
Yeah, I've been wondering if there's actually anything across from us or if we have to go up along the WoF's length to get into action - and if so, will we take that fire damage every 5' or so? Or I grab Gaevus, Kssaress & Ivan (now that he's Medium) and *poof* Out of the frying pan...
I've got Resist Energy communal (for Resist 20) but it is probably be better just dispelling this thing. (if we had Ben's flowing Monk who might toss enemies into it, that might be different)
J*** C***, why doesn't this thing just have Italic and Bold buttons???
Genta
|
Seems to me that attempting to dispelling the wall of fire is kind of a useless turn. It does 2d6+10ish damage, which isn't much at our level, and they might just throw some other spell at us if we take that wall down. Better to leave it and take the equivalent of a 5th level fireball.