Sheik Voodoo's Katapesh Nights (Inactive)

Game Master voodoo chili

From the City of Bazaars to the City of Brass.
Kelmarane.


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Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

"Let's try this again." Karethas mutters as he twists the ring on his finger. He launches into the complex patterns of another summoning. Spell.

Arcane bond to cast Summon Monster II.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira shakes her head as she sees the strange gnoll transform into a dust devil.

In Gnoll: You should have surrendered when you had a chance

She then launches two more arrows at the gnoll turned dust devil.

5-foot move to E12.

Attack-rapid shot: 1d20 + 9 - 2 + 2 + 1 ⇒ (20) + 9 - 2 + 2 + 1 = 30
Damage: 1d8 + 4 + 2 + 1 ⇒ (4) + 4 + 2 + 1 = 11

Attack-rapid shot: 1d20 + 9 - 2 + 2 + 1 ⇒ (12) + 9 - 2 + 2 + 1 = 22
Damage: 1d8 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 8

Confirm Crit: 1d20 + 9 - 2 + 2 + 1 ⇒ (19) + 9 - 2 + 2 + 1 = 29
Damage: 2d8 + 8 + 4 + 2 ⇒ (3, 4) + 8 + 4 + 2 = 21


Kzrira hits with two more shots, one striking dead on. The whirlwind wobbles, but continues climbing as Karethas begins his spell.

Round 8
Amir
Rnd 9
Auri
Faelar
Gnolls


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Yeah I have been having log in problems up the ying yang, sorry

AoO! +1 Keen Short Sword Versus Dust Devil!: 1d20 + 6 + 1 + 1 ⇒ (6) + 6 + 1 + 1 = 14
Damage!: 1d6 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6

Regardless of the outcome there, Amir will drop his melee weapons, pull a bow and shoot at the bird.

S. Bow!: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Damage: 1d6 ⇒ 2


M Pseudodragon - 15pt - Oracle (flame) 4

R8

Pulling up short of the flying duo, Auri releases a gout of flame at them (Mainly the dust devil!)

Burning Hands 4d4 ⇒ (2, 3, 3, 2) = 10 DC14 Ref for half.
Burning Magic: Additional DC14 Reflex save or take 1 burning damage for 1d4 rounds.


Male Elf Bard - 1

Obviously not being able to help out much I continue to heal the wounded of my allies that I can reach. A;; the while still maintaining my performance.

Cure Light Wounds (Via Wand) : 1d8 + 1 ⇒ (6) + 1 = 7
Inpire Courage : 7 / 14
Knowledge (Planes) : 1d20 + 15 ⇒ (1) + 15 = 16 (What do I know of Dust Devils?)

Did my last Cure attempt actually succeed or was I not able to do the curing?


Caught off guard by the explosion of wind and wings, Amir misses his opportunity to strike and then quickly drops his swords to draw and fire a hasty shot at the retreating bird.

The wily buzzard ducks the shot and then barrel rolls to avoid a burst of dragon fire with a warning croak. The spinning wind is lightly scorched as both bird and breeze move over the bank of the wadi flying slow and low over the cactus and scrub and beyond the view of those below in the river bed.

Faelar heals Kzrira (3 hp) and can see that the gnoll leader has taken the form of a small air elemental, but is uncertain how much of the elemental's powers he manifests. Faelar-that'd be a spellcraft check. You had to double move last round so that heal will happen current round.

Antar gives a shout as the gnolls in the pit rise to the surface.
create pit was cast on R4 so rising on R9, I believe.
buzzard and gnoll leader are 60' south (left on map). Wadi bank is 20 feet tall and requires three DC 10 climb check (7'/move @ speed 30).

Round 9
Kzrira
Karethas
Amir
Rnd 10
Auri
Faelar
Gnolls


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Can I still see and attack the Gnoll Leader?


Kzrira Maiwith wrote:
Can I still see and attack the Gnoll Leader?

no, you'd have to get up out of the wadi.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Seeing the fleeing gnoll leader and hoping her companions can take care of the others, Kzrira quickly climbs up the wadi.

Amir, get the two in the pit.

Double move (I assume a double move plus a single move next round should do it.)

Climb: 1d20 + 6 ⇒ (17) + 6 = 23 <-- No Climb check for the Agile Armor, Agile reduces to -1, masterwork reduces to 0

Climb: 1d20 + 6 ⇒ (7) + 6 = 13


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas finishes his spell and three eagles appear over the edge of the wadi. He cries out in a ringing tongue,

Spoiler:
Chase down the gnoll who looks like a dust devil.
The eagles fly off and harass the fleeing gnoll. Turning, he casts another spell on the rising gnolls and a layer of grease appears under the archers' feet.


Grease on the archers DC 16
Number of Eagles:1d3 ⇒ 3
Duration 7 rounds
I will summon the eagles as close to the gnoll as possible. If possible, I would like them to charge.
Eagle 1
Smite on the gnoll
Talon 1d20 + 3 ⇒ (16) + 3 = 19 Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Talon 1d20 + 3 ⇒ (14) + 3 = 17 Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Bite 1d20 + 3 ⇒ (17) + 3 = 20 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Eagle 2
Smite on the gnoll
Talon 1d20 + 3 ⇒ (14) + 3 = 17 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Talon 1d20 + 3 ⇒ (8) + 3 = 11 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Bite 1d20 + 3 ⇒ (4) + 3 = 7 Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Eagle 3
Smite on the gnoll
Talon 1d20 + 3 ⇒ (4) + 3 = 7 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Talon 1d20 + 3 ⇒ (14) + 3 = 17 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Bite 1d20 + 3 ⇒ (4) + 3 = 7 Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Celestial Eagles +4 STR and CON from Augment Summoning:

N Small celestial/fiendish animal
Init +2; Senses darkvision 60 ft., low-light vision Perception +9
DEFENSE

AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 5 [7] (1d8+1) [1d8+3]
Fort +3 [+5], Ref +4, Will +2
SR 5
Celestial - Resist cold 5, acid 5, electricity 5
OFFENSE

Speed 10ft., fly 80 ft. (average)
Melee 2 talons +3 [+3] (1d4) [1d4+2], bite +3 [+3] (1d4) [1d4+2]
Special Attacks smite evil/good
STATISTICS

Str 10 [14], Dex 15, Con 12 [16], Int 2, Wis 15, Cha 7
Base Atk +0; CMB -1 [+1]; CMD 11 [13]
Feats Weapon Finesse
Skills Fly +8, Perception +10; Racial Modifiers +8 Perception
SPECIAL ABILITIES

Smite evil/good 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+1) against evil/good foes; smite persists until target is dead or the celestial/fiendish creature rests).


M Pseudodragon - 15pt - Oracle (flame) 4

R9

Auri keeps the chase on, and once again unleashes flame at the whirling dust creature...

Burning Hands 4d4 ⇒ (4, 2, 4, 2) = 12 DC14 Ref for half.
Burning Magic: Additional DC14 Reflex save or take 1 burning damage for 1d4 rounds.


Male Elf Bard - 1

I don't have SpellCraft. In my turn, I shall continue with my healing.


sheesh! alot of moving parts in this combat.

Kzrira rushes to the side of the wadi and starts up the crumbling slope. (move and 1 climb). Karethas finishes his summoning and three golden eagles appear before him and swiftly fly to mob the escaping whirlwind and vulture as the gleaming dragon follows ready to spit fire.

OK, complications. Eagles will have to charge. Only two will reach the air elemental, one is blocked by the vulture and one will have to move through its threat. The eagles will only get one attack on a charge and must make a DC 13 ref save against the whirlwind (i'll just use their second attack roll for the save). Auri came up later and can attack, but will hit 1-2 eagles. Let me know if you flame anyway.

The first eagle streaks at the enemy and gives a whistling cry as its talon tears at the wind. The next eagle is not so lucky, suffering a grievous bite from the vulture, it is battered as it strikes the dust devil and disappears from this plane. The final eagle falls upon the horrid buzzard, but is outclassed by the wily scavenger. The elemental and vulture flee at speed from their foes.

Amir rushes to Antar's side as the gnolls reach ground level again. One immediately slips as Karethas coats the rough riverbed with a greasy film. The other steps to the side and releases another arrow at the bothersome wizards. hmmm, i think Karethas has 1 mirror image left?
arrow hits 1d2 ⇒ 2
and Karethas' last mirror image disappears. Falear tends to the conjurer's wounds (+7 hp).

Round 10
Kzrira
Karethas
Amir
Rnd 11
Auri
Faelar
Gnolls

map


M Pseudodragon - 15pt - Oracle (flame) 4

Auri breaks off, satisfied that the fleeing opponents have probably had enough. He instead returns to the party where the combat is still being fought.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira finishes climbing the wadi.

Second climb previously rolled.

Third climb check: 1d20 + 6 ⇒ (9) + 6 = 15


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Amir will chop suey the gnoll in front of him:

+1 Keen Short Sword:: 1d20 + 6 + 1 + 1 ⇒ (8) + 6 + 1 + 1 = 16
1d6 + 1 + 1 + 1 ⇒ (4) + 1 + 1 + 1 = 7
1d6 ⇒ 6

+1 Good Light Mace:: 1d20 + 6 + 1 + 1 ⇒ (6) + 6 + 1 + 1 = 14
1d6 + 1 + 1 + 1 ⇒ (3) + 1 + 1 + 1 = 6
1d6 ⇒ 5


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas moves quickly to put the wagon between archers and himself. The remaining eagles continue to harass the fleeing gnoll.

Give the eagles whatever attacks they have coming to them it they can attack the fleeing gnoll.


Karethas and a herd of Faelars hustle to take cover behind the large dead tree known as the Sultan's Claw while Amir makes short work of the fallen gnoll.

Antar edges the glistening grease slick at the bottom of the wadi to attack the remaining gnoll. Nearly slipping himself unfortunately, the strongman misses and the gnoll quickly withdraws down the road. 60' east

Kzrira finally reaches the top of the steep cliff after nearly sliding a step or two at the top and reaches to retrieve her bow as she looks southward for her foe.

Moving quickly southward in the darkening sky, the aerial dogfight continues. The pair of golden eagles easily keep pace with the fleeing elemental and buzzard. The eagles dive on the racing cloud, but it dodges while the buzzard dashes upon one of the eagles tearing the raptor as the birds tumble in the air. The eagles shriek as the elemental evades their talons again to drop into the scrub and a flash of lightning strikes with a crash dispatching the unwounded eagle.

Targets at 180' from Kzrira. Leader has partial cover and concealment from the scrub.

Round 11
Kzrira
Karethas
Amir
Rnd 12
Auri
Faelar
Gnolls


Male Elf Bard - 1

Not sure what else to do, I hide behind the tree and try no to be seen ... although the other images of me make it hard to be hidden.

Total defense


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Seeing the gnoll flee, Karethas stands up and brushes himself off. He turns to Faelar, "Why must these things always degrade to violence. I could have died back there, and all because those gnolls were protecting their salvage. I can't imagine the sayeda's people left anything worthwhile with this wagon."


Male Elf Bard - 1

I look up to Karethas, "I have to agree, I would much rather we had talked everything out and left amiably. There would have been no casualties and would have been much more time consuming. Don't you agree?"


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Seeing the fleeing gnoll druid attempting to escape, Kzrira nocks two more arrows and again fires.

Attack-rapid shot: 1d20 + 9 - 2 + 2 + 1 - 4 - 2 ⇒ (7) + 9 - 2 + 2 + 1 - 4 - 2 = 11 <-- -4 for cover, -2 range, -2 rapid shot, +2 FE, +1 Inspire Courage
Damage: 1d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9

Attack-rapid shot: 1d20 + 9 - 2 + 2 + 1 - 4 - 2 ⇒ (17) + 9 - 2 + 2 + 1 - 4 - 2 = 21
Damage: 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8

Concealment miss: 1d100 ⇒ 32 <-- should hit

Kzrira yells: Run away like the cur you are.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Amir will let the curs run turning instead to Antar as he sheathes his words, Are you all right my friend? The wizard grease is a true peril... The rogue offers a hand if needed.


Kzrira would have needed two hands to climb, so a move action to rearm.

Grabbing Tempest again, Kzrira fires a shot that is lost in the brush. Antar gets up off his knee with Amir's assistance and looks sheepish. "Ah, I'm a little rusty I guess. I am sorry I let the mangy fiend get away."

The last eagle falls upon the dust cloud and shrieks as its talons dig into the elemental. Then the buzzard tears the eagle to shreds and it disappears from this world. The air elemental whirls again sucking up dust until it congeals into a small pebbly mound of dirt and then sinks into the ground vanishing from sight.

Round 12
Kzrira
Karethas
Amir
Rnd 13
Auri
Faelar
buzzard


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Being unsure of where the gnoll/elemental went, Kzrira changes her focus to the buzzard and fires two more shots at the ugly bird.

Attack-rapid shot: 1d20 + 9 - 2 + 1 - 2 ⇒ (6) + 9 - 2 + 1 - 2 = 12 <-- not sure if the -4 for partial cover is applicable.
Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Attack-rapid shot: 1d20 + 9 - 2 + 1 - 2 ⇒ (15) + 9 - 2 + 1 - 2 = 21
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Come back you useless mongrel.


Not seeing a gnoll to kill, Kzrira targets the next best thing- its buzzard companion as the scavenger swoops back into the air. Her first shot lodges in a cactus, but the next hits. The bird flies at full speed west toward the mountains.

i'll say no cover this round and it will be out of range in 4 rounds.
round 13 @ 380', round 14 @ 580', round 15 @ 780', round 16 @ 980', R 17- gone


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas nods at Faelar and looks back up the side of the wadi towards the direction the group had come from. He frowns for a second as a though occurs to him and then moves in that direction. "What if this was a distraction?"

I will start the climb checks the next round.


you don't need to climb if you stay on the road cut, only climbing up the bank.

As Karethas moves back, he is relieved to see Garavel leading the camels down the road into the wadi now that the danger appears to have passed. He waves and approaches the group at a relaxed pace. "Very good, you have driven off the raiders. How interesting that this is the same spot where we first met during the unfortunate fire. This is where I had planned on camping. It served well before, but perhaps now the burned remains of Eloais' wagon draw too many scavengers."


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira yells at the fleeing bird: I'll teach you to attack caravans cur.

Kzrira continues to fire at the fleeing buzzard.

Attack: 1d20 + 9 - 2 - 6 ⇒ (2) + 9 - 2 - 6 = 3
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

Attack: 1d20 + 9 - 2 - 6 ⇒ (16) + 9 - 2 - 6 = 17
Damage: 1d8 + 4 ⇒ (3) + 4 = 7


Kzrira continues firing at the receding buzzard, but her shots miss as the distance grows.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Realizing that the buzzard is more or less unhittable at this distance, Kzrira lowers her bow and looks down at her companions by the burned out wagon.

Damn thing got away. The gnoll-elemental simply sunk into the ground. The bird flies fast.

She then heads back down to see how her companions fared.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Amir will only grunt as he helps Antar stand, I am well versed in the issue of "rust".

Looking about as Garavel comes down and joins the group Amir will wipe his brow, I doubt we will have much trouble tonight but perhaps we should move out a bit.


M Pseudodragon - 15pt - Oracle (flame) 4

"No point taying on this exact spot no, they might be back... probably not though"

Auri wanders into the caravan to have a look what it was and whether anything remains.

Detect Magic


Male Elf Bard - 1

I stand up and meet Garavel, where I nod as I dust myself down. I rummage through my bag and make sure that my ink hasn't spilled everywhere, happy that it is all safe I don my bag and start to walk with Auri to check out the burnt wagon again, in case something else is there now.

I should still have my images up


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira moves up. We will have to keep a sharp eye out tonight. Auri, can you keep watch with your dragon senses. If you are tired, you can probably rest while we move on tomorrow.

She then looks around: Anyone else hurt? That bastard was tossing around lightning with abandon.


The charred wagon has weathered some since Faelar last saw it on the night of the fire. It now rests on the ground and only one wall remains vertical. There is some broken glass and mounds of colored wax within, but the cracked crystal ball has disappeared and little else remains.

Neither burned wagon nor gnolls detect as magic. The gnolls wear dirty leather armor and are armed with standard longbow and spear with a dozen arrows each.

Garavel nods, "The wadi provides shelter from the winds, but the weather seems calm enough. Let us push on for another hour before making camp."

just to double check, did Faelar bring his own cart or Amir his mule?


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas attempts to nod sagely, "Yes, it is probably best to be away from whatever it was that they were looking for down here."


Male Elf Bard - 1

I would have brought my wagon and mules, yes.

I pick up all the gear and place them in the wagon with me and then get back in too, ready to follow Garavel "There is nothing out of the ordinary here, we should just move on. Will we bury the bodies?"


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira looks at the bodies. Na, leave them for the scavengers. If we bury them, then it will just take vermin longer to dig them up. No reason for both us and the scavengers to do extra work.

Kzrira does not have a high opinion of gnolls.


M Pseudodragon - 15pt - Oracle (flame) 4

"Maybe any scavengers will come bother these bodies rather than us, and any predators in turn will bother those scavengers... good idea Kzrira!

Auri thinks hard as to whether this might work
Survival 1d20 + 6 ⇒ (14) + 6 = 20


Aurichalcum considers that scavengers aren't likely very tasty, but perhaps it depends on the scavenger.

Garavel evenly notes to Faelar, "I do not recommend taking their armor. I have had loads spoiled by an infestation of fleas from the like in the past. As for burial, let them bury their own dead. The day grows short and we have yet to make camp." With a kick he starts his camel up the incline as the road leaves the wadi.

The sky continues to darken into a moonless night and Garavel calls a stop for the night in a small area mostly clear of scrub brush. The camels are tied up and Garavel sets to making a small fire of dried dung for light as only trail rations were brought for food.

Antar tugs a this rations without relish. "Bah! I need something more than unleavened bread and dried goat to keep up my strength. Kzrira, you're good with the bow. Find us some fresh meat tomorrow."


Male Elf Bard - 1

Taking Garavels advice, I leave the armours on the bodies on the recently slain Gnolls and reluctantly leave them unburied.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira nods at the merchant: Let me see if I can find something tasty to supplement the rations.

Survival: 1d20 + 6 ⇒ (19) + 6 = 25

Kzrira comes back with a young buck and several fat hares?


Garavel holds up a hand to stay Kzrira, "I would advise against wandering about in the night. We are still in wild country and have already seen gnoll raiders. It would be better to set guards and get what rest we can so that we may travel swiftly in the morning. The sooner we reach Solku, the better."

watch schedule?


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas nods at what he assumes is Garavel's wise advice. "How long will it take to get to Solku? I have to say I agree with Antar about these rations. We have been traveling so long, that I long for a bit of fresh food and a cup of well brewed coffee."


M Pseudodragon - 15pt - Oracle (flame) 4

Auri takes out some parchment...

"Perhaps we should lay some basic snares around our position. Does anyone have any magical sensors to detect foes and alert us?"

Watch List wrote:

Faelar 2000-2200 Kzrira 2000-0000
Amir 2200-0200 Aurichalcum 0000-0400
Karethas 0200-0600 Garavel 0400-0800
Faelar 0600-0800

Fae has Low Light
Auri has Darkvision 120'

"There we go!"


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I have such a spell, but the fight earlier exhausted me for such expenditures. I can prepare the spell for tomorrow.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira listens to Karethas: I need to learn more about magic as I see it to be a great way of improving my prowess with this bow. But, I have seen you studying your book in the morning. Could you perhaps not memorize all your spells and if you did not use all your powers during the day, you could then memorize and cast the magical sensor before bed.

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