
Hawatari |

Going to assume Al has come and put a zip-tie or something on Simon.
The Japanese elf lifts her finger towards 'Bobbi', glancing her way then doing a double-take on the prisoners and the load of crap she brings in. "Well. Not something you see every day. Hold on, let me ask."
She'd stripped out the Johnson's commcode from the cheap 'link he'd provided them with; a thought sets her Blue Defender to dialing the newest number in its memory. After the Johnson picks up and greets her, again using her thoughtlink she replies without speaking, "It's done. Except for the deposit to the gunbunny, everything else is intact." Rule #3 about running the shadows: don't even name street names over an unsecured line if you can help it. "Got a question - the offending party comes as a low-end set; do you want just the mastermind, or the entire lot? They are, apparently, indies who did this entirely on their own."

Cavan |

Murphy started lifting the drugs. Noting any looks he shrugs, takes a sip of his beer and keeps going.
"I know a guy. We can hawk this stuff if we want. Although we won't get full price, some extra nuyen never hurt."
Finishing the can he puts it on the ground and crushes it beneath his boot while pulling another can out of his pocket.
"So, what's the plan from here?"
-Posted with Wayfinder

K_V_D |

While waiting for her Fixer to get back to her about the Cutters' answer, 'Bobbi' checks out the vehicles in the chop shop.
"Just waiting to hear back about what the Johnson wants done with these boys", she says to Murphy while walking around the bikes.
She sits on one of them and checks it over to see if it's in working order.
If the vehicles are in working order, she will start up the bike to check it out.
If not, she will talk to the gangers or Simon about which ones work.
"Quite a collection you have here. Are they all in working order"?

Mister Johnson |

Hawatari: Mr. Johnson picks up after a short time, audio only.
"That is good news, indeed. And a very rapid response, I might add. Good work. I believe the whole package would be for the best. One never knows just what information lies in a subordinates memory."
He pings you over a coordinate locator.
"Bring the goods and your 'set' here, they'll be expecting you. They will have your fee as well."
The location is in the Bargain Basement, a few miles to the west. Prime Cutters territory.

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Bobbi/Kerrah:
Allison answers your call despite the late hour. Judging from the background noise and imagery, you'd guess she's at a club of some kind. Thumping bass, smoke, and lasers make for a chaotic few seconds as she reconfigures her commlink output.
"Bobbi, my girl, that's great to hear. You've captured the group, including their leader alive? I'm sure the client will be most pleased to hear that. Standby just a second and I'll confirm the drop location," her face goes distant for a moment as you assume she uses a DNI to send a message before coming back with you.
"There's an old firehouse, the client has a group there ready to take possession and transfer your fee. It's called "The Station," and they'll be expecting you shortly. I assume you have transport, yes? Here's the coords. A pleasure to have quick and smooth operatives I can count on, Bobbi, good work tonight." With that, Allison closes the call.

K_V_D |

Sorry I must have been thinking of something else and forgot about that contact from the fixer.
"Murphy, I got our coordinates. Let's load the boys into this truck", She says as pats the side of the vehicle.
"Hawa, Al, if there is nothing more we can get out of Simon, then we need to get these boys to the drop".
"We worked well together and we should do it again real soon. You have my contact".
She stop to consider the scene, "Not sure we can all fit in the same vehicle. Do you need help loading the goods into your vehicle? I would be more than happy to watch Simon or help load your goods for you before we go".
'Bobbi' starts to prep the truck while she talks with Hawa and Al. She is trying to find a place to tie down 5 gangers in the truck or stuff them into the car.
Can you describe the car and the truck, I'm trying to determine which vehicle can fit five plus Muprhy and Bobbi, where they wont be siting on top of us or have an easy chance jump out or attack the driver. I have no problem stuffing some into the trunk and some in the back of the car if that works better than the back of the truck.

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The Ford Americar is a standard 4 door sdan, think a Ford Crown Victoria. Fits 4 people without squeezing, plus trunk space.
Each motorcycle can fit 1 pilot and potentially 1 passenger, but intended for solo use.
The truck will fit 6, and all the crates from the basement could be loaded into the bed. (Or the people could ride in the open bed, if thats what your into.

K_V_D |

Bobbi will suggest, the gangers get stuffed in the Ford car with their gear, the crates into the Ford Truck with Simon, we have Al slave the rigged truck to his vehicle and follow each other to the first drop off, unload, the help the others with the next drop off/meet, then we head off to a fence and divide up the rest.
Al and Murphy, can you search and check the surrounding to see if we have attracted unwanted attention while we load up?
Turning to Hawa, 'Bobbi' mutters "This is becoming one of my better hauls, so naturally, I'm a bit suspicious that something is going to go sideways".

Hawatari |

Watching 'Bobbi' try to figure out where she's going to stack the cordwood - err, gangers - she shakes her head slightly. "Might want to hold off on that juuust for a second," she says out loud before continuing the conversation - which, for her, is entirely mental - with her own Johnson. Thank you. Another question - did you contract to anyone else? Al and I - apparently everyone else had something else they really needed to do besides, you know, fulfill the job they accepted - have run into a couple of others. Elf female, white skin, pink hair, California accent; elf male, red hair, sounds Irish. Working for the Cutters, seem ready to haul them off to those boys. Is that where you want them taken, or should I make a point of you getting first crack at them?
You can't ever astrally see through walls, actually. Unless there's an emotional imprint (in which case you see that on them), or unless it's 'live earth/stone', inanimate objects are greyed-out versions of themselves (which you can walk through) when it comes to astral space. Curiously enough, this means that in physical space you can see (and cast standard combat magic) through a window, but in astral space it blocks you...

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The Johnson replies back via text to Hawatari, <Sounds about right. Subcontracted a recon team to investigate a supposedly unrelated matter. Looks like the jobs intersected. Should be fine to retrieve and deliver all materiel in one go.>
I know it's a bit of a stretch, but both jobs originally came.from the same source, so I'm streamlining the convergence of your two groups a tad.

Cavan |

Just about ready to go, the elf crushes his second and pulls out a third can. Patting himself down with one hand and opening the beer with another he frowns.
"Looks like this is the last one they had. Ah well, safe to say I'm not driving tonight. Still good for some magic though, and some talking bits. I'm fairly decent at haggling prices with people. I know a fence that does some solid work, but I don't know him as well as I'd like."
-Posted with Wayfinder

Hawatari |

All right, Hawatari replies to the J. Thanks for the heads up. She pauses, watching the looting of Los Aranas Rojas's gear, then adds absently, Your investigators are getting a little loot-happy, stripping damn near everything here but the wallpaper. You didn't contract my side for a house-cleaning; I'd prefer to walk away from this crap, or else exchange the gear's location for some good will on the part of the locals if you don't want to add that as a rider. Either way, it's up to you.
Out loud, she says, "Apparently your ultimate employer is my direct employer. Let's have our Spiders - and my aren't the local Spiders going to be a bit ... annoyed ... over that - do the lifting and hauling, shall we? I don't care to pack a dozen and a half crates up the ladder. Or did you move them down there by some other method, Mr. Rabbit of mine?" This last she addresses to Simon, of course.
She continues to 'Murphy' and 'Bobbi' as she eyes the stacks of stuff they're prepping to haul off, "I'd rather not strip the place, either. Not a good habit to get into - usually takes too much time, and it's rather ... unprofessional. Do the job you're contracted for, leave all that crap behind - unless that's the job you're contracted for, of course. The best mission is one where the opposition doesn't even know happened; taking anything not nailed down ... makes that difficult to execute. So unless my boss and yours okays it, I'd rather leave all that behind, maybe exchange its location for some professional courtesy with the locals." Catching 'Murphy' and his beer-drinking, she adds, "And stow that sh!t until we're paid and part ways. Mindbenders of any sort - alcohol to BTL - are off-limits while you're on the job."

Cavan |

Looking at the beer, Murphy chuckles a bit. He hadn't been helping with the loading of the trucks, more just making sure the gangers weren't getting away.
Astral Perception on the gangers as well, just going to buy successes, only 2 to check for Chrome, make sure none of them have like a cranial bomb or something.
"Good, this ain't alcohol. Miss, I understand the serious nature of doing a job and doing it right, I will sit shotgun in a vehicle ensure we have no magical sensors following us, and negotiate some extra payment from somebody. Well, maybe keep it where it is if the number is fair."
Another sip of the sub par beer and he notices her clothes and makeup.
"You know, I can do a better job with fixing clothes and doing makeup. If you'd like, get me a fashion video or book on styles and I can replicate and create just about anything."
-Posted with Wayfinder

Hawatari |

Hawatari smiles, a facial gesture that doesn't make it to her eyes. "I've worn clothing and jewelry that costs more than most tri-generational families make in their lifetimes. Right now, however, wearing bland clothing and fading into the background is a wise choice for me. So although I appreciate the information, I must decline your generous offer at the moment."

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Simon speak up: "We brought those things down and through the tunnel, tried to keep it on the D.L. Waste of time, apparently."
Is Murphy still maintaining his magic fingers spell? That could conceivably speed up the loading process.
Hawatari, via text: <I don't care much what those fraggers had. Take what you want, and stash the rest, I'll have a pickup team grab what you leave.>

K_V_D |

Bobbi leans back on one of Suzuki Mirages she choose for a seat not expecting such a response to her offer to help.
Taken aback she surveys the pile of odds and ends collected from the Spiders and the gear Simon recently possessed while she contemplates how to respond. With an almost imperceptible sigh, she explains "Ignoring the fact that I got bills to pay and, oh, a powerful need to eat some time soon, I need my share to not go to the local thugs that scavenge through this area. There's nothing 'professional' about leaving behind guns and such for kids and wanna-be gangsters to find. And I am certainly not going to re-arm them after my employer ask me to remove them, so these boys are not keeping their stuff. Also, not 'professional.'"
"We were contracted to shut down a group moving in on Cutter's turf and find out who was responsible. Done and done. How I do that is not up for micro-managing".
She goes on with more emphasis in her voice, "If you want to play baddest gangster around and lead these boys, leave me out of it. I didn't escape the Orcland sprawls to join another gang here in Seattle. I do a job: I get paid. In more ways than one," she finishes indicating the pile of gear.
Easing up a bit she says in a more conciliatory tone "Look, you say we have the same employer, then let's work together and drop them off together. What is your drop location? Maybe it's near ours."
Is Bobbi familiar with the area at the coordinates or familiar with the firehouse called "The Station?" If not she will make a Seattle location knowledge roll on what she knows about it.
Seattle Loc: 6d6 ⇒ (6, 2, 1, 1, 2, 2) = 14 (1 hit)

Ahlwin |

"I see no reason to try and ingratiate ourselves with the cutters anymore than having done the job to the letter. Only things we'll ever be is reliable and not-one-of-them. Giving them our hazard pay doesn't change either fact."
"Besides, I got a girl that might be able to handle this merchandise for us. Hasn't been in the area long but she makes friends easier than I do."

Hawatari |

Acknowledged. Give us ... call it an hour, Hawatari estimates to the Johnson. Discom.
"Were you?" she says aloud, her voice and expression mild. "Hired to shut the group down, I mean; my information says you were hired for investigation, not pest control. But whatever, a step above to make a rep, I can understand that. I disagree on what constitutes both 'hazard pay' and 'professional behavior'; I also have no intent, now or ever, on setting myself up as some gang boss. Gaining the friendship of the locals," she adds to Al, "means that you don't get hassled every time you go into their territory - and there's a lot Cutter territory in Redmond. But ..."
She shrugs, and goes over to Simon (who she knows she didn't injure) and the least-apparently-wounded ganger and starts to free them. "If you want to see this," she gestures at the gear, including the armor removed from the gangers, "as your hazard pay instead of a quick and generally-reliable way to make fifty people your pals, very well - outvoted three to one. Come on, little Spiders," she says to the decker and the thug, "Time to do some more lifting. And yes," she adds to 'Bobbi', "we have the same employer; your drop location is our drop location."
Hawatari will, after a change of clips to one fully-loaded, play guard for the gangers as they do the scutwork.
I daresay we can zoom ahead to the drop - two of us in the truck's front seat, slave the sedan to follow the truck, split the tied-up gangers between the two vehicles and remind those in the sedan that if they cut themselves loose and try to go for a ride, their fellows in the truck will get it in the neck, no hesitation. And then the other two of us can ride the bikes.
Just as a reminder, though, the truck is not part of the sale price, since it was part of the MERF shipment.

Cavan |

"How about this, we take the stuff, if the cutters want it we haggle our payment up. If not we leave it with them, ask to keep a car, and take what we can physically carry and maybe stuff the trunk."
Sighing, he turns to Hawatari.
"It is true, we were only hired to figure out who these people were. But between the bit of recon we did and then you guys showing up neither of us got a chance to contact somebody to get further instructions. Although since they were separate jobs, more than likely separate pay."
-Posted with Wayfinder

K_V_D |

'Bobbi' will reload both pistols she fired earlier before the Red Spiders are released. She sets her self up in a guard position to walk with a gun drawn while the Spiders do their work.
Happy that the team is back on, she smiles at Hawa, "Hug it out?"
"No. Well, drinks on me if and when we get through this night.
Bobbi will drive a bike. She brought her own helmet

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Loading up the crates and strapping everything down is a hot, unpleasant 90 minutes. The gangers, now shy one person, and Simon all lug the materials up and load the truck without much complaint. A few muttered curses in Spanish are the only real words spoken during that time. The mooks shoot Simon quite a few hard looks, but don't get physical or cause any real problems.
Once loaded up, the team gets into the vehicles and offers the promise of violence if they get out of hand.
Bobbi is on one bike, who is in which vehicle? It won't matter too much, but is useful to know who is where.
The trip from the abandoned church to The Station takes about 10 minutes of cruising through the dark and pitted streets of Redmond. Now about 0345-0400, no-one remains out on the street without good cause. Even the dealers, pimps, and joy girls/boys have retreated to warmer and safer areas.
As you approach the coordinates provided, the first thing that strikes you are the streetlights. Far from every one functions, maybe one every 4 or 5, but that is certainly a vast improvement over the pitch-black streets to the east. Large, burned-out vehicle chassis block the road in places, forcing you to slow and weave around. Many of them seem very deliberately placed, forming chokepoints and ready-made ambush potential. Despite the fortifications, you are not bothered, and the ride is fairly uneventful. The only real noise, beside the sound of tires and engines, is Simon; the man seems to lose his confidence and bravado the closer you get to your destination.
Pulling up, you see why they call it The Station. Built from an old firehouse, the occupants have torn down and scavenged the surrounding buildings on the block, leaving the three-story station like a keep inside a post-modern moat. Two of three large roll-top garage doors have been blocked and reinforced with metal, plascrete, and the like, leaving the central one half raised. Several plascrete roadway barriers jut out from the front, forming a reinforced wall of sorts around the entrance. Two men stand near that doorway, wearing armor, helmets, and armed with longarms on slings across their chests. They don't seem to react to the arrival of the vehicles.
As you park your vehicles and get everyone out, another man exits from the roll-top door. He wears an armor vest over a t-shirt and jeans, a Seattle Screamers ballcap on his head, and a pistol holstered on his hip. He waves as you approach.
"Hoi, chummers. I assume you're the crew bringing in our boosted product?" Looking past your team to spot the pickup loaded with black crates, he smiles.
"Looks like we got the right people. Good, good. Come on in, we'll settle up and maybe have a little chat, so ka?"
Maybe 25, your greeter is a human male with a 5 o'clock shadow and generally attractive features. He does not seem afraid or cautious of you at all, actually turning his back after offering you entry and taking a step back towards the building. The guards don't even move, and their weapons remain slanted across their chests, hands well away from the grips.

Hawatari |

I'd prefer a bike as well, unless one of the boys is a motorcycle-rider; then I'll be the one to offer bullets-to-the-head.
Giving 'Bobbi' a brief smile, Hawatari plays upstairs-guard for the mooks still able enough to lift-and-carry; if nothing else, she's proved she can get around any of them any time she wants. Once everything is loaded (crates into the back of the truck, gangers split, gear ... well, where-ever 'Bobbi' and 'Murphy' figure they can stash it - she suggests to Al that he make the sedan go first, to better keep an eye on the boys there.
As they move into the 'secure zone' around the Station, she eyes the ruined car chassis for what they are: tank-traps. Analyzing the safe route and the directions of attack upon that route is a matter of habit; for her, mobility is life, and so she's analyzing at each point the best route through attackers and out of the chokepoint designs, with mental pins on what could be done on the 'borrowed' motorcycle, what would be better negotiated on foot - bound over that car, dive through that window, leap off that building - whether to the ground or over to that other building. And then, for a moment, she freezes up. Can I still do that?? she wonders. From the failure she'd had at Six's, she suspects the answer is, at least for now, 'no'.
Mākuso, she thinks again, gunning the motor and regaining her place.
When they arrive at the Station, again she eyes the 'soldiers' and their armament, idly considering how to take them down, and coming to the conclusion that at this point, well, she just doesn't know. Missing the easy leg shot on the ganger back at the church isn't doing much for her confidence, and she can feel the trembling still in her muscles - subconscious, perhaps, but if she thinks it's there, then it's there, isn't it?
Pausing after the mouthpiece, she pauses to talk to each of the ganger groups inside the vehicles. "Smartest move right now is to stay put," she suggests to them, then - once the doors are again closed - starts to follow the mouthpiece. To the two guards, she asides, "You might want to shoot anyone getting out of those vehicles."
Does Mr. Mouthpiece have any particular accent or 'look' about him? Russian, Japanese, black, good-ol'-boy American ... ?

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If you had to guess, Eastern European descent; curly dark hair, dark eyes, sort of olive complexion. Could be Greek, Hungarian, even Italian or Persian. His accent is pure Seattle, though, even with he non-English words and their particular inflections.
Best guess on the motorcycle: it could probably handle better than you can drive at the moment, and it's got plenty of power to make some serious distance on open ground.

Cavan |

To Murphy, now was the fun part. Shooting people up and pulling crazy stunts was one thing. But putting your chips on the table and walking away richer was another. He had sat in the truck, hooked it up to the grid and let the truck do the driving for him.
If this cutter wanted the group to spend their cash in house they might have another thing coming.
-Posted with Wayfinder

K_V_D |

'Bobbi' puts on her helmet and gets on the Suzuki like it was made specifically for her.
As she glides along side the car and truck, she thinks It has been a long time since she has felt some freedom, since before the meta riots in the East Bay sparked by the oppression of the Japanese Imperial Army, backed by MCT and fought tooth and nail by MoM. Not since she ran the streets of the East Bay of SF metroplex couriering messages for the Metas rebel forces who were being systematically eradicated and forced out of SF proper into the slums.
Once the JIA had been defeated she no longer wanted to live in a town that hated her kind. This ride now reminded her of the long uncertain ride from SF up to Seattle. Hopefully she kind find a new place and new opportunities in the barrens of this new town.
She pulls in and parks outside a good 10 - 15 meters from the Firehouse. Still thinking of the long ride up north but now mindful of the scene around her, she wants to know she can get on the bike and ride off if anything goes down.
She flips up her visor and nods a greeting to the Greeter. She stays on alert as the rest of her team pulls up.
'Bobbi,' expecting a pat down or to turn over her guns when at a 'meeting' looks about assessing the guards intentions and her surroundings. When none says anything to her, she follows the Greeter into the Station.

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The old firehouse has seen better days, but still seems to work just fine as a retro-fitted gang house. The garage area, where the fire appartus once stood ready for service, has been converted into a workshop and lab of sorts. Computer parts, stripped down weapons, and what looks like a fully functional chemistry lab all have their own areas. Most look fairly organized, with only a little bit of clutter on the tables here and there.
Beyond that central area sits a makeshift lounge, including several mis-matched sofas, a couple of booths apparently torn out from a McHugh's, and a jury-rigged bar standing in front of a working fridge. A couple of beat up brass taps protrude from the scarred bar-surface, which is where your greeter moves to stand after he enters.
"Please, come on in, take a seat. Would you care for a brew? Locally fashioned, filtered, and kegged, right upstairs!" He pours a light amber beer into a battered metal mug, looking at the group questioningly.
"Boys, why don't you escort those lot to the quiet rooms? And that one," he gestures towards Simon with his mug, "He can be put in the question room."
Above the central garage area, lofts cross over the area, with several metal stair/ladders leading up. In the corner, a well-worn brass pole still stands as a throwback to the original purpose of the place. After he points, several armed men move to escort the Spiders out of the garage. They don't shove or kick, but their hard faces and posture on their weapons makes it clear they will not stand for resistance. For their part, the captured gangers seem resigned to their fates.
What do you do? There are plenty of comfortable seats available, and a handful of Cutters milling about. On the low tables near the sofas lie a scattering of ashtrays, cigarette packs, inhalers, and a couple of baggies of red capsules (similar to the pills you took off the Spiders earlier). No-one has frisked you, asked for weapons, or moved to block your egress in any way. It feels like they're treating you like members, or at least high value guests of the gang.

K_V_D |

Kerrah takes off her helmet and stashes a longarms and her newly acquired machine gun with the Suzuki she rode into the Cutter's territory.
Kerrah reaches deep within her and imperceptibly taps into the magic essence that has called to her since she was a young child. The fierce mentor spirit wells up from deep inside Kerrah and culminates in her being more aware of the attitudes and body language of the Cutter's milieu.
As 'Bobbi' walks over to the seats offer to her and her partners, she takes on the social affects of the gang's atmosphere and accepts a draft from the Greeter.
After she sits and is given her drink, "Thank you for the hospitality. I'm 'Bobbi' and you are?" Heeding Hawa's advice, she never takes more than a polite sip or two.
'Bobbi' is attempting to use her etiquette skill to improve her social stance with the Cutters.
Etiquette: 13d6 ⇒ (6, 2, 1, 2, 2, 5, 5, 3, 1, 5, 1, 1, 4) = 38 (4 hits)

Cavan |

Cavan spots the beer, but resists temptation. But he will examine and smell the brew.
Alcohol: 4d6 ⇒ (3, 5, 5, 6) = 19
Of course I roll 3 successes when it doesnt matter. Unless that stuffs poisoned.
"The offer is greatly appreciated, however a cold beer is a reward for a job well done. Part of the job isn't quite done of course. Business is business, and I would like to say that tonight was rather successful."
-Posted with Wayfinder

Ahlwin |

A meet & greet with a gang was hardly part of the discrete pay-off scenario Ahlwin had run through his mind on the drive over. He finds whatever corner exists in the room to keep his back to no one and quietly finishes the (barely) lukewarm coffee that's been sloshing around his thigh.
Unfortunately, no amount of knuckle cracking or caffeine could let the odd calm take hold. Al retreats in AR and satisfies his paranoia.
Assuming public grid access (-2), Al is going to keep his attention mostly on icons.
Matrix Perception: 5d6 ⇒ (4, 1, 4, 2, 5) = 16 (1 hit)

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"My name is Niko, but everyone around here calls me Chief, seeing as how I run this branch. I don't stand so much on formality and titles and whatnot, not like them boys over in Touristville or outside Redmond," he salutes you with his beer and offers a lopsided grin.
"I must say, it's not everday we get a chance to have really effective freelancers working for us. The boys usually get drek done around here, the locals ain't much for opposition, so ka? Anyways, I'm rambling and you'd probably like to get paid, neh?"
He takes out a handful of credsticks and hands them over.
"I know there were two separate crews, but I'm not sure which team came on for which job, so I figure you all can sort out how the creds get divvied up. This one is for Mr. 'I'm Gonna Steal Some Stuff', at the least." He pulls out a single 'stick, banded with silver and slides it over as well.
"You guys do good work, and the organization is always looking for new blood with talent. Interested in becoming part of something bigger, something with a wider net than you're used to?" Niko slouches into one of the sofas with his beer as he proposes the offer.
Cavan: a decent enough brew, if a tad pedestrian. Definitely not poisoned or otherwise adulterated - Niko did just knock back half a pint as you watched.
Al: plenty of icons in the general area. Most are simple commlinks and weapons, with a smattering of accessory devices (like glasses, AR gloves, and the like.) The work-tables in the garage area each have an ARO over them, seemingly with instruction manuals and inventories of supplies attached. There is a terminal icon, with the physical device out of sight, with something looking like an octopus wearing a top hat and monocle perched on top.

Cavan |

Murphy checks the cred sticks briefly giving them a glance and a low whistle.
"Seems nice enough, but Ive done my time as part of something bigger so I'll turn you down. The offer is appreciated."
The Irish elf looks up for a moment thinking, looking down near the 'sticks he wonders.
"So, this is an odd question, but this seemed like a rush job. Caught a blip on the radar and needed to act fast right? Normally a group such as yourselves would arrange a meet we'd haggle a bit and rearrange some numbers, receive a bit of pay up front to cover small expenses and travel, etcetera etcetera. But that didnt happen right?"
Murphy leans back.
"Yeah, I went straight through a fixer which felt odd to me."
-Posted with Wayfinder

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"Normally, we'd handle such mattera I'm house. With the specifics of just what was taken, how it was taken, and the speed at wich we needed it recovered, outside contractors were deemed the most viable option." Niki takes another long pull on his beer and sits up a bit straighter.
"We could hardly be involved in such a seedy business as stealing from the downtrodden and oppressed, neh? Wouldn't do for the image, especially around the Underground. But you lot managed to recover the merchandise plenty quick, and with no loss of life or significant property damage. A synergistic victory for everyone involved."
He seems to be quite literally discounting the dead Spider and capture of rhe others as unimportant and beneath notice.
We can fast forward or jeep up this conversation/scene as you all see fit. The offer stands, if anyone would like to sign up, the Cutters are interested in having you on board.

K_V_D |

'Bobbi' will be sitting and sipping her beer, acknowledging the conversation between Niko and 'Murphy'.
She takes one of the credsticks looking over the amount it registers.
"Thank for the payment and the kind offer. I can't speak for everyone, of course, but I'm an independent contractor. If you wish to hire my services, I am always open to a business deal. As for joining, I will have to politely decline."
'Bobbi' goes back to listening to 'Murphy's' negotiation talk and interested in what others on the team may say to the offer.

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Al: the octopus icon appears to be a fairly potent Agent program. A semi-autonomous nearly intelligent application commonly used for hacking assistants, research aides, or virtual secretaries.
You may ask 3 questions about the Agent, if you so choose.

Hawatari |

Wearing a professionally polite expression, Hawatari watches 'Niki' during his invitation and explanation, while Cavan earns a glance at his comment about weirdness being getting hired by a fixer. Isn't that what fixers are for?? she thinks to herself.
Transmitting with a thought - speech, not text - to 'Murphy', 'Bobbi', and Al, she suggests, "He's clearly open for a deal. A gear-for-professional-courtesy exchange might be a wise idea, unless you are dead-set on a cash sale. Believe me, in the long run, having the Cutters - the gang, not just one of them - as a friendly contact will be far more beneficial than just a few extra thousand in the bank."
Out loud, she says, "I, myself, was hired by a Mr. Edward Johnson; I would, of course, prefer to talk to him directly to confirm completion of the job. In regards to your offer, well - for me, free agency is a necessary part of the job. Just as an example, if it became necessary for the job, we couldn't go cracking Red Hot Nuke heads without significant repercussions for you and your associates if we were to be formally part of the Cutters - colors, and all." Not to mention, she adds to herself, that taking Cutters-exclusive jobs, no matter who your supervisors are, leads to a tighter noose than one the hangman would tie. "I myself would prefer ... courtesy. The capability to move unmolested through Cutter territory, to do business with you gentlemen on terms which, if not as favorable as those you grant your own members, are at least with a professional willingness to deal honestly and in good faith."

Cavan |

Murphy catches the glimpse from the Japanese lady and rolls his eyes.
No Johnson, straight through a Fixer. There was no negotiating this job.
"Now there's an idea if I heard one all night. But what if we up it a bit. While being in good favor with the Cutters sounds fantastic, perhaps we could also rely upon you for a more professional approach? Not going to wear colors, but if you have any more jobs we could go through you rather than some other well mannered person."
Negotiation w/edge: 20d6 ⇒ (3, 6, 1, 2, 5, 1, 1, 2, 4, 3, 2, 6, 5, 1, 2, 6, 1, 1, 1, 5) = 58 Specialty Bargaining: 2d6 ⇒ (1, 3) = 4 Rule of 6: 3d6 ⇒ (1, 1, 6) = 8
Rule of 6: 1d6 ⇒ 6
8 successes, woo.
Im looking to pick this guy up as a contact, perhaps as a Johnson or a Cutter whatever his station is.Rule of 6: 1d6 ⇒ 4
-Posted with Wayfinder

Hawatari |

'Gang lieutenant', most likely. He'd be fine for jobs originating with the Cutters themselves, but otherwise ... not so good.

K_V_D |

'Bobbi' looks down at her comm and reads the text from Hawa. She doesn't respond but continues to listen to the dialogue 'Murphy' has started with Niki.
I will be out of town and without internet for 2 days (Yes, there are still those places left in this world).
Have 'Bobbi' go along with any plan the group agrees on that wont get her killed her or break her Code of Honor.

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Al: Device Rating 7, Firewall 9, no immediately visible marks
Niko chuckles at your obvious intent on remaining independent.
"Of course, of course. Wouldn't want to infringe on your ability to act on you own, or your status as deniable assets. Would hardly do to have crew running colors acting like private contractors, right?" He gets up and moves back to the beer tap, pouring another brew before continuing.
"As to further work, I can't speak for the whole organization, but my department is fully staffed at the moment. I am sure other tasks may come up in the future, of course." He tips the glass towards Murphy and Hawatari, in turn. "Naturally, we'll keep you in mind for those tasks, as they arise."
"As to passage and goodwill, sure, you've earned that at least. I can't speak for the whole, as you well know, but around here you're cool. I wouldn't just show up at the Station unannounced, but if you're looking to score, need some extra muscle, or maybe looking to offload some gear," at this, he raises an eyebrow, "Maybe we can help you out. Here, use this as a point of contact for me. If I don't answer, one of my associates should, and they can get a message to me. Most likely would be Oliver or Shana, and I'll pass along your commcode to know who's calling."
"If there's nothing else, perhaps we should consider this meeting adjourned, and go our separate ways. It is getting a bit late, after all, and we all need our beauty rest, neh?"
You may add Niko, Cutters' Lieutenant, as a Connection ? / Loyalty 1 contact, if you so choose. You may also fence your stolen materials here at the standard fencing goods rate, including the cyberdeck, car, and motorcycles. You can also purchase spoof chips or engage their chop-shop personnel to change ownership on the weapons, equipment, or vehicles at standard rates.
Congratulations, you have completed your first shadowrun! You have the cash reward as promised, via Niko's credsticks, and have the opportunity to sell/fence/repurpose all the gear you've collected as you wish. Note: the knives, survival gear, and drugs do NOT need to have ownership transferred. As for karma, you all receive:
TOTAL KARMA AWARD: 6
You will have at least 2d6 ⇒ (5, 4) = 9 weeks of downtime before our next planned run, what you do in that time is completely up to you!

K_V_D |

Thanks GM
As for transfer ownership,
Except for pg 236 part about an extended hardware test to transfer ownership, I dont have access to the game mechanics for a spoof chip.
I only own Core rule book and Hero lab. Could you list it here?
That is for the vehicle. For the gear, can you list the game mechanics for transferring ownership of each gear that needs it so I can update the prices?
Also, are SIN registration for a character and ownership registration separate from each other? Or does fake SIN licenses include the transfer of an item's ownership?
Finally,
Are we paying monthly lifestyle?

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@Kerrah:
Spoof Chip: All governments in the civilized world require that a vehicle be uniquely taggerd adn broadcast that identification on demand. This allows law enforcement and any authorized government agency (and some unauthorized) to quickly idetify and track a vehicle. All of that may sound great to the common wageslave, byt those are all things that a shadowrunner wants to avoid like a VITAS plague. Consequently, installing a spoof chip has become a common practice for anyone wanting to use a vehicle for their shadow activities. The spoof chip mimics a standard vehicle identifier chip but can be commanded with a Complex Action to change its identifier to a different random value that is arithmetically generated to appear authientic. Installing a spoof chip requires a Hardware + Logic [Mental] (2) Test.
Essentially, an auto-changing RFID, the electronic version of the Morphing License Plate (which this shop cannot currently produce). The chip costs ¥500, with an availability of 8F.
The ownership of an item does not need to be linked to a particular SIN, although it could be (which would help identify stolen goods, or assist with backups/storage if the item is lost, for example - SINner stuff).
Re ownership: see SR Core Rules 5e, Pg 236-237. Basically, anything that is a Device (read, anything which could be wireless capable) has its ownership set at time of purchase.
You can illegally change a devices's owner (if said device has some wireless capability) with a Hardware toolkit and an Extended Hardware + Logic [Mental] (24, 1 hour) test. A glitch on that test results in the item sending an alert to the authorities.
Re: lifestyle - February 2076 has been taken care of (before gameplay began). March will be due in 3 weeks. April will be due in 8 weeks (counting from end of interaction with Niko).