
| Gay Master | 
 
	
 
                
                
              
            
            thats good positive thinking. 
ugh my turn. can't think today.

| Gay Master | 
 
	
 
                
                
              
            
            [R2] [15: Victor ], [13: Temperance], [ 11: Forsythe, Bless 2 ], [ 11-: Someone & elemental ], [10+:Loran], [10: Leo], [9: Dolphins], [7: Ash], [5: T], [5: Captain & Crew], [ 3: Elementals ],
Leo stands up, draws his falchion and moves up to one of the elementals.
In the water, dolphins attack the crew trying to stay afloat. 
dolphin1: 1d20 + 3 ⇒ (5) + 3 = 81d4 + 1 ⇒ (4) + 1 = 5
dolphin2: 1d20 + 3 ⇒ (16) + 3 = 191d4 + 1 ⇒ (1) + 1 = 2
one crew member is injured a little. 
Ash wakes up, stands, and takes out his touch of the sea potion. 
"i'll go after the crew overboard!"
From the dark waters, crossbows fire at Ash, Forsythe and Temperance and one of the crew is attacked in the water. giving a -2 penalty for the side of the ship. 
heavy crossbow@Ash: 1d20 + 2 ⇒ (9) + 2 = 111d10 + 1 ⇒ (5) + 1 = 6
heavy crossbow@Forsythe: 1d20 + 2 ⇒ (8) + 2 = 101d10 + 1 ⇒ (9) + 1 = 10
heavy crossbow@Temperance: 1d20 + 2 ⇒ (11) + 2 = 131d10 + 1 ⇒ (10) + 1 = 11
( is your mage armor up? ) 
trident@crew-rideby: 1d20 + 5 ⇒ (10) + 5 = 151d8 + 1 ⇒ (7) + 1 = 8
The captain stands up, drawing his greataxe, shouting "men overboard! we're under attack!"
the first overboard sailor tries to fight back against the dolphin, draws his short sword and attacks.
swim: 1d20 + 6 ⇒ (2) + 6 = 8
attack: 1d20 + 4 ⇒ (15) + 4 = 191d6 + 2 ⇒ (2) + 2 = 4
but fails his swim check, and starts to sink. but manages to land a blow with ac 17 (-2 as he didn't make his swim check ) , for 2 damage ( half damage b/c he failed swim check ) 
the injured sailor attacks his dolphin
swim: 1d20 + 6 ⇒ (11) + 6 = 17
attack: 1d20 + 5 ⇒ (19) + 5 = 241d6 + 2 ⇒ (1) + 2 = 3
confirm: 1d20 + 5 ⇒ (20) + 5 = 251d6 + 2 ⇒ (4) + 2 = 6
he stays afloat, and manages to stab the dolphin like a scene out of the Cove. but the dolphin is still "kicking". 
the remaining crew try to stand up and draw their weapons to attack. 
crew and captain each draw an aoo
1: 1d20 + 9 ⇒ (2) + 9 = 111d6 + 3 ⇒ (5) + 3 = 8 miss
2: 1d20 + 9 ⇒ (4) + 9 = 131d6 + 3 ⇒ (5) + 3 = 8 miss
3: 1d20 + 9 ⇒ (18) + 9 = 271d6 + 3 ⇒ (4) + 3 = 7 hit
capt: 1d20 + 9 ⇒ (6) + 9 = 151d6 + 3 ⇒ (6) + 3 = 9 hit
4: 1d20 + 9 ⇒ (11) + 9 = 201d6 + 3 ⇒ (3) + 3 = 6 hit
the elementals then provoke for bull rush attempts
crew 1: 1d20 + 5 ⇒ (19) + 5 = 241d6 + 2 ⇒ (2) + 2 = 4 hit
crew 2: 1d20 + 5 ⇒ (19) + 5 = 241d6 + 2 ⇒ (2) + 2 = 4 hit
crew 3: 1d20 + 5 ⇒ (3) + 5 = 81d6 + 2 ⇒ (5) + 2 = 7 miss
crew 4: 1d20 + 5 ⇒ (6) + 5 = 111d6 + 2 ⇒ (3) + 2 = 5 miss
leo: 1d20 + 9 ⇒ (13) + 9 = 222d4 + 6 ⇒ (1, 3) + 6 = 10 hit
- can't crit so won't roll confirmation rolls -
#5vs.crew1DC18: 1d20 + 3 ⇒ (7) + 3 = 10 pushed 5 ft. 
#4vs.crew2DC18: 1d20 + 3 ⇒ (15) + 3 = 18 pushed 10 ft. 
#3vs.crew3DC14: 1d20 + 3 ⇒ (19) + 3 = 22 pushed 5 ft. 
#1vs.crew4DC14: 1d20 + 3 ⇒ (14) + 3 = 17 pushed 5 ft. 
#2vs.leo-repositionDC28: 1d20 + 3 ⇒ (12) + 3 = 15 fail
reflex check to go overboard ( dc 10 )
reflex #crew3: 1d20 ⇒ 19
reflex #crew4: 1d20 ⇒ 13

| Gay Master | 
 
	
 
                
                
              
            
            [R2] [13: Temperance], [ 11: Forsythe, Bless 2 ], [ 11-: Someone & elemental ], [10+:Loran], [10: Leo], [9: Dolphins], [7: Ash], [5: T], [5: Captain & Crew], [ 3: Elementals ],
[R3] [15: Victor, vanish 2 ], 
Victor walks over to the group, and whispers that he's nearby. 
that there's four Tritons, one on a Hippocampus, on the "south" side of the ship ( in terms of our map ), and two dolphins attacking the crew that fall in the water, and a fifth triton to the north, that summoned the water elemental.

| WhatWouldTemperanceSay | 
 
	
 
                
                
              
            
            If I can see these Tritons when they're pointed out to me, I'll duck behind the crates and shields and side of the boat and start casting sleep. If not, then I'll look intently to see if I can see them.
And I didn't specify, but during watches I'll cast Mage Armor on myself when I'm awake. If I didn't use any slots during the day I might as well at least have some protection at night.

| Gay Master | 
 
	
 
                
                
              
            
            elemental zero tries to reposition Loran to the side of the ship.
loran's aoo: 1d20 + 1 ⇒ (2) + 1 = 31d4 - 1 ⇒ (1) - 1 = 0
elemental's reposition: 1d20 + 3 ⇒ (20) + 3 = 23

| Gay Master | 
 
	
 
                
                
              
            
            another elemental appears, in front of ash and forsythe. 
provokes for attempting to bull rush ash. 
ash's AoO: 1d20 + 6 ⇒ (15) + 6 = 211d8 + 3 ⇒ (3) + 3 = 6
the aoo hits for 6 damage. 
elemental's bull rush: 1d20 + 3 ⇒ (5) + 3 = 8
and fails.

| Gay Master | 
 
	
 
                
                
              
            
            [R2]  [10+:Loran], [10: Leo], [9: Dolphins], [7: Ash], [5: T], [5: Captain & Crew], [ 3: Elementals ], 
[R3] [15: Victor, vanish 2 ], [13: Temperance], [ 11: Forsythe, Bless 3 ], [ 11-: Someone & elemental ],

| Loran Charhaven | 
 
	
 
                
                
              
            
            I will move to next to Forsythe, then I shall cast Summon 2 and create a fiendish octopus and command it to attack the dolphin and triton to the north first (i'll take the AOO from moving)

| Gay Master | 
 
	
 
                
                
              
            
            elemental aoo: 1d20 + 5 ⇒ (5) + 5 = 101d6 + 3 ⇒ (3) + 3 = 6
leo moves, drawing an aoo, and gets next to some adjacent elementals, and cleaves. 
#2's AoO: 1d20 + 5 ⇒ (11) + 5 = 161d6 + 3 ⇒ (6) + 3 = 9 and then the elemental poofs. 
#1's AoO: 1d20 + 5 ⇒ (10) + 5 = 151d6 + 3 ⇒ (5) + 3 = 8
and yells for the crew to fish their friends out of the water. throw ropes. 
taking some heavy hits for 17 damage. since leo is in his sleeping armor ( chain shirt )
first attack: 1d20 + 8 ⇒ (19) + 8 = 272d4 + 9 ⇒ (4, 1) + 9 = 14
cleave: 1d20 + 8 ⇒ (13) + 8 = 212d4 + 9 ⇒ (3, 4) + 9 = 16
and elementals 3 and 4 fizzle

| Gay Master | 
 
	
 
                
                
              
            
            ahh, forgot chris didn't post for his octopus' attacks
bite: 1d20 + 5 ⇒ (16) + 5 = 211d3 + 1 ⇒ (1) + 1 = 2
tentacles: 1d20 + 3 ⇒ (16) + 3 = 19
grapple: 1d20 + 5 ⇒ (1) + 5 = 6

| Gay Master | 
 
	
 
                
                
              
            
            dolphin poison save. DC 13: 1d20 + 4 ⇒ (8) + 4 = 12 and takes 1 strength damage.
that dolphin attacks the same crewmember it was before. 
slam: 1d20 + 3 ⇒ (17) + 3 = 201d4 + 1 ⇒ (1) + 1 = 2
the other dolphin repositions himself 
slam: 1d20 + 3 ⇒ (19) + 3 = 221d4 + 1 ⇒ (3) + 1 = 4

|  Ash Ketchum | 
 
	
 
                
                
              
            
            ash moves, tumbling from the aoo from #6
acrobatics: 1d20 + 4 ⇒ (18) + 4 = 22
gets away, dangling over the ledge, then drinks his potion , and "falls prone" into the water.

| Gay Master | 
 
	
 
                
                
              
            
            the crossbowmen in the water reload. 
the mounted triton rides by the sailor again, going under the water and attacking him from below as he passes in a line. 
charge: 1d20 + 7 ⇒ (19) + 7 = 261d8 + 1 ⇒ (1) + 1 = 2

| Gay Master | 
 
	
 
                
                
              
            
            captain: 1d20 + 9 ⇒ (8) + 9 = 171d12 + 6 ⇒ (4) + 6 = 10 damaging elemental #1 but not killing it. ( presuming he was included in the bless ) 
his two remaining crew throw ropes overboard to the other crew men, and duck down a little.

| Gay Master | 
 
	
 
                
                
              
            
            elemental #5 attempts to reposition Leo
leo's aoo: 1d20 + 8 ⇒ (6) + 8 = 142d4 + 9 ⇒ (3, 4) + 9 = 16
elemental reposition: 1d20 + 3 ⇒ (15) + 3 = 18
ooh wow. he did it. lol. 
#1 attacks the captain
slam: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 3 ⇒ (2) + 3 = 5
scoring a hit
#0 tries to reposition loran 
loran's aoo: 1d20 + 1 ⇒ (16) + 1 = 171d4 - 1 ⇒ (3) - 1 = 2
imposing some penalty he hits. 
#0's reposition: 1d20 + 3 ⇒ (8) + 3 = 11
and the reposition fails.

| Gay Master | 
 
	
 
                
                
              
            
            Victor moves over and fires at the triton summoning an elemental before his invisibility vanishes. 
prescience: 1d20 ⇒ 14
hand crossbow: 1d20 + 8 ⇒ (12) + 8 = 201d4 + 1 + 1d6 ⇒ (1) + 1 + (2) = 4
using the prescient roll. 4 damage. 
concentration check: 1d20 + 8 ⇒ (20) + 8 = 28
yeah, he keeps his concentration. 
Temperance, your sleep finishes. place down a template and take your regular action if you like. 
the triton on his hippocampus is untargetable for you. but you can target one of the tritons on swimming on the surface. doesn't look like you can catch 2. 
forgot the Sanctuary up on the north sea triton. 
victor's will save: 1d20 + 0 ⇒ (12) + 0 = 12
he'll use his prescience for that roll instead. 
he still hits the triton with a 20, but the 4 damage doesn't disrupt the casting. 
[R3]  [13: Temperance], [ 11: Forsythe, Bless 3 ], [ 11-: Someone & elemental ], [10+:Loran], [10: Leo], [9: Dolphins], [7: Ash], [5: T], [5: Captain & Crew], [ 3: Elementals ], 
[R4]  [15: Victor ],

| Gay Master | 
 
	
 
                
                
              
            
            save vs. sleep: 1d20 + 4 ⇒ (11) + 4 = 15 whichever south sea triton it is, looks like he's going for a deep nap. you can only get one of them by their HD anyway.

| Gay Master | 
 
	
 
                
                
              
            
            oops, nearly forgot swim checks for crew in the water.
1d20 + 6 ⇒ (10) + 6 = 16
1d20 + 6 ⇒ (6) + 6 = 12
1d20 + 6 ⇒ (5) + 6 = 11
1d20 + 6 ⇒ (16) + 6 = 22
all sailors stay afloat.
some attack dolphins
1d20 + 4 ⇒ (15) + 4 = 191d6 + 1 ⇒ (1) + 1 = 2
1d20 + 4 ⇒ (19) + 4 = 231d6 + 1 ⇒ (6) + 1 = 7
further injuring the dolphin in the north sea
and killing the dolphin in the south sea. 
the other two climb aboard. 
1d20 + 6 ⇒ (8) + 6 = 14
1d20 + 6 ⇒ (1) + 6 = 7
well, one does. one tries.

| Gay Master | 
 
	
 
                
                
              
            
            will save time!
elem#1: 1d20 ⇒ 13
elem#0: 1d20 ⇒ 9
elem#6: 1d20 ⇒ 11
triton_mounted: 1d20 + 4 ⇒ (19) + 4 = 23
triton_sleeping?: 1d20 + 4 ⇒ (14) + 4 = 18
hippocampus: 1d20 + 1 ⇒ (1) + 1 = 2
vs. DC 15
so the mounted one and his mount take 3, the rest take 7
waiting to confirm who was sleep targetted on from temperance. 
need to see if that woke up a Triton =)

| WhatWouldTemperanceSay | 
 
	
 
                
                
              
            
            Since it would matter and I didn't decide in advance which triton I'd target, I'll let it be random.
WhichTriton: 1d2 ⇒ 1
1 = left
2 = right
So, left I believe.
I start casting sleep again.  Do I get a will save against the triton's sanctuary?  If so:
Will Save: 1d20 + 3 ⇒ (9) + 3 = 12
Else, ignore.

| Gay Master | 
 
	
 
                
                
              
            
            Only the triton to the north has the sanctuary

| Gay Master | 
 
	
 
                
                
              
            
            k, you five ft to the center of your ship, looks like, and aim to keep the north sea triton in sight to Sleep him.
a new elemental springs into existence in front of temperance, and attempts to bull rush her. any weapons out to AoO?
bull rush: 1d20 + 3 ⇒ (6) + 3 = 9
that's not even close, if you do have a weapon, AC 17 is your target number. 
a quick spell is cast in the water. 
loran's octopus tries to pin the dolphin
octopus grapple: 1d20 + 10 ⇒ (14) + 10 = 24
so dolphin is held pinned for now. 
[R3]  [10+:Loran], [10: Leo], [9: Dolphins], [7: Ash], [5: T], [5: Captain & Crew], [ 3: Elementals ], 
[R4] [15: Victor ], [13: Temperance], [ 11: Forsythe, Bless 4 ], [ 11-: Someone & elemental ],

| Loran Charhaven | 
 
	
 
                
                
              
            
            Five foot to next to temperance, then attempt to cast corrosive touch, and touch the damage water elemental.
Concentration: 1d20 + 8 ⇒ (10) + 8 = 18
if it succeeds
touch attack: 1d20 + 1 ⇒ (4) + 1 = 5
if by some miracle I hit:
damage: 3d4 ⇒ (4, 1, 1) = 6

| Gay Master | 
 
	
 
                
                
              
            
            nope that'll miss.

| Gay Master | 
 
	
 
                
                
              
            
            boo. miss.
one dolphin is pinned, 
grapple2escape: 1d20 + 2 ⇒ (20) + 2 = 22
the other is dead. 
[R3] [7: Ash], [5: T], [5: Captain & Crew], [ 3: Elementals ], 
[R4] [15: Victor ], [13: Temperance], [ 11: Forsythe, Bless 4 ], [ 11-: Someone & elemental ], [10+:Loran], [10: Leo], [9: Dolphins],

| Gay Master | 
 
	
 
                
                
              
            
            he goes ... nowhere. he's still up. =P 
( and you mean +6, you're still blessed ) 
the tritons go. swim over and flank  ash. 
trident: 1d8 + 7 ⇒ (6) + 7 = 131d8 + 1 ⇒ (8) + 1 = 9
trident: 1d8 + 7 ⇒ (6) + 7 = 131d8 + 1 ⇒ (6) + 1 = 7
spectacular attacks.

| Gay Master | 
 
	
 
                
                
              
            
            the captain and his crew get the remaining men aboard.
captain's axe: 1d20 + 8 ⇒ (14) + 8 = 221d12 + 4 ⇒ (12) + 4 = 16

| Gay Master | 
 
	
 
                
                
              
            
            causing the elemental #6 to ::Poof::
elemental #5 tries to push leo overboard. 
aoo: 1d20 + 8 ⇒ (17) + 8 = 252d4 + 9 ⇒ (3, 1) + 9 = 13
the elmental perishes because of that.

| Gay Master | 
 
	
 
                
                
              
            
            victor readies to fire at the north sea triton when he starts casting.
presicence: 1d20 ⇒ 1
will save: 1d20 ⇒ 5
hand crossbow: 1d20 + 6 ⇒ (15) + 6 = 211d4 + 1 ⇒ (3) + 1 = 4

| Gay Master | 
 
	
 
                
                
              
            
            [R4] [13: Temperance], [ 11: Forsythe, Bless 4 ], [ 11-: Someone & elemental ], [10+:Loran], [10: Leo], [9: Dolphins], [7: Ash], [5: T], [5: Captain & Crew], [ 3: Elementals ],
[R5] [15: Victor ],
temperance and forsythe are up. 
will save: 1d20 + 7 ⇒ (10) + 7 = 17
does that make it?

| Gay Master | 
 
	
 
                
                
              
            
            the 12 doesn't beat his Sanctuary DC.
but it doesn't matter as sleep is an area of effect spell. 
but we'll keep the 12 for the save. you can't target him for the duration with targetted spells / attacks.
let me know if his 17 => the DC.

| Gay Master | 
 
	
 
                
                
              
            
            ::zzzz::

| Gay Master | 
 
	
 
                
                
              
            
            heh, and sitting down and taking it easy? or going to do anything else?

| Gay Master | 
 
	
 
                
                
              
            
            E#0: 1d20 + 0 ⇒ (13) + 0 = 13 7dmg
E#7: 1d20 + 0 ⇒ (17) + 0 = 17 3dmg
TritonUW: 1d20 + 4 ⇒ (19) + 4 = 23 3dmg
TritonL: 1d20 + 4 ⇒ (4) + 4 = 8 7dmg
TritonR: 1d20 + 4 ⇒ (19) + 4 = 23 3dmg
Hippo: 1d20 + 1 ⇒ (7) + 1 = 8 7dmg
elemental #7 tries to shove temperance
bull rush: 1d20 + 3 ⇒ (20) + 3 = 23. it looks like temperance's CMD is about 12? so it shoves her 10 ft. 
temperance@reflex save: 1d20 + 3 ⇒ (18) + 3 = 21
but she doesn't go overboard
loran's AoO: 1d20 + 2 ⇒ (15) + 2 = 171d4 - 1 ⇒ (2) - 1 = 1
loran's octopus bite: 1d20 + 5 ⇒ (10) + 5 = 151d3 + 1 ⇒ (1) + 1 = 2
tentacles: 1d20 + 3 ⇒ (12) + 3 = 15
grapple: 1d20 + 5 ⇒ (10) + 5 = 15
dolphin fort save: 1d20 + 4 ⇒ (12) + 4 = 16
[R4] [10+:Loran], [10: Leo], [9: Dolphins], [7: Ash], [5: T], [5: Captain & Crew], [ 3: Elementals ],
[R5] [15: Victor ], [13: Temperance Delay], [ 11: Forsythe, Bless 5 ], [ 11-: North Sea Triton (sleep 1) & elemental ],
Loran, you're up.

| WhatWouldTemperanceSay | 
 
	
 
                
                
              
            
            I'll come out of delay.
Ah, men, protect me!
And I double move into the grouping of sailors.
Can anyone swim well? Those sleeping tritons would be easy to kill if someone could get out there to them.
Ash looks tied up with the surviving tritons, otherwise I'd ask him specifically.

| Gay Master | 
 
	
 
                
                
              
            
            oh i guess i have to officially say no,
Leo just double moves.
dolphin tries to escape the grapple 1d20 + 2 ⇒ (10) + 2 = 12
doesn't break out. 
Ash keeps trying to get the damaged one down 
morningstar: 1d20 + 6 ⇒ (18) + 6 = 241d8 + 3 ⇒ (6) + 3 = 9
9 damage brings him down. 
one triton tries to attack ash
trident: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 1 ⇒ (8) + 1 = 9
the other does a drive by 
trident charge by: 1d20 + 7 ⇒ (19) + 7 = 261d8 + 1 ⇒ (6) + 1 = 7
[R4][5: T], [5: Captain & Crew], [ 3: Elementals ],
[R5] [15: Victor ], [13: Temperance Delay], [ 11: Forsythe, Bless 5 ], [ 11-: North Sea Triton (sleep 1) & elemental ], [10+:Loran], [10: Leo], [9: Dolphins], [7: Ash],

| Gay Master | 
 
	
 
                
                
              
            
            oh i guess i have to officially say no,
Leo just double moves.
dolphin tries to escape the grapple he really got a 12 and failed
ash attacks the triton
he really hit a 19 for 7 damage. we're going with that. g%~#$$n. i'll printscreen my original receipt of notification, after this i'll just have to go with what shows up finally. i'll just have to rewrite narrative to match the current result. 
both tritons swipe for Ash. 
one attacks, the other charges past him to the surface. 
::edit:: i did a form submission and the site encountered an error, one was a 20 to hit ash, the other a 26, ash takes 16 damage ( 9 and a 7 ),
the captain then swings at the remaining elemental 
greataxe: 1d20 + 8 ⇒ (13) + 8 = 211d12 + 6 ⇒ (10) + 6 = 16
[R5] [13: Temperance Delay], [ 11: Forsythe, Bless 5 ], [ 11-: North Sea Triton (sleep 1) & elemental ], [10+:Loran], [10: Leo], [9: Dolphins], [7: Ash], [5: T], [5: Captain & Crew]
[R6] [15: Victor ]

| Gay Master | 
 
	
 
                
                
              
            
            will save: 1d20 + 4 ⇒ (9) + 4 = 13
 
	
 
     
     
     
	
  
 
                
                 
	
 