
Fluuk |

Round 2
Fluuk does some fancy moves this round and doesn't take any penalties. He wants to cast True Strike this round.
Ride Check: 1d20 + 9 ⇒ (15) + 9 = 24

Gemdar |

"They think they can hit me the easiest apparently cause they keeps shooting at me! But I can duck and I can twirl all the time going WEEE! " Say your right words.
He seems to concentrate more on not being hit and shoots at LG, this time.
Ride (skates): 1d20 + 6 ⇒ (9) + 6 = 15
Ride (Skates): 1d20 + 6 ⇒ (20) + 6 = 26
Pistol: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20
AC 21. Was forgetting size modifier to AC so normal touch is 13.

Tabaaac |

Looking at Gemdar's awesome riding skill Tabaaac squeaks I meant to do that! and rolls down aping Gemdar's 20 confident movements.
Taking Gemdar's 20 and -2 on Ride skill to get an overall Ride of 20. Which means AC +5 to get to 20
Spinning around Tabaaac shoots at Numbsickle
Shoot NS: 1d20 + 4 ⇒ (1) + 4 = 5

Gobzilla |

Ride Check (Handle Animal, Druid Class Bonus): 1d20 + 7 + 5 + 4 ⇒ (16) + 7 + 5 + 4 = 32
As he glides along the concrete, Gobzilla begins spinning around in circles like a tornado, making him extremely difficult to hit for the round. As he twirls about, he catches sight of Pig Squeak and takes a shot at him.
Attack: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22
Forgot the +1 for being small last round.
By all logic, Gobzilla should be too dizzy to aim, but he still manages to nail the other gobiln.

Terquem |
Day 5, Friday (turn 109) approximate time of day, 6:00 pm The Party of Heroes has travelled, though some unexplainable means, to a different universe, the Here. It is day, the ceiling is open, the sky is blue, and the air is clean. The Skazer Tag Challenge has begun
round 2, wrap up
Ehsmaralduh and Ivvinne continue to move around the floor with all the skill they can muster
Skater Girl: 1d20 + 6 - 6 ⇒ (6) + 6 - 6 = 6
Ehs comes up from a crouch, and nearly collides with Numbsickle, almost knocking her to the ground, she twirls , tries to stay on her feet and aims at the retreating enemy
Ranged Touch: 1d20 + 1 + 3 - 4 ⇒ (19) + 1 + 3 - 4 = 19
She hits the sensor on Numbsickle’s head for a huge 7 points!
Ivvinne hunts down Pig Squeak
Skate Board Walker: 1d20 + 5 - 2 ⇒ (13) + 5 - 2 = 16
Ranged Touch: 1d20 + 1 + 5 ⇒ (7) + 1 + 5 = 13
She hits the Blizzard Patrol leader for 3 points
The Blizzard patrol Attacks
Hearing Gemdar’s chant and seeing Tabaaac copy the moves with an exclamation, Pig Squeak shouts across the battlefield
Goblins! I knew it, no more holding back boys. These heroes need to be sent packing
Two of the Blizzard Patrol try to target Gemdar, but their own attempts at fancy skating hamper their aim, while the spinning Gobzilla is impossible to hit
PS, RT Attack vs AC 20: 1d20 + 4 - 5 ⇒ (5) + 4 - 5 = 4
CT, RT Attack vs AC 17: 1d20 + 5 ⇒ (18) + 5 = 23
SB, RT Attack vs AC 20: 1d20 + 6 - 7 ⇒ (2) + 6 - 7 = 1
RJ, RT Attack vs Ac 13: 1d20 + 4 ⇒ (20) + 4 = 24
LG, RT Attack vs Ac 25: 1d20 + 4 - 7 ⇒ (19) + 4 - 7 = 16
NS, RT Attack vs Ac 22: 1d20 + 4 ⇒ (7) + 4 = 11
Cotton Tail scores a hit on Ivvinne for 7 points, while Rocket Jonny scores a hit on Ehs for 6 points
Gemdar scores 1 point, and Tabaaac scores 1 point, but Ehs and Ivvinne keep the rally going by scoring 10 points
Heroes – 26
Round 3
BP team skill checks
BP Skill Check, Pig Squeak: 1d20 + 5 - 5 ⇒ (18) + 5 - 5 = 18
BP Skill Check, Cotton Tail: 1d20 + 6 - 6 ⇒ (12) + 6 - 6 = 12
BP Skill Check, Snowball: 1d20 + 7 - 7 ⇒ (11) + 7 - 7 = 11
BP Skill Check, Rocket Jonny: 1d20 + 5 - 5 ⇒ (3) + 5 - 5 = 3
BP Skill Check, Little George: 1d20 + 5 - 5 ⇒ (17) + 5 - 5 = 17
BP Skill Check, Numbsickle: 1d20 + 7 - 7 ⇒ (15) + 7 - 7 = 15
This Round the Blizzard Patrol will be at
Pig Squeak (m) t AC 12 + 4
Cotton Tail (f) t AC 13 +1
Snowball (f) t AC 14
Rocket Jonny (m) t AC 12 (-7 to hit)
Little George (m) t AC 12 +3
Numbsickle (m) t AC 14 +2
No one falls so all enemies are viable targets.

Tabaaac |

Tabaaac tries to do better than he has been and realizes how much the montage has helped him as he gets more confident.
Didn't realize Ride was a class skill
Ride: 1d20 + 5 - 1 + 1 ⇒ (11) + 5 - 1 + 1 = 16
AC 17 this round
Still not sure about his shooting skill Tabaaac aims at the opponetnt that seems like he's stumbling the most.
Shoot LG for two points: 1d20 + 5 ⇒ (15) + 5 = 20

Fluuk |

Round 3
Fluuk gets extra fancy this round, he zooms up a ramp and actually skates horizontally along a wall, his giant furry gorilla skates' wheels squealing with fury. Is it your imagination or does it seem like flames are coming off of them? Fluuk comes off the wall shooting off of an angled piece of architecture over the field towards Pig Squeak the leader....
Taking full -10 of my ride skill to cancel it completely, I still have +8 from Handle Animal.
Skate like a champion: 1d20 + 10 - 10 + 8 ⇒ (11) + 10 - 10 + 8 = 19
+4 to AC?
and for extra fun...
Acrobatics: 1d20 + 4 ⇒ (13) + 4 = 17
Fluuk does a flip in mid-air jumping 15' and arcing 4' high (DC 15/16).
Shoot at Pig Squeak ( true strike+20, bard song+1, BAB/dex+5 ): 1d20 + 20 + 1 + 5 ⇒ (12) + 20 + 1 + 5 = 38
Following up with his true strike enhanced attack he fires at their leader as he flips through the air, time slows down like a slo-mo action movie. The only think that would make it cooler is dual pistols
"Think again! You guys are losing, its not a mirage! We'll roll to victory, cuz we had a montage!"
11 points? I hope I did all the math correctly.

Gemdar |

They're still trying to shoot at me the most. Think I'm the weak link do they?! I'll show them.
"Goblins?! What goblins?! Is that what you guys are?"
Realizing he gave the game up, Gemdar doesn't skate as well as previously.
Ride (skates): 1d20 + 6 ⇒ (2) + 6 = 8
Pistol (Rocket Johnny): 1d20 + 3 + 1 - 2 ⇒ (11) + 3 + 1 - 2 = 13

Gobzilla |

Ride Check: 1d20 + 7 + 5 + 4 - 4 ⇒ (17) + 7 + 5 + 4 - 4 = 29
As he exits his tornado spinning, Gobzilla decides to be a bit more daring this round. He hops his board onto a metal pipe and starts to grind it. After scanning the competition, Hh sets his on Cotton Tail and takes a shot at her.
Attack on Cotton Tail: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Once again, Gobzilla has no trouble hitting his target.
Took a -4 on my Ride Check, so that's 5 points?

Terquem |
Day 5, Friday (turn 109) approximate time of day, 6:00 pm The Party of Heroes has travelled, though some unexplainable means, to a different universe, the Here. It is day, the ceiling is open, the sky is blue, and the air is clean. The Skazer Tag Challenge has begun
round 3, wrap up…
The Goblin Heroes suddenly gain in confidence as every second ticks on the clock, it's as if they were born to do this...
Ehsmaralduh feels a bit shaky on her feet, from the last round’s near collision, and focuses on her momentum
Skater Girl: 1d20 + 6 ⇒ (6) + 6 = 12
While Ivvinne goes all out, pulling her board off the floor and flipping it over in the air, with style
Skate Board Walker: 1d20 + 5 - 5 ⇒ (18) + 5 - 5 = 18
Ehs skates well, and Ivvinne pulls off an impressive trick, both take aim at Snowball
Shot versus AC 14: 1d20 + 1 + 3 ⇒ (13) + 1 + 3 = 17
Shot versus AC 14: 1d20 + 1 + 5 ⇒ (19) + 1 + 5 = 25
Ehs scores a point, and Ivvinne scores 6
The Blizzard Patrol Shots
BP Shoot vs Ac 12: 1d20 + 4 ⇒ (7) + 4 = 11
BP Shoot vs Ac 19: 1d20 + 5 ⇒ (5) + 5 = 10
BP Shoot vs Ac 18: 1d20 + 6 ⇒ (12) + 6 = 18
BP Shoot vs Ac 23: 1d20 + 4 - 7 ⇒ (16) + 4 - 7 = 13
BP Shoot vs Ac 19: 1d20 + 4 ⇒ (3) + 4 = 7
BP Shoot vs Ac 16: 1d20 + 4 ⇒ (20) + 4 = 24
Heroes – 52
The Heroes jump to a huge lead at the end of round 3
Round 4…
BP Skate Checks
BP Skill Check, Pig Squeak: 1d20 + 5 - 5 ⇒ (11) + 5 - 5 = 11
BP Skill Check, Cotton Tail: 1d20 + 6 - 6 ⇒ (8) + 6 - 6 = 8
BP Skill Check, Snowball: 1d20 + 7 - 7 ⇒ (10) + 7 - 7 = 10
BP Skill Check, Rocket Jonny: 1d20 + 5 - 5 ⇒ (17) + 5 - 5 = 17
BP Skill Check, Little George: 1d20 + 5 - 5 ⇒ (20) + 5 - 5 = 20
BP Skill Check, Numbsickle: 1d20 + 7 - 7 ⇒ (16) + 7 - 7 = 16
This Round the Blizzard Patrol will be at
Pig Squeak (m) t AC 12
Cotton Tail (f) t AC 13 -2 to hit
Snowball (f) t AC 14
Rocket Jonny (m) t AC 12 +3
Little George (m) t AC 12 +5
Numbsickle (m) t AC 14 +3

Fluuk |

Round 4
Fluuk wheels around the floor and zooms erratically and wildly.
Taking another -10
Skate: 1d20 + 10 - 10 + 8 ⇒ (5) + 10 - 10 + 8 = 13
+1 AC
Shoot: 1d6 ⇒ 3
Taking aim at Snowball this round.
"Use your Words"
"Hey Snowball, you're so lame, just admit you will lose the game. We've got mad skillz, you can't deny, give up now, why bother to try?"
Shoot: 1d20 + 6 ⇒ (7) + 6 = 13
Shoot: 1d20 + 6 ⇒ (16) + 6 = 22
Another 11 points

Gemdar |

Round 4
"Oh the heck with it. I'll show you!"
"Goblins spin and goblins win!
Blizzard Patrol falls and get's cat calls!
Can't get me now,
You big fat cow!" Say you're right words.
Ride Skates: 1d20 + 6 ⇒ (5) + 6 = 11
Ride Skates: 1d20 + 6 ⇒ (7) + 6 = 13
"Gemdar can do what Fluuk does!"
BP Target: 1d6 ⇒ 6 Numbsickle
16+3+1

Tabaaac |

Laughing as the Goblins jump out to a lead Tabaaac gets more confident and shouts
Speeding faster than a tick
As Goblin foes get Goblin licked
Impossible not to admit
They outclassed both in skill and wit.
Say your right words
Ride: 1d20 + 5 - 5 + 1 ⇒ (3) + 5 - 5 + 1 = 4
Ride: 1d20 + 5 - 5 + 1 ⇒ (17) + 5 - 5 + 1 = 18
Taking the 18 so AC+4= 19 this round
Tabaaac jumps, scoots, and spins and fires while chanting
Tabaaac can do what Fluuk Did!
Using last I meant to do that for the day to get 16+5=21 attack roll. Six Points!
Random: 1d6 ⇒ 4

Gobzilla |

Ride Check: 1d20 + 7 + 5 + 4 - 5 ⇒ (18) + 7 + 5 + 4 - 5 = 29
Attack on Snowball: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Target: 1d6 ⇒ 2
As the female goblin is distracted by the antics of his teammates, Gobzilla agilely blazes past Cotton Tail and casually nails a shot on one of her exposed targets.
So that's 6 points I believe.

Terquem |
Day 5, Friday (turn 109) approximate time of day, 6:00 pm The Party of Heroes has travelled, though some unexplainable means, to a different universe, the Here. It is day, the ceiling is open, the sky is blue, and the air is clean. The Skazer Tag Challenge has begun
Round 4, wrap up…
Stumbling a bit for a few seconds, Ehs decides to concentrate on simple skating techniques, instead of trying anything fancy
Skater Girl: 1d20 + 6 ⇒ (7) + 6 = 13
Bolstered by her success, Ivvinne skates with flare
Skate board Walker: 1d20 + 5 - 5 ⇒ (8) + 5 - 5 = 8
Ivvinne takes too many chances with her board and almost stumbles
Ehs Target: 1d6 ⇒ 6
Iv Target: 1d6 ⇒ 4
Ehs Ranged Touch: 1d20 + 1 + 3 ⇒ (4) + 1 + 3 = 8
Iv Ranged Touch: 1d20 + 1 + 5 - 2 ⇒ (5) + 1 + 5 - 2 = 9
It’s a bad round for the girls, and both of them fail to score any points
Round 4, BP attacks
Coming out of hiding, three of the Blizzard Patrol all focus their shots on Gobzilla, who dances across the arena making his board flip and spin as he goes
PS, RT Attack vs AC 17 : 1d20 + 4 ⇒ (15) + 4 = 19
CT, RT Attack vs AC 23 : 1d20 + 5 - 2 ⇒ (9) + 5 - 2 = 12
SB, RT Attack vs AC 23 : 1d20 + 6 ⇒ (16) + 6 = 22
RJ, RT Attack vs AC 23 : 1d20 + 4 ⇒ (10) + 4 = 14
LG, RT Attack vs AC 14: 1d20 + 4 ⇒ (11) + 4 = 15
NS, RT Attack vs AC 13: 1d20 + 4 ⇒ (14) + 4 = 18
Pig Squeak hits Tabaaac It is your Touch AC that I use for the base before adjustments for 6 points, while Little George scores another 6, and Numbsickle scores 8
Heroes – 76
The Blizzard patrol closes the score gap, but still trails behind
Round 5 BP Skill checks
BP Skill Check, Pig Squeak: 1d20 + 5 - 5 ⇒ (9) + 5 - 5 = 9
BP Skill Check, Cotton Tail: 1d20 + 6 - 6 ⇒ (13) + 6 - 6 = 13
BP Skill Check, Snowball: 1d20 + 7 - 7 ⇒ (8) + 7 - 7 = 8
BP Skill Check, Rocket Jonny: 1d20 + 5 - 5 ⇒ (7) + 5 - 5 = 7
BP Skill Check, Little George: 1d20 + 5 - 5 ⇒ (3) + 5 - 5 = 3
BP Skill Check, Numbsickle: 1d20 + 7 - 7 ⇒ (9) + 7 - 7 = 9
In Round 5, the BP AC will be
Pig Squeak (m) t AC 12 (-1 to hit)
Cotton Tail (f) t AC 13 +1
Snowball (f) t AC 14 (-2 to hit)
Rocket Jonny (m) t AC 12 (-3 to hit)
Little George (m) t AC 12 (-7 to hit)
Numbsickle (m) t AC 14 +2 (-1 to hit)
It looks like a bad round for the Blizzard Patrol and they all look shaky on their wheels

Fluuk |

Round 5
Zooooom! Fluuk rides like the wind!
Skate: 1d20 + 10 - 10 + 8 ⇒ (5) + 10 - 10 + 8 = 13
+1 AC
Target: 1d6 ⇒ 4
Rocket Johnny suck it!
Shoot: PEW PEW, BAB/DEX +5, Bard Song +1: 1d20 + 6 ⇒ (10) + 6 = 16
11 more points

Gemdar |

Seeing he's being targeted again, Gemdar tries to skate his best but tries to hard and takes a shot at Numbsickle, missing him.
Ride (skates): 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Target: 1d6 ⇒ 6
Pistol (Numbsickle): 1d20 + 3 + 1 - 1 ⇒ (4) + 3 + 1 - 1 = 7

Gobzilla |

Target: 1d6 ⇒ 6
Ride Check: 1d20 + 7 + 5 + 4 ⇒ (14) + 7 + 5 + 4 = 30
Attack!: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Slightly spooked from all the shots taken at him, Gobzilla decides to go on the defensive. He does take a shot at Numbsickle, but Gob's unsteady hands make the laser go wide.

Tabaaac |

Sorry guys. Swamped at work. Wanted to do another poem but drawing a blank. Here's standard rolls
Tabaaac decides not to push his luck and plays it safe.
Ride check: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
AC 18
Shoot: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Random: 1d6 ⇒ 1
1 point

Terquem |
Day 5, Friday (turn 109) approximate time of day, 6:00 pm The Party of Heroes has travelled, though some unexplainable means, to a different universe, the Here. It is day, the ceiling is open, the sky is blue, and the air is clean. The Skazer Tag Challenge has begun
Round 5, wrap up…
Ehs becomes a bit nervous as she desperately looks for one of her friends in the gloomy artificial fog that doesn’t do much to obscure vision, but does enough to make her worried about running into a wall
Skater Girl: 1d20 + 6 ⇒ (10) + 6 = 16
Ivvinne steadies herself and then decides it’s better to keep taking chances
Skate board Walker: 1d20 + 5 - 5 ⇒ (12) + 5 - 5 = 12
Ehs Target: 1d6 ⇒ 6
Iv Target: 1d6 ⇒ 1
Ehs Ranged Touch: 1d20 + 1 + 3 ⇒ (20) + 1 + 3 = 24
Iv Ranged Touch: 1d20 + 1 + 5 ⇒ (4) + 1 + 5 = 10
Ehs sights in on Numbsickle, while crouching low, and scores a point, but Ivvinne can’t get a steady shot off
Most of the heroes shots are off the mark this round, but Fluuk manages to keep skating with flair and keep the team in the points
Round 5, BP Shots
PS, RT Attack vs AC 16 : 1d20 + 4 ⇒ (15) + 4 = 19
CT, RT Attack vs AC 16 : 1d20 + 5 ⇒ (12) + 5 = 17
SB, RT Attack vs AC 16 : 1d20 + 6 ⇒ (7) + 6 = 13
RJ, RT Attack vs AC 15 : 1d20 + 4 - 7 ⇒ (5) + 4 - 7 = 2
LG, RT Attack vs AC 16: 1d20 + 4 ⇒ (15) + 4 = 19
NS, RT Attack vs AC 24: 1d20 + 4 ⇒ (13) + 4 = 17
Pig Squeak, Cotton Tail, and Little George all score hits, and the Heroes only manage to gain 13 points this round!
Heroes – 89
Round 6…
BP team skill checks
BP Skill Check, Pig Squeak: 1d20 + 5 - 5 ⇒ (20) + 5 - 5 = 20
BP Skill Check, Cotton Tail: 1d20 + 6 - 6 ⇒ (20) + 6 - 6 = 20
BP Skill Check, Snowball: 1d20 + 7 - 7 ⇒ (5) + 7 - 7 = 5
BP Skill Check, Rocket Jonny: 1d20 + 5 - 5 ⇒ (19) + 5 - 5 = 19
BP Skill Check, Little George: 1d20 + 5 - 5 ⇒ (8) + 5 - 5 = 8
BP Skill Check, Numbsickle: 1d20 + 7 - 7 ⇒ (17) + 7 - 7 = 17
In Round 6, the BP AC will be
Pig Squeak (m) t AC 12 + 5
Cotton Tail (f) t AC 13 +5
Snowball (f) t AC 14 (-5 to hit)
Rocket Jonny (m) t AC 12 +4
Little George (m) t AC 12 (-2 to hit)
Numbsickle (m) t AC 14 +3

CaveToad |

Round 6
Fluuk notices the other team is giving as good as they get, and the lead could be wiped out in a few rounds. Fluuk goes defensive skating and prepares another True Strike noting the other team appears to be skating defensively as well as many of them homing in on him.
Skate: 1d20 + 10 + 8 ⇒ (5) + 10 + 8 = 23
+6 AC
cast True Strike this round.

Gobzilla |

Target: 1d6 ⇒ 6
Ride Check: 1d20 + 7 + 5 + 4 - 6 ⇒ (12) + 7 + 5 + 4 - 6 = 22
Attack Roll: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Gobzilla continues to shred like a fiend. No longer being targeted by half the enemy team, he quickly gets his act together and decides to target Numbsickle for the round. To prove how awesome he is, Gobzilla closes his eyes and fires his laser in the complete opposite direction of his target.
Naturally, it bounces off a nicely placed mirror and nails Numbsickle deadcenter.

Tabaaac |

With four rounds left to go Tabaaac doesn't want to be the one to get lit up for loads of points and continues skating as safely as possible.
Ride check: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
AC 20
Shoot: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Random: 1d6 ⇒ 5
And manages to get one point off of Little George.

Terquem |
Day 5, Friday (turn 109) approximate time of day, 6:00 pm The Party of Heroes has travelled, though some unexplainable means, to a different universe, the Here. It is day, the ceiling is open, the sky is blue, and the air is clean. The Skazer Tag Challenge has begun
Round 6, wrap up
Fluuk swerves and dives through the obstacles, keeping himself out of sight as best he can while he prepares another spell
Gobzilla floats his board across the floor with improved mastery, and lands a perfect shot at Numbsickle, scoring 7 points
Gemdar has a shaking moment, as he comes down a particularly steep ramp, but still manages to score one point with a well placed shot on Snowball
Tabaaac keeps his cool as he slides through a concealing tunnel, and scores one point when Little George comes into view.
Ehs gets a feeling the Blizzard patrol is catching up, so she tries a few flourishes, and a leap, to her routine
Skater Girl: 1d20 + 6 - 4 ⇒ (15) + 6 - 4 = 17
While Ivvinne thinks it’s time to take fewer chances, and nearly falls on her rear
Skate board Walker: 1d20 + 5 ⇒ (2) + 5 = 7
Ehs Target: 1d6 ⇒ 1
Iv Target: 1d6 ⇒ 6
Ehs Ranged Touch: 1d20 + 1 + 3 ⇒ (13) + 1 + 3 = 17
Iv Ranged Touch: 1d20 + 1 + 5 ⇒ (15) + 1 + 5 = 21
Ehs scores a hit, and 5 points on Pig Squeak while Ivvinne scores one point against Numbsicle
Round 6, BP Shots
PS, RT Attack vs AC 14 : 1d20 + 4 ⇒ (3) + 4 = 7
CT, RT Attack vs AC 12 : 1d20 + 5 ⇒ (7) + 5 = 12
SB, RT Attack vs AC 21 : 1d20 + 6 - 5 ⇒ (10) + 6 - 5 = 11
RJ, RT Attack vs AC 21 : 1d20 + 4 ⇒ (15) + 4 = 19
LG, RT Attack vs AC 21: 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10
NS, RT Attack vs AC 16: 1d20 + 4 ⇒ (12) + 4 = 16
It’s a terrible round for the Blizzard Patrol, and they score no points!
Heroes – 104
Round 7 BP Skate Skill Checks
BP Skill Check, Pig Squeak: 1d20 + 5 - 5 ⇒ (11) + 5 - 5 = 11
BP Skill Check, Cotton Tail: 1d20 + 6 - 6 ⇒ (4) + 6 - 6 = 4
BP Skill Check, Snowball: 1d20 + 7 - 7 ⇒ (16) + 7 - 7 = 16
BP Skill Check, Rocket Jonny: 1d20 + 5 - 5 ⇒ (12) + 5 - 5 = 12
BP Skill Check, Little George: 1d20 + 5 - 5 ⇒ (14) + 5 - 5 = 14
BP Skill Check, Numbsickle: 1d20 + 7 - 7 ⇒ (12) + 7 - 7 = 12
In Round 7, the BP AC will be
Pig Squeak (m) t AC 12
Cotton Tail (f) t AC 13 (-6 to hit)
Snowball (f) t AC 14 +3
Rocket Jonny (m) t AC 12 +1
Little George (m) t AC 12 +2
Numbsickle (m) t AC 14 +1

Gemdar |

Seeing how poorly BP did last round give's Gemdar confidence.
He shouts out "Let's finish the bums off" and skates with all he's got.
Ride (Skates): 1d20 + 6 + 1 - 6 ⇒ (20) + 6 + 1 - 6 = 21
Target: 1d6 ⇒ 6 Numbsickle
Lazer shot: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18

Fluuk |

Round 7
Fluuk agrees with Gemdar, and skates like a goblin possessed.
Fluuk Super Skate: 1d20 + 10 + 8 - 10 ⇒ (2) + 10 + 8 - 10 = 10
Taking an extreme risk, Fluuk cuts it close.
target: 1d6 ⇒ 5
He comes off a half pipe and see Little George. Focusing his spell, knowing it will strike true and net them big points, Fluuk fires his pistol.
laser pistol, dex +5, bard song +1, true strike +20: 1d20 + 26 ⇒ (5) + 26 = 31
Fluuk aims wildly, but feels the magic drawing his hand and steeling it, he smiles as he finds his mark.
11 points
Fluuk does some quick math, and determines with a 50 point lead its almost mathematically impossible for the other team to win without ridiculous luck.
"Give up now, you know you can't even win at this point, why suffer the humiliation any longer!"

Gobzilla |

Target: 1d6 ⇒ 1
Ride Check: 1d20 + 7 + 5 + 4 - 7 ⇒ (4) + 7 + 5 + 4 - 7 = 13
Attack: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
Wanting to improve his score, Gobzilla only skates on one leg for the round. Nonetheless, he still manages to target Pig Squeak quite nicely.
8 points?

Tabaaac |

Roll and Ride and Shoot and Spin
Goblins Come and Goblins Win
Why do we dance to this beat?
To save Penny's friends and Penny's treats
Last Say your right words of the day
Ride: 1d20 + 5 - 5 + 1 ⇒ (5) + 5 - 5 + 1 = 6
Ride: 1d20 + 5 - 5 + 1 ⇒ (10) + 5 - 5 + 1 = 11
Taking the 10 so AC+0= 13. Finally understood we're using Touch!
Tabaaac almost wobbles but manages to ride fairly straight.
Shoot: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
Random: 1d6 ⇒ 6
The wobble helps him nail Numbsickle right in the head though.
six points

Terquem |
I was sort of thinking that there would not be crits in this battle, just because you aren't going for damage, but shots made with skating skill and flair - but a couple of times you guys have described shots bouncing off reflective walls to score hits, and that sounds awesome, so a crit could have been introduced that scores two points plus ride modifiers and I didn't think of that

Terquem |
Day 5, Friday (turn 109) approximate time of day, 6:00 pm The Party of Heroes has traveled, though some unexplainable means, to a different universe, the Here. It is day, the ceiling is open, the sky is blue, and the air is clean. The Skazer Tag Challenge has begun
Round 7, wrap up
The boys are running low on energy, and it shows in their skills (maybe it was all the sweets and soda for lunch today…) but they manage to pull it together and have a solid round scoring a huge 33 points!
Ehs watches the boys nearly fall down, and figures she needs to step up her game
Skater Girl: 1d20 + 6 - 6 ⇒ (12) + 6 - 6 = 12
Ivvinne, sensing an easy victory, leaps into the air, lifting her board and trying to get it to spin three times
Skate board Walker: 1d20 + 5 - 5 ⇒ (7) + 5 - 5 = 7
Ivvinne's foot catches the edge of her board and she nearly falls on the landing
Ehs Target: 1d6 ⇒ 6
Iv Target: 1d6 ⇒ 2
Ehs Ranged Touch: 1d20 + 1 + 3 ⇒ (6) + 1 + 3 = 10
Iv Ranged Touch: 1d20 + 1 + 5 - 3 ⇒ (12) + 1 + 5 - 3 = 15
Ehs misses Numbsickle, but as Ivvinne catches her balance she scores a hit for six points on Cottontail
Round 7, BP Shots
PS, RT Attack vs AC 14 : 1d20 + 4 ⇒ (4) + 4 = 8
CT, RT Attack vs AC 15 : 1d20 + 5 - 6 ⇒ (10) + 5 - 6 = 9
SB, RT Attack vs AC 14 : 1d20 + 6 ⇒ (3) + 6 = 9
RJ, RT Attack vs AC 14 : 1d20 + 4 ⇒ (20) + 4 = 24
LG, RT Attack vs AC 14: 1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8
NS, RT Attack vs AC 15: 1d20 + 4 ⇒ (14) + 4 = 18
Another tough round for the Blizzard patrol, they just can’t hit their targets, scoring only 14 points the champions are in trouble
Round 8 score
Well folks, it looks like round nine is a make or break round for the Blizzard patrol – if the other team falls down, a lot, or misses most of their shots, there is a slight chance they could catch up. Right now the Blizzard Patrol is trailing by 60 points! The challengers must score less than 20 points and the Blizzard patrol all have to hit their targets
Heroes – 143
Round 8 BP Skate Skill Checks
BP Skill Check, Pig Squeak: 1d20 + 5 - 5 ⇒ (16) + 5 - 5 = 16
BP Skill Check, Cotton Tail: 1d20 + 6 - 6 ⇒ (17) + 6 - 6 = 17
BP Skill Check, Snowball: 1d20 + 7 - 7 ⇒ (2) + 7 - 7 = 2
BP Skill Check, Rocket Jonny: 1d20 + 5 - 5 ⇒ (17) + 5 - 5 = 17
BP Skill Check, Little George: 1d20 + 5 - 5 ⇒ (11) + 5 - 5 = 11
BP Skill Check, Numbsickle: 1d20 + 7 - 7 ⇒ (19) + 7 - 7 = 19
In Round 8, the BP AC will be
Pig Squeak (m) t AC 12 +3
Cotton Tail (f) t AC 13 +3
Snowball (f) t AC 14 (-8 to hit!)
Rocket Jonny (m) t AC 12 +3
Little George (m) t AC 12
Numbsickle (m) t AC 14 +4

Gemdar |

Sensing that the end might be near, Gemdar puts it all into skating. After skating down a railing, Gemdar aims his his pistol between his legs and shoots behind him at Little George and hits him square in the forehead as he peers around an obstacle.
Ride (Skates): 1d20 + 6 + 1 - 6 ⇒ (11) + 6 + 1 - 6 = 12
Target: 1d6 ⇒ 5 Little George
Lazer shot: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24

Gobzilla |

Target: 1d6 ⇒ 1
Ride Check: 1d20 + 7 + 5 + 4 - 7 ⇒ (6) + 7 + 5 + 4 - 7 = 15
ImmaFirinMahLazor: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Gobzilla manages to keep skating fairly well, but some sunlight gets in his eye as he aims at Pig Squeak, so he misses his shot.

Tabaaac |

Maybe getting a bit overconfident Tabaaac decides to go all out on his skates as well.
Ride: 1d20 + 5 - 5 + 1 ⇒ (17) + 5 - 5 + 1 = 18
Touch AC+4=17
Shoot: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Random target: 1d6 ⇒ 1
And skips, and slides into a full spin while the other team's lasers fly all around him before coming to a dramatic stop and firing right into Pg Squeak
Five points!

Fluuk |

Round 8
Going for big points!
Skate Hard!: 1d20 + 10 + 8 - 10 ⇒ (12) + 10 + 8 - 10 = 20
AC +5
target: 1d6 ⇒ 2 - Cottontail AC 16
Shoot em up!+5 BAB/dex, +1 bard song: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
11 more points!
"Another nail in the coffin!"

Terquem |
Day 5, Friday (turn 109) approximate time of day, 6:00 pm The Party of Heroes has travelled, though some unexplainable means, to a different universe, the Here. It is night time in the strange city, the SkazerTag Challenge has ended!
When Fluuk comes out of a tube blazing another shot on the Blizzard Patrol, a loud horn blasts from above the arena floor, a mighty gust of wind clears the floor of smoke and fog, and the lights change from a kaleidoscope of colors to clear bright white.
A pair of voices are heard coming from boxes on the walls

Terquem |
The defeated Blizzard patrol makes a line and skates slowly toward the heroes, extending their hands in congratulations.
Snowball cannot resist slapping Gobzilla on the rear, and giving him a wink
After the teams have all shaken each other’s hands, Pig Squeak approaches Ivvenne
Well, you won girly girl, I hope somebody on your team has the right key. Just stop by the office and collect your prize, and, well, good luck, heroes

Fluuk |

Fluuk walks past each participant shaking their hands, for some reason he say "Good game" to each in passing, but isn't sure why, it just seemed appropriate.
Fluuk takes a deep breath in wonderment at all the crazy things that have happened to him lately. This strange new world is fascinating.