[SFS]1-13 On the Trail of History (Author Run), Table #2 (Inactive)

Game Master Christopher Wasko

Maps and Slides


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Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |

Thanks for your patience, everybody. @Buzz: with the way your group has been rolling it's certainly possible, but I think it's probably unlikely. We're on the back 9 now, but still have two big and one small scenes to get through. That said, I'll try to push the tempo so we can maybe squeeze you in under the wire, since this scenario specifically ties into that special.

The android approaches the team of izalguuns as the vesk approaches to join, and the izalguuns nod, placing both outsiders on the same team. Both new players get off to a rocky start, but they quickly begin working together to compensate for their lack of height and speed compared to the physically larger izalguuns, with Obozaya sometimes tossing 701 into the air to catch the discus or get a better vantage point for a throw. After about 10 minutes of play, they finally strike the opposing tree with the discus, and both teams of izalguuns begin using their middle appendages to rhythmically pound the earth.

Culture DC 16:
This appears to be their equivalent of applause.

Their team captain approaches the two new players and extends his hand toward their ranged weapons. Obozaya is initially reluctant, but 701 hands over their weapon. The izalguun turns it over in his hands a few times, then tinkers with the scope and hands it back. Upon peering through it, 701 discovers the izalguun has apparently modified their scope to better use the planet's atmosphere to see around obstacles. Upon sharing it with the vesk, Obozaya eagerly accepts the upgrade as well.

@701 and Obozaya: both of your ranged attacks now gain a +2 bonus on attacks against creatures behind cover for the remainder of this scenario.

...

Prepared to confront Dr. Monsylkis on the izalguuns' behalf, you return to the Winterharvest camp. As you approach the scaffold tower, one of the rhyphorian guards spots you and waves to you, then starts circling his arms in a beckoning motion. As you approach the walls, he shouts down from over the racket. "Starfinders! Dr. Monsylkis went off campus looking for you, she wanted to talk about your ship! She said you should come wait in here until she gets back!"

Exo-Guardians

SP 32/32; HP 34; RP 5; EAC 21; KAC 23; Fort +5; Ref +4; Will +4 (+2 vs. fear effects)

Obozaya grins.

"That's an impressive trick!" she says.

--

The vesk hesitates at the guard's words. Anyone have Sense Motive?

"Why don't you tell us where she went," she calls back. "We'll go find her."

Acquisitives

Male Ysoki Ace Pilot Mechanic 13 (SP 104/104) (HP 106/106) (EAC 26, KAC 28) (Fort +10, Ref +17, Will +6) (Init +13) (Perception +23)

Buzz looks puzzled.

"Why wait here, instead of the main camp?"

Nevertheless, he (cautiously) approaches the tower.

Exo-Guardians

Male Kasathas Solarian 5| SP 7/40; HP 39/39 | RP 5/5 | EAC 20; KAC 22 (DR 5/—; Resist cold 5, fire 5) | Fort +5; Ref +4; Will +5 | Init: +2 | Perc: +7
Consumables:
Battery 20/20 (Laser Pistol); 20/20 Liquid Dis

Sense Motive: 1d20 + 1 ⇒ (6) + 1 = 7

Ruuk tries to tell if anything else shady is going on but the rhyphorian guard is difficult to read from that distance. "Sounds alright to me. Let's go wait a short bit. He doesn't come back soon we can speak to the others."

Exo-Guardians

HP 40, SP 38, RP 6; EAC 16, KAC 16; F+4, R+3, W+8; Init +2; Perc +12, SM +12

Culture: 1d20 + 8 ⇒ (20) + 8 = 28

Sense Motive: 1d20 + 9 ⇒ (7) + 9 = 16

Omen-Seeker nods to the Rhyphorians.


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |
Buzz Lightyear wrote:

Buzz looks puzzled.

"Why wait here, instead of the main camp?"

Nevertheless, he (cautiously) approaches the tower.

The scaffold tower is a barrier stationed in the choke point that allows access to the rest of the camp through the icy hills. You could certainly ignore the guards and walk past the tower, but they are making a point to reach out to you.

Omen-Seeker nods to the guards as his allies approach the gates to the tower, but he senses that something is off. Their tone is hard to read over the noise of the generators, but they don't sound sincere.

One of them shouts back to Obozaya. "You want to wander around the woods looking for her? She'll be right back and she knows where this place is! Just come wait inside!"

Perception DC 16:
The third guard is rapidly typing into his comm device.

Exo-Guardians

SP 32/32; HP 34; RP 5; EAC 21; KAC 23; Fort +5; Ref +4; Will +4 (+2 vs. fear effects)

1d20 ⇒ 14

Realizing they'll have to go past anyway it get to the rest of the camp, Obozaya approaches, though she's certainly ready for a fight to break out. Of course, she's always ready (or is that hoping?) for a fight to break out.

Exo-Guardians

HP 40, SP 38, RP 6; EAC 16, KAC 16; F+4, R+3, W+8; Init +2; Perc +12, SM +12

Perception: 1d20 + 9 ⇒ (20) + 9 = 29

"That guard is notifying someone. Be ready." She whisper, touching Obozaya and casting mindlink as a spell-like ability. She gives Obozaya the information contained in the spoiler.

Exo-Guardians

SP 32/32; HP 34; RP 5; EAC 21; KAC 23; Fort +5; Ref +4; Will +4 (+2 vs. fear effects)

"I assume you're telling her that we're here and she can come meet us now?" Obozaya asks the guard pointedly.

Intimidate: 1d20 + 7 ⇒ (6) + 7 = 13 If needed? I suppose I'm just generally trying to be intimidating as opposed to demoralizing/forcing him to act friendly.

Exo-Guardians

Female human mercenary operative 4 | SP 28/28 HP 28/28 | RP 7/7 | EAC 20; KAC 21 | Fort +2; Ref +9 (Evasion); Will +4 | Init: +11 | Perc: +9, SM: +9 | Speed 40ft | Active conditions: None. | Normal Vision

Not noticing we started on a new page, my apologies

Perception: 1d20 + 9 ⇒ (6) + 9 = 15

She would make up at the end of the group to keep an eye out, when Obozaya speaks up she steps a bit to the side casually to keep the guards in sight

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

Culture: 1d20 + 14 ⇒ (13) + 14 = 27
Perception: 1d20 + 9 ⇒ (3) + 9 = 12
Sense Motive: 1d20 + 8 ⇒ (3) + 8 = 11

701 says something to his friends, trying not to be overheard by the guards, "Remember what I told you about this tower earlier? It's a chokepoint to the facility, counting the distance and the noise in here, we're completely isolated from the main camp! We are in a position where anything can turn sour, be careful."


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |

The guard replies to Obozaya. "Yeah, sure! Come inside!"

What's your move?

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

701 sends a text to the group around him before going in.

I'll play bait, let's try to not clump together. I still don't like this tower.

Exo-Guardians

Male Kasathas Solarian 5| SP 7/40; HP 39/39 | RP 5/5 | EAC 20; KAC 22 (DR 5/—; Resist cold 5, fire 5) | Fort +5; Ref +4; Will +5 | Init: +2 | Perc: +7
Consumables:
Battery 20/20 (Laser Pistol); 20/20 Liquid Dis

Ruuk places a hand on his shoulder. "I'll go with you." He follows 701 into the tower.

Exo-Guardians

HP 40, SP 38, RP 6; EAC 16, KAC 16; F+4, R+3, W+8; Init +2; Perc +12, SM +12

Omen-Seeker nods to 701 and Ruuk. "Happy to oblige!" She calls back to the guards, smiling for the all the world like nothing is wrong. She follows 701.


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |

I was waiting for everyone to chime in, but it's been a few days and I'd like to keep things moving, so I'll assume everyone besides Ruuk, Omen-Seeker, and 701 stays outside.

Initiative:

Ruuk: 1d20 + 2 ⇒ (10) + 2 = 12
Obozaya: 1d20 + 7 ⇒ (4) + 7 = 11
Pilgrim: 1d20 + 11 ⇒ (19) + 11 = 30
701: 1d20 + 13 ⇒ (15) + 13 = 28
Omen-Seeker: 1d20 + 1 ⇒ (5) + 1 = 6
Buzz: 1d20 + 6 ⇒ (5) + 6 = 11
Red Guard: 1d20 + 8 ⇒ (9) + 8 = 17
Blue Guard: 1d20 + 8 ⇒ (6) + 8 = 14
Green Guard: 1d20 + 8 ⇒ (10) + 8 = 18
Rounds: 1d4 + 4 ⇒ (4) + 4 = 8

As Ruuk, Omen-Seeker, and 701 walk into the area of the scaffold tower, the guards look at each other. Then one shrugs and hits a button, shutting the doors behind the kasatha, ysoki, and android. Two guards point their rifles down at the insiders, while one points out toward the rest of the group.

Round 1 (bold may post)
Pilgrim
701

Green Guard
Red Guard
Blue Guard
Ruuk
Buzz
Obozaya
Omen-Seeker

Snowfall provides concealment outside 60 feet. Walls are 15 feet high and provide cover against anyone at a lower altitude.

Exo-Guardians

SP 32/32; HP 34; RP 5; EAC 21; KAC 23; Fort +5; Ref +4; Will +4 (+2 vs. fear effects)

Sorry, the website outage got me a bit discombobulated. Obozaya would have gone in, but if that's too late, she'll wait outside.


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |
Obozaya Vesk wrote:
Sorry, the website outage got me a bit discombobulated. Obozaya would have gone in, but if that's too late, she'll wait outside.

That's okay, I moved your token inside.

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

Looking at the guards on top of the walls, 701 speaks. "Apparently, this building doubles as a killing ground. Sadly, it's your death that we're expecting now."

Not a fan of having guns pointed at him, 701 draws his rifle and shoots the guard with green stripes on the shoulder pads.
Attack vs. KAC: 1d20 + 8 ⇒ (15) + 8 = 231d10 + 6 ⇒ (5) + 6 = 11

Exo-Guardians

Female human mercenary operative 4 | SP 28/28 HP 28/28 | RP 7/7 | EAC 20; KAC 21 | Fort +2; Ref +9 (Evasion); Will +4 | Init: +11 | Perc: +9, SM: +9 | Speed 40ft | Active conditions: None. | Normal Vision

Seeing the guards action and then getting a gun pointed at her she sighs for the briefest of moments before taking her actions and confusing her target as if she faded from his mind and letting go of a shot

Trick attack, stealth: 1d20 + 16 ⇒ (4) + 16 = 20 if succesful, target is flatfooted
Sniper Rifle, KAC: 1d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d10 + 5 ⇒ (1) + 5 = 6


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |

Pilgrim and 701 get the drop on the guards (I assume Pilgrim fires on the closest guard), peppering him with bullets, but he and his comrades unleash a fusillade of fire upon the Starfinders.

GM Screen:
Green Suppressive Fire vs. KAC: 1d20 + 10 + 4 ⇒ (5) + 10 + 4 = 19 Omen-Seeker and 701 take harrying fire, -2 AC
Red Full Attack vs. Pilgrim's KAC: 1d20 + 10 - 4 ⇒ (8) + 10 - 4 = 14
Damage (P): 1d6 + 2 ⇒ (4) + 2 = 6
Red Full Attack vs. Pilgrim's KAC: 1d20 + 10 - 4 ⇒ (1) + 10 - 4 = 7
Damage (P): 1d6 + 2 ⇒ (3) + 2 = 5
Blue Full Attack vs. Omen-Seeker's KAC -2: 1d20 + 10 - 4 ⇒ (9) + 10 - 4 = 15
Damage (P): 1d6 + 2 ⇒ (3) + 2 = 5
Blue Full Attack vs. 701's KAC -2: 1d20 + 10 - 4 ⇒ (5) + 10 - 4 = 11
Damage (P): 1d6 + 2 ⇒ (1) + 2 = 3
I'm sure this scenario would be more difficult if I didn't keep rolling garbage 9_9

Most of their fire merely kicks up snow from the ground, but Omen-Seeker takes a bullet to the shoulder.

Round 1 (bold may post)
Ruuk
Buzz
Obozaya
Omen-Seeker (-5 SP)

Round 2
Pilgrim
701

Green Guard (-11 HP)
Red Guard (-6 HP)
Blue Guard

Exo-Guardians

HP 40, SP 38, RP 6; EAC 16, KAC 16; F+4, R+3, W+8; Init +2; Perc +12, SM +12

Omen-Seeker grits her teeth as the bullet digs in. She mutters something about the sanctity of all life, then realizes she must preserve her own, too!

She focuses on the person who shot her and PUSHES with her mind. Mind thrust!: 2d10 ⇒ (5, 6) = 11 damage with Will DC 14 for half!

She then tries to move somewhere where there's more cover!

Exo-Guardians

Male Kasathas Solarian 5| SP 7/40; HP 39/39 | RP 5/5 | EAC 20; KAC 22 (DR 5/—; Resist cold 5, fire 5) | Fort +5; Ref +4; Will +5 | Init: +2 | Perc: +7
Consumables:
Battery 20/20 (Laser Pistol); 20/20 Liquid Dis

Ruuk rushes the closest ladder. His hand wreathes in black plasma with red tendrils that seem to writhe with a mind of their own. Once he reaches the op of the wall he clenches his fist and the plasma bursts outward.

Photon Attunement 1.
MA:Climb ladder
SA: Emit radiation: (Low level radiation outward 5 feet. DC 15 Fort save or sickened.

Exo-Guardians

SP 32/32; HP 34; RP 5; EAC 21; KAC 23; Fort +5; Ref +4; Will +4 (+2 vs. fear effects)

You could save some of those lousy rolls for Mummy's Mask, GM.

Obozaya pulls her rifle and opens fire at one of the guards as she steps behind the antenna to try to get a little cover target green, moving one square to the northwest.

"Fianlly," she cries, voice rising. "OBOZAYA!"

autotarget rifle: 1d20 + 7 ⇒ (18) + 7 = 25
damage (P): 1d6 + 4 ⇒ (4) + 4 = 8

Exo-Guardians

Female human mercenary operative 4 | SP 28/28 HP 28/28 | RP 7/7 | EAC 20; KAC 21 | Fort +2; Ref +9 (Evasion); Will +4 | Init: +11 | Perc: +9, SM: +9 | Speed 40ft | Active conditions: None. | Normal Vision

Seeing the bullets hit the ground in front of her she takes aim at the closest target once more as she seems so to fade from visual before showing again.

Trick attack, stealth: 1d20 + 16 ⇒ (11) + 16 = 27 if succesful, target is flat-footed till my next round
Attack, sniper rifle: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d10 + 5 ⇒ (10) + 5 = 15

Acquisitives

Male Ysoki Ace Pilot Mechanic 13 (SP 104/104) (HP 106/106) (EAC 26, KAC 28) (Fort +10, Ref +17, Will +6) (Init +13) (Perception +23)

Buzz frowns, concentrates, and opens fire on Red.

Azimuth Artillery Laser: 1d20 + 6 ⇒ (15) + 6 = 21, for 1d10 + 5 ⇒ (1) + 5 = 6 Fire damage.
Azimuth Artillery Laser: 1d20 + 6 ⇒ (20) + 6 = 26, for 2d10 + 10 ⇒ (10, 6) + 10 = 26 Fire damage.
Burn: 1d6 ⇒ 2.


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |

Botting 701: 701 returns fire on the blue guard, but just barely misses due to his cover.
Attack vs. KAC: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d10 + 6 ⇒ (6) + 6 = 12

GM Screen:
Blue Will DC 14: 1d20 + 3 ⇒ (6) + 3 = 9
Blue Fort DC 15: 1d20 + 4 ⇒ (15) + 4 = 19
Attack vs. Ruuk KAC: 1d20 + 7 ⇒ (10) + 7 = 17

Between Obozaya's and Buzz's onslaught, two of the guards collapse into bloody, burning messes. The final guard's nose begins bleeding from Omen-Seeker's psychic assault, though he resists the surge of radiation from Ruuk. He drops his rifle and draws a taclash, whipping toward the kasatha, but Ruuk catches the weapon and prevents any damage. The guard screams into his comm unit, "Backup! Now!"

Round 2 (bold may post)
Ruuk
Buzz
Obozaya
Omen-Seeker (-5 SP)

Round 3
Pilgrim
701

Green Guard (dead)
Red Guard (dead)
Blue Guard (-11 HP)

Exo-Guardians

SP 32/32; HP 34; RP 5; EAC 21; KAC 23; Fort +5; Ref +4; Will +4 (+2 vs. fear effects)

If Ruuk takes care of his foe:
Obozaya rushes for the gate, trying to open it to allow their allies in.

"Hurry!" she calls, "there are probably more coming. And we need to figure out what happened to the doctor, if she's in on this or more importantly if she's not!"

If Ruuk doesn't take care of his foe:
Obozaya continues the assault, trying to finish off the enemy quickly.

"Someone open the gate to let the others in!" she calls out, but her divided attention throws off her aim.

Autotarget rifle: 1d20 + 7 ⇒ (4) + 7 = 11
Damage (P): 1d6 + 4 ⇒ (1) + 4 = 5

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.
GM Skeemo wrote:

Botting 701: 701 barely misses due to his cover. Attack vs. KAC: 18 = 18

Damage: 12 = 12

Thanks for the bot, didn't realized I was up. Quick question, was this a miss with the +2 vs cover from the izalguuns toying with his rifle's scope?

The android takes aim once again, this time taking one more second than last time. And pulls the trigger.
Attack vs. KAC: 1d20 + 8 ⇒ (4) + 8 = 12
Damage: 1d10 + 6 ⇒ (1) + 6 = 7

But his aim is off.

Exo-Guardians

Female human mercenary operative 4 | SP 28/28 HP 28/28 | RP 7/7 | EAC 20; KAC 21 | Fort +2; Ref +9 (Evasion); Will +4 | Init: +11 | Perc: +9, SM: +9 | Speed 40ft | Active conditions: None. | Normal Vision

With the last one there with him and 701 she steps once more into the shadows and takes a shot at the guard

Trick attack, stealth: 1d20 + 16 ⇒ (8) + 16 = 24 if succesful, target is flat-footed till my next round
Attack, sniper rifle: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d10 + 5 ⇒ (10) + 5 = 15

Exo-Guardians

Male Kasathas Solarian 5| SP 7/40; HP 39/39 | RP 5/5 | EAC 20; KAC 22 (DR 5/—; Resist cold 5, fire 5) | Fort +5; Ref +4; Will +5 | Init: +2 | Perc: +7
Consumables:
Battery 20/20 (Laser Pistol); 20/20 Liquid Dis

Ruuk's writhing tentacles reach out and scrape at the guard as he calls for back up.

Solar Weapon (Writhing tentacles): 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21
Damage (S); Photon Mode: 1d6 + 9 + 1 ⇒ (6) + 9 + 1 = 16

Solar Weapon (Writhing tentacles): 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11
Damage (S); Photon Mode: 1d6 + 9 + 1 ⇒ (5) + 9 + 1 = 15

Photon Attunement 2

Acquisitives

Male Ysoki Ace Pilot Mechanic 13 (SP 104/104) (HP 106/106) (EAC 26, KAC 28) (Fort +10, Ref +17, Will +6) (Init +13) (Perception +23)

Buzz moves forward, and takes a shot at the remaining guard.

Azimuth Artillery Laser: 1d20 + 10 ⇒ (20) + 10 = 30, for 2d10 + 10 ⇒ (4, 8) + 10 = 22 Fire damage.

Burn: 1d6 ⇒ 6.

Of course, if Ruuk takes him out before I can act, I will ready to fire at the next convenient target...

Exo-Guardians

HP 40, SP 38, RP 6; EAC 16, KAC 16; F+4, R+3, W+8; Init +2; Perc +12, SM +12

Omen-Seeker sees her friends acting, well, heroically, and scampers forward toward a door deeper into the compound!


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |

@701: Nope, I forgot about the adjustment, that shot would have hit but not killed the guard.

The collective of fire from the Starfinders quickly brings down the last guard. Seconds pass with only the sight of snowfall and the roar of the generators.

You have about five rounds to reposition yourselves and ready actions before the next phase. Place yourselves where you’d like to be on the map and describe your actions.

Exo-Guardians

HP 40, SP 38, RP 6; EAC 16, KAC 16; F+4, R+3, W+8; Init +2; Perc +12, SM +12

Omen-Seeker takes cover, seeing no easy way inside the compound.

Acquisitives

Male Ysoki Ace Pilot Mechanic 13 (SP 104/104) (HP 106/106) (EAC 26, KAC 28) (Fort +10, Ref +17, Will +6) (Init +13) (Perception +23)

Buzz clambers up on one of the walls, and readies to fire on the next threat to preset itself.

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

701 climbs and hides behind cover. His rifle has enough range to cover the killing floor.

Exo-Guardians

SP 32/32; HP 34; RP 5; EAC 21; KAC 23; Fort +5; Ref +4; Will +4 (+2 vs. fear effects)

The combat over, Obozaya activates the holoprojector on her back, sending her personalized holographic war-banner up over her shoulder.

She turns back to the antenna, looking around.

"Anyone have any explosives? Maybe we take this thing down! she rumbles. "Or at least someone shut it off?"

Figure is moved where I currently plan to be, but I do think we have 30 seconds to try to start changing things up on them. If they want the projector on, we want it off, I think.

Exo-Guardians

Male Kasathas Solarian 5| SP 7/40; HP 39/39 | RP 5/5 | EAC 20; KAC 22 (DR 5/—; Resist cold 5, fire 5) | Fort +5; Ref +4; Will +5 | Init: +2 | Perc: +7
Consumables:
Battery 20/20 (Laser Pistol); 20/20 Liquid Dis

Ruuk stays on his perch. His additional hands each draw a disintegrator pistol as well as a azimuth laser pistol. Ruuk's writhing tentacles continue to flop about as he waits. "They knew were were coming. Be on the lookout."

Ready action- If an enemy is seen approaching Ruuk will fire his disintegrator pistol.

Disintegrator pistol, liquidator: 1d20 + 5 ⇒ (13) + 5 = 18
Damage (Acid): 1d10 + 2 ⇒ (7) + 2 = 9


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |

Seconds pass, then out of the snowy cloud soars the large dragonkin Farvenzi, wielding a dragonglaive that crackles with electricity.

Buzz Readied Attack: 1d20 + 6 ⇒ (4) + 6 = 10

Both Buzz and Ruuk take shots at the incoming dragonkin, but the distance and snowy concealment cause them to miss. Among the fire, Spinjack pokes his head over Farvenzi's shoulder, then hops off of her back and fires up a jetpack affixed to his armor.

Initiative:

Ruuk: 1d20 + 2 ⇒ (16) + 2 = 18
Obozaya: 1d20 + 7 ⇒ (19) + 7 = 26
Pilgrim: 1d20 + 11 ⇒ (3) + 11 = 14
701: 1d20 + 13 ⇒ (2) + 13 = 15
Omen-Seeker: 1d20 + 1 ⇒ (4) + 1 = 5
Buzz: 1d20 + 6 ⇒ (2) + 6 = 8
Farvenzi: 1d20 + 7 ⇒ (4) + 7 = 11 Boost to 15 with bonded partner
Spinjack: 1d20 + 7 ⇒ (8) + 7 = 15

Round 1 (bolt may post)
Obozaya
Ruuk
701

Spinjack (20 ft. airborne)
Farvenzi (20 ft. airborne)
Pilgrim
Buzz
Omen-Seeker

Exo-Guardians

Male Kasathas Solarian 5| SP 7/40; HP 39/39 | RP 5/5 | EAC 20; KAC 22 (DR 5/—; Resist cold 5, fire 5) | Fort +5; Ref +4; Will +5 | Init: +2 | Perc: +7
Consumables:
Battery 20/20 (Laser Pistol); 20/20 Liquid Dis

Ruuk fires off a pair of shots at the dragonkin. The acid sizzles clear of the target as the energy builds within him.

Photon Attunement 1

Disintegrator pistol, liquidator; distance: 1d20 + 5 - 6 ⇒ (9) + 5 - 6 = 8
Damage (Acid): 1d10 + 2 ⇒ (9) + 2 = 11

Disintegrator pistol, liquidator; distance: 1d20 + 5 - 6 ⇒ (1) + 5 - 6 = 0
Damage (Acid): 1d10 + 2 ⇒ (8) + 2 = 10

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

"Guys, I guess I picked the wrong corner here..." With that, 701 breaks into an eastbound sprint, turning on his heels at the last second to shoot Farvenzi.

Attack; Damage: 1d20 + 8 ⇒ (16) + 8 = 241d10 + 6 ⇒ (10) + 6 = 16

Regarding Cover:
701 has the izalguuns upgrade, and also a Trailblazer that has the following line, in case it helps.
Spoiler:
Additionally, ranged attack rolls with the weapon don’t take a penalty due to the effects of storms, strong and severe winds, or windstorms. It can even be used to make ranged attacks in severe storms as if they were typical storms and in hurricane-force winds as if they were strong winds.

Exo-Guardians

SP 32/32; HP 34; RP 5; EAC 21; KAC 23; Fort +5; Ref +4; Will +4 (+2 vs. fear effects)

Obozaya grins and open fires on the dragonkin.

"Finally, a challenge!" she calls out. "I knew there was a reason for us to come here!"

Autotarget rifle: 1d20 + 7 ⇒ (16) + 7 = 23
Damage (P): 1d6 + 4 ⇒ (2) + 4 = 6


Action Symbols: (◆), (◆◆), (◆◆◆), (◇), (↺) |

701 and Obozaya both land solid hits on Farvenzi, causing her naturally grimacing face to further contort with pain. The dragonkin beats her wings and whips around the tower, landing on the wall near Buzz and Ruuk. She sucks in a breath of frigid air, then exhales it in a blast of fire.

Breath Weapon (F) vs. Ruuk and Buzz: 5d6 ⇒ (6, 5, 3, 2, 6) = 22 Reflex DC 13 half.

Spinjack, meanwhile, climbs in altitude as an eyepiece protrudes from his helmet. He seems to be zeroing in on Omen-Seeker.

Round 1 (bolt may post)
Pilgrim
Buzz
Omen-Seeker

Round 2
Obozaya
Ruuk
701

Spinjack (35 ft. airborne)
Farvenzi (-22 HP, 15 ft. high, atop wall)

Exo-Guardians

HP 40, SP 38, RP 6; EAC 16, KAC 16; F+4, R+3, W+8; Init +2; Perc +12, SM +12

Omen-Seeker spots the Spinjack fellow zooming in on her. She shakes her head and holds her action, waiting until he gets within 30' feet of her, then casts Mind Thrust.

MIND THRUSTIN': 2d10 ⇒ (4, 9) = 13 damage and Will DC 14 for half!

Acquisitives

Male Ysoki Ace Pilot Mechanic 13 (SP 104/104) (HP 106/106) (EAC 26, KAC 28) (Fort +10, Ref +17, Will +6) (Init +13) (Perception +23)

Reflex: 1d20 + 11 ⇒ (4) + 11 = 15.

Buzz grunts as the fire washes over him, then, deciding, *not* to use a Fire weapon on a creature that can breathe fire, unloads on Spinjack.

Azimuth Artillery Laser: 1d20 + 6 ⇒ (12) + 6 = 18, for 1d10 + 5 ⇒ (1) + 5 = 6 Fire damage.
Azimuth Artillery Laser: 1d20 + 6 ⇒ (19) + 6 = 25, for 1d10 + 5 ⇒ (10) + 5 = 15 Fire damage.

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

701 reloads his rifle and shoots at Farvezi once again.

Attack vs KAC; Damage: 1d20 + 8 ⇒ (16) + 8 = 241d10 + 6 ⇒ (6) + 6 = 12

"I'm guessing you won't teach me any Draconic now, am I right?"

Exo-Guardians

Male Kasathas Solarian 5| SP 7/40; HP 39/39 | RP 5/5 | EAC 20; KAC 22 (DR 5/—; Resist cold 5, fire 5) | Fort +5; Ref +4; Will +5 | Init: +2 | Perc: +7
Consumables:
Battery 20/20 (Laser Pistol); 20/20 Liquid Dis

Reflex DC 13: 1d20 + 4 ⇒ (18) + 4 = 22 6 damage total.

Pushing right through the fire Ruuk smashes his writhing tentacles into the dragon kin. He yells back to buzz as the solar energy builds within his hands to frightening levels. "Get back!"

Solar Weapon (Writhing tentacles): 1d20 + 9 ⇒ (11) + 9 = 20
Damage (S); Photon Mode: 1d6 + 9 + 1 ⇒ (6) + 9 + 1 = 16

Photon Attunement 2

Exo-Guardians

Female human mercenary operative 4 | SP 28/28 HP 28/28 | RP 7/7 | EAC 20; KAC 21 | Fort +2; Ref +9 (Evasion); Will +4 | Init: +11 | Perc: +9, SM: +9 | Speed 40ft | Active conditions: None. | Normal Vision

With the help from her trusty sniper rifle she seems once more to dart in and out of the shadows as she takes a shot at Spinjack

trick attack, stealth: 1d20 + 16 ⇒ (12) + 16 = 28
Sniper Rifle KAC: 1d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d10 + 5 ⇒ (7) + 5 = 12

Exo-Guardians

SP 32/32; HP 34; RP 5; EAC 21; KAC 23; Fort +5; Ref +4; Will +4 (+2 vs. fear effects)

"Ha!" Obozaya taunts. "Too scared to face little ol' Obozaya? That's fine, dragon. I can beat you from here!"

She opens fire again, but unfortunately is well off-target as she's momentarily blinded by the gout of flame.

Autotarget rifle: 1d20 + 7 ⇒ (2) + 7 = 9
Damage (P): 1d6 + 4 ⇒ (2) + 4 = 6

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