RoW: Let's Thaw the Frozen Stars! (Inactive)

Game Master Daxter

Loot Tracking Sheet
Yagas Hut
Hall of Thrones!


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F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Lana withdraws her spirit and quickly taps herself with the wand, then offers to use it on Kalt and Sven. Feel free to roll for yourselves, just keep track of charges.

CLW for Lana: 4d8 + 4 ⇒ (4, 2, 3, 1) + 4 = 14
Lana HP: 24 + 14 = 38
28 charges remain.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

After making sure all of his friends are safe, Sven tends to their enemies, checking each of them for signs of life and the stink of corruption. "Well fought everyone but I gather this isn't going to be the last of these little patrols we encounter", the big Ulfen warns.

Checking out who is evil and who isn't. Sven isn't making an effort to stabilize anyone yet.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Knowledge (nature): 1d20 + 5 ⇒ (5) + 5 = 10
Survival: 1d20 + 11 ⇒ (12) + 11 = 23

As the men surrender, Kalt responds to them in Skald, "Face down in the snow, don't move, and we'll deal with you in a moment." He squats down and wipes his blade on the sleeve of the man he's just gutted, and in doing glances at the massive head of the fallen wolf, its eyes half-open slits as it bleeds out. Kalt's own eyes widen in surprise, and he says, "Well, I'll be good gods-damned...take a look at this, everyone."

He points out that the winter wolf has two different color eyes, and explains the significance of this [/ooc](see spoiler)[/ooc] and adds, "Looks like there'll be a bit more blood in the snow, we'll want to skin this beast. Care to give me a hand with that, Avora?" In a quieter tone, so the hunters cannot hear, he continues, "While we're at it, we can decide what to do with the bowmen. Much as I hate to say it, we should start by killing their birds, so they can't carry any messages. Though maybe we can just pull a few flight feathers, and not kill an animal for doing what it was bred to do."


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Survival: 1d20 + 16 ⇒ (7) + 16 = 23

"I think you're right, Kalt! And, I think I can keep our secrets without resorting to slaughtering the falcons," Avora says, trying not to be offended by Kalt's suggestion.

She aids the ranger in skinning the winter wolf, though sorrowful to see such a magnificent beast twisted by evil. When the task is complete, she turns to the falcons.

Casting speak with animals.

Avora's words suddenly become a series of shrill cries, squawks, and clucks as she says something to the falcons. Her hands emulate the movement of birds in flight as she speaks.

Falcon:
"Friends, we give you freedom if you go and no more contact humans. We no wish to hurt you, and we sorry for what is done. Yes?"


RoW Combat map

Each of the bowmen is well appointed with survival gear. They look nervous, not seeming to comprehend the tongue of Taldor as you contemplate your fate. They do, however, heed Kalt's command in Skald almost instantly, lying prostrate.

Pulling the feathers out would be both an effective means of curtailing their flight, and they will regrow.

Winter Guard Gear:
each winter guard has: potions of cure light wounds (2); studded leather, composite longbow (+2 Str) with 15
arrows, longsword, cold-weather gear, falconry gauntlet, snowshoes, backpacks, and 6 days worth of trail rations. There is 24 gp in total between them. The wolf has a necklace and earrings (of all things) worth 400 gp if sold.

If you take their cold-weather gear the humans will likely die of exposure.

Sven:
The wolf has a faint aura of evil; the humans have no aura. Fun fact: detect evil does not detect auras of evil creatures (except divine casters, undead and outsiders) of 4 HD or less)


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Ooooh. That is very cool. Me wants!

Sven stands guard over the prisoners while Avora chats with the birds and Kalt tends to the messy task of skinning the monstrous wolf.

Edit:

Sven kneels by the prisoners, looking them eye to eye, and speaks the northern tongue.

Skald:
"Tell me: How did you come to be servants of demon-wolves and raise arms against your kin? What hold do these witches and their pets have over you? Speak truly. I have no ears for lies."


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Or, we could defeather the falcons, though Avora's concern is that doing so would mean they could not hunt until the feathers regrow.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Defeathering them would likely end up killing them unless the falconers continued to take care of them. Does Avora have wild empathy?


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Yes.


RoW Combat map

The falcons look curiously at Avora.

Falcon:
Humans give many fat voles, lemmings and shrew, and have warm nest. Why leave humans?

It occurs to Avora after a moment of contemplation that these falcons may be spiritually bound to these men - companions called from nature. It is unlikely the animals could leave of their own volition barring magical compulsion or the death of their masters.

One of the conscious men looks up at Sven, his beard and eyebrows coated in snow.

Skald:
"Please, we were following orders from Jadwiga Lady Nazhena Vasilliovna, mistress of the Pale Tower. We were to capture the Black Rider, or any foreigners we might encounter." Another adds to the pleading. "We are the Winter Guard, and we all ultimately serve Queen Elvanna." He pauses. "Wolves like Norgrimm and ice trolls command the Guard. If we did not server her ladyship she would grind our bones in the mills, or makes us meals for the wolves."
He nods his head at the bleeding wolf.

Nadya listens has the man talks. She utters a sound of disgust as the men plead with Sven. "This man talks of serving the "Winter Guard"; I have only ever heard of the "Iron Guard" - an army of Irrisen with loyalty to Baba Yaga. But I do not trust any servants of the witches; most are eager to betray their own blood."

She joins Sven's questioning of the men.

Skald:
What is this "Winter Guard?"

The man trembles as he responds.

Skald:
"The Queen... purged the Iron Guard. Those of us in the Winter Guard... the... the... Queen spared our lives and brought us into her army."
Nadya translates both her question and their replies for the benefit of those who do not speak the tongue of the Northmen.

Sven:
You know the man to be less then completely honest, and it is likely he is a willing servant of the queen who enjoyed the previous "purge"

By this time two of the men have bled to death, their corpses steaming in the winter snow.

DM Screen:

1d20 + 3 ⇒ (20) + 3 = 23
1d20 + 1 ⇒ (6) + 1 = 7


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Ankih stares as the men bleed out, his eyes red rimmed and bloodshot.
I should , by my oaths and training, heal these men. But anyone who would willingly work for a vile woman who turns children into evil dolls.....Too late. Forgive me Milady...
We should definitely take the potions and weapons. Money is always nice too....
" Save the wand Lana...Milady Bless."
channel: 2d6 ⇒ (1, 1) = 2
Wow that sucked.
channel: 2d6 ⇒ (3, 1) = 4


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Avora sighs. "It seems unlikely that I will be able to convince them to leave their trainers. They seem to be magically compelled. But clipping their wings would likely be a death sentence."


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven sighs and gives the prisoners a sad glance but his features harden again when he speaks. "You say what I want to hear but the truth of things is as plain as the nose on your face. My brother here would say we should slit your throats and let you bleed out like your friends. And I should heed his advice; he's the wise one."

"But my father raised me to see the good in men. He believed it was never too late for a man to live a life of honor. Unfortunately, for you lot, I don't have the time to prove it."

Diplomacy (+1 if charming applies): 10 + 8 = 18

"What do you think? Is it to late for you to live lives of honor?"


RoW Combat map

The remaining men cough a little when Sven speaks. One replies quickly.

In Skald, with Nadya translating.

"Honor we understand; we have never broken our oaths to Queen Elvanna. But upon my life's blood, I will take a new oath. You want us to swear to your gods or kings to disappear, to leave Irrisen and the Winter Guard, we will swear it! At least give us a chance to flee and live."

Groveling before Sven, the man appears stripped of any remaining guile. His remaining companion grunts in agreement.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

"Tell them to take their birds and care for them, but not to use them to send messages regarding us," Avora pipes, happy to not have to destroy the animals.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt nods curtly in response to the men's pledge, adding in Skald, "We will accept your pledge and allow you to live, and leave this place. Take your birds, but if I see them flying from here, I'll put an arrow through them, and you. And if you break your oath, or send a message about us, know that I will find you no matter where you are, and put a bloody end to your oath-breaking." He sheathes his blade and gives the hilt a firm pat for emphasis.

A chill smile crosses his face but never reaches his eyes as he says, "Best of luck to you."


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven digs through the men's packs and takes any surplus weapons and coin leaving them with supplies to survive, weapons to hunt, and little else. He tosses man a bag and gestures back the direction they had come from. "Head that way. Waldsby isn't far. You can resupply and figure things out from there."


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Don't forget the cure potions!


RoW Combat map

The two remaining hunters quickly flee into the woods towards Waldsby, and the quiet of eternal winter returns.

Nadya meditates. "The Iron Guard being overthrown is troubling. They were a known evil, at least." She looks over the group, especially Ankih. "I think you might do well to hide traces of Southern clothing. It might make your journey into Whitethrone easier. Perhaps some clothing can be found in Ellsprin; it is the last town of size before Whitehrone. At the very least it might stop more encounters like these." She helps repack the sleds before she commands the dogs to move again.

Skald:
"Hike!"

************************************************************

The next two days travel are almost monotonous compared to the the last few days of adventure. The loudest sounds are the sound of sled dogs whimpering and the occasional raptor cry in the distance.

Soon the party reaches the edge of outskirts of the small town of Ellsprin. Still several miles from town, the group spies a solitary wooden house, partially surrounded by a small grove of trees and hardy shrubs. A thin column of smoke rises from the chimney, but there is no other sign of life from within, and the window shutters are pulled closed. Fifteen feet in front of the homestead, a humanoid shape lies facedown—the snow around it is dyed red with blood. Some trauma, it seems, has recently taken place here - the blood is clearly fresh.

A few crows call from the trees, but otherwise the woods are silent.

Kalt:
In a bush not far from house, you see what appears to be nothing less then a tiny man made of wood. K(nature) would be appropriate.

DM Screen:

Ankih Tohep Perception: 1d20 + 8 ⇒ (6) + 8 = 14
Avora Teremocles Perception: 1d20 + 8 ⇒ (11) + 8 = 19
Bugsby Featherfoot Perception: 1d20 + 9 ⇒ (6) + 9 = 15
Kalt Ìsson Perception: 1d20 + 11 ⇒ (15) + 11 = 26 (+2 in cold)
Lana Shahakh Perception: 1d20 + 2 ⇒ (7) + 2 = 9
Sven Bjornson Perception: 1d20 + 3 ⇒ (15) + 3 = 18
Nadya Petska Perception: 1d20 + 5 ⇒ (3) + 5 = 8 (+2 in cold)
TJ 1d20 + 22 ⇒ (3) + 22 = 25

I will update the map tonight


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Knowledge (nature): 1d20 + 5 ⇒ (17) + 5 = 22

As his companions stare at the bloody sight in the snow, Kalt's eye's flick to one side, then back to looking at the fallen figure. "What can have happened here?" he says clearly, then in a much lower voice, "Bush, to my left, something there, watching us maybe."


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

If nobody else is really into it, Sven's going to take the fancy furs Kalt so lovingly skinned for him. =P

"What do you make of it?" Sven asks of his more nature-savvy brother. "The work of the Iron Guard we've been warned about perhaps?"

The big ulfen clutches the haft of his axe with one hand while sniffing the air in search of a familiar scent...

Detect Eviling the body and the neary areas.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Take the furs, they look good on you.

I'm waiting to see what the knowledge check tells me about the little guy in the bushes.


RoW Combat map

Kalt: A twigjack, a nasty (chaotic evil & unseelie) fey critter that can jump between bushes (much like a wizard dimension doors) and walk through woods like a ranger. They have a splintery blast that can effect a small area to great effect, and fancy themselves to be rogue-like, especially when it comes to attacking kidneys and other vital spots. They are known to associate with spriggans and quicklings.

Moreover, judging by the frost rimming this creature, it likely has some affinity with the cold, although you are not sure of the specifics of its powers.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt quietly tells his friends about the twigjack, surreptitiously pointing out where it is. He says "I think we should take care of the little feyling first. This body in the snow could be a victim of his, or could be the bait in a trap. I don't think he knows we've spotted him, how shall we handle it? Avora, what do you know of twigjacks?"

Knowledge (nature) anyone?


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Knowledge (Nature): 1d20 + 5 ⇒ (4) + 5 = 9

Lana shakes her head slowly, as if trying to think through a thick fog. "I have no knowledge of such creatures," she responds in a low voice. Or at least... not anymore.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

I'd imagine Kalt already learned everything there is to learn about it.

Sven, with little subtelty, glances in the twigjack's direction and clutches his axe tightly.

"I don't know know what your business is here but I promise you want nothing to do with us. Make yourself scarce or you'll find out just how sharp our iron is", the big man warns.


RoW Combat map

Sven hears no reply from the twigjack, but instead sees a shuttered window crack a few moment from the hut. A woman's voice, raw and worried, issues from the hut.

Skald:
"Visitors! Thank the blessed summer... watch out! They are dangerous, the fey creatures outside; they... they killed my husband, and took my dear Garen from me."


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt translates quickly for the benighted souls who do not speak Skald, then calls out in return:

Skald:
"Stay where you are! We'll take care of this."

He slips his bow off his shoulder and nocks an arrow. Drawing it back part-way, he aims it at the twigjack and calls out, "You can answer my friend, you can leave this place, or you can die. Choose."


RoW Combat map

There is a rustling in the bush but no response.

As Kalt's words echo in the woods, a silence descends for a few seconds. Then a high-pitched, mad laughter rises. It comes not out of the woods where the twigjack hides, but seemingly from the thin air in front of the house.

Skald:
The funny humans can speak in something else then squawks after all! But now they are going to "take care of this". Ha! Just more verminous humans thinking they're soooo strong and pretty. Well, more playthings are always better.

There is a whoosh of air, and one can just barely make out a small, silver shape moving with lightning speed, seemingly from nowhere. It leaps at Kalt, slashing at his ankles before springing away to the west (although within easy bowshot).

Round update:

Kalt Ìsson (2 physical + 2cold (so none) + 2 sneak)
QS
Bugsby Featherfoot
TJ
Lana Shahakh
Ankih Tohep
Nadya Petska
Avora Teremocles
Sven Bjornson

K(nature) 13:

A quickling! An unseelie fey that is invisible when still and moves like lightning when in motion. The are vulnerable to slowing magic, and resistant to weapons not crafted of cold iron.

K(nature) 23:

As above. Also, you know these to be Winter Fey: their touch carries the biting cold of winter, and they can ever freeze the blood, causing slowness or numbness Snow or ice does not slow them, but they are vulnerable to fire. You also know the twigjack to have the same winter qualities.

DM Screen:

Ankih Tohep Initiative: 1d20 + 2 ⇒ (6) + 2 = 8
Avora Teremocles Initiative: 1d20 ⇒ 4
Bugsby Featherfoot Initiative: 1d20 + 8 ⇒ (14) + 8 = 22
Kalt Ìsson Initiative: 1d20 + 3 ⇒ (20) + 3 = 23 (+2 in cold)
Lana Shahakh Initiative: 1d20 + 2 ⇒ (9) + 2 = 11
Sven Bjornson Initiative: 1d20 + 1 ⇒ (2) + 1 = 3
Nadya Petska Initiative: 1d20 + 2 ⇒ (1) + 2 = 3 (+2 in cold)
QS Initiative: 1d20 + 7 ⇒ (17) + 7 = 24
TJ Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
QS Attack: 1d20 + 10 ⇒ (16) + 10 = 26
dmg: 1d4 + 1d6 + 1d6 ⇒ (3) + (2) + (2) = 7


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Knowledge (nature): 1d20 + 5 ⇒ (5) + 5 = 10

Kalt sees the impossibly fast creature appear an instant before he feels a sharp slash at his ankle. "Ouch! You little piece of..." He has no idea what the thing is, but draws his nocked arrow back fully and sends it flying at it nonetheless. "Let's see you outrun an arrow," he says coldly.

MW Composite Longbow attack: 1d20 + 8 ⇒ (20) + 8 = 28
Composite Longbow damage: 1d8 + 3 ⇒ (8) + 3 = 11

Crit confirm: 1d20 + 8 ⇒ (19) + 8 = 27
Crit damage: 2d8 + 6 ⇒ (2, 2) + 6 = 10


RoW Combat map

The small fey cries out in agony and curses bitterly, although it doesn't seem to take the full brunt of the arrow. It issues a rapid string of curses.

Skald:
Jerkweed! Skankweevil! Bloodwart!

The quickling springs forth to assault Kalt, its hands glowing blue. It merely touches Kalt and the fey-touched man feels blood start to freeze.
3 dex damage.

The fey then retreats behind a tree stump, seeking cover from the archer.

Bugsby yells in surprise! "What'sgoingonwhyarethosefeybeingsuchjerkswhenwearejustheretohelp?" He moves up and readies a ball of protoplasm for the next time the silver creature appears.

Meanwhile, in the distance the bush hiding the twigjack rustles and a small burst of blue light can be seen.

Avora and Kalt both can see the bush behind the party rustle. Bugsby shouts "Ithinkoneof'emwentbehindus!"

Round Update:

Kalt Ìsson (4 physical; 3 dex damage)
QS (16 pts)
Bugsby Featherfoot (readied)
TJ (hiding badly)
Lana Shahakh
Ankih Tohep
Nadya Petska
Avora Teremocles
Sven Bjornson

I hope that's a reasonable action for bugsby.

DM Screen:

touch: 1d20 + 10 ⇒ (7) + 10 = 17
dex: 1d6 ⇒ 3
1d20 + 22 - 10 ⇒ (1) + 22 - 10 = 13
Ankih Tohep Perception: 1d20 + 8 ⇒ (2) + 8 = 10
Avora Teremocles Perception: 1d20 + 8 ⇒ (5) + 8 = 13
Bugsby Featherfoot Perception: 1d20 + 9 ⇒ (9) + 9 = 18
Kalt Ìsson Perception: 1d20 + 11 ⇒ (12) + 11 = 23 (+2 in cold)
Lana Shahakh Perception: 1d20 + 2 ⇒ (2) + 2 = 4
Sven Bjornson Perception: 1d20 + 3 ⇒ (4) + 3 = 7
Nadya Petska Perception: 1d20 + 5 ⇒ (4) + 5 = 9 (+2 in cold)


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Growling in rising anger, Sven retrieves one of the iron-tipped javelins from the harness on his back. ”They’re trying to flank us”, the big man warns. ”We need to draw them out.”

Readying as well.


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Knowledge (Nature): 1d20 + 5 ⇒ (11) + 5 = 16

"Use cold-forged iron if you have it," instructs Lana. "I believe it will be more effective than regular weapons."

Reaching out one gloved hand, she touches Kalt lightly on the shoulder. "Shoot well, my friend," she whispers, before raising her voice to the creature in the bush. "Hey! Come here!" Casting lesser restoration. First level 2 spell today.

Lesser Restoration (Dex): 1d4 ⇒ 1
Stupid dice. :P

Edit: Nevermind. Someone has pointed out to me that I'm a cheater and lesser restoration is a 3-round casting time. So instead, Ima cast command (approach) on the twigjack. Will DC 16. Second level 1 spell today.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

*Cough*


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Would you cover your mouth when you do that?


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sorry about that.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Having only seen a blur, Ankih looks around warily as he pulls out his crossbow. Heeding Lana's advice, he loads it with a cold iron tipped bolt...
" Milady, shine your light on us, so that we may see our foes with clarity..."


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

You people are funny. :) And I am stoopid - I've somehow made it this far without owning a single cold iron arrow. And I failed to use Rapid Shot last round. Where was the coughing guy when I needed him?

Though he's a tad slower than usual, Kalt steps to one side so he has a clear line on the twigjack and looses an arrow at it.

MW Composite Longbow attack, Dex penalty: 1d20 + 8 - 2 ⇒ (12) + 8 - 2 = 18 minus whatever cover modifier you deem appropriate
Composite Longbow damage: 1d8 + 3 ⇒ (7) + 3 = 10


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Actually after playing in a few PFS scenarios, ALL of my characters start with cold iron and silver weapons. Cold iron doubles the cost, and for light weapons, silver adds 20gp. not too bad...


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Kalt, you only take a -1 for having 2 dex damage.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Funny thing is, Ankih, so do mine, and I've just never remembered to get any iron arrows for Kalt.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

LOL


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

It seems that I am destined not to get this post made. This is the fourth time I've had to rewrite it.

Avora smiles wickedly, moving forward as she casts.

Casting touch of combustion.

Avora vs. Twigjack: 1d20 + 3 ⇒ (10) + 3 = 13 (touch attack; DC 14)
Damage (fire): 1d6 ⇒ 4

Effect: Your successful melee touch attack causes the target to ignite in a violent burst of flame, dealing 1d6 points of fire damage. If it fails its saving throw, the target also catches on fire. If the target catches fire, on the first round thereafter, creatures adjacent to it (including you) must each succeed at a Reflex save or take 1d4 points of fire damage.


RoW Combat map

Kalts shot is skillful despite his sluggish blood, but the lightning fast fey quickly dances out of the way of the arrow.

Meanwhile, the twigjack looks quizzically at Lana as she casts her spell, and the magic fails to take hold. It occurs to you that perhaps this particular fey doesn't speak the Taldane tongue, as far north as you are.

Avora just misses the twigjack with her flaming hand, but her hands continue to quiver with the magic of fire.

The quickling leaps out from behind it's cover, intending to strike out at Kalt. Sven hurls his javelin, while the waiting gnome shoots a glob of goo at the fast moving creature and hits! The creature is not stuck, it does move slower and burns under the protoplasms acid. The creature slashes at Kalt again with the biting cold of its claws and attemptss to stagger away in the tangle of protoplasm. The observant among you can't help but notice the quickling's wounds start to mend slightly in the snow; it seems to be magically drawing strength from the cold itself. 3 physical, 5-2=3 cold to Kalt. Kalt could reach the gooey creature in one move this turn if he wished.

Finding his hiding spot discovered, the twigjack fires a spray of wooden splinters in a panic; they embed themselves into Avora's flesh painfully! 12 pts, DC 15 reflex to half

Round Update:

Sven can take his ready shot at the entangled fey.

Kalt Ìsson (9 damage; 3 dex damage)
Bugsby Featherfoot
Sven Bjornson (Ready)
QS (14 pts)
TJ
Lana Shahakh
Ankih Tohep
Nadya Petska
Avora Teremocles

DM Screen:

1d20 + 6 ⇒ (17) + 6 = 23
1d3 ⇒ 1
1d20 + 11 ⇒ (6) + 11 = 17
1d20 + 10 ⇒ (19) + 10 = 29
1d4 + 1d6 ⇒ (3) + (4) = 7
4d6 ⇒ (1, 6, 4, 1) = 12


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Reflex: 1d20 + 1 ⇒ (18) + 1 = 19

Instinctively, the girl turns away from the blast and manages to avoid the worst of the spray of slivers.


RoW Combat map

Did I forget to mention party up? Party up...


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven moves closer to the fey assaulting Avora, retrieving his axe again along the way. ”Avora, watch out! That thing is dangerous.”

Double moving.


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Lana is an intelligent character who speaks Sylvan as well as Skald and knows a thing or two about fey. Not to mention the fact that they've been speaking Skald to us... does it really seem fair to penalize her—no, completely waste her action—for my neglecting to mention which language(s) she's using?


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Seeing the little fey speedster slowed by Bugsby's protoplasm, Ankih quickly aims and fires the crossbow he just readied.
Cod Iron Bolt ranged attack: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 1d8 ⇒ 2
Sarenrae guide my hand...
Missing he reloads another cold iron bolt.

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