Risen from the Sands Table 2 (Inactive)

Game Master Krash4031

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Grand Lodge

Male Human Inquisitor 3 HP 24/24 /AC 19 / T 13 / FF 16 / F+3 / R+4 / W+5 / Init+7 / Perc+8 / CMB+6 / CMD 19 Adamantine Greatsword +8 (2d6+6+1/19-20) (MW) Repeating heavy crossbow +6 (1d10+1/19-20)

Knowledge religion: 1d20 + 5 ⇒ (1) + 5 = 6

Trying to fight off the fear, Marcus stands frozen in place.

Scarab Sages

Male Human (Keleshite) Druid (Saurian Shaman) 4 [ HP 31/31 | AC 21/T12/FF19 | Fort +5, Ref +3, Will +6 | Init +4 | Perception +9 ]

Darvan stands there, paralyzed by his fear...

Grand Lodge

Male Aasimar DEAD

Horus nods.

"All of the Pharaohs of Ancient Osirion were technically deified upon death, so it makes some measure of sense..."

Happy to bow, taking our time to make a particularly ornate job of it, so as to give the others time to break out of paralysis ;-)

Sovereign Court

Aasimar (angelkin) [AC: 12; ff 11; T:11] HP=27/27 F +2/R+2/W+5 CMD 19 | resist 5 acid, fire, cold electricity Sorcerer (Draconic-Gold) 4 Perc +5 Darkvision 60' +4 Init

Sidney looks on helplessly.
"Your power is mighty and impressive."
He is in no way bluffing, as he would like to paralyze people with fear so easily.

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

Logain takes a knee and bows his head.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

End of round 1. also my bad, there is only one sphinx.

Randomness: 1d6 ⇒ 5

"It is good that you recognize my power. Now, you must offer me a sacrifice. You, pointy eared one that spoke first. Kill the one called Horus. This will prove your loyalty to me."

COMBAT ROUND 2
Darvan
Pharaoh
Logain
Sphinx1
Wayne
Sidney
Marcus
Horus

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

"Well I can try. He is a tough one though. It might take a while." Logain says as he swings his sword towards Horus
defensive weakhearted attack: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15
"Oh dear that armor is tough, it will take a couple of good hits to get through that."

Sovereign Court

Aasimar (angelkin) [AC: 12; ff 11; T:11] HP=27/27 F +2/R+2/W+5 CMD 19 | resist 5 acid, fire, cold electricity Sorcerer (Draconic-Gold) 4 Perc +5 Darkvision 60' +4 Init

Sidney says:
"I am so scared, I can't even provide you the proper homage. Please release me so I can change my pants."

A dark stain is evident in Sidney's breeches.

"I least I only did number one."

Liberty's Edge

Male Human Gamer 12/Game Designer 1

COMBAT ROUND 3

Again!" the Pharaoh yells. "That was pathetic!"

[ooc]Assuming you guys are going to stall until everyone is unparalyzed...

Combat round 5
Darvan
Pharaoh
Logain
Sphinx1
Wayne
Sidney
Marcus
Horus

Darvan is up!

Scarab Sages

Male Human (Keleshite) Druid (Saurian Shaman) 4 [ HP 31/31 | AC 21/T12/FF19 | Fort +5, Ref +3, Will +6 | Init +4 | Perception +9 ]

Darvan orders Sahba to attack, then moves as he draws his cudgel, casting a spell on it to, yet again, create a magical shillelagh.

Free action: Handle Sahba (attack)
Handle Animal (Link): 1d20 + 4 + 4 ⇒ (2) + 4 + 4 = 10

Move action: As indicated on map, drawing cudgel
Standard action: Cast shillelagh

The Exchange

Female Velociraptor Animal Companion (Druid) 4 [ HP 32/32 (4HD) | AC 21/14/17 | Fort +7, Ref +8, Will +2 | Init +4 | Perception +5 (Scent) ]

Sahba leaps into action, moving forward and attacking the mummy from the side.

Move action: As indicated on map
Standard action: Attack mummy
Attack (Bite): 1d20 + 4 ⇒ (18) + 4 = 22
Damage (Bite): 1d6 + 2 ⇒ (4) + 2 = 6

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Site ate my posts. I hate that.

Sahba bites into the mummies rotting body.

"I suppose I should've seen this coming..."

The pharaoah attacks the dino.

Slam: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 1d8 + 10 ⇒ (6) + 10 = 16

Sahba Fort: 1d20 + 3 ⇒ (11) + 3 = 14

Sahba is knocked unconscious.

Logain is up!

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

Logain uses his arcana to enhance his black blade with the keen ability and casts a shocking grasp. He moves closer to the mummy and delivers the spell with a slash of his sword.

Scimitar attack: 1d20 + 6 ⇒ (15) + 6 = 21
dmg: 1d6 + 5 + 3d6 ⇒ (5) + 5 + (2, 4, 3) = 19

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

thats actually a threat :d

confirm: 1d20 + 6 ⇒ (19) + 6 = 25
dmg: 1d6 + 5 + 3d6 ⇒ (1) + 5 + (4, 1, 3) = 14

Grand Lodge

Male Aasimar DEAD

Heh. I think someone just made themselves a target ;-)

Grand Lodge

Gunslinger 7 HP: 60/60 AC: 23 FF: 16, Touch: 16 Init:+6 F:+10 R:+11, W:+7 Perception+13 Sense Motive+13 (effects)

Assuming he's still up.

Grand Lodge

Male Aasimar DEAD

@Logain: Since you are level 4, shouldn't your shocking grasp do 4d6, not 3d6, damage? I think you need to add another 2d6 to the total ;-)

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

I lvled up prematurely so it is still 3d6 :). Sorry for the confusion. And Im hoping Horus joins the fray soon enough :p

Grand Lodge

Male Aasimar DEAD

Hey, you know I will - leastways, as soon as that pesky sphinx acts ;-)

Liberty's Edge

Male Human Gamer 12/Game Designer 1

The sphinx is up!

The sphinx moves to attack Logain, provoking an attack from Darvan.

Darvan AoO: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 2d6 + 5 ⇒ (2, 3) + 5 = 10

Darvan gives it a good whack with his magical stick.

Bite: 1d20 + 8 ⇒ (9) + 8 = 17

The Sphinx misses Logain.

Combat Round 5
Darvan
Pharaoh
Logain
Sphinx

Wayne
Sidney
Marcus
Horus

Wayne, Sidney, Marcus, and Horus are up!

Sovereign Court

Aasimar (angelkin) [AC: 12; ff 11; T:11] HP=27/27 F +2/R+2/W+5 CMD 19 | resist 5 acid, fire, cold electricity Sorcerer (Draconic-Gold) 4 Perc +5 Darkvision 60' +4 Init

Sidney casts and grows.
Full round enlarge

The stain and associated smell in his pants grows too.

Grand Lodge

Gunslinger 7 HP: 60/60 AC: 23 FF: 16, Touch: 16 Init:+6 F:+10 R:+11, W:+7 Perception+13 Sense Motive+13 (effects)

Wayne will fire his gun twice at the sphinx.

PBS, Rapid: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11

1d8 + 1 ⇒ (3) + 1 = 4

PBS, Rapid: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20

1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Male Aasimar DEAD

Horus hustles forward.

Double move in, since unfortunately, that's what I need to do to get into melee with the mummy :-/

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

im doooomed! Should have cast shield.

Grand Lodge

Male Human Inquisitor 3 HP 24/24 /AC 19 / T 13 / FF 16 / F+3 / R+4 / W+5 / Init+7 / Perc+8 / CMB+6 / CMD 19 Adamantine Greatsword +8 (2d6+6+1/19-20) (MW) Repeating heavy crossbow +6 (1d10+1/19-20)

Marcus moves forward while uttering words to Gorum. “Gorum gide min arm.” As the words to the god of battle trail off, a dark aura forms around his large blade.

Hallit:
Gorum Gide my arm.

Move action, Move 20 foot. Standard action, Cast Devine favor.

Feeling the presence of his deity, Marcus proclaims a judgment against the Pharaoh. Soon after the proclamation, the remaining wounds scattered across his face begin to heal.

Swift action. Pronounce judgment of (Sacred healing). Heals 2 HP

Marcus’s Judgment:
I proclaim, this battle to be a festival of steel, blood, and bone. Let not any blade collide, nor any armor be blemished without acknowledging the presence of Gorum. You should reach the limits of virtue, before you cross the border of death. How glorious fall the valiant, sword in hand, and death to uphold for their fellow man. Fight for honor, fight for dignity, most of all fight for glory. With all that is about to commence. I humbly request, with fury in my heart, that the god of battle be present this day, to judge this field of battle.

Judgment of Sacred Healing:
Fast healing 2

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

Should really learn that magus aren't ment for charging into battle without prebuffs :( But their dmg is sooo sweet

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Darvan is also up!

The pharaoh grimaces as one of Wayne's bullets strikes true.

Scarab Sages

Male Human (Keleshite) Druid (Saurian Shaman) 4 [ HP 31/31 | AC 21/T12/FF19 | Fort +5, Ref +3, Will +6 | Init +4 | Perception +9 ]

Darvan roars in fury as Sahba is struck down by the Pharoah, and attempts to exact retribution.

Standard action: Attack Pharoah
Attack (Shillelagh): 1d20 + 6 ⇒ (12) + 6 = 18
Damage (Shillelagh): 2d6 + 5 ⇒ (4, 4) + 5 = 13

The Exchange

Female Velociraptor Animal Companion (Druid) 4 [ HP 32/32 (4HD) | AC 21/14/17 | Fort +7, Ref +8, Will +2 | Init +4 | Perception +5 (Scent) ]

Sahba lies on the floor, slowly hemorrhaging.

Stabilize: 1d20 - 1 ⇒ (5) - 1 = 4

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Darvan's attack misses. Sahba fails his save.

[b]Combat Round 5[b]
Darvan
Pharaoh

Logain
Sphinx
Wayne
Sidney
Marcus
Horus

The Pharoah attacks 1d100 ⇒ 52 Horus.

Slam: 1d20 + 14 ⇒ (11) + 14 = 25
Damage: 1d8 + 10 ⇒ (3) + 10 = 13

Make a fortitude save.

[ooc]Logain is up!

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

Logain steps to the side to flank with Horus and puts down another spell on his sword in the hopes it will finish off the mummy.

concentration for defensive cast: 1d20 + 3 + 3 + 2 ⇒ (11) + 3 + 3 + 2 = 19
shocking grasp attack!: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
dmg: 1d6 + 4 + 3d6 ⇒ (4) + 4 + (3, 5, 5) = 21

If the mummy is wearing metal armor it adds +3 to the attack bonus

Liberty's Edge

Male Human Gamer 12/Game Designer 1

No metal armour, so unfortunately a miss.

the sphinx turns to attack Darvan.

Bite: 1d20 + 8 ⇒ (13) + 8 = 21
Claw 1: 1d20 + 8 ⇒ (3) + 8 = 11
Claw 2: 1d20 + 8 ⇒ (13) + 8 = 21

Bite Damage: 1d8 + 2 ⇒ (2) + 2 = 4
Claw 2 Damage: 1d4 + 2 ⇒ (1) + 2 = 3

[ooc] Wayne, Marcus, Horus, Sidney, Darvan!

Scarab Sages

Male Human (Keleshite) Druid (Saurian Shaman) 4 [ HP 31/31 | AC 21/T12/FF19 | Fort +5, Ref +3, Will +6 | Init +4 | Perception +9 ]

Just noticed that I said Darvan attacked the Pharoah last time, when he would have been attacking the Sphinx, if it mattered at all.

Darvan steps back, retrieves a wand from his belt pouch, and taps himself with it, all the while stealing glances over to Sahba.

Not an action: 5' step, as indicated on map
Move action: Retrieve stored item (wand in belt pouch)
Standard action: Activate wand (Cure Light Wounds)
Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9

The Exchange

Female Velociraptor Animal Companion (Druid) 4 [ HP 32/32 (4HD) | AC 21/14/17 | Fort +7, Ref +8, Will +2 | Init +4 | Perception +5 (Scent) ]

Sahba continues to bleed.

Stabilize: 1d20 - 2 ⇒ (3) - 2 = 1

Grand Lodge

Male Aasimar DEAD

Fort: 1d20 + 7 ⇒ (8) + 7 = 15.

Despite the massive blow, Horus remains unbroken.

"By the power of the Old Gods, I find you wanting!"

Smite Evil.

MW Cold Iron Nodachi, Smite: 1d20 + 6 + 2 + 3 ⇒ (20) + 6 + 2 + 3 = 31, for 1d10 + 6 + 4 ⇒ (10) + 6 + 4 = 20 damage (ignoring DR).

Crit Confirmation: 1d20 + 6 + 2 + 3 ⇒ (10) + 6 + 2 + 3 = 21, for 1d10 + 6 + 4 ⇒ (10) + 6 + 4 = 20 *ADDITIONAL* damage (ignoring DR).

That should sting ;-)

Sovereign Court

Aasimar (angelkin) [AC: 12; ff 11; T:11] HP=27/27 F +2/R+2/W+5 CMD 19 | resist 5 acid, fire, cold electricity Sorcerer (Draconic-Gold) 4 Perc +5 Darkvision 60' +4 Init

Sidney charges pharaoh with his glaive from 15 feet with his super reach (enlarge and polearm). He hits and narrowly avoids the vitals.
attack/damage: 1d20 + 6 + 2 - 1 ⇒ (20) + 6 + 2 - 1 = 272d8 + 7 ⇒ (7, 4) + 7 = 18
confirm?/damage: 1d20 + 6 + 2 - 1 ⇒ (3) + 6 + 2 - 1 = 102d8 + 7 ⇒ (5, 6) + 7 = 18

Grand Lodge

Male Human Inquisitor 3 HP 24/24 /AC 19 / T 13 / FF 16 / F+3 / R+4 / W+5 / Init+7 / Perc+8 / CMB+6 / CMD 19 Adamantine Greatsword +8 (2d6+6+1/19-20) (MW) Repeating heavy crossbow +6 (1d10+1/19-20)

If pharaoh is still alive the attack will be at him. If not then Marcus will move up to the Sphinx and attack it.

Marcus moves forward, while his wounds slowly begin to heal, and takes a mighty two handed swing. The large blade cuts through the air with deadly precision.

Judgment / Fast heal 2

Attack (MW) cold iron greatsword: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23
Damage (MW) cold iron greatsword: 2d6 + 6 + 1 ⇒ (2, 1) + 6 + 1 = 10

Grand Lodge

Gunslinger 7 HP: 60/60 AC: 23 FF: 16, Touch: 16 Init:+6 F:+10 R:+11, W:+7 Perception+13 Sense Motive+13 (effects)

Wayne will walk up and punch the sphinx.

1d20 + 3 ⇒ (6) + 3 = 9

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Darvan, I will give you the hit on the sphinx, in the interest of ending this.

Sidney and Wayne missed, while Marcus and Horus were able to bring the Pharaoh down to -35 hit points.

The sphinx still Stands!

Darvan heals himself, Sahba continues to bleed.

Logain is up!

Combat Round 6
Darvan
Logain
Sphinx
Wayne
Sidney
Marcus
Horus

Sovereign Court

Magus 6 | AC 19 (23 shield) (T 12, FF 17). HP 39, Fort +7, Ref +5, Will +6. Init +2, CMB 8/CMD 20, Speed 30ft
Attacks:
Cruel Silversheen Scimitar +1 +9 (1d6+5 / 18-20 x2), Cold Iron +9 (1d6+4 / 18-20 x2), Mwk Comp Longbow +7 (1d8+4), Silver Lucerne Hammer +9 (1d12+6)
Skills:
Fly +15, Intimidate +14, Knowledge (arcana/dung/planes) +13, Knowledge (nobility) +6, Linguistics +7, Perception +10, Spellcraft +14 [Identify properties of magic items +16], Swim +11

Since his sword is still crackling with lightning, Logain will use this opportunity to strike the Sphinx with it as well as a normal attack (spellcombat).
attack: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24
dmg: 1d6 + 3 + 3d6 ⇒ (4) + 3 + (5, 5, 6) = 23

attack: 1d20 + 6 - 2 ⇒ (9) + 6 - 2 = 13
dmg: 1d6 + 3 ⇒ (4) + 3 = 7

EDIT just noticed the natural 20, again +3 if the sphinx is wearing metal
confirm: 1d20 + 6 - 2 ⇒ (17) + 6 - 2 = 21
extra dmg: 1d6 + 3 + 3d6 ⇒ (1) + 3 + (2, 3, 6) = 15

Scarab Sages

Male Human (Keleshite) Druid (Saurian Shaman) 4 [ HP 31/31 | AC 21/T12/FF19 | Fort +5, Ref +3, Will +6 | Init +4 | Perception +9 ]

Darvan steps back into range, swinging his shillelagh again.

Not an action: 5' step, as indicated on map
Standard action: Attack Sphinx
Attack (Shillelagh): 1d20 + 6 ⇒ (7) + 6 = 13
Damage (Shillelagh): 2d6 + 5 ⇒ (2, 6) + 5 = 13

The Exchange

Female Velociraptor Animal Companion (Druid) 4 [ HP 32/32 (4HD) | AC 21/14/17 | Fort +7, Ref +8, Will +2 | Init +4 | Perception +5 (Scent) ]

Sahba's blood stops pouring from her grievous wound.

Stabilize: 1d20 - 3 ⇒ (18) - 3 = 15

Sovereign Court

Aasimar (angelkin) [AC: 12; ff 11; T:11] HP=27/27 F +2/R+2/W+5 CMD 19 | resist 5 acid, fire, cold electricity Sorcerer (Draconic-Gold) 4 Perc +5 Darkvision 60' +4 Init

Sidney rolled a nat20 but missed confirming for 18. --put it on the sphinx if Pharoah was down.

Sidney attacks the sphinx again.

1d20 + 5 ⇒ (3) + 5 = 82d8 + 7 ⇒ (1, 7) + 7 = 15

Liberty's Edge

Male Human Gamer 12/Game Designer 1

The sphinx is dead! That basically ends the module... Iwill post the full conclusion later this evening, and Ishould have chronicle sheets done no later than tomorrow morning. Congrats, guys. Sorry it took so long

Liberty's Edge

Male Human Gamer 12/Game Designer 1

You loot the body and exit the chamber, There are two animated statues that pay ou no heed. You eit through that hamber into the hallwa you were in before. You are able to loot the pyramid at your leisure and take your treasures home. Chronicle sheets to come.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Day job rolls please

Grand Lodge

Gunslinger 7 HP: 60/60 AC: 23 FF: 16, Touch: 16 Init:+6 F:+10 R:+11, W:+7 Perception+13 Sense Motive+13 (effects)

Profession(Gambler): 1d20 + 6 ⇒ (2) + 6 = 8

Sovereign Court

Aasimar (angelkin) [AC: 12; ff 11; T:11] HP=27/27 F +2/R+2/W+5 CMD 19 | resist 5 acid, fire, cold electricity Sorcerer (Draconic-Gold) 4 Perc +5 Darkvision 60' +4 Init

No job

Grand Lodge

Male Human Inquisitor 3 HP 24/24 /AC 19 / T 13 / FF 16 / F+3 / R+4 / W+5 / Init+7 / Perc+8 / CMB+6 / CMD 19 Adamantine Greatsword +8 (2d6+6+1/19-20) (MW) Repeating heavy crossbow +6 (1d10+1/19-20)

Profession (scribe): 1d20 + 6 ⇒ (4) + 6 = 10

Grand Lodge

Male Aasimar DEAD

No Day Job.

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