Renaissance Strange Aeons (Inactive)

Game Master Keith S.

Renaissance Strange Aeons
current map
Player's stuff
Info from Dr. Losandro's journal
The Clue Bat
handout 2


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Grand Lodge

"Lord of Cats" Human (Taldan/Garundi) CN Warpriest (Sacred Fist) of Bastet 3 | HP 21 | AC 20 | T 19 | FF 16 | Fort +3 | Ref +4 | Will +7 | CMD 20 | Init +3 Perception +10
skills:
Acrobatics +9, Intimidate +1, Knowledge (history) +6, Knowledge (religion) +4, Lore (Bastet/Felines) +5

I think we need arcane and knowledge more than a healer. In combat healing is terrible in pf. Once you are 3rd level it won't matter. Out of combat I can use wands.

-Posted with Wayfinder


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Jean-Philippe St.Onge wrote:
I think we need arcane and knowledge more than a healer. In combat healing is terrible in pf. Once you are 3rd level it won't matter. Out of combat I can use wands.

It sounds like you called the professor, lots of knowledge and some arcane magic. Funny that. :)

Anyway, thanks for selection and I hope to make the game even better.

So where do I start? Can I get a summary? What do I need to read?

I'll tweak the crunch as required but not much has to be tweaked because I started playing this AP and left at 2nd level.

How do I jump right in? :)

EDIT: Ok, I read the last page and now know how I will be introduced. Convenient. :)


male Human? pbp GM / 1 current map ; second floor

The Professor will essentially know that he remembers the terrible earthquake, and was struck in the head by a piece of debris, and was knocked out.

Coming to, he was again clonked on the head by the two ruffians the party just killed.

He has no memory of his past before that time - but he does remember several bad dreams featuring The Tatterman hunting him in a ruined city.

We can discuss your potential flashbacks at a later date.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Keith S. wrote:

The Professor will essentially know that he remembers the terrible earthquake, and was struck in the head by a piece of debris, and was knocked out.

Coming to, he was again clonked on the head by the two ruffians the party just killed.

He has no memory of his past before that time - but he does remember several bad dreams featuring The Tatterman hunting him in a ruined city.

We can discuss your potential flashbacks at a later date.

I'm perfectly fine with this.

I noticed you said he was in leather armor; what about the rest of his gear?

BTW given the setting, I added a pistol and accessories to his original gear, which is actually very fitting for him. He was not only a fencing student but also a part of the University shooting team. :)

I had also acquired a runestone of power in the last game; is this OK?


male Human? pbp GM / 1 current map ; second floor

All his gear is scattered around the room - so he has it all once he gathers it back up. I am not sure what the runestone of power is, however.


male Human? pbp GM / 1 current map ; second floor

You guys may note that the Professors has some flashbacks listed on his character sheet.

In a previous game of Strange Aeons (which folded a bit earlier than where you guys are now), his GM used this to give some background to his players.

This is very similar to what I was planning to do, but he pulled the trigger earlier than I.

So he keeps his flashbacks and you will get an opportunity to develop some of your own soon - ish.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Keith S. wrote:

You guys may note that the Professors has some flashbacks listed on his character sheet.

In a previous game of Strange Aeons (which folded a bit earlier than where you guys are now), his GM used this to give some background to his players.

This is very similar to what I was planning to do, but he pulled the trigger earlier than I.

So he keeps his flashbacks and you will get an opportunity to develop some of your own soon - ish.

But I removed them! :(

I'll find them and place them back later today. :)

runestone of power

It's like a pearl of power but for spontaneous casters. I'll remove it if you think it's too much; just let me know.


male Human? pbp GM / 1 current map ; second floor

Runestone is fine. Don't put back the flashbacks unless you want too. We can always add them when the group gets them.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Keith S. wrote:
Runestone is fine. Don't put back the flashbacks unless you want too. We can always add them when the group gets them.

I went ahead and 'fished' the flashbacks from my PMs (which Paizo does not make easy) so I've placed them on his profile but with a spoiler.

I won't act on them unless you give me the 'go ahead'.

So, do I remember anything at this point?

How do you want me to respond?


male Human? pbp GM / 1 current map ; second floor

Let's go with this:

You have had your flashbacks. Make them known if you wish (of course, they are pretty easily found out by clicking on your character and reading!).

You remember dreams of being hunted in the fog shrouded ruins of a crumbling city, pursued by the Tatterman. Slain several times, actually, in gruesome ways.

He also remembers dream-seeing a thin, exhausted looking man with a long white haired ponytail. He ran with him sometimes, and crossed his path other times - and wasn't in other dreams at all. The man kept calling out "What have I done?", or "I a lost, I will never escape!".

Beyond that, you remember the earthquake and some afterwards as described above.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Keith S. wrote:

Let's go with this:

You have had your flashbacks. Make them known if you wish (of course, they are pretty easily found out by clicking on your character and reading!).

You remember dreams of being hunted in the fog shrouded ruins of a crumbling city, pursued by the Tatterman. Slain several times, actually, in gruesome ways.

He also remembers dream-seeing a thin, exhausted looking man with a long white haired ponytail. He ran with him sometimes, and crossed his path other times - and wasn't in other dreams at all. The man kept calling out "What have I done?", or "I a lost, I will never escape!".

Beyond that, you remember the earthquake and some afterwards as described above.

OK, will do.

The flashbacks are on my profile but they are for 'players' to enjoy at this time. I'll reveal them IC when the time comes.

Game on!


male Human? pbp GM / 1 current map ; second floor

I am removing Giles and Betsy the Mule from the links at the top of the page.


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Noooo! Don't go Betsy!

Grand Lodge

AC 19 Touch 14 Flat 16 ++ HP 29/29 ++ Panache 3/3 +3 INI, +7 Perception; +3F +9R +0W
Keith S. wrote:

I am removing Giles and Betsy the Mule from the links at the top of the page.

Well its bets that they stay at the chapel anyway. Plus, if they run out of food...


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

We could do that with absent/dropped characters, turn em into rations. Hmm..How much could we get out of Lazare?


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

silversheen, and a potion of align weapon.


male Human? pbp GM / 1 current map ; second floor

@ Trevor - try to add them to the link at the top of the page; I am curious if I did that right for you to update.

Grand Lodge

AC 19 Touch 14 Flat 16 ++ HP 29/29 ++ Panache 3/3 +3 INI, +7 Perception; +3F +9R +0W

Traveling for the next week so my posting may be even more erratic than usual. :)


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Wrote down 3 amulets of natural armor+1

Grand Lodge

"Lord of Cats" Human (Taldan/Garundi) CN Warpriest (Sacred Fist) of Bastet 3 | HP 21 | AC 20 | T 19 | FF 16 | Fort +3 | Ref +4 | Will +7 | CMD 20 | Init +3 Perception +10
skills:
Acrobatics +9, Intimidate +1, Knowledge (history) +6, Knowledge (religion) +4, Lore (Bastet/Felines) +5

We should give one to the mouse.


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

1 Amulet to Mouse and Professor
Syringe and 1 CLW injector to Professor
1 CLW injection to Mouse,Jean and Trevor

Grand Lodge

"Lord of Cats" Human (Taldan/Garundi) CN Warpriest (Sacred Fist) of Bastet 3 | HP 21 | AC 20 | T 19 | FF 16 | Fort +3 | Ref +4 | Will +7 | CMD 20 | Init +3 Perception +10
skills:
Acrobatics +9, Intimidate +1, Knowledge (history) +6, Knowledge (religion) +4, Lore (Bastet/Felines) +5

Since its Stacks shouldn't you take one

-Posted with Wayfinder

Grand Lodge

AC 19 Touch 14 Flat 16 ++ HP 29/29 ++ Panache 3/3 +3 INI, +7 Perception; +3F +9R +0W

Back from the nether regions of the Rocky Mountains where they believe in legalizing pot but not in decent internet access.


male Human? pbp GM / 1 current map ; second floor

I am on vacation thru July 30, so my posting will be spotty at best.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Keith S. wrote:
I am on vacation thru July 30, so my posting will be spotty at best.

Thanks for letting us know.


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Just a quick note. My main computer seems to have crashed and I am on my old computer that I hooked up. Dunno what happened but I will still try to post and see what happened


male Human? pbp GM / 1 current map ; second floor

Back from my trip, and I have a working computer to do maps and such.

As a note, we will be doing this again in a few weeks when I disappear for GenCon - although that will be a COMPLETE radio blackout for me.

The Exchange

Half-Goblin

Out of town through the weekend, I'll be back on Monday.


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Lvl 3

Bab: +1
HP: 5 +2(Con) +1 FCB =8
Feat: Weapon Focus-Earthbreaker
New Abilithy: Mutagen
At 3rd level, a mutation warrior discovers how to create a mutagen that he can imbibe in order to heighten his physical prowess at the cost of his personality. This ability functions as the alchemist’s mutagen ability, using his fighter level as his alchemist level.

This ability replaces armor training 1

+1 all skills


male Human? pbp GM / 1 current map ; second floor

Does your mutagen work exactly like an alchemist? I am not all that familiar with a mutation warrior.

I was also thinking you are a d10 hp class - so shouldn't you get 6 hp per level plus the bonuses?


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Yes it does. 10 minutes a level, +4 to a selected stat -2 to an opposing stat(Intelligence for strength) +2 Natural Armor Class

Mutagen (Su)

At 3rd level, a mutation warrior discovers how to create a mutagen that he can imbibe in order to heighten his physical prowess at the cost of his personality. This ability functions as the alchemist’s mutagen ability, using his fighter level as his alchemist level.

This ability replaces armor training 1.

Mutagen Discovery (Su)

At 7th level and every 4 levels thereafter, the mutation warrior can choose one of the following alchemist discoveries to augment his abilities: feral mutagen, grand mutagen, greater mutagen, infuse mutagen, nauseating flesh, preserve organs, rag doll mutagen, spontaneous healing, tentacle, vestigial arm, wings. The mutagen warrior uses his fighter level as his effective alchemist level for the purpose of these discoveries.

This ability replaces armor training 2, 3, 4, and armor mastery.

Whoops, already had Weapon Focus-Earthbreaker will pick something else.


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

will get Power Attack as my 3rd level feat


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |

3rd level investigator (questioner)
+8 hp;
+1 bab;
+1 fort save;
3rd level feat (piranha strike)
investigator talent (rogue talent: weapon finesse);
keen recollection (attempt all knowledge skills untrained);
trap sense +1 (+1 to reflex save and +1 dodge bonus to AC from traps);
+1 1st level spell per day;
+1 0-level spell known (mage hand);
+1 1st-level spell known (feather fall);
+10 skill ranks (acrobatics, climb, disable device, escape artist, k. dungeoneering, k. engineering, k. planes, k. religion, perception, spellcraft);
+2 background skill ranks (appraise, Profession professor)

BTW, I took the dagger +1 (on a loan) in case of DR


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Oh boy! Opium!


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Trevor Culexis wrote:
Oh boy! Opium!

???


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

we got opium as treasure

Grand Lodge

AC 19 Touch 14 Flat 16 ++ HP 29/29 ++ Panache 3/3 +3 INI, +7 Perception; +3F +9R +0W

With the horrors that Lazare has witnessed, he takes one dose of Opium and the Alchemist Kidness. It will come in handy at some point... I'm sure

Character should be updated soon- basically one level of unchained rogue and Accomplished Sneak Attacker (+2d6 if flanking/sneaking).


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Smoke opium everyday


male Human? pbp GM / 1 current map ; second floor

Just a reminder that next week is GenCon17. My last post before departure will be sometime Monday evening 8/14. I will be able to post again on the evening of Monday 8/21, unless the solar eclipse wipes us out here in Missouri.

Grand Lodge

"Lord of Cats" Human (Taldan/Garundi) CN Warpriest (Sacred Fist) of Bastet 3 | HP 21 | AC 20 | T 19 | FF 16 | Fort +3 | Ref +4 | Will +7 | CMD 20 | Init +3 Perception +10
skills:
Acrobatics +9, Intimidate +1, Knowledge (history) +6, Knowledge (religion) +4, Lore (Bastet/Felines) +5

It is the end of times.

-Posted with Wayfinder


male Human? pbp GM / 1 current map ; second floor

Well, I have had people ask what happens when the sun goes away and we lose the solar power? Won't the electric system crash?

I reply - you mean, like it does every night? Nope, you are good.

Grand Lodge

"Lord of Cats" Human (Taldan/Garundi) CN Warpriest (Sacred Fist) of Bastet 3 | HP 21 | AC 20 | T 19 | FF 16 | Fort +3 | Ref +4 | Will +7 | CMD 20 | Init +3 Perception +10
skills:
Acrobatics +9, Intimidate +1, Knowledge (history) +6, Knowledge (religion) +4, Lore (Bastet/Felines) +5

We have our fingers crossed on the dead rising from the grave and walking the earth.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |

I'm supposed to get a really good view of it here in Greenville, SC so let's hope it's not a cloudy day.

If the apocalypse is coming, I would like it to be zombies. :)


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Keeping the dream alive


male Human? pbp GM / 1 current map ; second floor

A pretty cool sight, I must say. Didn't get a lot of work done this afternoon, with all the staring at the sky, but still pretty darn cool.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |

Hey guys,

I am going to respectfully bow out of this game.

Everyone has different gaming styles and this game is not really what I am looking for when playing PBPs.

GM: you may of course do with Lucius as best fist the story and please mark me as 'inactive' when you get a chance.

Thank you all for having me and have fun.


male Human? pbp GM / 1 current map ; second floor

Thanks for giving it a try.


male Human? pbp GM / 1 current map ; second floor

Do we continue on with a substitute "common" player? Or????

In all honesty, I am very much considering ending this after the first book (which is not all that far off in book terms, but could be quite a while in terms of our posting rate).

PBP just isn't cutting it for me. I would do much better in a Roll20 environment but that is a challenge given our locations.


Investigator 2 HP3/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

What exactly were you looking for, Lucius?


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Trevor Culexis wrote:
What exactly were you looking for, Lucius?

Well, I was looking for a more involved story where players posted more than just 'one line'. Some players here don't post that often and no one seems to mind.

Like I said, I'm in these PBP games for the story/character development aspect of the game where mechanics are there only to support the 'story'.

However, this type of game takes time and I understand that not everyone wants to invest that much time into the game (or are really here for the mechanics/builds part of the game, which is also just fine).

As it seems that I was the only one having this 'issue', I figured it was best to let you guys continue to have fun and for me to go find fun in some other game.

Really no hard feelings at all.

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