| Zerin Vale |
Seeing a glove fly into the air turn invisible and then turn back visible Zerin heads around the square and tries to grab his invisible foe. He reaches his enemy but can't manage to grab hold of him.
high hit: 1d100 ⇒ 16
high hit blindfight: 1d100 ⇒ 44
Use on charge boots of haste 20 ac till the end of the round.
| "Doomsday" |
I'm sorry ahead of time, Zerin.
Laughing at his opponent's feeble attempts to stop his rage, he turns toward him and begins tearing him apart, limb by limb. The moment after his slaughter begins, he finally comes back into view by all covered in his enemy's blood.
Attack breakdown: 5 (BAB) + 12 (Str) + 2 (Furious) + 2 (Invisible) + 1 (Weapon Focus [Claws Only]) - 2 (Power Attack - 1 (Size) = +19 with claws, +18 with anything else.
Claw 1: 1d20 + 19 ⇒ (13) + 19 = 32
Claw 2: 1d20 + 19 ⇒ (6) + 19 = 25
Bite: 1d20 + 18 ⇒ (10) + 18 = 28
Gore: 1d20 + 18 ⇒ (11) + 18 = 29
Damage breakdown (+1 dice size for Enlarge Person): 12 (Str) + 2 (Furious) + 4 (Power Attack) = +18
Claw 1 Damage: 1d8 + 18 ⇒ (8) + 18 = 26
Claw 2 Damage: 1d8 + 18 ⇒ (6) + 18 = 24
Bite Damage: 2d6 + 18 ⇒ (4, 5) + 18 = 27
Gore Damage: 2d6 + 18 ⇒ (3, 6) + 18 = 27
Claw 1 Sneak Attack: 3d6 ⇒ (4, 6, 5) = 15
Claw 2 Sneak Attack: 3d6 ⇒ (3, 4, 2) = 9
Bite Sneak Attack: 3d6 ⇒ (3, 6, 2) = 11
Gore 1 Sneak Attack: 3d6 ⇒ (3, 6, 2) = 11
| "Doomsday" |
First attack: 32 to hit, 26 damage + 15 sneak attack (41 total). Second attack: 25 to hit, 24 damage + 9 sneak attack (33 total). Third attack: 28 to hit, 27 damage + 11 sneak attack (38 total). Fourth attack: 29 to hit, 27 damage + 11 sneak attack (38 total). At whatever point you go down, I five foot step mid-full-attack and continue attacking Liberta (without sneak attack and with a -2 to all to-hits due to being seen).
| "Doomsday" |
Yeah, Zerin would have provoked from me. So I could have gotten a hit in before my full-attack. I'm not horribly worried about it though.
AoO on Zerin: 1d20 + 16 ⇒ (10) + 16 = 26
Gore Damage: 2d6 + 18 ⇒ (4, 5) + 18 = 27
If that attack hits ^ then my 4th attack actually went to Liberta. Zerin had to provoke to get within 5 ft of me. I just didn't really think about it. In any case, it's Liberta's turn.
Edit: So yeah, Liberta takes my fourth attack during my full-attack. 27 to hit, 27 damage.
Liberta Fucile
|
I mean if I got one, I wasn't sure how the movement was for you going in at him and otherwise, since the map looks strange now, if you attack with your aoo, he's no longer flat footed vs you against any of that full round attack. I'm at a loss as to how you achieve a +12 str bonus though... it seems a bit stronger than anything I can think of available to someone at lvl 7 with the resources and restrictions we have
-edit-if you do decide to do the AoO he will still have a standard left in his round before your full attack, also I'm a bit more than 5 ft away from you....
| "Doomsday" |
I'm large, 10 feet of reach. He was next to you and moved into flanking position against me. He used his standard to attempt to grapple me. My invisibility was useless anyway because of Blind-Fight, so nothing changes. My starting strength was 20, +4 item, +4 rage, +4 mutagen, +2 size = 34 strength.
Liberta Fucile
|
well just remember actions need re-written if you do the AoO as he'll still have a standard left becuase you would have done that during his move action -edit- since he's large can you plase make him a large icon? makes it easier to visualize... also it'd of made his move through impossible, stopping him directly infront of the big guy
looks at the gorey brute and grins and dashes in under his large horn
| Zerin Vale |
isn't my corpse behind you Doomsday.
You wouldn't get the aoo. It would have cost you your invisibility and changed the fight. My grapple missed due to concealment. If you had called out the aoo before your turn that would have been different.
I am dead and I accept that. Liberta I went around what I thought was him with 60 move.
Doomsday how did you get a +4 belt though isn't it max half value for one item? Not that that would have saved me.
Liberta Fucile
|
what on earth, well I guess we should bring you low then!
trip attempt std: 1d20 + 26 ⇒ (5) + 26 = 31
attack of opportunity: 1d20 + 12 ⇒ (14) + 12 = 26
damage on hit: 1d6 + 13 ⇒ (5) + 13 = 18
move action to intimidate: 1d20 + 13 ⇒ (3) + 13 = 16
I'm assuming he bought only a +1 amulet (that has no value out side of rage for him 4k, belt 16k, then 3.6k worth of other junk, likely armor
as the brute falls prone he follows it up with a rapid stab in the kidney with his rapier
Take that!
-edit-actually since he didn't do AoO then, I don't have to do the move action.... swift action to add another 7dmg to it all, 1 panache spent. total damage taken 25
Liberta Fucile
|
are you sure? you take a -2 from rage, I'm doubting you have any dex to speak of, +1 for large, natural armor doesn't impact it. your cash doesn't leave you room for a luck bonus to ac... considering you spent 17build point on str, I'm pretty sure you have at most a +1 or +2 from dex, BAB + str + dex + size 10+5+12+1....
| "Doomsday" |
The -2 to AC is untyped, not one of the types listed under CMD. I get +2 from rage because of strength. Factored into my 34 strength already. What I got: 10 + 12 (Str) + 1 (Dex) + 1 (Size) + 5 (BAB) + 2 (Race). I could have accidentally factored my Dex as one higher by accident before. I do that on occasion.
Liberta Fucile
|
While in rage, a barbarian gains a +4 morale bonus to her Strength and Constitution, as well as a +2 morale bonus on Will saves. In addition, she takes a –2 penalty to Armor Class
Combat Maneuver Defense: Each character and creature has a Combat Maneuver Defense (or CMD) that represents its ability to resist combat maneuvers. A creature's CMD is determined using the following formula:
CMD = 10 + Base attack bonus + Strength modifier + Dexterity modifier + special size modifier
The special size modifier for a creature's Combat Maneuver Defense is as follows: Fine –8, Diminutive –4, Tiny –2, Small –1, Medium +0, Large +1, Huge +2, Gargantuan +4, Colossal +8. Some feats and abilities grant a bonus to your CMD when resisting specific maneuvers. A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD. Any penalties to a creature's AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD.
TL:DR any penalty to ac applies to CMD, but not every bonus applies to CMD-=edit=- also what race gives a +2 to trips?
| Narlock man of stone |
Narlock makes his way through his own terrain modifications and as he circles around a building he sees his target.
Narlock then finds his footing and with a stomp on the ground and thrust of his fist a fist sized stone flies toward his intended target, Liberta.
attack roll: 1d20 + 10 ⇒ (17) + 10 = 27
damage: 1d8 + 5 ⇒ (4) + 5 = 9
bleed damage: 1d4 ⇒ 2
the rock slams into Liberta causing a bleeding gash on the side of his head.
Move to move into current position (calculated difficult terrain)
Standard to cast mighty fist of the earth
Liberta takes 9 damage and an additional 2 bleed every round
| "Doomsday" |
Intimidate failed, btw.
'Tricky little devil, caught me slightly off guard. No matter, I'll kill you from here.'
Spinning around while still prone, Doomsday had little trouble still rending his opponent who is now no more than eye level with him.
Claw 1: 1d20 + 17 - 4 ⇒ (11) + 17 - 4 = 24
Claw 2: 1d20 + 17 - 4 ⇒ (12) + 17 - 4 = 25
Bite: 1d20 + 16 - 4 ⇒ (19) + 16 - 4 = 31
Gore: 1d20 + 16 - 4 ⇒ (19) + 16 - 4 = 31
Claw 1 Damage: 1d8 + 18 ⇒ (4) + 18 = 22
Claw 2 Damage: 1d8 + 18 ⇒ (3) + 18 = 21
Bite Damage: 2d6 + 18 ⇒ (5, 5) + 18 = 28
Gore Damage: 2d6 + 18 ⇒ (2, 4) + 18 = 24
Liberta Fucile
|
you do, debating on what to do for the attacking prone guy
-edit-also did you take a negative to your wisdom? because I'm assuming you took some bonuses to rage-
Liberta flourishes his rapier and does some fancy footwork to move out of the beasts thrashings, not quite avoiding the hits
now that it's his turn he shifts again and vanishs from sight as he sprints around a corner
others can play that game
| "Doomsday" |
No. My wisdom is not 9 or less.
Doomsday watches as the slippery little man disappears before his eyes. No matter, he'd be able to orient himself. And maybe get off the ground while he was at it. Standing, he tipped back another vial and dusted himself off a little.
Liberta Fucile
|
No. My wisdom is not 9 or less.
Doomsday watches as the slippery little man disappears before his eyes. No matter, he'd be able to orient himself. And maybe get off the ground while he was at it. Standing, he tipped back another vial and dusted himself off a little.
** spoiler omitted **
had to ask, since you dropped 17pts on strength to build your guy apparently... also what race do you appear to be? also did you have see-invis pre-made? I would assume of course you did, but you still need an action to draw it (move) and standard to drink so you can't see invis yet by my calculation.