[PbP Gameday VII] GM Ladile & the Pathfinder Society Present: Treacherous Waves (Inactive)

Game Master Lady Ladile

Maps & Handouts

Spell & AoE Templates

Need to Contact Me?:

If you need to contact me offsite, you can reach me at my email:

freakymagnet@gmail.com


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Dark Archive

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LG Human (Mwangi) Medium 5 | HP 38 (+5)/38 | AC 20 T 13 FF 17 | CMD 18 | F +3 (+4) R +3 W +4 Init +4 | Speed 30 ft | Per +8 SM +4 | Influence: 1 | Soul Drinker 1/1 | Dark Communion 3/5 (DC 10) | Defiant Luck 1/1 | Re-Roll 1/1 (+2) | Active Conditions: Champion Spirit, Dark Communion (natural attacks), Protection from Chaos

Karabo stares at the diagram... with a complete lack of engineering skill.


Season of Ghosts

"Oh, right...I forgot that none of you are engineers," Yuka remarks after an awkward pause, rolling his schematic back up. "But! Trust me, it'll work out grand and it won't even take long to get them all rigged up! Just send me a message or come back and get me once you're finished with all this investigation business and we'll work some magic! Okay? O-okay!"

You have no reason to doubt Yuka's sincerity, especially given that he seems quite eager to appease Imperia's temper right now. He won't be forgetting his promise anytime soon.

Dark Archive

LG Human (Mwangi) Medium 5 | HP 38 (+5)/38 | AC 20 T 13 FF 17 | CMD 18 | F +3 (+4) R +3 W +4 Init +4 | Speed 30 ft | Per +8 SM +4 | Influence: 1 | Soul Drinker 1/1 | Dark Communion 3/5 (DC 10) | Defiant Luck 1/1 | Re-Roll 1/1 (+2) | Active Conditions: Champion Spirit, Dark Communion (natural attacks), Protection from Chaos

"Should we inform Lelione of our intentions so that we do not shock the local guards as we investigate the warehouse?" the spirit-eater asks the others.

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

It could be a sensible and polite thing to do. We have to respect the laws and local customs. I agree with you.

Dark Archive

LN Female Chelaxian Drill Sergeant 5 / Sanguine Angel 1 HP: 54/54 | AC: 24 T: 11 FF: 23 CMD: 21 | F+8 R+4 W+7 | Init +1 | Perception +10; Low-Light
Tracked Resources:
Command 3/3, Tactician 2/2 5 rounds each

"Well that simply makes it less fun, but I cannot deny the wisdom of your suggestion," Imperia adds.
________
If Sharky McShark Face doesn't respond soon, let's go tell Lelione/guards then head for the address we have.

Liberty's Edge

Male N/CN Were-Shark Vigilante 8 | HP: 67/67 or 75/75 | AC: 20 (13 Tch, 18 Fl) | CMB: +10, CMD: 23 | F: +5, R: +9, W: +8 | Init: +4 | Perc: +18, SM: +22 | Speed 30ft/30ft swim| Speak with Aquatic Animals 3/3 | Active conditions: None.

He moved up after the rest of the party was getting ready to leave, saying softly to him, trying to comfort him after the scary woman moved away, "Now, don't worry my friend. I won't let her hurt you, just remember our friendship right? I would hate to not want to visit your wonderful shop again..."

Diplomacy: 1d20 + 14 ⇒ (11) + 14 = 25

He then followed the party out after that, ready to go and talk to Lelione.

Sorry guys, work was insane yesterday and I had to take the day off.


Season of Ghosts

"R-right! I won't forget, just you wait and see," Yuka reassures everyone as you quickly set off to find Lileone. With Guadaloupe, Imperia, and Karabo having already spoken to her once today it's easy enough to retrace your steps back to where she'd last been patrolling.

Although she looks a bit dubious at the (mostly circumstantial) evidence you've accumulated, the elf proves herself to be sensible and fair-minded. "Hmm...normally I wouldn't do this but the evidence is enough to at least warrant a quick visit of this warehouse and you have been keeping your promise to seek help for the reefs."

She spends a minute speaking to a couple of the Vialesk guard and then returns to you. "Very well! I and some of the guard will accompany you to this warehouse and we'll have a look at it together."
______________

It takes a fair amount of time to weave your way through Vialesk's streets to the address Lileone had procured for you but you finally reach a large but otherwise nondescript warehouse located just a street or two over from the Glass Pit and sitting next to one of the city's many canals.

"Just a moment while I unlock the door," Lileone says as she produces a skeleton key and unlocks the large double doors. As she swings them open and you look inside, you see a large, open space with rows and rows of crates stacked and piled high; you'd estimate that the ceiling itself is easily 30 feet high. Three sahuagin, caught in the middle of rearranging crates, stop what they're doing and look at the strange contingent at their front door warily.

"Private property!" one of them hisses angrily. "You have no right to be here! Leave, now!"

Current Map

Liberty's Edge

Male N/CN Were-Shark Vigilante 8 | HP: 67/67 or 75/75 | AC: 20 (13 Tch, 18 Fl) | CMB: +10, CMD: 23 | F: +5, R: +9, W: +8 | Init: +4 | Perc: +18, SM: +22 | Speed 30ft/30ft swim| Speak with Aquatic Animals 3/3 | Active conditions: None.

Is it ok if I would have transformed back into Scary Shark during the travel? Since I have already announced in character that Frank doesn't 'Do adventures'?

Dark Archive

LG Human (Mwangi) Medium 5 | HP 38 (+5)/38 | AC 20 T 13 FF 17 | CMD 18 | F +3 (+4) R +3 W +4 Init +4 | Speed 30 ft | Per +8 SM +4 | Influence: 1 | Soul Drinker 1/1 | Dark Communion 3/5 (DC 10) | Defiant Luck 1/1 | Re-Roll 1/1 (+2) | Active Conditions: Champion Spirit, Dark Communion (natural attacks), Protection from Chaos

Karabo presses his hands together and translucent flames begin to lick across his arms and shoulders.

"Beast of Angazhan, I compel you! Lend me your power!"

Charisma vs. DC 10: 1d20 + 2 ⇒ (16) + 2 = 18

Dark Archive

LN Female Chelaxian Drill Sergeant 5 / Sanguine Angel 1 HP: 54/54 | AC: 24 T: 11 FF: 23 CMD: 21 | F+8 R+4 W+7 | Init +1 | Perception +10; Low-Light
Tracked Resources:
Command 3/3, Tactician 2/2 5 rounds each

"We're here to look around. Are you gonna stop us?" Imperia asks defiantly as she nonchalantly walks in and fixes them with a glare.
________
Intimidate (Take Ten): 10 + 16 = 26

Sovereign Court

Male CN Ratfolk Swashblucker (Mouser) 4 | HP: 39/40 | AC: 20 (15 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +10, W: +2 | Init: +8 | Perc: +8, SM: -1 | Speed 20ft | Panache: 1/3 | Active conditions: None.

Guadaloupe shows up behind Imperia, looking much less daunting. Then again, he is a rat....

He keeps his hand on the hilt of his rapier, waiting for them to answer Imperia as he looks around the room.

Perception: 1d20 + 8 ⇒ (6) + 8 = 14

It's unfortunate that the crates pile much taller than him.


Season of Ghosts

That's fine, Frank!

Although clearly taken aback by the group's united - and threatening - front, the three sahuagin look at each other again and begin drawing weapons.

"Yes, actually, we will!" one of them calls out in challenge.

Kn. Nature (DC 13:

Two of the sahuagin look to be scouts of some sort.

For every 5 that you beat the DC to identify, you may ask for one piece of information from this list.

Kn. Nature (DC 13):

The other sahuagin appears more like a hulkish brute.

For every 5 that you beat the DC to identify, you may ask for one piece of information from this list.

Who Goes First?:

Karabo Init: 1d20 + 4 ⇒ (9) + 4 = 13
Guerro Init: 1d20 + 8 ⇒ (6) + 8 = 14
Frank Init: 1d20 + 4 ⇒ (9) + 4 = 13
Baied Init: 1d20 + 1 ⇒ (20) + 1 = 21
Imperia Init: 1d20 + 1 ⇒ (9) + 1 = 10

Scouts: 1d20 + 3 ⇒ (18) + 3 = 21
Brute: 1d20 + 2 ⇒ (12) + 2 = 14


______________

Round 1

Baied
==============
Blue & Yellow
==============
Guadaloupe
==============
Red
==============
Frank
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: None

Baied is UP!

Current Map


Season of Ghosts

I think Frank is the only one that's not experienced combat via PbP before but it's pretty simple: I roll initiatives for everyone (monsters & PCs) and post the initiative order as seen above. When multiple PCs are in the same 'initiative block', as Frank, Karabo, and Imperia are, I do not require everyone to post in strict initiative order. Instead, if you're up, I will take posts in the order that people make them and account for it accordingly in my posts. So if Imperia has a chance to post but Karabo & Frank haven't posted their actions yet, Imperia can still go ahead and post her actions for the round. This is done to minimize that amount of time spent waiting for people to act.

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Baied isn't a fighter, and firing her crossbow would be tricky, so she uses her protective abilities to help her comrades

An halo of translucent gold envelops both Imperia and Guadalooupe, in front of her, and Frank and Karaboo right behind

May Abadar protect you.Remember to fight wisely, and not to waste his ressources.

Deflection Aura (Su): Once each day, you can emit a 20-foot aura for a number of rounds equal to your cleric level. Allies within the aura gain a +2 deflection bonus to AC and combat maneuver defense. So +2 Ac for 3 rounds to everyone in my team


Season of Ghosts

Deciding to let her beefier and more bloodthirsty companions do the dirty work, Baied hangs back and calls on Abadar to grant herself and her allies a bit of protection.

Yellow Scout draws out a trident and advances around some of the boxes while Blue Scout pulls out what appears to be a heavy crossbow and loads a bolt...
______________

Round 1

Baied
==============
Blue & Yellow
==============
Guadaloupe
==============
Red
==============
Frank
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Guadaloupe is UP!

Current Map

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

I thought Imperia would be in the circle of the deflection aura…Can I move just 5 feet to inlude her in?

Dark Archive

LG Human (Mwangi) Medium 5 | HP 38 (+5)/38 | AC 20 T 13 FF 17 | CMD 18 | F +3 (+4) R +3 W +4 Init +4 | Speed 30 ft | Per +8 SM +4 | Influence: 1 | Soul Drinker 1/1 | Dark Communion 3/5 (DC 10) | Defiant Luck 1/1 | Re-Roll 1/1 (+2) | Active Conditions: Champion Spirit, Dark Communion (natural attacks), Protection from Chaos

I would recommend moving 5 ft forward to avoid the wall and centering at the SW corner of your square.

Do not forget the +2 damage from anyone who participated in the pre-Mission seance.

Sovereign Court

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Male CN Ratfolk Swashblucker (Mouser) 4 | HP: 39/40 | AC: 20 (15 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +10, W: +2 | Init: +8 | Perc: +8, SM: -1 | Speed 20ft | Panache: 1/3 | Active conditions: None.

Guadaloupe runs in front of Imperia, squeezing into the yellow's square! Move 20 ft into Yellow's square

He attacks yellow!

Attacking Yellow: 1d20 + 11 ⇒ (3) + 11 = 14

Spoiler:
d20 + slashing grace = use dex mod (4) + BAB (4) + 1 weapon + size bonus (1) + weapon focus (1)

Damage to Yellow: 1d4 + 4 + 2 ⇒ (3) + 4 + 2 = 9

Spoiler:
d4 + slashing grace = use dex mod (4) + seance bonus from Karabo (2) Thanks Karabo!

Being in Yellow's square makes it hard for him to attack Guadaloupe's allies as he gets all up in their business! Yellow will take a -4 if he targets anyone other than Guadaloupe!

The rat yells back to his allies as he stabs with his shiny rapier. "Time for us to shine! Hoo! Hah!"

--

Sorry for the late post -- Halloween and teaching elementary kiddos is rough and I passed out when I got home, then had to grab some groceries and dinner. Yay for adulting!


Season of Ghosts

@Baied - Sure, I went ahead and made the map adjustments for you.

The daring little mouser darts forward, jabbing at Yellow Scout with his rapier! While the sahuagin proves more nimble than might be expected and ducks out of the way, Guadaloupe's gambit is still a success - Yellow must now retreat or go through him!

Red draws a weapon of his own, a wicked-looking harpoon, as he lunges toward Imperia with a bloodthirsty roar!

Mwk Harpoon vs. Imperia (Rage): 1d20 + 8 ⇒ (5) + 8 = 13

But his attack is actually quite laughably telegraphed and Imperia has no problem in avoiding it!
______________

Round 1/Round 2

Baied
==============
Blue & Yellow
==============
Guadaloupe
==============
Red (Rage)
==============
Frank
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Frank, Karabo, Imperia and Baied are UP!

Current Map

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Baied moves and prepares her magnificent crossbow, in case she spots the third sahuagin

Readying a bolt: 1d20 + 3 ⇒ (10) + 3 = 13
Dmg: 1d8 ⇒ 5

Dark Archive

LN Female Chelaxian Drill Sergeant 5 / Sanguine Angel 1 HP: 54/54 | AC: 24 T: 11 FF: 23 CMD: 21 | F+8 R+4 W+7 | Init +1 | Perception +10; Low-Light
Tracked Resources:
Command 3/3, Tactician 2/2 5 rounds each

Sidestepping the Sahaugin's attack, Imperia twists into a savage backhanded strike aimed at the shoulder of his lead arm. "Close ranks Guadaloupe!" she orders as she feels Baied's divine protection cover her and takes a step back. We'll crush them between us!
________
+1 Adamantine Longsword (PA, Champion): 1d20 + 10 ⇒ (14) + 10 = 241d8 + 14 + 2 ⇒ (6) + 14 + 2 = 22
AC is currently 24. I'd join you Guadaloupe, but red brought himself to me! A mouser is exactly the sort of character Imperia wants to play with!

Liberty's Edge

Male N/CN Were-Shark Vigilante 8 | HP: 67/67 or 75/75 | AC: 20 (13 Tch, 18 Fl) | CMB: +10, CMD: 23 | F: +5, R: +9, W: +8 | Init: +4 | Perc: +18, SM: +22 | Speed 30ft/30ft swim| Speak with Aquatic Animals 3/3 | Active conditions: None.

He snarls at the Sahaugin's boldness and moved on forward past the Red Sahaugin to provide flank with Imperia, or be able to hit Yellow Sahaugin.

Double moving and pulling up shield and rapier. Will take an attack of opp as I move through Red's square then behind Red.


Season of Ghosts

Psst, Baied - you're still outside of the building. Is that where you mean to be?

As Baied moves...somewhere...and readies her crossbow, Imperia retaliates against Red with a vicious backhanded strike that penetrates completely through his shoulder and out the other side in a spray of blood!

Meanwhile, the strange and terrifying shark-man darts forward past Imperia and just shoves his way past Red..

Frank Acrobatics: 1d20 + 2 ⇒ (15) + 2 = 17
Red AoO vs. Frank: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d8 + 6 ⇒ (7) + 6 = 13

...and takes a swift jab to his thigh for the trouble as the sahuagin bars his passage!

Unless I'm missing something you can't move through an occupied enemy square unless said enemy is helpless. Otherwise it's an Acrobatics check or maybe Overrun.
______________

Round 1/Round 2

Baied
==============
Blue & Yellow
==============
Guadaloupe
==============
Red (Rage; -22)
==============
Frank (-13)
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Karabo is UP!

Current Map

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Moved Inside..sorry; I guess I missed Something on the map last time. So I'm right behind Imperia now

Dark Archive

LG Human (Mwangi) Medium 5 | HP 38 (+5)/38 | AC 20 T 13 FF 17 | CMD 18 | F +3 (+4) R +3 W +4 Init +4 | Speed 30 ft | Per +8 SM +4 | Influence: 1 | Soul Drinker 1/1 | Dark Communion 3/5 (DC 10) | Defiant Luck 1/1 | Re-Roll 1/1 (+2) | Active Conditions: Champion Spirit, Dark Communion (natural attacks), Protection from Chaos

Karabo's eyes ignite with the flames of the abyss as the battle is initiated. He draws a curved blade from the sheath on his back as he advances through the corridor between the warehouse wall and the stacked crates to meet with the enemy. He swings his blade at the preternaturally resilient sahaugin.

Move: Move 30 ft & Draw Weapon
Standard: Attack

+1 Katana, Champion, Dark Power: 1d20 + 7 + 2 + 1 ⇒ (3) + 7 + 2 + 1 = 13
magic, S, Champion, Seance, Dark Power: 1d8 + 4 + 2 + 2 + 1 ⇒ (5) + 4 + 2 + 2 + 1 = 14

Current AC: 23/16/18


Season of Ghosts

Karabo also steps up to join the fray, swinging his blade at the snarling sahuagin...who manages to duck just far enough back that the blade catches the corner of a crate instead!

Yellow Scout, with few other options, takes a swing and a chomp at the pesky mouse-man in front of him while Blue, up above, fires off a crossbow bolt at Frank!

Yellow vs. Guadaloupe (MW Harpoon): 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d8 + 6 ⇒ (3) + 6 = 9

Yellow vs. Guadaloupe (Bite): 1d20 + 2 ⇒ (13) + 2 = 15

Blue vs. Frank (MWK Underwater Heavy Crossbow): 1d20 + 7 ⇒ (6) + 7 = 13

Crit vs. Guadaloupe?: 1d20 + 8 ⇒ (2) + 8 = 10

And while Blue is apparently a pretty poor shot, Yellow does manage to open up a small wound on Guadaloupe with his harpoon! Blue quickly begins to ready another bolt...
______________

Round 2

Baied
==============
Blue & Yellow
==============
Guadaloupe (-9)
==============
Red (Rage; -22)
==============
Frank (-13)
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Guadaloupe is UP!

Current Map

Sovereign Court

Male CN Ratfolk Swashblucker (Mouser) 4 | HP: 39/40 | AC: 20 (15 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +10, W: +2 | Init: +8 | Perc: +8, SM: -1 | Speed 20ft | Panache: 1/3 | Active conditions: None.

Guadaloupe takes 9 points of damage from the harpoon, but attempts to parry and repost the bite!

Perry: 1d20 + 11 ⇒ (9) + 11 = 20 His parry is successful!

He sticks it back to the sahuagin! Repost: 1d20 + 11 ⇒ (4) + 11 = 15

Damage: 1d4 + 4 + 2 ⇒ (2) + 4 + 2 = 8

"These harpoons are annoying!" He says as he takes another attack!

Attack on Yellow: 1d20 + 11 ⇒ (20) + 11 = 31
Crit on Yellow?: 1d20 + 11 ⇒ (8) + 11 = 19
damage to Yellow: 2d4 + 12 ⇒ (3, 3) + 12 = 18

"Got 'em, pretty lady!" He says to Imperia, trying to wink, even though he is pretty sure she is currently busy.


Season of Ghosts

Yellow grins toothily as he manages to score a jab against Guadaloupe, but that grin quickly turns to a grimace of pain as the little mouser retaliates against his bite attack and slips his rapier between the sahuagin's ribs!

1d2 ⇒ 1

Red, in response to the vicious blow he took, suddenly flies into a blood frenzy as he attempts to jab and snap at Frank!

Red vs. Frank (MW Harpoon; Blood Frenzy, Rage): 1d20 + 11 ⇒ (3) + 11 = 14
Red vs. Frank (Bite; Blood Frenzy, Rage): 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d4 + 3 ⇒ (1) + 3 = 4

This time Frank's able to dodge the harpoon strike but does suffer a small gash on his lower arm as one of the sahuagin's sharp teeth manages to nick him!
______________

Round 2/Round 3

Baied
==============
Blue
Yellow (-18)
==============
Guadaloupe (-9)
==============
Red (Blood Frenzy, Rage; -22)
==============
Frank (-17)
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Frank, Karabo, Imperia and Baied are UP!

Current Map

Dark Archive

LG Human (Mwangi) Medium 5 | HP 38 (+5)/38 | AC 20 T 13 FF 17 | CMD 18 | F +3 (+4) R +3 W +4 Init +4 | Speed 30 ft | Per +8 SM +4 | Influence: 1 | Soul Drinker 1/1 | Dark Communion 3/5 (DC 10) | Defiant Luck 1/1 | Re-Roll 1/1 (+2) | Active Conditions: Champion Spirit, Dark Communion (natural attacks), Protection from Chaos

Karabon makes upward slice with the blade of his sword. Hungry tongues of abyssal fire slither down the spirit-eater's arm, reinforcing the slice. His eyes take on the appearance of the eyes of a snake--gold-green and slit--but burning with hunger.

vs. Red

+1 katana, Champion, Dark Power: 1d20 + 7 + 2 + 1 ⇒ (20) + 7 + 2 + 1 = 30
magic, S, Champion, Seance, DP: 1d8 + 4 + 2 + 2 + 1 ⇒ (2) + 4 + 2 + 2 + 1 = 11
Critical Confirm, Champion, Dark Power: 1d20 + 7 + 2 + 1 ⇒ (16) + 7 + 2 + 1 = 26
Additional Damage: 1d8 + 4 + 2 + 2 + 1 ⇒ (2) + 4 + 2 + 2 + 1 = 11

Liberty's Edge

Male N/CN Were-Shark Vigilante 8 | HP: 67/67 or 75/75 | AC: 20 (13 Tch, 18 Fl) | CMB: +10, CMD: 23 | F: +5, R: +9, W: +8 | Init: +4 | Perc: +18, SM: +22 | Speed 30ft/30ft swim| Speak with Aquatic Animals 3/3 | Active conditions: None.

He looks to see that Red has perished under the abysal blade and snarls, his blood thirsty eyes resting upon Yellow. He 5-foot steps behind Guadaloupe and attacks Yellow with his Rapier.

Attack(BAB/Dex/MWK/PWR Attack): 1d20 + 5 ⇒ (2) + 5 = 7

He will stab, but with his allie in his way, and his blood thirst blockign his vision... He will miss wildly.


Season of Ghosts

Karabo, eyes burning with hunger and abyssal fires licking his arms, brings his sword to bear against Red and brutally splits him up the middle from crotch all the way through his skull! The bisected pieces fall to the floor in a mess of blood and organs.

Frank hustles up behind Guadaloupe and attempts to help his companion out against pesky Yellow...but turns out it's harder to fight around someone than he expected and his rapier jab goes wide!
______________

Round 2/Round 3

Baied
==============
Blue
Yellow (-18)
==============
Guadaloupe (-9)
Frank (-17)
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Imperia and Baied are UP!

Current Map


Season of Ghosts

*tap tap* Testing...this thing working?

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Msw Croosbow: 1d20 + 3 ⇒ (18) + 3 = 21

Dmg: 1d8 ⇒ 4

Msw Croosbow, Crit?: 1d20 + 3 ⇒ (10) + 3 = 13

Dmg: 1d8 ⇒ 5

Baied sees the sahuagin with a crossbow, and aim at it

Abadar, I ask for your guidance. Let me protect those who are under my guardianship.

The bolt flies with an eerie precision, hitting the man-shark right under the left eye

Hope this will work.. initial rolls were 20 and 15 (total 23 Crit and 18 confirmation), with both damage rolls at 8

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Msw Croosbow: 1d20 + 3 ⇒ (20) + 3 = 23

Dmg: 1d8 ⇒ 8

Msw Croosbow, Crit?: 1d20 + 3 ⇒ (15) + 3 = 18

Dmg: 1d8 ⇒ 8

Baied sees the sahuagin with a crossbow, and aim at it

Abadar, I ask for your guidance. Let me protect those who are under my guardianship.

The bolt flies with an eerie precision, hitting the man-shark right under the left eye


Season of Ghosts

Forum weirdness aside, I've played with Baied's player long enough to trust that they wouldn't try to intentionally fudge anything so I'll let the second post with the crit stand.

Resolved that Blue's antics with his crossbow shouldn't go unanswered, Baied raises her own crossbow and fires a bolt straight into the sahuagin's cheekbone! He shrieks with pain and surprise, but doesn't seem prepared to concede defeat as he continues to reload his own weapon...
______________

Round 2/Round 3

Baied
==============
Blue (-16)
Yellow (-18)
==============
Guadaloupe (-9)
Frank (-17)
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Imperia is UP!

Current Map

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

This is utterly baffling… I honestly Don't understand! It took me three tries too to post on the Discussion thread this Morning, and I had a few posts in other games that disappeared/appeared later..Thankies anyway for the vote of confidence, Lady L!

Dark Archive

LN Female Chelaxian Drill Sergeant 5 / Sanguine Angel 1 HP: 54/54 | AC: 24 T: 11 FF: 23 CMD: 21 | F+8 R+4 W+7 | Init +1 | Perception +10; Low-Light
Tracked Resources:
Command 3/3, Tactician 2/2 5 rounds each

Seeing Frank step into position to assist Guadaloupe, Imperia weaves through the crates and makes for the stairs, hoping some of the crates will cover her from crossbow bolts. No space for me back there, only one way left to go!


Season of Ghosts

Imperia begins clanking and stomping her way towards the stairs as fast as she's able to go while Yellow continues to jab away at Guadaloupe and Blue hustles around the crates on the balcony so as to get a better aim!

Yellow vs. Guadaloupe (MWK Trident): 1d20 + 8 ⇒ (16) + 8 = 24
Damage: 1d8 + 6 ⇒ (2) + 6 = 8

Yellow vs. Guadaloupe (Bite): 1d20 + 2 ⇒ (9) + 2 = 11

Yellow continues trading blows with Guadaloupe but surely he and his companion can't hold out forever...
______________

Round 3/Round 4

Baied
==============
Blue (-16)
Yellow (-18)
==============
Guadaloupe (-17)
Frank (-17)
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Everyone is UP!

Current Map

Dark Archive

LN Female Chelaxian Drill Sergeant 5 / Sanguine Angel 1 HP: 54/54 | AC: 24 T: 11 FF: 23 CMD: 21 | F+8 R+4 W+7 | Init +1 | Perception +10; Low-Light
Tracked Resources:
Command 3/3, Tactician 2/2 5 rounds each

That's right, come to me... Imperia continues hustling across the warehouse floor, doing her best to hug the walls of the stairs as her and her prey close the gap between them.

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Msw Crossbow: 1d20 + 3 ⇒ (15) + 3 = 18

Dmg: 1d8 ⇒ 3

Baied sends another bolt toward the blue-skinned sahuagin

Put your weapon down, fool!I offer you a chance of reddition before it's too late. You shall consider it quickly. The end is nigh.


Season of Ghosts

Imperia continues to close the gap between herself and Blue while Baied fires another bolt and barely manages to nick him! Though they're both beginning to look a little ragged, the two sahuagin ignore your calls for surrender and continue to fight on...
______________

Round 3/Round 4

Baied
==============
Blue (-19)
Yellow (-18)
==============
Guadaloupe (-17)
Frank (-17)
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Guadaloupe, Frank and Karabo are UP!

Current Map

Dark Archive

LG Human (Mwangi) Medium 5 | HP 38 (+5)/38 | AC 20 T 13 FF 17 | CMD 18 | F +3 (+4) R +3 W +4 Init +4 | Speed 30 ft | Per +8 SM +4 | Influence: 1 | Soul Drinker 1/1 | Dark Communion 3/5 (DC 10) | Defiant Luck 1/1 | Re-Roll 1/1 (+2) | Active Conditions: Champion Spirit, Dark Communion (natural attacks), Protection from Chaos

Karabon flings the gore from his blade with a swift flick. Trusting Frank and Guadaloupe to have things in hand with the guard, he follows Imperia toward the archer.

Double Move

Current AC 21

Sovereign Court

Male CN Ratfolk Swashblucker (Mouser) 4 | HP: 39/40 | AC: 20 (15 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +10, W: +2 | Init: +8 | Perc: +8, SM: -1 | Speed 20ft | Panache: 1/3 | Active conditions: None.

Guadaloupe winces as he gets hit by the sahuagin's trident! He quickly parrys the teeth headed towards him.

Parry: 1d20 + 11 ⇒ (15) + 11 = 26
Damage: 1d4 + 6 ⇒ (4) + 6 = 10

"Thanks Sharkie, but I think I got this one!" He smirks, stabbing his rapier into the sahuagin's ribs one last time.

Attack: 1d20 + 11 ⇒ (7) + 11 = 18
Damage: 1d4 + 6 ⇒ (4) + 6 = 10

I hope pretty lady sees THIS action! He thinks to himself as his attack is successful.

Liberty's Edge

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Male N/CN Were-Shark Vigilante 8 | HP: 67/67 or 75/75 | AC: 20 (13 Tch, 18 Fl) | CMB: +10, CMD: 23 | F: +5, R: +9, W: +8 | Init: +4 | Perc: +18, SM: +22 | Speed 30ft/30ft swim| Speak with Aquatic Animals 3/3 | Active conditions: None.

He will look toward Yellow to see if it perished to the mouse. If not, he will grin, showing off his many rows of teeth as he jabs his rapier at the Sahuagin.

Attack: 1d20 + 5 ⇒ (16) + 5 = 21

As he feels the blade sink in, he will grin and growl out, "Finally stuck ya, didn't I? I might just devour you as well!!! HAHAHA!!!!"

Damage: 1d6 + 10 ⇒ (4) + 10 = 14

If Yellow is dead, then I will double move toward blue with a blood thirsty look in his eyes.


Season of Ghosts

Karabo decides to leave Guadaloupe and Frank to take care of Yellow while he hustles across the warehouse floor towards Blue. Turns out, this was a sound decision as Guadaloupe expertly parries Yellow's bite before sinking his rapier deep into the sahuagin's thigh. As Yellow shrieks in pain and begins looking for some means to escape, Frank then reaches over the little mouser's head and jams his own rapier deep into the throat of his foe! With a startled, bloody gurgle, Yellow collapses to the ground - dead. This leaves Blue the last sahuagin standing and Frank turns and begins following his other companions towards the stairs with a gleeful sort of malice in his eyes!

Since you still had a move action after your attack, I moved you 30 ft. towards the stairs, Frank!

Now alone, Blue seems to be rethinking his life choices as he fires one last bolt at Imperia - now coming up the stairs - before dropping his crossbow and drawing his own trident.

Blue vs. Imperia (MWK Heavy Crossbow): 1d20 + 7 ⇒ (7) + 7 = 14
______________

Round 4/Round 5

Baied
==============
Blue (-19)
==============
Guadaloupe (-17)
Frank (-17)
Karabo (Champion Spirit, Dark Power)
Imperia

Active Conditions: Deflection Aura (Purple Grid; +2 deflection bonus to AC & CMD)

Everyone is UP!

Current Map

The Exchange

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40"

Just a note: my deflection aura just stopped last round (3 rounds duration) so AC back to normal

Baied sends a last bolt, but that one is lost.

Msw Crossbow: 1d20 + 3 ⇒ (3) + 3 = 6
Dmg: 1d8 ⇒ 7

Dark Archive

LN Female Chelaxian Drill Sergeant 5 / Sanguine Angel 1 HP: 54/54 | AC: 24 T: 11 FF: 23 CMD: 21 | F+8 R+4 W+7 | Init +1 | Perception +10; Low-Light
Tracked Resources:
Command 3/3, Tactician 2/2 5 rounds each

Scaling the stairs, Imperia circles around the Sahuagin and puts his back to the ledge before thrusting her longsword at it's chest.
________
+1 Adamantine Longsword (PA, Champion): 1d20 + 10 ⇒ (15) + 10 = 251d8 + 14 + 2 ⇒ (8) + 14 + 2 = 24

Liberty's Edge

Male N/CN Were-Shark Vigilante 8 | HP: 67/67 or 75/75 | AC: 20 (13 Tch, 18 Fl) | CMB: +10, CMD: 23 | F: +5, R: +9, W: +8 | Init: +4 | Perc: +18, SM: +22 | Speed 30ft/30ft swim| Speak with Aquatic Animals 3/3 | Active conditions: None.

He will Double Move to the left of Blue, ready to strike if it tries to shoot at one of the party again. He will also gash his teeth at blue, his rapier poised and ready to strike.

[ooc]Frank is out of actions, but can provide Flank and will take any AoOs that might happen from the Sahaugin.

Dark Archive

LG Human (Mwangi) Medium 5 | HP 38 (+5)/38 | AC 20 T 13 FF 17 | CMD 18 | F +3 (+4) R +3 W +4 Init +4 | Speed 30 ft | Per +8 SM +4 | Influence: 1 | Soul Drinker 1/1 | Dark Communion 3/5 (DC 10) | Defiant Luck 1/1 | Re-Roll 1/1 (+2) | Active Conditions: Champion Spirit, Dark Communion (natural attacks), Protection from Chaos

Karabo joins the others on the upper deck, only to find that Imperia...

Double Move

Sovereign Court

Male CN Ratfolk Swashblucker (Mouser) 4 | HP: 39/40 | AC: 20 (15 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +10, W: +2 | Init: +8 | Perc: +8, SM: -1 | Speed 20ft | Panache: 1/3 | Active conditions: None.

Guadaloupe runs to try to get the fray, but almost everyone gets there before him (as always).

Double move. Wish I could get a panache back! So close!

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