[PFS_CORE_Aerondor] 05-19 The Horn of Aroden (high tier) (Inactive)

Game Master Aerondor

Map

perception:

[dice=Titiana]1d20+6[/dice]
[dice=Magga]1d20-2[/dice]
[dice=Darven]1d20+8[/dice]
[dice=Samildanach]1d20+2[/dice]
[dice=Silgil]1d20+6[/dice]
[dice=Garn]1d20+10[/dice]
[dice=Snowball]1d20+5[/dice]
[dice=Grimshaw]1d20+1[/dice]

init:

[dice=Titiana]1d20+4[/dice]
[dice=Magga]1d20-2[/dice]
[dice=Darven]1d20+2[/dice]
[dice=Samildanach]1d20+1[/dice]
[dice=Silgil]1d20+6[/dice]
[dice=Garn]1d20+4[/dice]
[dice=Snowball]1d20+5[/dice]
[dice=Grimshaw]1d20+3[/dice]
[dice=baddies]1d20+[/dice]

Chronciles


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Lantern Lodge

SFS 05-99 BftB

Sure, and Sam can definitely help with that.

Sam wields the wand with aplume, and soon both Garn and Snowball are feeling much better.

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

Silgil marches over to the tent so see if their young nobleman is in there.

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

Tatiana casts stablize on the werewolf.

May be we will be able to interrogate her later?

Then she follows sigil to the tent.

Lord Lebeda?

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Can some one help the bloodied fighter? Apparently, he lost his wand along the way.

Scarab Sages

Magga pokes a finger in several of her wounds, then raises her halberd overhead, about to drive it through the werewolf's heart. "Not a bad fight. Not a very good one either."

Magga is going execute the enemy if nobody stops her.

cure light wounds: 5d8 + 5 ⇒ (7, 8, 7, 7, 7) + 5 = 41

Lantern Lodge

SFS 05-99 BftB

Within the largest tent is a large trunk, from which a banging can be heard. Next to the trunk is a set of torn and bloodied clothes and a large sword.

perception DC10:
A set of keys hangs on a pole nearby

In one corner sits a bedroll covered in mattered fur, next to it is a table surrounded by pigeon feathers, splintered bones and the fragments of a cage.

Sam steps away from the wolf and heals everyone a bit.
channel: 2d6 ⇒ (6, 5) = 11

Status,
Samildanach - will delay if no post
(Grimshaw)
Darven 32 damage,
Titiana
Garn -
(snowball) -
Silgil
Magga

Scarab Sages

@GM: How big?

Magga walks straight to the sword and swings it a few times to test the balance.

Lantern Lodge

SFS 05-99 BftB

The sword is an Aldori duelling sword. Not a greatsword, or an oversized one, but for most folk, it is still pretty big.

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

Silgil is curious to see how the bowman fared when his pit spell elapses.

Lantern Lodge

SFS 05-99 BftB

When the pit expires, a battered and bloody bowman lies bleeding on the ground.

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

Tatiana stablize the blooddied bowman.

Perception: 1d20 + 6 ⇒ (14) + 6 = 20

Tatiana is quick to see a set of keys hangs on a pole nearby and move next to the large trunk hoping to find Lord Lebeda alive.

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Darven gets to his feet after the channel. "Tanks my friends."[b] Dusty himself off, he grabs his sword off the ground and puts it away and puts his shield back on his arm.

Darven begins going through the defeated ones belonging, searching for potions and weapons of value.

Take 10 on perception for 18

Darven snatches up the keys and opens the chest. Taking a guess of who or what is inside.

[b]"hold on a minute, gotta find da right key"

Lantern Lodge

SFS 05-99 BftB

Darven, looking not much better than the bowman, and Tatiana open the chest. Within indeed, is a battered and bruised man, who looks like, if he was cleaned up, could possibly be Lander.

He rises to his feet.

"You there, wench! Don't just stand gaping at your betters. Especially not while I am just in my smallclothes. Go fetch me something to wear!"

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

Of course my Lord, but first, I'm sure you want to be washed and fed.

She says as she call for Pharasma's power and cold water falls on Lander washing him.
Then she moves to get Lander's cloth.

There my Lord. she also give him the aldori's sword they found. I think it's your my Lord, as I've heard you follow the Great Adori's steps.

Lantern Lodge

SFS 05-99 BftB

Somewhat mollified, Lander steps, dripping, out of the chest.

"Yes. They only got me by unchivalrous practises. Next time please ensure the water is heated."

Darven notices a few things in the tent and the fallen mens possessions.

Firstly the weapons are all well made, with the same makers mark. Secondly on the table in the tent there is a piece of paper. Slide four in the map deck

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

"We have been tasked by your father with locating you and returning you to safety. He also instructed us to enlighten you, hoping we could dissuade you from pursuing a dangerous path, like the one we do. Consider yourself dissuaded and let's be on our way."

Silgil seems a little annoyed by something.

Lantern Lodge

SFS 05-99 BftB

"Disuaded?" mocks the nobleman.

"Never! My sword will be bathed in bandit blood before I return to my dear mother. Tis my duty to make safe the countryside!"

Grand Lodge

Deinonychus Druid L5 | HP: 8/48 | AC:16+6 T:14 FF:13+6 | CMB:+8 CMD:22 | Saves F:7 R:4 W:7 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 60+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), endure elements (1h); barkskin (50m)

Garn clearly does not like the haughty attitude of this soft and pale nobleman who things so high and mighty of himself. Especially after his loyal Snowball had sustained terrible injuries to free him. The Garn-dinosaur pads over the the man and sniffs at him.

Scarab Sages

Magga points the metal stick at Lander, "You call this a sword? Well, it ain't one. But I'm sure we can find the little boy a dagger among the bodies outside."

Clearly finished with the conversation, Magga sheathes the aldori blade in her belt, then goes back outside and begins skinning the werewolf.

Lantern Lodge

SFS 05-99 BftB

"And keep your disgusting pet away from me. He stinks." says the bruised nobleman.

Grabbing his sword he waves it toward Garn. "Shoo. shoo."

Scarab Sages

@GM: Magga is not giving up the sword voluntarily.

Lantern Lodge

SFS 05-99 BftB

"Ms, that is My sword. Hand it over." says the agitated nobleman.

Scarab Sages

Magga stalks right up into Lander, literally. She forces him to back up several steps, then draws her own weapon and says, "Then take it from me. If you can."

CMD is 16, and remember his -4 penalty for being unarmed. I will forego the first AoO, but if he fails and tries again, the swordsmanship lesson begins.
Halberd: 1d20 + 5 ⇒ (19) + 5 = 24 Nonlethal: 1d10 + 6 ⇒ (3) + 6 = 9

Lantern Lodge

SFS 05-99 BftB

Magga drapes the swordbelt over his shoulder and lays down a challenge.

"I do not fight with pesants." he says, pushing past her.

"You there" he says, pointing to Davern.

"Pass me one of those bandits swords and I'll show this wench who knows how to fight."

Scarab Sages

Magga turns her back on the boy and walks back to the werewolf's body. "Only cowards ever refuse a challenge."

Lantern Lodge

SFS 05-99 BftB

"Only cowards threaten unarmed people." he spits back.

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

Can you stop it please Magga! You are in presence of Lord Lander Lebega, future Earl of this area. You must give him the respect of his rank. Our mission is to ensure the safety of the lord, not threatening him.

Tatiana tries to convey her worries that enraging Lord lander will make her journey back more difficult than wanted and enraging a lord wasn't a good idea neither.

Bluff (secret message): 1d20 + 2 + 3 + 1d4 ⇒ (10) + 2 + 3 + (1) = 16 use my Pin's faction for bluff

My Lord Lander, please, excuse my comrades, they not used to deal with lords and ladies.
I'm sure you are a good with a sword, but may be you idealise the life of Aldori and adventurers.

Diplomacy: 1d20 + 6 ⇒ (10) + 6 = 16

Grand Lodge

Deinonychus Druid L5 | HP: 8/48 | AC:16+6 T:14 FF:13+6 | CMB:+8 CMD:22 | Saves F:7 R:4 W:7 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 60+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), endure elements (1h); barkskin (50m)

Garn snarls at the rather pompous noble man.

We were sent to collect him and we've done that. Let's move! Garn does not relish spending more time with this dandy. Unfortunately, he is unable to speak and can only rather impatiently at the edge of the clearing in the direction back to the city.

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

"Tatiana is right. Stop messing wit da boy. My Lordship, name is Darven." Darven looks over at Magga, "Give da boy is blade back. It tis not rightfully yours anyway. Misappropriation is still theft. Hate to see that you stole da blade from da boy some where in the report." Darven holds his open hand out to Magga, hoping she would place the blade in it.

Scarab Sages

Magga looks at Tatiana and then Darven for a moment, before placing the sword in Darven's hand. "You, at least, have earned the right to a weapon. Though I strongly suggest you keep it for yourself. Putting a blade in that boy's hands is dangerous to everybody near him, including himself."

OOC, totally fine with you giving the sword to Lander.

Lantern Lodge

SFS 05-99 BftB

Lander bristles. Thought bloodied, bruised and beaten, it would seem his spirit is unbroken.

"We have work to do still. I cannot abide the stink of this camp any longer. Come! Follow me! We will seek out these vermin and exterminate them."

While not offended by Tatiana's words, he more or less ignores her now she has provided clothing and a bath.

others may want of course to help with that diplomacy check.

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

"Tanks Magga"

Darven hands back the boys sword, "That was not da mission. Mission was to find you and bring you home. Show some respect for your parents and come back wit us. If your lucky, we could possibly persuade your ma and pa allow you to train wit us."

diplomacy to aid: 1d20 ⇒ 14

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

Silgil, back to being a patient dwarf, observes the antics. Do I really care whether we pursue the bandits or not? Certainly not in order to bolster the youths over-inflated opinion of himself. Then again, he is a lordling and the society likes to cully favor with such. On the other hand, who's favor is more important, the father's or the child's?
Then there is the potential loot!

"Well, I guess I'm OK with rooting out the bandits. That last one was a bit tough, and he is not even the leader. I'm ready for a challenge."

Diplomacy: 1d20 - 1 ⇒ (18) - 1 = 17

Not much of a diplomat, but he's saying all the things the boy wants to hear!

Lantern Lodge

SFS 05-99 BftB

Lander nods to Silgil, while happily ignoring Darven for the moment.

"Right!" says the battered lad "Let us be off. I'm sure they went this way!" and he tears off into the underbrust. "Come follow me my page! Glory awaits! Tally Ho!"

Those who have not tried, may if they choose still help with aids on the diplomacy

Scarab Sages

"I'm always up for a good fight. Should sort things out quickly for this boy, too. One way or the other."

Diplomacy (aid): 1d20 - 1 ⇒ (19) - 1 = 18

Grand Lodge

Deinonychus Druid L5 | HP: 8/48 | AC:16+6 T:14 FF:13+6 | CMB:+8 CMD:22 | Saves F:7 R:4 W:7 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 60+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), endure elements (1h); barkskin (50m)

Garn merely growls in frustration, not liking to babysit this noble any longer than necessary.

Doubt he can make a diplomacy check in his form. :)

Lantern Lodge

SFS 05-99 BftB

The day seems to go on forever. Lander leading the group deeper and deeper into the woods, albeit perhaps in a vaguely home related direction. It is coming up for evening when...

who: 1d7 ⇒ 3
attack: 1d20 ⇒ 20
crit?: 1d20 ⇒ 11
Darven feels a slight sting on his face, his hand goes up, and comes back sticky and red..

"We are under attack!" cries Lander drawing his sword.

Status, bold may post
Samildanach - will delay if no post
(Grimshaw)
Darven 32 damage,
Titiana
Garn -
(snowball) -
Silgil
Magga
Lander

Something.

Sovereign Court

HP 28/28 | AC20 (15FF, 15T) | Perception +9, Sense Motive +8 | +5 Init | Fort +6, Ref +11, Will +7* | none

During their travel, Tatiana looks at the letter found in the bandit leader's tent and something seems to bother her.

Is one of you buy a weapon from Marek? I would like to look at something.

But before anyone could answer her, a creature attacks Darven!

She calls for her godess to help poor Darven who seems the target of all their ennemies!

May Pharasma help you continue your destiny!

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Deinonychus Druid L5 | HP: 8/48 | AC:16+6 T:14 FF:13+6 | CMB:+8 CMD:22 | Saves F:7 R:4 W:7 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 60+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), endure elements (1h); barkskin (50m)

How much time has passed? Checking whether my buffs have expired.

Not seeing any immediate target, Garn snarls at Snowball to DEFEND the irritant, otherwise known as Landor. Much as he detest the soft human, he still wishes to avoid a death on the parties' hands.

Lifting up his snout, Garn smells the air. Once he detects the location of the attackers, he moves straight towards them.

Move action: use scent to note direction of scent of attackers if within 30ft, 60ft if upwind, 15ft if downwind.
Another move action to move in direction, if any.

Lantern Lodge

SFS 05-99 BftB

Several hours have passed and it is now late afternoon.

Tatiana notes that Lander's sword has the same marking on it. It is an eagle clutching a pair of tongs.

Garn smells something to the right and moves in that direction.

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

Darven again?! I hope he doesn't take another dirt nap.

Silgil begins the expected Enlarge Person with Magga's wand as soon as feasible.

"From where? What?"

perception: 1d20 + 6 ⇒ (15) + 6 = 21

He looks in the direction the dinosaur went, squinting as he concentrates on locating the attacker(s).

Lantern Lodge

SFS 05-99 BftB

Silgil can't see what Garn has headed after.

Grand Lodge

Deinonychus Druid L5 | HP: 8/48 | AC:16+6 T:14 FF:13+6 | CMB:+8 CMD:22 | Saves F:7 R:4 W:7 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 60+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), endure elements (1h); barkskin (50m)

GM, do I move Garn's token myself, or did you meant to move him? I see Grimshaw's token has moved, but not Garn's. (Sorry two dinosaurs are confusing... :P Garn will move to the max of his movement, 60ft.

Lantern Lodge

SFS 05-99 BftB

I moved Garn over towards where he smelt something

Scarab Sages

During the hike, Magga frequently complains about Lander's inability to find a good fight, but when Tatiana asks, the barbarian gladly shows her the silver warhammer and its smithing mark.

Delay

Lantern Lodge

SFS 05-99 BftB

The smithing mark matches that of the bandits weapons.

"Now I have a weapon I will happily duel you, peasant" snarls Lander.

"But first we have an assault to deal with!"

Daven:
You don't feel wounded. In fact... that feels like a berry.

who: 1d7 ⇒ 3
what: 1d20 ⇒ 6
Another red splotch appears, this time on Daven's ear.

"You are as slow in your heads as you are with your legs" calls a mocking voice, irritatingly (for Garn), in a different direction that that which he had moved.

Lander bristles. "I've had it with these sneaky bandits! Come out and fight me if you are so clever!" she shouts.

The voice didn't really sound like what you would think a bandit would sound like, more like a child almost

Grand Lodge

Male L/G Dwarf Wizard (Transmuter)/8 | HP: 90/90 (+4 16 false life) | AC/FF/T: 17 14/14/10 | CMD: 13 | F:+9, R:+4, W:+9 (+2 Hardy) | Init: +6 | Speed 20 ft | Appraise+9, Kn Arc+15, Kn Dun/Eng/His/Loc/Nob/Pln +9, KnGeo+16, Lin+10, Perc+9, SpCft+16 | Active Conditions: Mage Armor, haste, inspire courage +2

"Bandits do not employ berries as projectile weapons. This smells like the fey. Maybe if we put out some milk or something. Anyone have any milk?"

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

"Ok..ok, enough with da berries. Come out, we wont hurt cha." Darven says holding up his hands in "surrender".

Lantern Lodge

SFS 05-99 BftB

"Only because you can't." jeers the voice.

"I'll fight that stupid man with the big sword. We'll see how smart he is..."

Anyone going to interfere?

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Magga, I think you got a challenger Darven jest with the unseen voice, finding it rather amusing.

I'd say keep heading through, no need to mess with the local wild life.

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