PFS: #4-11: The Disappeared (CORE) (Inactive)

Game Master R D

Map of the Chelish Embassy
Map of the Vent System

Initiatives:
[dice=Imrana]1d20+3[/dice]
[dice=Jair]1d20+1[/dice]
[dice=Numair]1d20+3[/dice]
[dice=Rendala]1d20+2[/dice]


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Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair winks at Imrana.

"The trick is acting like you have every right to be there. If the people who actually belong there are busy, and you keep on moving, you can generally get by them before they decide that it is worth interrogating you..."

He then cautiously moves forward, and peers around the corner of the corridor, to see what lies beyond.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair smiled back at Imrana

As Numair said, we are lucky to be here when a party is going on. The guard or the workers can't guess if we are important guest or not. If we act like the important one, without looking dangerous, they will let us pass without question in fear to importune someone important willing to report back to their superior.

For now, we have been lucky so lets continue our exploration. Our gaol is Zarta's chambers in the southwest corner of the residential wing of the Ambassy.

Silver Crusade

Map updated.

Numair finds more doors! This hallway seems deserted...

Rendala listens at a few doors, but doesn't hear anything.

GM Notes:
00:02:06

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Tip-toeing down the corridor, Numair cautiously opens the door at the end of it, and peers beyond.

After all, we *were* told to look in the south-west corner...

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jaïr followed Numair.

Perception: 1d20 + 4 ⇒ (17) + 4 = 21

Silver Crusade

Numair Stealth Check: 1d20 + 1 ⇒ (7) + 1 = 8
Jair Stealth Check: 1d20 + 5 + 10 ⇒ (5) + 5 + 10 = 20

Should we go with these results? Do either of you have a re-roll that you would like to use?

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@GM don't forget that Jaïr is under the effect of an elixir of hiding, giving her a +10 to her stealth check :)
So no reroll for Jaïr

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

*Shrug* bad rolls happen. I am not going to quibble over it.

Silver Crusade

Thanks, Jair, I forgot! I've updated the previous post.

Okie dokie, Numair. Personally, I don't consider it quibbling. Just wanted to make the option available. :-)

There's quite a bit of hustle and bustle beyond the door at the end of the hallway. This is mostly "servant traffic." Numair is noticed, but there don't seem to be any immediate consequences.

It it obvious that, as you are, it will be very difficult to get through this hallway unnoticed and unchallenged.

GM Notes:
00:02:12

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Taking a deep breath, Numair strides down the south-western arm of the corridor, giving every impression that he is meant to be exactly where he is.

Bluff 'Take 10' = 19.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jaïr took Imrana's arm and she walked with her like two gossiping Ladies, smiling at the servants able to see her and Imrana.

Bluff (take 10): 10 + 8 = 18 +1 if they could be sexually attracted to Jaïr

Silver Crusade

How are you two dressed?

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Well, Numair is dressed in a scrupulously clean, well-pressed, and lightly-scented explorer's outfit.

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

Imrana is wearing a light silk outfit in blue and purple as appropriate for someone from Garund 4000 years ago.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jaïr is dressed in simple black robes

Silver Crusade

Jair Whisper wrote:
Jaïr is dressed in simple black robes

Is it too presumptuous to say that you're wearing a "little black dress?"

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

not at all :P

Silver Crusade

Cool, Thanks. I think it fits, thematically, into both your character's actions and the current circumstance.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

I agree :)

Silver Crusade

One of the workers addresses Numair: "Sir, you can't be here. Personal aides, valets, guards, and servants must wait in the back room or the waiting room."

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair pinches the bridge of his nose, and sighs.

"I am aware of what standard practice is, but I am afraid that my Mistress has required my presence here..."

Bluff: 1d20 + 9 ⇒ (10) + 9 = 19.

Before the worker has time to gather his thoughts, he then strides off purposefully down the corridor.

Silver Crusade

ROFL! Numair has some chutzpah! :-)

Sir! I'm afraid you're not allowed there!

Numair Pereption: 1d20 + 4 ⇒ (16) + 4 = 20

Numair notices a certain "timing" of the passage of workers and servants down this hallway. I might be related to a cadence from the kitchen or the formality of the event, but he think s that there is a brief window of time when the party could dash down the hallway unnoticed. Obviously, not at the moment, since you're engaged in conversation. :-)

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

In that case, Numair will steal a glance down the corridor, before returning through the door he came from, and wait for a gap, before continuing ;-)

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

Imrana closely follows behind Numair. Taking his and Jair's advice to heart, she attempts to give herself an air of confidence.

Bluff: 1d20 + 0 ⇒ (2) + 0 = 2

However, she clearly has the lying ability of a horse. She overexaggerates her posture to the point of comedy. When she notices and readjusts, she completely overcompensates, looking more like a servant than Numair. She eventually just gives up, sighing.

Silver Crusade

"Thank you sir, ladies." The worker nods. "Please help yourselves to the food in the staging room at the other end of this hallway." He offers as he closes the door behind you.

GM Notes:
00:02:30

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair get closer to Imrana, playing with her.

Thank you, we will. she said to the workers.

Once the workers gone, she moved in the small corridor on her left, hoping to reach Dralneen appartement soon.

Stealth (take 10): 10 + 5 + 10 = 25
Perception: 1d20 + 4 ⇒ (11) + 4 = 15

Silver Crusade

It proves difficult to wait and predict the movements of the staff. After a couple of tense minutes of waiting, there's a lull in the activity of the hallway and the party rushes towards their goal.

(Would any of you like to examine any of the other doors in the during the 2-minute wait?)

GM Notes:
00:04:30

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jaïr will do it

Stealth (take 10): 10 + 5 + 10 = 25
Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Silver Crusade

Which door(s)?

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

The one behind Jaïr, and the one 4 squares on top of her.
Yes, she like being on top :P

Silver Crusade

Jair Whisper wrote:
Yes, she like being on top :P

You go, girl! :-)

Scattered servants' outfits hang over the edges of bedposts in this sparsely furnished private quarters. (Room A11; map updated.)

Silver Crusade

Would you (the party) like to go through any of the servants things? Would you like to explore any other doors in the minute or so that you have remaining?

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jaïr went to the room and cast detect magic before going back in the corridor after scanning the servant's room.

Silver Crusade

No magic here. Though, you recognize that there are pieces of servant's uniforms here and there. It would take maybe 5 minutes to assemble a complete servant's outfit that would pass muster with the guests.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair took note of what look like a servant outfit and asked her comrades

Do you want to assemble a servant outfit ? It could be of use for our escape, but may I remind you of the scroll of disguise self the Venture-Captain give us ?

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair would not be caught dead in a servant's uniform. There just *so* lacking in style, don't ya know ;-)

Silver Crusade

Anyone else? Imrana, Rendala, would you like a "backup" servant's outfit?

Liberty's Edge

Half-orc Bard (Comedian) HP: -3/8 | AC: 14 T: 12 FF: 12 | CMB/CMD: 0/12 F+1 R+4 W+2 | Init +2 Perc +4
Skills:
Bluff +8, Diplo +8, Intim +10, Ling +6, Perf(comedy) +8, Sns Mtv +4, Spellcraft +6, UMD +8

Rendala will rely on her wit if she needs anything (and maybe that scroll of disguise self.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

How do I look in a maid costume ? I wonder

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

Imrana starts collecting a servant's outfit. As she moves to take it, she begins looking around for a place to change. Her face reddens, perhaps at the thought of not having a proper place to change.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Don't be shy Imrana, I will look... if someone come.

Silver Crusade

Remember, you don't have enough scrolls of Disguise Self for the whole party.

Would you like to continue southwest as planned? Or examine the other doors?

GM Notes:
00:09:30

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair has 2 scroll of disguise self in case of need :)

Southwest for Jaïr

Silver Crusade

Okie dokie. You guys have 3 scrolls and 1 disguise.

The party heads to the door in the southwest. To nobody's surprise, it's locked! You also now know, from experience, that you don't have much time to dawdle in this hallway before somebody else approaches you.

GM Notes:
00:09:36

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Realising that time is of the essence, Numair goes back to the next door to the west that the party can reach (the map is 'view only' again, so I can't move my icon), and tries to open it.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

During this time, Jair tried to open the locked door with the keys she took earlier.

Hope it will work !

Silver Crusade

One of the keys on the keyring does open the door, to everyone's relief! You make it into the room just as someone walks by. (1d20 ⇒ 10) And they fail to notice you. :-) Nicely done!

(You are now in A14. Sorry, I drew the locked door arrow in the wrong spot on the map. It's actually a little north of where I had it.)

The furniture in this luxurious sitting room is covered by drop-cloths, and buckets of paint sit against walls where erotic murals are in the process of being replaced by a neutral institutional taupe. An enormously tall gilt frame leans against the wall. A door to the east leads to a hallway, while to the southwest a door is propped open by a bucket and displays the half-dissolved inscription, "Where Love Comes to Die."

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 10 (HP 82/82) (AC 17/10/17) (CMD 13) (Fort +8, Ref +5, Will +9) (Init +6) (Perception +23)

Numair searches the room (after making sure the door is closed and locked behind the party).

Perception: 1d20 + 4 ⇒ (1) + 4 = 5. Nothing to see here!

He then moves on to the next room to the SW.

Silver Crusade

(Map updated.) This was, until recently, a lavishly appointed sitting room.

Numair fails to find a crumpled and roughly folded canvass with a full-length artistic rendition of Zarta in scanty red apparel, along with several other pieces of art apparently considered too lascivious to remain. :-)

The open door leads to a bedchamber. The bucket holding open the door is full of a mixture of turpentine and varnish.

The extravagant bedchamber is dominated by a massive four-poster bed that takes up half the room. Red-varnished wardrobes and vanities complement the black silk sheets on the bed, which appears to be in the process of being dismantled. The walls of the room have been stripped of the portraits that once hung there, faint outlines of the art pieces being all that remain. The exception to this is the eastern wall, which is occupied by an elaborate woodcutting depicting but a single nymph in a seductive pose, garbed in nothing but a necklace bearing an amulet shaped like the Asmodean star.

GM Notes:
00:09:48

Liberty's Edge

Half-orc Bard (Comedian) HP: -3/8 | AC: 14 T: 12 FF: 12 | CMB/CMD: 0/12 F+1 R+4 W+2 | Init +2 Perc +4
Skills:
Bluff +8, Diplo +8, Intim +10, Ling +6, Perf(comedy) +8, Sns Mtv +4, Spellcraft +6, UMD +8

Where love comes to die... That has got to be a great punchline. I should figure out how to work that in to something.

Asmodeus looks to be an interesting God to follow. Rendala admires the nymph woodcutting.

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